KILLNETIC news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID2304860
- PriceNo longer available on Steam Store
- Release dateComing soon
- DeveloperD0c_Dev
- PublisherD0c_Dev
- Parent gameNot available
Genres: Action, Casual, Indie, Massively Multiplayer
Company pages: Developer: D0c_DevPublisher: D0c_Dev
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
KILLNETIC Steam news
KILLNETIC news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- THE DEMO UPDATE - 13 August 2026
it's been a long journey. i've been working on this project since november of 2022, and i'm finally at a point where i'm satisfied enough with what i have that i can let people freely play it.in the coming weeks the game will be released as a public free demo for everyone to play. this is a big step and i thank all of you who have stayed with me along the way. i never got to play arena shooters, so now i'm trying to bring them back so we can have fun together.big thanks to Ogure4k for being by my side since 2024 helping me out with maps and overall feedback, to FESTUS who remade every single animation in the game to be as juicy as it is, and to KNOWETSKI for making our awesome soundtrack.now for what's in this update. i'm terrible at keeping track of patches but let's see.NewAdded a tutorial map that teaches you the basics of the game.Added a shooting range in the tutorial map where you…
- The Cleanup Update - 22 January 2026
IMPORTANTCompletely new professional animations by @festusNew experimental soundtrack by @knowetski taking feedback on it :)New Vote Kick system You can now remove dum dumsNew Revamped mapsFixes / ChangesFixed missing UI indicators for scoreboard, voice chat, and chatFixed wallrun logicFixed shotgun explosion damage (it was terrible)Fixed crosshair colorsFixed arms rendering even when disabled in settingsControls / SettingsAdded scroll wheel weapon switchingCan be disabled in settingsAdded crosshair size customizationVoice chat is louderMapsRemoved Nova AirlinesRemoved Diner These maps are not up to standard and will be reworked later.That’s it. Next updates will be more content-heavy. This one was about making the game not fight you.
- The OVERPUMPED Update - 20 October 2025
Additions:Renamed the game to Killnetic. Players can now finally experience the true identity of the battlefield. Added Proximity Voice Chat with full functionality — supports push-to-talk and open mic modes, player muting, and persistent mute states across matches. Added Capture the Flag gamemode — steal the enemy team’s nuclear codes and deliver them to your terminal to score points.Weapon Changes:Reworked all weapon shot validation to improve reliability across all ping ranges. Fixed an issue where quick-swapping or high latency could cause the server to ignore valid shots. Shots should now only rarely desync under extreme conditions.LP-12 Shotgun Rework – “Overpumped” Ability:Base shot (no pumps): 100 total damage, 6 pellets.1 pump: 130 total damage, 8 pellets.2 pumps: 150 total damage, 10 pellets.3 pumps: 300 total damage, 12 pellets.4th pump triggers Overpump: next shot fires a sm…
- [PROJECT NOVA] GAMEMODES! - 5 September 2025
New FeaturesRevamped User Interface: Completely overhauled the game's UI for a more aesthetic and functional experience, improving navigation and visual appeal.New Weapon - LA-87: Introduced the LA-87 weapon, fully functional and textured, with final animations and sounds still in progress.New Weapon - LP-12: Added the LP-12 weapon, completed but awaiting final setup and ultimate ability implementation.New Game Mode - Team Deathmatch: Introduced Team Deathmatch mode, now available for players to enjoy.New Menu and Win Screen Map: Added a new menu and win screen map for a refreshed post-game experience.Skin System Development: Began work on skins; in the next update, match winners will receive a crown during the following match.Quality of Life Feedback Sounds: Added several new audio cues to enhance gameplay feedback and immersion.ImprovementsBackend Optimization: Significant backend imp…
- [Project Nova] Getting there - 27 May 2025
Pre-Beta Update Changes New Textures! New LP-12 Model Whole New Graphics New Movement New Animations Developer Notes I am still reworking a ton of stuff, the 2 weapons which are in a close to final state is the LR-01 and LP-12, the rest are to be reworked, overall most of the game was reworked and a ton of stuff is in a semi final stage This patch note does not describe all changes made to the game since last version I changed a lot of stuff and fixed even more, I do not remember all the changes, but I'll try to keep track from now on
- [Project Nova] Pre-Beta - 28 August 2024
Thank you all for playing and being interested on the game, Please Share it as it helps a lot! Pre-Beta Update Changes Chat (Press enter to chat) New Player Model Hands! UI reworked More Keybind options Some Maps Changed NEW LR-01 Ultimate: Payback, Charge your ultimate by getting kills and release a powerful shot that can kill up to 6 players at once! LS-50 Scope: Quickscope, A scope truly design for a fast paced game, When first aiming you'll get a damage boost and piercing on you shot, But be aware the longer you aim the weaker your shot New Maps LK-99 Slice your enemies, what more can you ask? Healing Pads Developer Notes This patch note does not describe all changes made to the game since last version I changed a lot of stuff and fixed even more, I do not remember all the changes, but I'll try to keep track from now on
- [RUSP] Playable Update V.4 - 21 March 2024
Notice: Again So Much Changed That I Can't Remember (I need to makes these posts more often) Code Rework: -Various Fixes -Improved Hit Detection -I Don't Remember TBH Graphical Reworks: -Removed Cartoon Shaders -Added New Proposed Players Models For The Community To Vote -Better Shooting Tracers Additions: -4 New Maps (3 Of Them Made By My Friend Ogure4k) -Weapon Screen Shake -KillFeed -ScoreBoard Work In Progress: -Weapon System Rework -Gamemodes -Non Shotgun Weapon Spread -New Melee System -Proximity Voice Chat -Kicking/Banning -And so much more
- [RUSP] Big Update! Preparing for Early Access - 4 November 2023
Notice: SO MUCH CHANGED THAT I CAN'T EVEN REMEMBER ;) Code Rework: -New Movement System -New Shooting System -New UI System -New Preferences Saving System -Fixed Weapon Spread Graphical Reworks: -New arm model (Now there's only a single arm for all weapons, there used to be one for each weapon :0 ) -New Cartoon Shaders For Weapons And Player Models -New models for (LW-50, LP-12, LS-03, LP-02) -New Jumpin, Sliding, Dashing, Dying, Ground Slamming Particles -Better Speed Lines Additions: -New weapon LW-19 -Added Dashing -Added Ground Slamming -New Menu Work In Progress: -Crosshair system -Weapon Screen Shake -Non Shotgun Weapon Spread -New Melee System -Match System -Proximity Voice Chat -Kicking/Banning -Score Board -In Game Settings Menu -New Good Maps -And so much more
- [RUSP] PLAYABLE UPDATE V.2 - 5 June 2023
Improvements: -Added Lag Compensation -Improved Client Side Prediction (again) -Visual Effects -More Gun Spawners -New Player Model -Speed Lines -NEW REVOLVER MODEL -And Much More!
- RUSP Playable and new Sounds! - 11 April 2023
- New gun sounds made by Pieppie - Fixed non functional Client Side prediction - Added functional lag compensation when shooting - Fixed interaction system - Fixed player falling through floor when respawning - Fixed player keeping it's speed when changing scenes - Added new Start Match Button Model
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 5 June 2023 | [RUSP] PLAYABLE UPDATE V.2 | 5151601211241880637 |
| 2 | 11 April 2023 | RUSP Playable and new Sounds! | 5121196841307649222 |
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