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TileDeck TD

TileDeck TD Steam news

Ultima Interactive | Coming soon | game

Coming Soon

GameSteam Store content

CasualSimulationStrategy

  • Steam app typegame
  • Steam App ID2314680
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperUltima Interactive

TileDeck TD news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID2314680
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperUltima Interactive
  • PublisherUltima Interactive
  • Parent gameNot available

Genres: Casual, Simulation, Strategy

Company pages: Developer: Ultima InteractivePublisher: Ultima Interactive

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

TileDeck TD Steam news

TileDeck TD news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update (Demo v190) - 2/5/2023 - 2 May 2023

    Fixes - We removed that random beautiful floating sector. - Fixed overlapping text in cards with Place Building type. New Visuals: - Added some new visuals (that are work in progress) for Fire Beacon, Armory and others things.

  • Demo Version 20 (28-4-2023) - 29 April 2023

    Hotfix - One Man's Trash was not working as expected and giving unfair advantage.

  • Demo Version 19 (28-4-2023) - 28 April 2023

    Fixes: - Sector Discoveries were not showing in the first turn. Tweaks: - HP scaling made a bit easier in general.

  • Demo Version 18 (28-4-2023) - 28 April 2023

    Fixes: - Bane "Everlasting Drough" was applying value of 2 (less cards) instead of 1. - Fixed Soft Lock when a portal was facing towards the edge of the world and no other portals were opened. - Enemy Gargolye being invisible fixed. - Building Selection was broken in some situations and stayed selected. - Card "Armory" was meant to be trashed on played, we set it as that. - Card Unlocks were only unlocking the card for round 10. - Getting multiple Altar Offerings at the same time was broken. Now it properly waits until you choose an offering to popup the next one. - Audio Settings Panel was trolling users by modifying the sliders automatically. Not intentionally of course :P Changes: - Reworked Library, Gardens, Town. They are more place situational now. Tweaks: - Cannon damage was nerfed. - Flamethrower received a few changes. - Radiance was tweaked. - Enemies hp scales a higher starti…

  • Demo Version 17 - 27 April 2023

    Note: Balance tweaks are temporary and for the Demo Only. The Early Access build will have new gameplay features, more elements, etc. We want you to have the most fun as possible with the Demo so we'll keep tweaking, but we don't expect it to be perfectly balanced. We also encourage you to try beating the game in different ways and share it in the community: it's not just about winning but HOW you win! Fixes: - fixed "max enemies reached" error that broke game. - fixed Invisible unit (Siege) Tweaks: - Overall towers tweak. They're cheaper to play and a bit less powerful. - Radiance now is "Ground" only and has cd delay for units affected. - Mage now applies 3% hex and the effect stacks up to 15%. If the hex finishes, the stack is emptied. - We changed how Altars make their offerings. Now they offer a Bane and a Boon, and you can accept or reject it. - Tweaks on different setting curves…

  • Demo Version 16 - 26 April 2023

    Fixes - Wrong text on Tower Types was corrected. AIR and GROUND were swapped causing big confusion and drop of market stocks. - Fixed Siege model being huge (again, this one for real?) - Tab Info Panel "Enemies" was not working and breaking the game. - Dark Max Targets Text was not showing correctly. - Library was not drawing cards properly - Some other small fixes - Flamethrower was not applyng damage properly. Tweaks: - Multiple Balance changes - Sectors now have more variety of height in tiles. - Tectonic Sorcery was buffed. - Everlasting Drough reduces your draw by 1 card now instead of 2. - Federal Zone now gives 50% fire rate instead of 100%.

  • Demo Version 15 (25-4-2023) - 25 April 2023

    - Damage Type Changes: we removed Armor/MR. - Added Flying creatures, and ground/air target types for towers. - Added some mini tutorial popups - some tweaks on balance - minor fixes

  • Important HOTFIX to the HOTFIX :P - 24 April 2023

    A Game Breaking bug was introduced on the last patch. This one fixes it.

  • Hotfix Demo Version 13 - 24 April 2023

    Fixes: - Winter is Coming was giving negative effect instead of possitive... - Fixed Interaction between Ward and Prodigy in Dark Arts. Thanks Team VentNomadz for the reports.

  • Demo version 12 (HotFixes) - 24 April 2023

    Fixes: - Altar of God of the Depths was breaking the game - Enemies were not using the correct movement speed - X button was being left over after closing selection panels

  • Demo Version 11 is Live - 23 April 2023

    Features: - Damage Type and Resistance Added. Tower have Physical, Magica and True damage types - Resistances have colors (Armor: yellow, Magic Resistance: blue, Both: red) - Now you can select enemies in the map and also in the "Enemies" tab to see their information. - Cards now have rarity, which affects the chances of getting those cards during a run. - Beating a boss now gives you a reward of Epic cards choice. - 3 new cards added to the base set: The Tri-Wander-Force. Fixes: - Ice Pillar effect was not being applied properly - Tooltips were fixed here and there. Also they have new visual style. - Dark Tower now shows the right amount of "max targets" when selected. - Fixed Dark Tower perma stun issue. - Buidings that affect other buildings in range now display the affected tiles and buildings (ie: Mine, Barracks..) - Enemies had all the same speed and that was not intended. We fixe…

Patch notes and updates

S.noRelease datePatch nameGID number
12 May 2023Update (Demo v190) - 2/5/20235133583642668656409
229 April 2023Demo Version 20 (28-4-2023)5133583642657022759
328 April 2023Demo Version 19 (28-4-2023)5133583642654863815
428 April 2023Demo Version 18 (28-4-2023)5133583642653429744
527 April 2023Demo Version 175133583642650436273
626 April 2023Demo Version 165133583642646436670
725 April 2023Demo Version 15 (25-4-2023)5133583099811721489
824 April 2023Important HOTFIX to the HOTFIX :P5133583099810037316
924 April 2023Hotfix Demo Version 135133583099809895152
1024 April 2023Demo version 12 (HotFixes)5133583099808777122
1123 April 2023Demo Version 11 is Live5133583099807917512

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