SPSTEAMPULSELIVE ANALYTICS
Winnie's Hole

Winnie's Hole Steam metadata

Twice Different | Jan 26, 2026 | game

Released

4players observed · 4 October 2026 - 11:25:09 UTC

IndieStrategyEarly AccessSteam Store

  • Latest observed players4 · 4 October 2026 - 11:25:09 UTC
  • SteamPulse tracked peak360
  • Units sold (VGI)13,729
  • Revenue (VGI)$146,000
  • Review score95% positive

Winnie's Hole metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players4 · 4 October 2026 - 11:25:09 UTC
  • SteamPulse tracked peak360
  • Units sold (VGI)13,729
  • Revenue (VGI)$146,000
  • Review score95% positive
  • Total reviews348
  • Release dateJan 26, 2026
  • DeveloperTwice Different
  • PublisherTwice Different

Genres: Indie, Strategy, Early Access

Company pages: Developer: Twice DifferentPublisher: Twice Different

Top Steam chartsTop 100 gamesGame directorySteam Store page

Winnie's Hole Steam metadata

Winnie's Hole metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2319730/metadata
Steam Storehttps://store.steampowered.com/app/2319730/
Steam Communityhttps://steamcommunity.com/app/2319730
PCGamingWiki search
IGDB searchSearch IGDB for Winnie's Hole

Reviews, pricing, and metadata

Review summary

Very Positive

95% positive, 329 positive, 19 negative

Price and discount

$14.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Camera Comfort, Custom Volume Controls, Mouse Only Option

Achievements

31

Platform releases
  • Steam 26 January 2026

Latest Steam announcements

  • Winnie's Hole V0.9.18 - 1 October 2026

    ChangelogːFrogChampː = Community request or bug report Bug FixesːFrogChampː Fixed Perks which weren't appearing: Grumbles, Blood Splatter, BackupFlurry works with more Movement mutationsNibbler works with SurgeFix for Plague Doctor minionsFix for Rethink Perk Twice Different Discord for more discussion and events!

  • BETA update v0.9.17b - 23 September 2026

    ChangelogStalemate situationsWe're finding certain builds in the game can get into a stalemate where both Winnie and the enemies are unkillable. For example, Spike/Counter builds with no offense rely on the enemies attacking, and so over time I've been adding attacks to pretty much every enemy to accommodate this... Still, it's not been the most ideal solution because this means everything becomes more homogenous. I've really wanted a way to have enemies which don't need offense and are still a threat, and been thinking about a mechanic like environmental damage in an autobattler... This is actually what first inspired the status effect Hunger, which inflicts Physical on everyone at the end of each turn. So far Hunger has mostly used in a single Virus Strain, but we do have more synergies coming for it.Testing Hunger as a stalemate solutionIn this Beta I'm trying an idea to help increas…

  • Winnie's Hole V0.9.17 - 17 September 2026

    ChangelogːFrogChampː = Community request or bug report Bug FixesːFrogChampː Fixed save states sometimes not working from the pause menu ːFrogChampː Fixed combat music stopping when entering a new event after completing a combat ːFrogChampː Fixed an issue that caused the upgrade screen to be empty ːFrogChampː Fixed Perk Leapfrog Fixed statistics showing no value for Tiles Captured Fixes issues with controller returning to the title screen Improvements Grow Brain tiles now have a tooltip Collection shows the amount of repeat enemy moves have Twice Different Discord for more discussion and events!

  • The Evolution Update - 16 September 2026

    New FeaturesMid-game saveNow you can exit and continue runs! Multi-block placement in combatAn issue we've been thinking a lot about is how to give players more agency.In combat, the brain dealing randomness limits the order you can play actions.The game has been designed with this in mind, but it's still not ideal, and means players need to think about how a move will resolve before placing a block. When you place a block in combat, the order of actions resolve left to right, top to bottom. New players often overlooked this, as it's extra complexity on top of learning the rest of the game. We added damage previews to ease this, but often people would just look at the previews without understanding their moves.Play the whole brain each turn!Capture actions in the order you want to activate them, and use Redraw to discard uncaptured actions.Virus Strain reworksWe'd done a full pass on Vi…

  • BETA update v0.9.15bf2 - 3 September 2026

    ChangelogTranslationsRussian, French, German and Polish translations are all in now.Virus Strain rebalancingFinally had a chance to audit all the current Virus Strains and give them more testing.We've now aligned strains (excluding Godly) to start with the same amount of block tiles across the starter block shapes. I found the progression to be too quick in many strains so we've also pared back the amount of block modification in the maps.In doing this I've also tried to make the block and brain shapes more interesting. A few will likely get more iteration but here's an example I think is interesting. Stunlock now has disjointed blocks which can fit together in different combinations to fill a + shaped brain. BalanceAction Upgrade changes: Removed overcomplicated movement actions which had multiple effects, connected the upgrade trees of many Actions missing pathwaysAdded some new Actio…

  • BETA update v0.9.14b - 19 August 2026

    ChangelogPolish translationsAdded missing translations, thanks to Paweł Turaczyk - kantal.Boss reworkMinimal spoilers... \Donkey\ has a new device. What could this be?Bug FixesWhen hovering UI buttons the block gets hiddenFix Elephant's Forge perk name and description. Fix for Unbreakable perkFix incorrect number on a healing perk description.ImprovementsAdded reactive text on characters when blocking or immune to damage Conduction Perk works with any combo action, not just Bonus To access the Beta: Right click Winnie's Hole in your Steam library, select Properties. Select the BETAS tab and choose the Beta you want to install.

  • BETA update v0.9.13b - 27 July 2026

    ChangelogNew Upgradable ActionsFilling in more gaps in Action Upgrade branches with more new content.Bug Fixes Fixed empty upgrade choice Fixed issues with virus select screen visually showing the incorrect virus strain Fixed Surge triggering on kill condition with each repeat Fixed combat tiles turning grey after using a brain ability Fixed an issue with an enemy's stun projection when using a brain ability Changes to have the gamepad glyph appear on certain buttons Improvements Clicking back on the virus selection screen, after abandoning a run will return to the title screen Elite Encounter choices pick at least 1 from different available regions when possible. Other The game defaults to automatically selecting encounters To access the Beta: Right click Winnie's Hole in your Steam library, select Properties. Select the BETAS tab and choose the Beta you want to install.

  • BETA update v0.9.12b - 24 July 2026

    ChangelogStreamlining combat and rewards reworkWith this update we've been working on an overhaul to how resources tie into rewards and the rewards you get from combat.Our big goals here are to make the game flow faster so you're spending less time in UIs and more time exploring and battling, while also making it easier to understand how resources affect rarity.Resources now affect the rarity/power of Exits instead of Combat RewardsResources collected in each depth will increase the rarity of the next Exit Event.eg. If the exit will give you a Mutation, collecting more resources will increase the rarity.This means you can see exactly how many resources you need for the next rarity tier while exploring a level. Previously it would also collect resources from enemies, but you wouldn't know ahead of time how many resources enemies would have, so couldn't plan for it.Combat rewards are now…

  • BETA update v0.9.04b - 14 June 2026

    Changelog Features Shops now include a Remove Action choice for purchase. This only appears once per shop, and its price will increase upon use. Events now let you back out of a choice Added an option in the settings to change the way tooltips appear There are now three options: On Hover / On Hold / Toggle By default this key is Alt, you can specify which key to toggle or hold in the control remap settings. Added a grow brain tile to exploration Bug Fixes Fixed an issue when clearing mid-game saves Fixed First Blood perk Fixed an issue with Leech perk Hybrid perk spawns mutations rather than just giving you the action tiles Fixed an issue with Overstimulate causing softlocks Fixed an issue when using Neuron Activation with an aimed action Fixed issues with certain actions not triggering at the end of turn, or start of next turn Fixed issue where some actions got the benefits of bonus tw…

  • BETA update v0.9.02 - 12 June 2026

    ːFrogChampː = Community requested feature / bug report FeaturesNew region 1 elite - Mockingbird, Tit and WrenBug FixesːFrogChampː Fix for Growth TraitːFrogChampː Fixed a mid-game save issueFixed bug with random ally speechesFix Olm Salamander's actionsImprovements Added trail particle FX to new actionsBalanceAdjustments to some enemies and actionsAdjusted Juggler and Martial starting decks and blocks to better suit the new systemsKnown issue:Softlock in one of the random eventsTo access the Beta: Right click Winnie's Hole in your Steam library, select Properties. Select the BETAS tab and choose the Beta you want to install.

  • BETA update v0.9.01b - 11 June 2026

    Following on from yesterday's big update we've made some adjustments and added a couple of extras!ːFrogChampː = Community requested feature FeaturesːFrogChampː In Settings menu we've added an option (on by default) called Enemy Encounter Choices.If you disable this option, the game will skip the encounter selection UI and auto-select your next encounter. We'd still like to add a way to choose when at region crossroads, but for now this can give you an idea of how it feels to play in this way.Bug FixesFixed an issue with depth 3 map not spawning Fixed grapple sprite in tutorialFix Armadillo's first actionAdded missing gain Forceful FXImprovements Added a new animation between combat rewards and getting the reward. Still work in progress but we're making this transition faster and juicier. Songbird encounter now has art and is a Myna bird instead. Traits you've added are displayed on Upgr…

  • BETA v0.9.00 Massive upcoming features - 10 June 2026

    Beta Features and ContentLots of new features and content to try!We've been hard at work on a huge update, and want to get some new features into a Beta.NOTE: The tutorial has also been updated to teach new features. We recommend replaying it.These features include big system reworks, which are not finalised.We'll continue to balance. I've written out what we're thinking below, and why we feel this direction will help improve the game long term. We are always interested in your feedback though! You can join us on Discord to discuss.This Beta needs a lot more balancing because of the scale of these changes, but we want to get you all involved in what we're working on as we continue, and hear what you think about these new systems.Mid-game saveThis is our first release of the mid-game save system, so you can finally exit and continue runs! If you find any inconsistencies, please use the b…

  • Winnie's Hole V0.8.03 - 24 March 2026

    ChangelogBug FixesFix exploration UI when Winnie has a lot of healthFixed the particle effect that would play when enemies perform the move feintFixed camera issues when playing with the gamepadImprovementsAdded animation for revealing a new discovery in the collection Adjusted the way collection selection works with mouse controlsDeath preview UI adjustmentStatus Effect UI appears in front of death previewBalancePenultimate Form reduced from 2 -> 1 Self DamageGrowth Trait is not upgradeable Twice Different Discord for more discussion and events!

  • Winnie's Hole V0.8.02 - 19 March 2026

    Features Added a visual indication of which exit you'll take Community suggested content is now credited in the Collection! If you'd like to be involved, join us on the Twice Different Discord, where we run events to influence future game content.Bug Fixes Fixed nested keyword tooltips not showing Metabolize no longer works on summons and Inanimate enemies Fixed blocks given to you by Migration perk having different rotation pivots Fixed cleave attacks not playing the hit effect in the correct location Fixed an issue where the game would soft lock when dying after using a Brain Ability Fix issues when dying to the Bucket Cub Fixed an issue where a red line would stay active on enemies health bars Fix controller navigation during perk, shop and mutation after performing a reroll Fixed issue where two of the same perks or mutations could appear in eventsImprovements Added additional speec…

  • Winnie's Hole gets bigger and easier to play with on the go in a fresh update - 17 March 2026

    Winnie's Hole is one of my current indie favourites from the creators of Ring of Pain, with you infecting the classic Winnie-the-Pooh character. Read the full article here: https://www.gamingonlinux.com/2026/03/winnies-hole-gets-bigger-and-easier-to-play-with-on-the-go-in-a-fresh-update/

  • Winnie's Hole V0.8.01 - 13 March 2026

    A minor patch for the Collection update. We're excited to have this out and keen to work on more future content!AdjustmentsImproving some controller interactions in the CollectionAction name text should have better sizing with larger textBug FixesFixed Pinch text typo and tooltip not showingFix for Combat victory UI layoutFeel free to join us on the Twice Different Discord for more discussion!

  • The Collection Update - 12 March 2026

    The Twice Different team is very excited to release our first big content update! ːFrogChampːThe CollectionTrack your discoveries with the first iteration of our Collection menu feature - an archive of enemies, Perks and Mutations you've discovered.Entering a combat will reveal those enemies in your Collection. Study your foes with reference to their Perks and Actions. Text Size Settings for Steam DeckWe've added Small / Medium / Large text size options in the Video Settings Menu.The game will default to Medium size on Steam Deck and Small size on desktop.20+ new Research Recipes40+ new Perks and MutationsTutorialisationIn an attempt to better highlight the more implicit game mechanics, we've added some animated tips to the Opener and Leech Perks, to help show the importance of action order in combat.Build NotesOther ImprovementsAdjusted shop UI layout to suit larger text sizesReworked…

  • Early Access Roadmap - 20 February 2026

    Early Access RoadmapHere's the current plan! This is subject to changes - as we continue making and releasing features we'll be looking at the response and taking guidance from community.Coming in March: The Collector's UpdateWe're currently working on our first big update for next month!Here's a little peak at some of the content we'll be including. Full details will be posted when the update goes live!Collection MenuFor this update we're planning to include the first iteration of our Collection Menu.This will help you track all the Creatures, Mutations and Perks you've discovered... and more in the future.Perks, Mutations, RecipesMore to unlock!...Alongside our big features, this first content update will have new Perks, Mutations and Recipes. Many of which have been suggested by the community!Text Size OptionsFor full Steam Deck compatibility and accessibility we're also working on f…

  • Winnie's Hole V0.7.89 - 17 February 2026

    AdjustmentsShow number value on action Curl Up and FlexAdjusted the visual representation of undiscovered perks in the requirements section of the research panelBug FixesFixed capturing wall tiles providing the player with another wall tileFixes for the Action deck UI staying upFixes for the resource tooltipHave Plague Doctor's Minions walk to the correct place when they appearFixed achievement Heavy HitterFixed issues when capturing tiles that start with lock, and have had a lock trait upgradeFixed usage of the Bonus and Repeat tile when using the Preserve tileFixed issue where enemies could still attack when they were knocked outFixed perk Stacking BonusFixed Focus action behaviourThanks again all for your feedback and reports. If you're enjoying the game please share it and leave a Steam review, this helps us get more visibility and is a great way to support us. Game sales go back in…

  • Winnie's Hole V0.7.88 - 11 February 2026

    AdjustmentsFixed Target Mouse's attack damage 0->1Added movement to Jackal so it can pass rocksFleeting actions cannot have Exhaust. Exhaust is now only compatible with actions which can cycle through the deck.Bug FixesFixed issues where some perks would appear locked in the research panelFixed issues where the skills panel stays openFixed issues with the skip button sometimes not working during cutscenesFix pausing during certain cutscenesFixed a UI issue where enemies would provide more than 3 rewardsFixed an issue where the camera would move instantlyFixed an issue where you can't place a tile in the tutorialFixed an issue where the virus would sometimes not appear in exploration after placing a blockFixed issues with the brain preview on the pause menuFixed a rare issue where the game would not launchWhen enemies who spawn allies on knockout are defeated on the same turn, the enemy'…

Patch notes and updates

S.noRelease datePatch nameGID number
117 September 2026Winnie's Hole V0.9.171844115010491037
23 September 2026BETA update v0.9.15bf21842846814442787
319 August 2026BETA update v0.9.14b1841579228661719
427 July 2026BETA update v0.9.13b1839041357035138
514 June 2026BETA update v0.9.04b1835236783567079
612 June 2026BETA update v0.9.021835236783563213
711 June 2026BETA update v0.9.01b1835236783559834
824 March 2026Winnie's Hole V0.8.031827626365765075
919 March 2026Winnie's Hole V0.8.021827626365751983
1013 March 2026Winnie's Hole V0.8.011826992588594732
1117 February 2026Winnie's Hole V0.7.891824644522846875
1211 February 2026Winnie's Hole V0.7.881824459501602638
136 February 2026Winnie's Hole V0.7.871823825466498683
143 February 2026Winnie's Hole V0.7.861823191198615741
151 February 2026Winnie's Hole V0.7.851823191198608522
1630 January 2026Winnie's Hole V0.7.841823191198604875
1729 January 2026Winnie's Hole V0.7.821823191198601595
1828 January 2026Winnie's Hole V0.7.811823191198599174
1927 January 2026Winnie's Hole V0.7.791822556746168598
2026 January 2026Winnie's Hole V0.7.781822556746168060

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2319730
Live current players4
SteamPulse tracked peak360
Live count (today's peak floor)4
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateJan 26, 2026
DeveloperTwice Different
PublisherTwice Different
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent95%
Positive reviews329
Negative reviews19
Total reviews348
Steam recommendations327
Achievements31
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2319730/

Short description

Join Winnie on a new adventure, from within! Play as a virus in his body and mind. Capture cells to mutate and build a deck of actions to unleash in combo-driven combat. A genre-blending roguelite with a dark yet charming story. Embrace discomfort - Sometimes we can't help being seen as a monster...

About this game

Play as a virus in Winnie's body. Capture cells to grow mutations and learn new actions. Refine his primitive form, gain powerful passive effects and adapt for survival. Explore randomly generated worlds by placing Virus blocks to spread through the body of your host. Discover new cells and make gut decisions to direct the adventure. Collect resources and unlock new abilities. Evolve and modify your virus blocks to create more powerful combinations in battle. Activate the brain of your host in dynamic turn-based battles, playing multiple actions in a single move. Each turn, your actions are dealt randomly to the Brain board. Place your block shapes strategically to activate powerful combinations. Adapt as you discover the limitations of your host... and how to overcome them. Push the bounds of what your host can be. Together we survive. Evolve with each run - Unlock new Perks, Mutations and Virus Strains. Mutate your host as a symbiotic virus. Bodybuilding in the worst way. A storybook narrative which reimagines Winnie in a world of dark science. A fresh take on exploration, replacing the typical roguelite node map with strategic, turn-based building using a set of tetromino-like virus blocks which you can evolve and reshape. Dynamic battle system where each turn is an action combo for fast-paced gameplay. Holesome horror comedy with gritty art inspired by old school Nickelodeon and Brothers' Grimm fairytales.

Supported languages

English, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, French, Japanese, Korean

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
67Camera Comfort
68Custom Volume Controls
76Mouse Only Option
74Playable without Timed Input
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 4, 2026 to Oct 4, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Winnie's Hole's USD price history spans from Oct 4, 2026 to Oct 4, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Winnie's Hole's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Oct 4, 2026 through Oct 4, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Winnie's Hole at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-04$14.99$14.99No discountSteam Store

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Wallpaper Engine111,3574 October 2026 - 14:55:00 UTC150,2711,008,495Wallpaper Engine Team
Stardew Valley97,6854 October 2026 - 14:31:38 UTC236,6141,016,067ConcernedApe
Slay the Spire 289,9284 October 2026 - 15:20:10 UTC574,638199,438Mega Crit
The Outlast Trials84,1974 October 2026 - 15:14:01 UTC90,646101,323Red Barrels
Project Zomboid82,1514 October 2026 - 15:36:15 UTC122,811467,999The Indie Stone
How to Fish79,6204 October 2026 - 13:50:35 UTC373,97130,342Dazed Games
Palworld78,1794 October 2026 - 15:12:06 UTC2,101,535451,088Pocketpair
TBH: Task Bar Hero77,7764 October 2026 - 13:28:15 UTC546,13043,714Nugem Studio, Tesseract Studio

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2890,7624 October 2026 - 15:36:01 UTC1,291,3282,758,031Valve
Slay the Spire 289,9284 October 2026 - 15:20:10 UTC574,638199,438Mega Crit
Total War: WARHAMMER III82,4064 October 2026 - 14:20:54 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Baldur's Gate 366,7264 October 2026 - 14:31:22 UTC875,343836,282Larian Studios
Hearts of Iron IV62,1304 October 2026 - 15:19:09 UTC93,196377,014Paradox Development Studio
Sid Meier’s Civilization® VI47,2574 October 2026 - 15:15:05 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Transport Fever 342,1614 October 2026 - 15:35:27 UTC42,161Not availableUrban Games
Arena Breakout: Infinite41,9764 October 2026 - 13:32:26 UTC65,94478,112Morefun Studios
Mount & Blade II: Bannerlord40,8684 October 2026 - 15:20:10 UTC248,034297,199TaleWorlds Entertainment
RimWorld38,9404 October 2026 - 15:14:04 UTC95,851239,107Ludeon Studios
Football Manager 2638,0514 October 2026 - 15:19:07 UTC82,75036,155Sports Interactive
Crusader Kings III35,7924 October 2026 - 14:57:46 UTC98,474138,767Paradox Development Studio

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS231,6664 October 2026 - 15:17:34 UTC399,748Not availableBULKHEAD
Valheim171,2494 October 2026 - 13:32:27 UTC498,478533,888Iron Gate AB
Slay the Spire 289,9284 October 2026 - 15:20:10 UTC574,638199,438Mega Crit
Project Zomboid82,1514 October 2026 - 15:36:15 UTC122,811467,999The Indie Stone
Palworld78,1794 October 2026 - 15:12:06 UTC2,101,535451,088Pocketpair
VRChat56,1814 October 2026 - 13:55:07 UTC74,217269,026VRChat Inc.
Path of Exile 237,3694 October 2026 - 15:37:21 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended31,8714 October 2026 - 15:19:12 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
R.E.P.O.29,1384 October 2026 - 15:21:04 UTC266,908420,693semiwork
RuneScape: Dragonwilds27,4493 October 2026 - 22:56:24 UTC39,10324,686Jagex Ltd
The Isle26,3814 October 2026 - 14:44:35 UTC27,916121,501Afterthought LLC
BeamNG.drive23,1124 October 2026 - 11:06:44 UTC44,232392,944BeamNG

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