SPSTEAMPULSELIVE ANALYTICS
Dynamite Joe VS The Deep Sea Invasion

Dynamite Joe VS The Deep Sea Invasion Steam news

Lollygag Labs | Mar 26, 2023 | game

Released

0players observed · 24 September 2026 - 16:19:16 UTC

ActionIndieEarly Access

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive

Dynamite Joe VS The Deep Sea Invasion news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive
  • Total reviews28
  • Release dateMar 26, 2023
  • DeveloperLollygag Labs
  • PublisherLollygag Labs

Genres: Action, Indie, Early Access

Company pages: Developer: Lollygag LabsPublisher: Lollygag Labs

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Dynamite Joe VS The Deep Sea Invasion Steam news

Dynamite Joe VS The Deep Sea Invasion news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Pulling the plug - 23 July 2025

    Hey! It's the creator guy! Although I'm sure I am talking into the void, considering the unfortunately small playerbase and inconsistency of development, I am sad to say that I am going to pull the plug on Dynamite Joe vs The Deep Sea Invasion/ENEMIES GONE SUBURBANIt's been a long time coming. I have made some big mistakes in the development of the game that I regret. Having a full do-over over I would have kept ENEMIES GONE SUBURBAN's original concept rather than attempting a story mode like the other ENEMIES games and would have kept in exclusively arcade in it's theme. Not something to change your life, just to entertain you for a couple of hours and have a good time. At the end of the day, I was very unclear on my goal with the project and couldn't ever figure out what scale was achievable, as I am just one guy, not a team that could make a vast character-rich world with quirky guns…

  • Getting Fishy Wit' it - 14 November 2024

    Depreciated old Gone Suburban mode and have fully migrated to the new Dynamite Joe concept including fleshed-out short story mode and more to come down the road (slowly but surely)

  • Big changes coming... - 14 August 2023

    ENEMIES GONE SUBURBAN was awesome while it lasted! After a month on standby getting nothing done on the development side I decided I didn't know what I wanted from the project and was happy with what I created but making another addition to the enemies franchise that hadn't exactly found the audience I wanted it to... I'm deciding to go in a different direction with this project and it will now be... Drum roll, please Dynamite Joe Vs The Deep Sea Invasion! The core of the old game will be kept but I'm gonna change it to a linear shorter story and really focus on that quality vs quantity aspect and just try and deliver a game that's exciting, fresh, and new from what I've been doing since 2019 Think it's time to pull the plug on the ENEMIES franchise and start branching out to more solo projects and see where that takes me :-)

  • Game Roadmap Updates! - 4 July 2023

    Hey there casual gamer! I trust you're doing well on this fine day. With that out the way boy do we have some news for you! So as I've been working on ENEMIES: GONE SUBURBAN over the past year I've stirred up more interest to pursue this project so something I considered a "simple break from the norm" and a game title I didn't intend to be more than just a little free to play survival game to tide the average gamer over for a half hour or so has now shown more promise so I'm gonna be making these following changes with the release... CAMPAIGN PAID GAME Now I know the bold text can make those two things intimating but...wait! They are in fact intimating! I want to put more love and care into this game, flesh it out, see where it goes, learn some shit, and get messy! My goal is to release within the year for around $10.00-$15.00 with a full campaign, tons of new weapons and ways to play,…

  • June Update - 8 June 2023

    New content including: Map changes Animation polish New skins New passive system New throwable: Gift Grenade New missions AND KEYBINDS!!

  • (Early) June update - 29 May 2023

    TWO NEW GUNS Hand cannon A high-powered 6-shooter with a kick and a twist! Riff-rifle A musical rifle to mow down your enemies with style! NEW MISSIONS MAP QUALITY OF LIFE CHANGES NEW TOONISH LOOK PLENTY OF BUG FIXES Fixed a bug where the game wouldn't open on Windows

  • May Update - 1 May 2023

    ENVIRONMENT CHANGES -Reflections in environment -Extra decor -Lighting overhaul GAMEPLAY CHANGES -Added "Powers" -Added Rage power -Added Healing Cola power -Added throwing knife NOVELTY/PROGRESSION CHANGES -Added skins and level up system

  • April Update! - 18 April 2023

    New changes for the city of Redundant including but not limited to: Changing Cola Cannon collision type to physical objects Added Cola Cannon upgrade: Blueberry Cola Cannon New wave mission Map changes Added street vendor Destructible cars/trucks

Patch notes and updates

S.noRelease datePatch nameGID number
114 November 2024Getting Fishy Wit' it1783238125196451

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