Skyformer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players3 · 5 October 2026 - 23:48:20 UTC
- SteamPulse tracked peak21
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score83% positive
- Total reviews87
- Release dateNov 10, 2025
- DeveloperWeatherfused
- PublisherWeatherfused
Genres: Adventure, Indie, Simulation, Strategy, Early Access
Company pages: Developer: WeatherfusedPublisher: Weatherfused
Skyformer Steam news
Skyformer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch Notes V1.4 - 10 September 2026
Patch notes V1.4: In co-op mode, players no longer get teleported back to the HQ when doing terraform operations that change the plants in the world. Fix rare co-op bug where game could randomly crash when joining a server. Fix bug where gas drones could appear in the sky before the first terraform operation. Fix bug where old game settings from playtests/betas could prevent the game from starting. Fix input rebinding bug that prevented the game from starting.
- Patch Notes V1.3 - 25 August 2026
Patch Notes V1.3: The Resource Detector is now an item that you can take with you. Add a preset casual game mode. Make the hot bar accessible in different interfaces such as storage so you can more easily modify it. Improved item stacking behavior in a few places when withdrawing/depositing. Add a button to reset all settings to the default in the main menu. Rename the persistant metal cloud layer to "Metal Shards" to not be confused with Metal Rain/Snow storms. More resolution options added. Fix a rare sound system bug that crashed the game. Improved translations across several languages (fixed many typos). Smoothened terrain. Add a button to delete cached co-op data in case users run into a new co-op bug. Improved debug logging system.
- Patch Notes V1.2 - 8 August 2026
Patch Notes (v1.2): Fix bug where harvesting a plant in co-op gets cancelled unexpectedly. Improved German translations. Fix issue where players can get stuck after terraforming operation in co-op. Add extra keypad keys to mappable inputs. Fix bug where storage labeling interface could show when using the supply drop. Prevent building base pieces on the same tile as a harvester (this was unintentionally allowed before, and had led to some bugs). Some upcoming changes: A preset casual game mode. More resolution options. Reset all settings to default button. More quality of life improvements around inventory management. Improving naming of the persistent high altitude metal shard storm vs metal rain/snow storm systems. Likely making the resource detector an item instead of a base piece to improve navigation. More terrain improvements.
- Skyformer OST Now Available! - 4 August 2026
The Skyformer Soundtrack by Marty Meinerz is finally available on Steam! The tracklist follows the game's terraforming progression, with new songs introduces as you reach each phase.There are 10 tracks available both in 320kbps MP3 and FLAC formats.Only $2.99 and all proceeds go to Marty! Thanks for your support :)
- Patch Notes V1.1 - 2 August 2026
Fix issue where co-op saves could get desynced causing friends to not be able to connect to a host's server. If you ran into this issue, it would be a good idea to have the friend who is unable to connect delete their cached data for the world under AppData/Local/Skyformer (click Manage Saves in the load save menu to open the folder directly). Going forward this should not be an issue anymore! Fix bug where some co-op lobbies ended up being public. Improve the bounding volumes of a few base pieces for smoother player movement. Fix bug that caused the game not to load when the Miners Per Node world setting is greater than 2. If you run into any new bugs with co-op please DM me on Discord or the Steam Forums and I'll immediately address it! Thank you!
- Skyformer 1.0 is out now with up to 4 player co-op! - 30 July 2026
Hello Skyformers, today is the day! Skyformer 1.0 is out now with up to 4 player multiplayer co-op! The official soundtrack by Marty Meinerz is unfortunately still being reviewed by Steam but will be released as soon as the review completes. In order to make it a more accessible purchase for co-op with your friends, I've reduced the base price of the game to $14.99 USD along with a 35% launch discount! A few notes about co-op: Servers are player-hosted. Dedicated servers are not supported (unless there is demand for it). In-game voice chat isn't supported because lobbies are private and there's no need for proximity chat - it's recommended to use external software such as Discord. The game does have a text chat and map pinging system however. Don't forget to join the Discord community to share any feedback, issues, and your creations! If you run into any issue please contact me and I ca…
- v136 Hotfix Notes - 26 July 2026
Fix bug that caused older saves to not load. Fix bug where the keybind to switch planting/deconstruct modes wasn't working. Fix UI issue where the pinned item display was overlapping other things.
- Skyformer is releasing in 1.0 on July 30th! - 23 July 2026
Hello! I'll be releasing Skyformer in 1.0 on July 30th! Notable updates from Early Access to 1.0 Up to 4 player multiplayer co-op. Highly customizable game settings with presets such as creative, casual, and hardcore. Jetpack (allowing you to build/manage things from above). Jump upgrades (e.g. double/triple jump). Planting system automation features (e.g. harvesters). Ability to place and remove plants manually anywhere in the world. Improved item recipe balance to accelerate progression, especially around iron and copper recipes. Accelerated early game progression and smoother tutorial. Improved world map design to make exploration smoother. Ability to drop and pickup items. Scrap Processor allowing you to turn excess items into scrap to exchange for upgrades and cosmetics. Various new inventory management features. New languages: Spanish, German, French, Brazilian Portuguese. Helpful…
- Skyformer v135 Patch Notes - 16 July 2026
Hello Skyformers! Some big news is coming: 1.0/Co-op Launch Date Announcement Trailer is days away. Official soundtrack by Marty Meinerz will be available for purchase soon. Patch Notes (v135): Add visual displays to all the computer screens in the game. The rocket platform display shows the status now. Add new game setting to control max number of miners per resource node (up to 4, default is 2). Increase fuel cell capacity in DNA Processors to 64 and make interface easier to use. Fix various bugs with the sound system that caused crashes/sounds to not work. Fix a very rare bug where the game crashed randomly during a storm when you have a very large base. Fix bug where unset output factory showed no label above it in text label mode. Various tiny tutorial/text improvements. Add new early game achievement for mining a super charged gem. Co-op (multiplayertest) branch: Simplified jetpac…
- v134 Patch Notes - 25 June 2026
The steam summer sale has begun! Co-op multiplayer testing and development continues. Even if you're playing singleplayer, would appreciate opting into the "multiplayertest" branch and testing it! You'll get access to useful features such as the jetpack. Existing saves will transfer, but it's always a good idea to back up saves just in case. Patch Notes for main game branch (v134): Added a few new early game achievements. Skip the mine radiant gem tutorial step if the player has already mined one.
- v133 Patch Notes - 18 June 2026
Patch Notes (v133): Make Silicon and a couple other resources more visible so they aren't accidentally missed. Make descend be a separate action that's bound to left control by default instead of shift to make the jetpack controls feel better. Also gridsnapping is switched from left control to C by default to not conflict with descend. Add a notification when the first rocket mission is complete to guide player to pick up the obtained terraform materials.
- v132 Patch Notes - 9 June 2026
Patch Notes (v131/132): Fix cause of a crash involving Factories that have unset output items. In the Bulk Constructor, show the computed x16 crafting recipes instead of the single item recipes. Rename the "Relaxed" mode to "Normal" mode and improve wording of game modes. Show the outside temperature on the HQ display when a storm warning is not active. Fix a UI alignment bug with alerts. Simplified text in a few places.
- Co-op Testing Is Live! - 25 May 2026
Hello! Public co-op testing for Skyformer is now available on the "multiplayertest" Steam beta! You can opt into it on Steam in your library: Manage -> Properties... -> Game Versions & Betas -> multiplayertest Please report any bugs you run into in the Discord! I'll be fixing them as fast as I can. Disclaimer: this is very early testing so make sure to backup your saves before testing. Exclusive features on the co-op branch: Jet pack + jump upgrades Robo Tokens Scrap Processor (process excess items for Robo Tokens) Robo Hub (use Robo Tokens to purchase things) CosmeticsFor now, you can have up to 4 people online at a time in a server. In other news, I'm currently targeting the 1.0 release to be in July or August. There's also a new patch (v130): Factory outputs now default to "not set" rather than Iron Bars. Smoother collisions with a few buildings. Mutated plants spawn in more scenario…
- v129 Patch Notes - 4 May 2026
Patch notes (v129): Added the ability to drop and pickup items. Note that you can drop items from any transport method including aircraft. Increased music track frequency. Fix bug where predicted terraform rating was wrong for acid operations. Added more emotes and the ability to freely rotate the camera during an emote. Show ice melting progress better while terraforming. Improved bounding volumes for some buildings. Fix bug with repair helicopter building selection logic.
- v128 Patch Notes - 23 April 2026
The resource detector now finds the nearest unmined deposits, and notifies if all deposits for a resource are already being mined. Improved text and look of various UIs, especially objectives. Fix bug where storages with item icon labels didn't display correctly in drone route edit mode. Fix bug where a flashing marker was missing for one of the objectives (collect initial terraform materials task). Improved crash log system.
- v127 Hotfix Notes - 18 April 2026
The v126 patch last night should have been tested more, apologies for any issues. Fix issue where items weren't being listed correctly in the Construction Station. Fix issue where wall pieces weren't rotating correctly. Merge the descend and sprint actions back into one key that maps to left shift by default.
- v126 Patch Notes - 18 April 2026
New patch (v126); You can now control the build range of base building pieces with the scroll wheel. You can now access building interfaces even while an item in the hot bar is equipped. New thin sloped rail item for base building. There is now a distinct Descend action that's bound to Left Control by default, instead of being the same action as Sprint. To prepare for the jet pack update. Because of the Descend action, the grid snapping toggle action will be bound to Left Alt by default.
- v125 Patch Notes - 13 April 2026
New patch (v125): Make the data center capacity objective be earlier on in the game to show how to build more weather stations earlier. Increase the accessible range of the Drone Control Tower. The max radius the drone can reach is the same but you can access a wider range of buildings. Increase the maximum distance of a drone route. Increase the accessible range of the Drone View Constructor. Make the Relaxed game mode have a 0.75x charge drain rate instead of 1x. Make health/charge bars turn blue when not draining. Trim down some of the text in the tutorial. Slightly increase default UI scale.
- Game mode improvements, upcoming changes, and more! - 7 April 2026
Hey everyone! The v124 update has arrived along with a big new 35% off sale. Been working mostly on co-op features and testing, but here are updates that I've been working on alongside that! Patch notes: The default game mode now has a simpler automation challenge with a quicker early game. A new setting provides the option for simpler production recipes to make iron and copper progression easier. There is now a mandatory game mode selection screen with descriptions when creating a new world. There are now 5 separate modes: Creative, Relaxed, Moderate, Hardcore, and Custom. Add a new type of sloped floor piece for basebuilding. FPS limit setting in graphics settings. Some improvements to the feel of the game (e.g. camera height adjustments, physics adjustments). Emotes and player animations (part of the co-op development - much more to come that's being tested) Fix bug with effect visua…
- v123 Patch Notes - 28 March 2026
Fix bug where Steam Achievements stopped working. Launching the game again will retroactively unlock any missing achievements.
Patch notes and updates
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
