Kvark news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players3 · 6 October 2026 - 07:39:54 UTC
- SteamPulse tracked peak36
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score87% positive
- Total reviews406
- Release dateOct 3, 2024
- DeveloperLatest Past, Perun Creative
- PublisherPerun Creative
Company pages: Developer: Latest Past, Perun CreativePublisher: Perun Creative
Kvark Steam news
Kvark news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Final boss hotfix - 12 November 2025
We got many reports from people that fought with kvark final boss and were able to kill him quickly. This wasn't intentional and is fixed now.Thank you for your patience!
- Patch - 12 July 2025
Fixed worthy comrade achievement
- Hotfix - 23 June 2025
- you can now disable autoaim - last achievement should be ready to unlock
- Update - 9 June 2025
=== FEATURES === Added Aim assist Improved settings Added proper controller support including vibrations and interactivity All UI can now be navigated using controller only Added light to 1st bosses back to better indicate weakspot Added setting to reverse inventory scrolling direction === FIXES === Smoking cigarettes does consistent damage Fixed folder viewer crash Achievement "Wet bandits" is unlocked after opening 5 valves now Intro is skipped correctly when using controller Christmas hats will be shown only on 24th December Step size in view sensitivity setting is smaller Grenade hits all enemies and even dead ones now Note in C3L1 can be read Correctly unlocks achievement "Day without injury" Spider can be stunned Level end statistics is shown even after going between chapters Scales in C3L1 can interact with player Doors in C3L3 fixed Boss Mutant will not spit indefinetly now Muta…
- Patch 1.0.6.0 - 11 October 2024
Features: - Boss now dies at the end of the game - Reactor closes after end of the boss fight so people don't jump in - Added light to 1. boss back to better indicate weakspot Fixes: - Added some doors in C3L3 - Mutant doen't throw goo when he doesn't see the player - Boss mutant doesn't endlessly spit when killed in some scenarios - Mutant doen't throw goo when stunned - Robot Havir doesn't shoot when stunned - Carary cage has correct physical material - Changed requirements for why achievement - Door gets locked when entering last bossfight - Selected folders in folder browser are now dark - Achievement "You shouldn't be here" now works - Progress achievements doesn't get reseted - Button in C3L4 now opens secret door - Janitor achievemnet fixed - Music doesn't loop indefinitely and stops at proper places in C3L2 - Notepad in CH1L5 can now be read Balancing: - Mutant throws goo faster
- Small patch - 4 October 2024
Hello everyone! We recieved a few reports about bugs so we fixed them. Changelog: - Folders in collectables are now expanded by default - Added setting to invert inventory scrolling direction - Smoking cigarrets now does consistent damage - It's possible to get "Green sludge" achievement - Drones behavior improved And as always if you find any bugs don't hesitate to contact us and report it.
- Kvark is a Sovietcore boomer shooter that looks like Half Life if it happened in early '80s Czechoslovakia, and it's somehow become my favorite FPS of the month - 3 October 2024
When I first laid eyes on Kvark , my mind immediately flashed to Sovietcore boomer shooter Hrot —which, for the record, I enjoyed every bit as much as PC Gamer comrade Ted Litchfield. Playing it, though, I found something quite different: A boomer shooter, yes, and very much an ironic take on the grim fatalism of life in a grubby Soviet satellite state. But the feel of the game is really much more in line with the original Half-Life... Read more.
- KVARK is out now! - 3 October 2024
Hey everyone! It's finally here, release of the third and last chapter of Kvark. It was a long journey to get here but we did it, with your help of course. Big thanks for everyone who submitted feedback or wrote us a review. The game wouldn't be what it's now without you! You can look forward to 4 new levels, more enemies, new weapon, 5 new localizations, and much more. We also added new system for collectibles and greatly improved binding settings to be able to bind almost anything (so the guy who wrote us that he can't bind shooting to space bar can do so now :D). Here is the trailer: https://www.youtube.com/watch?v=nBmUjnIvO4I We hope you enjoy 1.0 - Latest past team Let's get to work comrades! If you want details, here is the full changelog for the 1.0. Additional content - 4 new levels - More enemies - New weapon - More lore - Player thoughts - Collectibles - More posters - New per…
- Release date announcement - 9 September 2024
Hi everyone! After many months of hard work we are pround to finally announce release date of Kvark 1.0. We set it to October 3rd! Watch the trailer here: https://www.youtube.com/watch?v=_FNwn3v_dEc Here are some screenshots: New gun New enviroments What can you look forward to: 4 New levels 3 New enemies New weapon Many new interactibles New posters New lore Improved visuals Better bindings More supported languages And much more! And much more! We hope you are as exiced as we are for the release. If you want to follow development, we post regular updates on Twitter. If you have anything you would like to share with us you can do so here on Steam or in our Discord.
- Small update 0.6.12.59 - 1 February 2024
Hey everyone This is just a small update to fix some bugs we encountered after release of the second chapter. Thank you to everyone who reported bugs, we couldn't have fixed them so quickly without you. Changelog: Fixes: Weapons are saved correctly when you die after loading from level selector Added preview to last save machine Elevator doesn‘t deal damage now One secret was made considerably easier Camera shake plays correctly at the start of the game Cables should no longer spawn underground All paintings are displayed correctly Acid in C2L3 deals damage now Some buttons are all caps Improved font of censored text to be more clear Best time is now correctly displayed When you shoot Horník to chest plate, the headshot crosshair is no longer showed Haviř doesn‘t shoot when dead Kovodělník‘s gas tank fire particle does no longer stay in the air EMP can‘t be overcharged Audio - Added mis…
- Chapter 2 out now! - 25 January 2024
CHAPTER 2 IS OUT NOW! Hey everyone! ːsteamhappyː We are finally back with a new chapter. Including plenty of new features and improvements. You can now explore the second chapter with 5 brand-new levels, each offering unique challenges and puzzles. Including many new enemies and weapons. Full changelog: 5 new levels 4 new enemies 3 new weapons Reworked AI behaviour Improved game visuals, like color grading or film grain Improved perk system. Added new perks for you to unlock New interactive items Added statistics system and level selection https://playkvark.com/img/Steam/LevelSelection.png Added timer for speedrunners Improved hud and UI look All toxic things now glow https://playkvark.com/img/Steam/Glow.png New secrets Expanded lore Many small bugfixes and tweaks Chapter three coming soon! If you want to follow our development, we post regular updates on Twitter. If you have anything y…
- Development News and Update - 19 September 2023
Hey everyone! We are back with an update and information about the future development of the game. Let's just start with the important thing: Our original plan was to have 5 chapters in the game. This was also stated in early access description on our steam page. After careful consideration and planning we have decided that we will merge some levels and instead of 5 smaller chapters there will be 3 bigger chapters. Why? We originally thought that each chapter would have a different number of levels, so chapter 2 would have 3 levels, chapter 3 would have 4 and so on. But we have realized this is quite confusing and impractical so we are merging everything into 3 chapters each with 5 levels. As it will be easier to manage this you can expect more content with this change. Where are some dates? We know that we didn't share any public roadmap with you and now we want to correct that, so thi…
- Hands! - 27 July 2023
Hey everyone! Last month we were busy working on this new update and we finally adressed the most wanted feature… hands!✋ Of course everything is subject to change so if you have any feedback for hands or other feature we would love to hear it on our discord. We also upgraded engine version from Unreal engine 5.0 to 5.1 which greatly improved lightning on moving objects, reflections, physics and much more. We tested improved physics of both versions and you can see difference here: Here is the full changelog: New features: Enemy head will explode if you kill them with headshot Added hands to all weapons and improved animation. Added idle animation Player will push props around when walking through them Improved camera shake on all weapons Added HDR support Improved fire feedback, player now sees flames when burning Added highlight on pickup items for better visibility Added headshot and…
- First update! - 14 June 2023
Hey everyone! Thank you so much for playing the game! Since we are in early access, we would love to hear your thoughts about the game. If you have any feedback, suggestions, questions, or just want to chat with us, join our Discord. Here is the change log: New features: Changed how interaction works with props - You now need to press E once to take them and E once to put them down You can also now throw those props with LMB All cardboard boxes are now props and can be destroyed Camera shake of all weapons improved Shotgun feel improved Added Discord icon to the main menu HUD will get more glitched out the lower your HP gets Added in-game text tutorial at the start of the game Texts in levels will now show their translation when hovered Balancing: Decreased accuracy of all enemies Drones now start shooting after they spot the player (not right away after spawning) Shotgun damage increas…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 12 November 2025 | Final boss hotfix | 1816215235360256 |
| 2 | 12 July 2025 | Patch | 1805065414278815 |
| 3 | 23 June 2025 | Hotfix | 1802893906866102 |
| 4 | 11 October 2024 | Patch 1.0.6.0 | 6931694080294307789 |
| 5 | 4 October 2024 | Small patch | 6350729003497957168 |
| 6 | 1 February 2024 | Small update 0.6.12.59 | 5582843074942059664 |
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