THE SEGMENT TWINS news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score93% positive
- Total reviews69
- Release dateJun 14, 2023
- DeveloperHeungDoReu-HeungDol
- PublisherHeungDoReu-HeungDol
Company pages: Developer: HeungDoReu-HeungDolPublisher: HeungDoReu-HeungDol
THE SEGMENT TWINS Steam news
THE SEGMENT TWINS news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- [THE SEGMENT TWINS] v1.0.5b Patch Notes - 28 April 2024
Game Option - HDR On - HDR Off - Added HDR Option The default setting is On, which can be set in Visual Option. ETC - Fixed parts that were not applied Post-Processing
- [THE SEGMENT TWINS] v1.0.5 Patch Notes - 12 January 2024
Visuals - Added Physical Objects - Added new visuals to each stage - Improved the visibility of existing stages and effects System Improvements - Reduced the frequency of Bullet Time effects for faster battles - Now proceed to the next wave when there is one or fewer mush left for faster battles - Adjusted act transition numbers for faster battles - Improved in-game structure to optimize loading times - Restructured Upgrade Act to allow for middle-saves on Easy and Normal difficulties - Reduced the incidence of multiple Mush attacking at the same time - Improved controls and input system Game Option - Gameplay/Config -> Game Option/Visual Option/Config - Add Post-Processing Option (On, Off) - Add White Hit Effect option (On, Off) - Add Segment Lines option (On, Off) - Added Input Correction option (Tight, Medium, Loose) - Fixed lowest frame from 30 to 40 - Fixed Mouse Sensitivity max fr…
- [THE SEGMENT TWINS] This November Discount Plan - 14 November 2023
Discount Plan - Discount Period: (GMT-7) Nov 13 ~ Nov 28 (total 2 week) - Discount Rate: 45% Thanks for your continued support!
- [THE SEGMENT TWINS] v1.0.4 Update - 23 October 2023
Hello. Long time no see! For this patch, I tried to focus on game visuals. Visual Update Added new short cut-scenes. Added FIGURE ROOM. Applied screen filters (post-processing) for game sequences. (opening, ending, ... and etc) Bug Fix Pause to see a quick result table. Fixed the bug of Character Centric UI. Fixed typos in Chinese. Thanks!!
- [THE SEGMENT TWINS] This October Discount Plan - 3 October 2023
(A short cutscene that I'm currently working on, and it will be patched in the future.) Discount Plan - Discount Period: (GMT-7) Oct 2 ~ Oct 9 (total 1 week) - Discount Rate: 40% Thanks for your continued support!
- [THE SEGMENT TWINS] Price adjustment announcement - 11 September 2023
Hello, It's HeungDoReu-HeungDol. I will announce about adjustment to this game's price. Price Adjustment $11.99 -> $8.99 Also, I will continue to fix bugs and polish this game, So stay tuned! Thanks for your support!
- [THE SEGMENT TWINS] v1.0.3b Update - 8 September 2023
Bugs and Fixes BIC2023 - Added the BIC2023 Award Image to the game launch - Added the BIC2023 Award Image to the game store page Balance * The numbers in parentheses are not fixed. These can be changed by game progress and difficulty. * - Twins' B type Ult Skill modified (Drone) - Drone duration nerfed (15s -> 12s) - Drone bullet damage buffed (6 -> 8) - Drone slash attack speed buffed (2s -> 1s) - Changed Twins' stat name 'Critical and Dodge Ratio Up' to 'Luck Up' - Player critical percentage buffed (1.5 times increased) - Player critical attack damage nerfed (1.5 times -> 1.3 times) - The combo no longer breaks when a player takes damage and only their shield is down. - Start with 3 Angels on Easy difficulty (2 -> 3) - Start with 2 Angels on Normal difficulty (1 -> 2) - Mini-Boss Bee size modified (Body: 1 -> 0.9, Barrier: 3 -> 2.5) - Mini-boss Bee health nerfed (2000 -> 1800) - Mini-…
- [THE SEGMENT TWINS] v1.0.3 Update and Discount Plan - 21 August 2023
Major Update - Added character centric UI - Players can check skill cool-down times or current level through this UI. - Added 3 attack skill presets - Players can change Twins' attack skill preset in Upgrade Acts. - Balance Adjustment - Nurfed enemy attack speed on Normal Difficulty. - Nurfed Mush's timeslow attack. - Buffed Twins' attack invincibility. - Improved Unreasonable Attack Patterns on Mini-Bosses - Nerfed mini-bosses bullet patterns. (added initial collision delay) - Nerfed mini-bosses Snake's attack patterns. (laser / mine pattern) - Improve mini-bosses Bee's attack patterns. (bombing pattern) - Improved Rank System - Prev: Three criteria are evaluated with five different scores (S/A/B/C/D), and the average value is used to determine each Act rank. - New: Act rank is determined by the number of ★ by evaluating four criteria with species' scores (★/☆). - When the game clear s…
- [THE SEGMENT TWINS] v1.0.2 Update - 25 July 2023
- Rebuilt controller input structure - Added Dualshock Controller (PS4) UI - Added Chinese (Simplified, Traditional) - Added game option "Script Direction" (By default, Japanese is set to "R to L" and other languages to "L to R") - Restructured UI for other resolution ratios (21:9 ... etc) - Restructured save and load process - Added physics collision correction between characters - Restructured attack process
- [THE SEGMENT TWINS] Next patch plans (v1.0.2 / v1.0.3 / v1.1.x) - 18 July 2023
Hello! I'm planning and working on the patches to improve THE SEGMENT TWINS. I will notify my upcoming plans. Currently, I'm planning on three patches. v1.0.2: Applying feedback - Adding Chinese (Simplified, Traditional) - Modification UI to support multiple resolutions - Support for DualShock controller - Bug fixes (save, collision issues) v1.0.3: Adding Stylish Action - Adding character-centric UI - Adding two attack skill presets for each style - Adding taunts v1.1.x: Adding modes and difficulties - Adding modes (Infinity, Arcade) - Adding difficulties (Removed visibility of monster attacks difficulty, One shot difficulty) I plan to finish these three patches by September-October this year. The plans may change based on my personal capacity or feedback. Currently, I am almost done the v1.0.2 and hope to patch it sometime next week. I need time for testing because of changing the stru…
- THE SEGMENT TWINS v1.0.1 Update! - 28 June 2023
Hello! As I announced, I will notify the patch contents. This patch was focused to improve immersion. Here are the main changes. Reducing number of act(game round) Green Ocean: 25 -> 18 Marble Temple: 25 -> 18 Snowy Desert: 25 -> 18 Spring City: 25 -> 18 Scrap Geometry: 22 -> 18 I added the bullet time effect on the last hit because of the creation of a strong impression. However, I realized that the sequence (... start act -> battle -> bullet time -> end act -> go to the portal -> start next act ...) would repeat over and over again, causing boredom for the player. So I re-set them to appear as Act Waves instead of an Act, I was able to keep the game moving a bit faster. Removing Upgrade Acts after Boss Acts This part also seemed to confuse people that the save was completed, so I removed it to speed things up. Removing Mush Minigame As trophies and other minigames provide enough Rupee…
- About THE SEGMENT TWINS next patch! - 20 June 2023
Hello! It is been a little over a week since I launched THE SEGMENT TWINS. Thank you for your interest in this game! And I want to tell you a little bit about the next patch. THE SEGMENT TWINS is a hack-and-slash action game. I have heard great things about its speedy and hitting feel. But, I received a lot of feedback about the gameplay and difficulty. - Oh... the game is kind of boring. - The difficulty is too easy... - ... So, the next patch will be about game restructure and balance adjustment! The game restructure is planned as follows. - Reducing the number of acts in each stage. (about 3 acts per stage) - Removing the mush minigame from each stage. (Yes, the repeating minigame.) - Adding content to replace the removed minigame. (I'm currently working on this.) - ... And game balance adjustment is planned as follows. - Nerfing shield stat. - Nerfing the twins' invincible ability.…
- THE SEGMENT TWINS is released!! - 15 June 2023
Hi! THE SEGMENT TWINS is now available. I hope you enjoy this game! If you have any feedback or bugs, please notify me through the discussion tab!
- THE SEGMENT TWINS Feedback Status and Coming June 14th(PDT)! - 10 June 2023
Hi! I'm THE SEGMENT TWINS Developer. And THE SEGMENT TWINS is more or less done! In the meantime, I have been listening to feedback from the community, YouTube, Twitter, Expo ... etc. And I will share a little bit about how I took the feedback! UI Control Fixed to allow pressing other buttons to start the game on the title screen. Added WASD (Xbox cross keys) UI controlling. Game Control Added two other controls! Button Type: Use skills without using arrow keys (a stick). If controlling with Xbox gamepad, use the A, B, X, Y, X+A, and Y+B buttons. Shooter Type: Control this game by using a mouse, WASD, shift, ctrl, and R keys like in the FPS game. If controlling with Xbox gamepad, use the A, B, X, Y, LB, and RB buttons. In-Game UI Changed the word 'Money' to 'Ruppe'. Rearraied the score and rupee UI to make it easier to judge. Adjusted the cooldown time skill icons' coloring. Added color…
- THE SEGMENT TWINS Demo v0.6.7a Update - 31 March 2023
- Added Exceed effects to skill icons. - Renamed Bonus Act -> Minigame. - Added Minigame UI. - Fixed annoying tutorials. - Fixed the ranking system so that you can have a reasonable time rank on a boss act. - Nerfed the attack of the Mobile C Machinegun. - Reduced the range of the Gunslinger's basic attack and added a slightly longer attack delay.
- THE SEGMENT TWINS Demo v0.6.6 Update - 19 March 2023
Added Command Type -Button: Use skills with simple controls. -Stick: Use skills with Arrowkeys(or a stick) controls like in a fighting game. Fix Bonus Act Result Bug Added Command UI on the skill icons If any bugs you watched, share it with me! Thanks!
- THE SEGMENT TWINS Demo released!! - 17 March 2023
Hey guys! I've released THE SEGMENT TWINS Demo !!! Supported languages are as follows. English Korean Japanese Demo game flow is as follows. Half of Stage 1 Half of Stage 2 Second boss fight Demo playtime is approximately 20-30 minutes. If you have any comments or bugs about this game please let me know via the Steam Community! Thank you!!!!
- THE SEGMENT TWINS Demo Almost Ready! - 15 March 2023
Hello! The demo is almost ready! Here's when the demo will be released. March 17, 2023, 07:30 AM PDT 한국 시각 2023년 3월 17일 PM 11:30 日本時間 2023年3月17日 PM 11:30 Demo game flow is as follows. Stage 1 Half Stage 2 Half Second boss battle act Demo playtime is approximately 20-30 minutes. Thank you!
- THE SEGMENT TWINS Future Plan Information - 19 February 2023
Hello! I'm HeungDoReu-HeungDol, the developer. I'll let you know about the plan for the launch of THE SEGMENT TWINS. March 2023 - Demo released The second quarter of 2023 - Full released I'm currently preparing a demo. I'll post a notice when it's ready. You can check devlogs on my Twitter. Thank you!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 28 April 2024 | [THE SEGMENT TWINS] v1.0.5b Patch Notes | 5759616966674122451 |
| 2 | 12 January 2024 | [THE SEGMENT TWINS] v1.0.5 Patch Notes | 6300039510122393259 |
| 3 | 31 March 2023 | THE SEGMENT TWINS Demo v0.6.7a Update | 6839319551984942452 |
| 4 | 19 March 2023 | THE SEGMENT TWINS Demo v0.6.6 Update | 5125698536864242443 |
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