- Update 0.4.0 - 10 July 2025
It is Wednesday! It is time! It is Froguelike update day! In this update we are adding the story of Frog. In this story Frog brings you down memory lane as they reminisce on when the special power-up bugs came to the pond. We always appreciate feedback, so if you play this new story please let us know what you think about it :) You can reach us here at the Steam forums or on our Discord server! New: Frog's end chapter Frog's storyline Two new quests in the game, they also double as achievements on Steam Right now Froguelike is on sale as part of Steam's Summer Sale. For less than a day longer you can get the game at a 20% discount, so grab a copy if you haven't already! Or gift the game to a frog loving friend! https://store.steampowered.com/app/2315020/Froguelike/ If you already got the game at the sale, thank you so much! If you are having a great time we would really appreciate if yo…
- Update 0.3.10 - 11 June 2025
Hey there, it is Wednesday, everyfroggy! We have come to the last of the spawn shape updates. The final chapters to get the new spawn shapes are the chapters in the storyline about Kermit and the storyline about Ribbit. We also managed to eat some bugs, you can read about it below. Changes: New spawn shapes have been added to Kermit's storyline, starting with the chapter "That sound" New spawn shapes have been added to the chapter "Kermit went further!" New spawn shapes have been added to Ribbit's storyline, starting with the chapter "The unwanted frog" New spawn shapes have been added to the chapter "Toxic truth" Corrected the description on the chapter "At last" to use past tense Bug fixes: After fixing the bug with the pixel font (Thintel) disappearing (only on Mac) the text stopped appearing pixel perfect (on both Mac and Windows!) in some cases, that has now been fixed Froin symbol…
- Update 0.3.9 - 28 May 2025
It is Wednesday, my hoppy froggies! In this update we are adding the new spawn shapes to two storylines, the story of Toad and the story about the froggy grail. See the list below :) Changes: New spawn shapes have been added to Toad's storyline, starting with the chapter "Getting started" New spawn shapes have been added to the chapter "Toad's challenge" New spawn shapes have been added to the story about the froggy grail, starting with the chapter "Quest for immortality" We wish you a froggy day! Johanna & Rémi
- Update 0.3.8 - 14 May 2025
It is another hoppy Wednesday, my dudes! It is time for a small update that adds the new spawn shapes to some chapters. This time we have worked on the storyline about the spices :) Changes: New spawn shapes have been added to the storyline about the spices, starting with the chapter "Quest for taste" Have a hoppy rest of your week! Johanna & Rémi
- Update 0.3.7 - 1 May 2025
Hej hej all froggies! It is... Thursday, oops! As you all can see, we got a little late with this update, but here it is! We are still going strong with adding the new spawn shapes to the chapters, this time we have updated Stanley's storyline and the storyline about wasps. This update also brings a new pond ambience, while eating bugs you can now hear some birds chirping, bugs buzzing, frogs croaking and water gurgling. We hope you like it! But if you don't there is also a new setting for turning it off haha New: Pond ambience Audio setting for the new pond ambience Changes: New spawn shapes have been added in Stanley's storyline, starting with the chapter "Becoming a frog 101" New spawn shapes have been added to the chapter "Party" New spawn shapes have been added to the storyline about wasps, starting with the chapter "Wasp retribution" We wish you a froggy Thursday! Johanna & Rémi
- Update 0.3.6 - 16 April 2025
Dear frogs, it is Wednesday! We are continuing with adding new spawn shapes in chapters, this time in the chapters "Another way", "Wealth" and all the chapters in the storyline about flies (starting with the chapter "Flies pie"). On top of that we fixed some bugs and updated how the particle effect for hitting a bug with the vampire tongue looks. It now shows a plus sign going towards the frog and we hope it gives a little better feedback that the frog is gaining health with every lick. Changes: New spawn shapes have been added to the storyline about flies, starting with the chapter "Flies pie" New spawn shapes have been added to the chapter "Another way" New spawn shapes have been added to the chapter "Wealth" Changed how the vampire effect looks Bug fixes: When hitting a bug with the vampire tongue the bug now turns red even when the damage numbers are off Fixed the outline color of t…
- Update 0.3.5 - 2 April 2025
It is time for another froggy Wednesday, my frogs! Here comes another small update that adds the new spawn shapes to some chapters. This time with focus on Ghost's storyline. Changes: New spawn shapes have been added to Ghost's storyline, starting with the chapter "Am I not alone?" New spawn shapes have been added to the chapter "Afterlife" We want to send a big thank you to everyone who bought Froguelike on the sales we recently took part in, and also a huge thank you to everyone who left us a review. You are all the best! Johanna & Rémi
- Update 0.3.4 - 19 March 2025
Hey there all froggers, it is Wednesday!! For this week's small update we have added the new spawn shapes to some more chapters. We have updated the storyline about mosquitos (starting with the chapter "A buzzing sound") and the storyline called "The riddle", we hope you like it! Changes: New spawn shapes has been added to the mosquito storyline, starting with the chapter "A buzzing sound" New spawn shapes have been added to the storyline starting with the chapter "The riddle" Froguelike is once again on sale, this time we are taking part in Steam's Spring Sale, and you can get Froguelike for 20% less than the regular price. https://store.steampowered.com/app/2315020/Froguelike/ And just as last time, if you would like to support us even more after buying Froguelike, please consider leaving a review. Thank you! Johanna & Rémi
- Update 0.3.3 - 5 March 2025
It is Wednesday, our froggies! In this update we have added the option to spawn in bugs using a sprite as a reference, we have started to use it in the last chapter in the story about butterflies. We also added some of the previous new spawn shapes to that storyline, the butterflies are now better than ever at dancing! Right now Froguelike is taking part in the Women's day sale organised by WINGS, take your chance to get the game with a 20% discount and do check out all the other amazing games made by women-led studios by clicking this picture: https://store.steampowered.com/app/2315020/Froguelike/ If you want to support us even more after buying Froguelike, please consider leaving a review! New: Bugs can now spawn in any shape, using a sprite as a reference Changes: The butterfly storyline (starting with "Graceful flutters") has been update using the new sprite spawn shape and the prev…
- Update 0.3.2 - 19 February 2025
Hey there frogs, it is Wednesday! In this update we are adding another spawn shape, we call it a polygon shape and it can be used to spawn shapes with different amounts of equal sides. You know, 3 sides for a triangle, 4 for a square, 5 for a pentagon, 6 for a hexagon, and so on, all those shapes. When spawning a pentagon of bugs around the frog, moving in a straight line, the formation ends up looking like a flower. Neat! We are trying these new shapes out in some chapters about beetles, see the full list below! New: Bugs can now spawn in polygon shapes Changes: The chapters "Hydrophobic", "Help from above", "Drought" and "Worthy frogs only" are now using the new polygon shapes Bug fixes: Fixed some bugs regarding spawn position and number of bugs for the spawn shapes added in update 0.3.1 We hope you get to see some nice bug formations! Johanna & Rémi
- Update 0.3.1 - 5 February 2025
It is Wednesday, our froggies! We are experimenting with some new spawn shapes for the bugs and in this update we have added straight lines, circles, wavy lines and spirals. You can try them out in the chapters "A regular day" and "First hops". We are already working on more shapes and on adding them to the other chapters. Let us know if you like these shapes and also if you have any fun ideas for other shapes, please let us know that as well! You can reach us here at the Steam forums or on our Discord server! New: Bugs can now spawn in some new shapes: straight lines, circles, wavy lines and spirals Changes: The chapters "A regular day" and "First hops" are now using some new spawn shapes Changed the icon for the quest and achievement "Calm and quiet" Johanna & Rémi
- Update notes for 0.3.0 - 22 January 2025
Hey there frogs, it is Wednesday! There is now a new story to read and play through in Froguelike, the story of Kermit. Kermit loves going far and fast! Help them reach their goal of getting far away from all the annoying buzzing bugs. We always appreciate feedback, so if you play this new story please let us know what you think about it. We think it might need some balancing (although it isn't meant to be easy) and would love to hear what you think :) You can reach us here at the Steam forums or on our Discord server! New: Kermit's end chapter Kermit's storyline Two new quests in the game, they also double as achievements on Steam Changes: Ghost's, Ribbit's and Stanley's end chapters are now guaranteed to show up if the conditions are met Bug fixes: Fixed jump speed for credit frogs (only on Mac, it was already fixed on Windows) Run items that were leveled up over max level increased e…
- Update notes for 0.2.3 - 8 January 2025
Hoppy new year and new Wednesday, my frudes! We hope you had a great and relaxing time during all the celebrations (even if you celebrated or not :) ) and we wish you an amazing year, full of frogs! We had time both for relaxing and working and this update mostly brings some changes to the credits and we fixed two bugs. We also had time to start working on a new story, it didn't get finished in time for this update but hopefully it will be done for the next one! New: Froins sometimes appear in the credits Changes: All the different frogs are now in the credits (instead of only the green frog) Removed Santa hats from the frogs in the credits Bug fixes: Fixed a distance measuring bug that affected how far you need to go to meat the condition in the chapter "The riddle" Fixed a sizing problem for some sprites on the character selection Hop on! Johanna and Rémi
- Update notes for 0.2.2 - 25 December 2024
Merry Frogmas and Hoppy Wednesday everyfroggy! Froguelike is celebrating Frogmas and the frogs in the credits have put on their Santa hats! In this update we changed the shop and the frog selection to show all potential unlocks. We also added an indicator for when a frog is selected in the credits. Read the full list of changes and bug fixes below! Changes: The frogs in the credits now have Santa hats! The frogs in the credits now have an indicator for being selected Potential stock can now be seen in the shop Locked frogs now show in the frog selection, along with a hint for how to unlock them, when starting a run Bug fixes: It is no longer possible to pause during the start of a chapter (while the title shows) since quitting the run at this point caused a problem Corrected the size of the frogs in the credits Ho ho hope you are having a great Christmas and a Hoppy New Year to you all!…
- Update notes for 0.2.1 - 11 December 2024
Hey there all froggies, it is Wednesday!! In this update we have some bug fixes and changes to scrolling and navigating on some screens, we have made some storylines have the following chapters only appear directly after the previous chapter and we fixed a bug with the tongues! Read the full list below! Changes: When playing with the mouse the buttons no longer scroll into view in the shop book and the character selection (the buttons still scroll into view when using a controller or only the keyboard) In storylines about finding an item, all chapters must now be played consecutively (ie: without playing a different chapter in between). Impacted storylines are the ones starting with "Quest for taste", "The riddle" and "Quest for immortality" Bug fixes: Improved shaky scroll in the shop book, the quest book, the character selection and the credits Fixed tongue colliders not being enabled…
- Update notes for 0.2.0 - 27 November 2024
Hej hej! It is Wednesday, mina grodor! When some items reach their max level they get better the more bugs you have eaten in the current chapter, in this update we change that to being based on the bugs you ate during the whole run! With this we also changed the numbers a bit, the item stat increase is a bit lower for each eaten bug but in the end it has the potential to be much stronger than before since it is based on the total amount of eaten bugs. Please let us know what you think about this change! :) Changes: Items that scale with score (bugs eaten) on their top level now scale based on the total score instead of each chapters score The score in the top right is now displaying the runs total score instead of the chapters score Symbols for life and score has been added in descriptions for level ups, pickups and in some menus The last two weeks we have also been working on updating…
- Update notes for 0.1.41 - 13 November 2024
Hello everyfroggy! It is once again Wednesday, nos grenouilles! In this update we have improved your compass, free of charge, 0 froins! The compass will now show what it is pointing to for all items that you already found. We also added a new accessibility setting that turns off the flashing colors (that indicates when the bugs get hit and if the frog takes damage). Along with adding that setting we also moved the setting for showing the disclaimer (that pops up when the game starts) to the tab "Other" instead of "Display". There were also some bugs eaten and other changes, read it all in the list below! New: After an item has been found in a chapter the compass arrows now show what they lead to Added a setting for turning on or off the flashing colors that indicate damage (found under the "Accessibility" tab) Added a "moral of the story" about refunding everything you bought in shop (i…
- Update notes for 0.1.40 - 30 October 2024
It is time for another Wednesday update, my dudes! This time we have added counters to two quests in the quest book, the quests "It's not the end" and "I'm full", now you can see your progress on those quests. For "It's not the end" we have also added a counter on the Steam achievement with the same name ("I'm full" already had a counter on Steam since some time back). We also fixed some things with the music and turned a hat around! Read about it in the list below :) New: In the quest book you can now see the progress on the quests "It's not the end" and "I'm full" On Steam you can now see the progress on the achievement "It's not the end" Change: The dynamic music now always goes down to the lowest tension before the book for choosing a new chapter appears Bug fixes: The hats that can be picked up in some chapters no longer appear upside down A bug that made the super frog music stay…
- Update notes for 0.1.39 - 16 October 2024
It is Wednesday, my tadpoles! This update delivers some small quality of life changes to Froguelike. Especially for the new thing that is the cursor now hides after 5 seconds we would love to hear if that is good or not? Is 5 seconds too long? Too short? And if you have any other small changes that would make the game feel better for you, please let us now! You can reach us here on the Steam forums or on our Discord server, we would love to hear from you! New: The cursor is now hidden if the mouse is not moved or clicked for 5 seconds Changes: You can now pause during chapter selection (except for when choosing the first chapter) Improved cursor hotspot (we hope!) Bug fix: Effects no longer sometimes carry over to the next chapter or run We hope you have seen many frogs lately (Johanna has not, and she's sad)! Johanna & Rémi
- Update notes for 0.1.38 - 2 October 2024
Heyo, everyfroggy! It is Wednesday! This update adds a new type of goal to complete to be able to progress in a storyline, it is the goal to head in a specific direction for a minimum distance. Depending on what the description of the chapter says the direction could be a riddle and the distance could be a secret, that is the case in the chapter "The riddle"! The description of a chapter could also let you know exactly in what direction to go or how far, we will see how we use this goal in upcoming chapters. New: A goal for unlocking the next chapter in a storyline can now be to head in a specific direction for a minimum distance Change: The chapter "The riddle" is using the new direction goal Johanna & Rémi