SPSTEAMPULSELIVE ANALYTICS
Genesis of a Small God

Genesis of a Small God Steam metadata

Pierre Nury | Nov 14, 2024 | game

Released

0players observed · 23 September 2026 - 21:36:26 UTC

ActionCasualIndieSimulationStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak17
  • Units sold (VGI)1,950
  • Revenue (VGI)$26,307
  • Review score83% positive

Genesis of a Small God metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak17
  • Units sold (VGI)1,950
  • Revenue (VGI)$26,307
  • Review score83% positive
  • Total reviews63
  • Release dateNov 14, 2024
  • DeveloperPierre Nury
  • PublisherPierre Nury

Genres: Action, Casual, Indie, Simulation, Strategy

Company pages: Developer: Pierre NuryPublisher: Pierre Nury

Top Steam chartsTop 100 gamesGame directorySteam Store page

Genesis of a Small God Steam metadata

Genesis of a Small God metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2328710/metadata
Steam Storehttps://store.steampowered.com/app/2328710/
Steam Communityhttps://steamcommunity.com/app/2328710
PCGamingWiki search
IGDB searchSearch IGDB for Genesis of a Small God

Reviews, pricing, and metadata

Review summary

Very Positive

83% positive, 52 positive, 11 negative

Price and discount

$17.99

Platforms

Windows

Categories

Single-player, Full controller support, VR Supported, Family Sharing

Achievements

Not available

Platform releases
  • Steam 12 December 2023

Latest Steam announcements

  • Release notes v1.7.0 -> 23 January 2025 - 23 January 2025

    Hello, Here we are again with another small batch of fixes. As I start working on another project, I’ll continue integrating minor fixes as players report issues. However, I won’t push updates weekly unless there are enough bugs to keep me busy. Bug Fixes: Fixed pan music location to match the character. Resolved the issue where the menu didn’t open on the first game launch (no idea what happened there!). Fixed picker AI looping while grabbing something when the pantry is full and added small improvements. Fixed multiple farm growth and prevented farmers from planting immediately after harvesting (they now usually wait a day, simulating a basic crop rotation). Fixed the fire hand power, which was no longer working. Fixed the repair power so that buildings set on fire no longer retain the "on-fire" texture after being repaired. Made small performance improvements by adding a resource cac…

  • Hotfixes v1.6.1 - 20 December 2024

    Hello, Here are some hotfixes, mainly to address the issue where the ESC button no longer displayed the menu: Bugfix: Menu button not working with the ESC key. Fixed an issue where villagers unassigned from a building after its destruction were not functioning properly. Bugfix: Audio from the mine continuously playing. Addressed an issue where grabbing someone inside a building could result in invisible villagers. I added another check to prevent this. Bugfix: Decals not cleaning up properly at the end of the day. Reduced the size of the rejuvenate VFX. Bugfix: Villagers not correctly searching for resources. Bugfix: Villagers stuck in a loop while grabbing resources. Bugfix: All villagers targeting the same resource. VR Updates: Reap scythe power now has the ball behavior in VR. Repair power also adopts the ball behavior in VR.

  • Release notes v1.6.0 -> 19 december 2024 - 19 December 2024

    Hello, This week, I mostly focused on optimization and improving VR controls. For optimization, it’s nothing huge, but a collection of smaller tweaks that may make a difference, especially on lower-end hardware. I really hope I haven’t broken anything, as I didn’t have time to retest everything thoroughly. For VR, I completely overhauled the movement controls and some interactions. Movement is now handled with the left thumbstick (you can switch to the right thumbstick in the options). Pressing the thumbstick allows you to rotate—very straightforward. For VR interactions, you can now play with physical positioning, your hand stays in place instead of zooming to the ground all the time (the old behavior is still available in the options). Grabbing is now performed using the grab button, while powers and flicks still use the trigger button. Many powers now have a fireball-like behavior, w…

  • Release notes v1.5.0 -> 13 December 2024 - 13 December 2024

    Hello, This week, it looks like the pile of bugs for the desktop version is thinning, so I focused on improving some of the existing pain points, mainly around the end-of-day freeze, to reduce it as much as possible. I also restarted working a little on the VR version. For now, it's not much, as I ease into it. Next week, I’ll have more control rework. Hopefully, I haven’t broken anything while doing so. Mouse & Keyboard: Optimized ground painting process at the end of the day. Hopefully, this will decrease the freeze at the end of each day without significant impact. Optimized the save process. Updated locusts to reduce the maximum number of active locusts on the island from 6 to 4 and reworked the VFX to display fewer particles when locusts are maxed. VR: Added a video parameter to tweak the menu size. Improved menu interaction by implementing fingering. Fixed an issue with dialogue t…

  • Release notes 06 December 2024 - 6 December 2024

    Hello, This week, once again, it's mostly bug fixes and small improvements, with the notable addition of Santa Claus, as it feels right for the season. Added Christmas Spirit Orb to decorate the village with Christmas trees during winter. Added Santa Claus. During the Blood Sun event, limited Berserk duration to 1 minute instead of the full day. Added visual/audio cue for invincible buildings so players don’t waste their time trying to destroy them. Changed ranch production from meals to raw meat that needs to be cooked at the roasting pit. Bug fixes: Baker job: now the baker and pastry chef are distinct roles. Fixed issue where villagers working on buildings like the smith would teleport everyone around the building entrance under certain conditions. Fixed issue where sometimes, when loading a game, characters were missing some of their equipment, and buildings were missing resources.…

  • Hotfixes 01 december 2024 - 1 December 2024

    Hello, Here’s a small update focused primarily on bug fixes. I decided to address the issue of unlocking the fishery, which was blocking other buildings, as it felt too inconvenient to wait for next week’s patch. Bug Fixes: Building Placement: Fixed a bug where buildings could no longer be placed randomly. This was caused by the fishery unlocking without a valid spot available, which blocked the placement of other production buildings. Adjusted the priority order so the fishery is the last to be checked, with other buildings placed based on size. Localization Toggle: Added an input option to change the button used for toggling localization from Left Ctrl to any other key, resolving conflicts with player setups. Enemy Buildings: Enemy buildings can no longer be moved around using the hand upgrade. Gifts: Added camera movements to Sword and Totem gifts so players can see where they spawn.…

  • Release notes 29 november 2024 - 29 November 2024

    Hello, This week, alongside fixing bugs, I focused on adding an orb choice feature to remove every event available in the game. Previously, this feature only applied to a subset of events that were somewhat randomly chosen when I first implemented it. Additionally, I added a message from Voidy that rewards the player when all events are removed. Bug Fixes: Character Visibility: Fixed an issue where characters became invisible when grabbed from the villager list while they were inside a building. Localization Issue: Resolved a problem with scenario localization not behaving properly. Recreating the entries in the localization table fixed the issue. Level Power: Fixed an issue where level power no longer stopped at the maximum radius under certain conditions. Ballista Placement: Fixed a bug where the ballista would hang in the air if the tower was moved manually. Island Summary Screen: Ma…

  • Release notes 22 november 2024 - 22 November 2024

    Hello, This week, alongside bug fixes, I primarily worked on adding a tab in the new island menu for players to see which orb gifts were selected on the current island. Updates and Features Added island status screen to display currently unlocked options. Added toggle UI shortcu (Alt+H) to toggle the UI. Added a dozen new Voidy dialogues and rewards linked to player actions, such as unlocking all powers in a section. Feel free to suggest weird interactions here! 😉 Bug Fixes Fixed an issue where quests requested more leveled sites even when all buildings were already placed. Resolved a bug with the "flick building" process that teleported characters to the entrance, leaving them stuck inside. Attempted a fix for an issue where villagers became invisible (though I couldn't reproduce it)... Corrected the description of the pan trumpet. Made small localization improvements. As always, don'…

  • Hotfix - 15 November 2024

    My bad—apparently, some of the optimizations I implemented last week are interfering with character movement. They no longer consistently detect when they’ve arrived at their destination, which prevents them from working properly. I’ve just reverted those changes, so things should work better now. Sorry for the inconvenience!

  • Genesis of a Small God – Release Announcement - 14 November 2024

    Genesis of a Small God – Release Announcement After over six months in Early Access, I’m thrilled to announce the full release of Genesis of a Small God. This milestone wouldn’t have been possible without the dedication, support, and invaluable feedback from our Early Access players. Each of you has played a crucial role in shaping the game, and it’s thanks to your insights that Genesis of a Small God has reached its current state. A Special Thanks to Our Community Reading your feedback and implementing as many of your ideas as possible has been incredibly rewarding. This collaborative approach has been a wonderful experience, and if I have the chance to create another project, I’ll certainly consider Early Access again. I’d love to involve you even earlier in the process, potentially from the initial design phase. What to Expect at Launch Compared to Early Access For launch, Genesis of…

  • Release notes 08 novembre 2024 - 8 November 2024

    Hello everyone, Following recent feedback on performance, I’ve focused mainly on optimizations in this release. It’s frustrating for both players and myself when performance issues arise, especially on high-end hardware. It appears Unreal Engine 5 is still somewhat immature, causing unpredictable performance results across different systems. Unfortunately, I don’t have the resources to test the game on a wide variety of hardware. Among the primary culprits are DirectX12 and the default anti-aliasing method, TSR, which can heavily impact performance. To address this, I’ve added video settings so you can adjust these options. If you’re experiencing poor performance on modern hardware, try switching to DirectX11 or changing/disabling anti-aliasing. For the rendering interface: If you select a different option from the default, you’ll need to restart the game. If the game doesn’t start afte…

  • Release notes 01 November 2024 - 1 November 2024

    Hello, This week, I was primarily focused on preparing the game's marketing for its release out of early access. I also worked on a few quality-of-life improvements and bug fixes, including: Improved some tooltips Disabled auto-scrolling in the credits/help section when the player manually scrolls Highlighted new help messages the first time they appear in the help tab Added localization support for combo boxes in the menu, which was surprisingly not supported by default Continued with additional localization work Thank you for reading, and as always, feel free to share your feedback!

  • Hotfix - 26 October 2024

    villager size

  • Release notes 25 october 2024 - 25 October 2024

    Hello, This time, the main change is the ability to move buildings using the hand, while the rest is mostly quality of life improvements and bug fixes. Added a new upgrade for the hand to allow moving buildings. Added a quest that requires moving a villager's home. Added a visual effect in the Faith Orb UI to represent faith overflow. Added a highlight on the Faith Sphere to display the current power cost. Added a new binding for "Help" in the Options/Controls tab. Added a language switch between English and the current language by holding the left Ctrl button. Bugfixes: When ungrabbing a character inside a building, they will now be teleported outside to prevent them from getting stuck. Changed the character power release from "press" to "release." Hopefully, this doesn’t break anything else. Basic orb gift (heal/faith/hunger refill) is now triggered at least once at the start of the g…

  • Release notes 18 october 2024 - 18 October 2024

    This update brings a few new additions alongside the usual set of bug fixes and quality-of-life improvements: Added a warding totem that absorbs elemental miracles and unleashes them when enemies are near. When holding something in your hand, pressing the right-click (pan button) will make the hand zoom to the ground to gently drop the object or character. Since the handprints left during ground leveling weren't well received, I've added an upgrade to the leveling power that removes them. Added a gameplay parameter to control season length and day duration. Added wolf and bear dens, mainly to give them a point of interest when they are idle. Bears will hibernate during winter if a bear cave is present on the island. Bug Fixes: Fixed hand drop height so that it no longer sinks into the ground. Added a slight delay when using RMB to drop objects at ground level, and fixed the planting fea…

  • Release notes 11 october 2024 - 11 October 2024

    Hello, Like the previous release, this update includes many bug fixes and quality of life improvements. I also spent some time reworking a few powers, and I hope you find the changes interesting. Reworked digging and ground creation. Added a new upgrade to dig deeper and fill below the created ground. Fixed an issue where ground creation line traces failed, causing placement in the wrong location. Increased overall creation speed. Reworked lightning powers to include lightning strikes and storms. Revamped the power wheel to manage more icons without overlap. Improved the Ark event with VFX to help locate the lid and move it back to the island if it’s too far away. In the villager list, added a button to grab a villager and an indicator for active quests. Added an indicator on the power button to show if you need to hold the power or not. Displayed the current build version on the menu s…

  • Release notes 07 october 2024 - 7 October 2024

    Hello, Aside from bug fixes and quality-of-life improvements, I’ve made some updates to the scenarios. Added a couple of new scenarios and reworked existing ones to include dialogue, completion conditions, and soul rewards. Added more unique-looking objects during island creation, such as shacks, shipwrecks, whale bones, and ruins. Added the number of villagers per job in the job assignment UI. Bug fix: leveling power fix elevation issues defaulting to zero. Bug fix: slight flickering of VFX like chimney clouds when workers are active. Bug fix: alchemist potion collision not triggering properly. Bug fix: prevented powers from holding the next day indefinitely. Bug fix: added error handling for tornadoes to avoid defaulting to the center of the island. Bug fix: prevented getting stuck when using powers while UI elements are displayed and accessing the menu. Bug fix: reduced stone golem i…

  • Release note 27 september 2024 - 27 September 2024

    Hello, In this patch, I’ve introduced a new help mechanism. You can now press H/F1 to trigger a help message related to the object in your hand or the object you're hovering over. I clearly underestimated the number of messages I had to write, so some may lack inspiration. If you have any suggestions for helpful or snarky messages, feel free to share them with me! Changes: Reduced the frequency and strength of certain events based on population size, making it easier to recover from sudden population loss. Reworked fireworks to increase the area of effect during the day. Added capacity flags to production buildings to improve awareness of villager assignments. Reduced the size of altar fires to prevent villagers from setting themselves on fire while praying. UI: Added a number indicator on priest powers to show how many are currently active on the island. UI: Added a scrolling indicator…

  • Release Notes - 20 September 2024 - 20 September 2024

    Greetings! Once again, we’re in bug-fix/polish mode until players stop reporting them ;) New upgrade to leveling power to prevent characters and resources from being ejected. Villager job assignment improved. You no longer need to slam villagers into a building to change their job. You can now drop them nearby. Increased crow visibility and added a feather trail for flying crows. Bugfix: Villagers affected by therianthropy now correctly spawn souls. Bugfix: Resolved water shader foam flickering when hovering with an object in hand. Bugfix: Prevented villagers from heading out to sea to retrieve resources thrown there. Thanks for reading, and as always, don't hesitate to provide feedback!

  • Release notes 13 september 2024 - 13 September 2024

    Hello, Given the number of issues, I’ve integrated BugSplat for easier bug reporting in case of a crash. I’ve activated the crash reporter, so when the game crashes, you should see a window prompting you to submit a report. If you choose to submit, it will upload the crash files automatically. Please note that the crash report includes your hardware information, should you prefer not to share it. I tested this locally, but unfortunately, I was unable to test it in the release version—you never seem to get a crash when you need one! Additional Updates in This Release: Enabled Virtual Textures: This may help stabilize the game for resolutions higher than 1080p. However, it may trigger a full shader recompile when the game starts. Disabled Hardware Ray Tracing: Instead of allowing the engine to decide, ray tracing is now disabled by default. Bugfix: Addressed the issue where the ground wou…

Patch notes and updates

S.noRelease datePatch nameGID number
123 January 2025Release notes v1.7.0 -> 23 January 20251789580505301904
220 December 2024Hotfixes v1.6.11786573930656398
319 December 2024Release notes v1.6.0 -> 19 december 20241786573930631985
413 December 2024Release notes v1.5.0 -> 13 December 20241785774543561454
56 December 2024Release notes 06 December 20241785321795638382
61 December 2024Hotfixes 01 december 20241784506359109193
729 November 2024Release notes 29 november 20241784506359042920
822 November 2024Release notes 22 november 20241783872412007960
915 November 2024Hotfix1783238125250050
108 November 2024Release notes 08 novembre 20246148070194801622628
111 November 2024Release notes 01 November 20246146943657173927374
1226 October 2024Hotfix6212245217911880005
1325 October 2024Release notes 25 october 20246212245217911851474
1418 October 2024Release notes 18 october 20246212244583178788033
1511 October 2024Release notes 11 october 20246931694080294293390
167 October 2024Release notes 07 october 20246350729003508373049
1727 September 2024Release note 27 september 20246339469370184767360
1820 September 2024Release Notes - 20 September 20246341720536506268739
1913 September 2024Release notes 13 september 20246250522009516102510
206 September 2024Release notes 06 September 20246242640076600229361

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2328710
Live current players0
SteamPulse tracked peak17
Live count (today's peak floor)0
Price$17.99
Free to playNo
Discount0%
Original price USD$17.99
Current price USD$17.99
Release dateNov 14, 2024
DeveloperPierre Nury
PublisherPierre Nury
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent83%
Positive reviews52
Negative reviews11
Total reviews63
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2328710/

Short description

You have awoken as a small god. As you accumulate the faith and souls of your followers, you will learn incredible new abilities. Protect, guide your people and smite any threats that may arise. The fate of your world is in your hands.

About this game

" Genesis of a Small God is a god simulation ! Feel the power of being an all mighty god. Play on a generated island where you can do whatever you want. Learn how to be a god. Unlock mighty miracles and care for your faithfuls. You are free to proceed however you want. Will you grow food to feed them ? Will you help them gather resources and build their village ? Will you protect them from dangers ? Will you use their remains to feed the remaining villagers ? Miracles Discover a wide variety of miracles. From the fireball that can burn an entire forest to summoning the rain that will grow the flora around, this game offers many different miracles. As you keep playing, you can unlock even more impressive miracles like throwing meteors or resurrecting the dead. You can even share them by ordaining priests. A living island You play on a procedurally generated voxel island you can modify it to your liking. The island is composed of a wide flora and fauna. The game offers simulated seasons where the plants bloom appropriately. Everything on the island is trying to survive and will react to your actions. Using the physics engine you can throw anything around. You can help, hinder or simply watch the creatures on the island. Care for your people Your power comes from the faith of your people. Their belief will vary based on their living conditions. Are they fed ? Do they have shelter ? Are they being mangled by a hungry wolf ? The happier they are the more they will believe in you. Take care of them even when they die, you must reap their soul to prevent them from becoming angry ghosts. Expanding village Meanwhile the villagers will try to build and improve their village. You can influence their actions by terraforming the ground. And help them gather the necessary resources and even help them build their little economy. You can’t directly choose the building. But you can destroy any building you don’t agree with. Wide variety of challenges Protect your people from many dangers, from the horde of undead to abductions by an alien spaceship. There is never a dull moment. The game regularly triggers random events. You must react to those events or suffer the c…

Supported languages

English, French, Spanish - Spain, German, Italian, Simplified Chinese, Korean, Japanese, Norwegian, Polish, Portuguese - Portugal, Russian, Swedish

Steam categories

Category IDCategory
2Single-player
28Full controller support
53VR Supported
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus12Violência
steam germany16Gewalt
igrs15Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $17.99
  • Highest observed: $17.99

Genesis of a Small God's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $17.99, the highest is $17.99, and the first visible tracked price is $17.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Genesis of a Small God's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $17.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $17.99. The latest run records $17.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $17.99
  • Current list price: $17.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Genesis of a Small God at $17.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$17.99$17.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $17.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$17.99$17.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $17.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$17.99$17.99No discountSteam Store

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Casual

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat144,39623 September 2026 - 20:16:18 UTC193,859108,446Marcel Zurawka, Julius Krüger
TBH: Task Bar Hero69,04423 September 2026 - 18:56:22 UTC546,13043,714Nugem Studio, Tesseract Studio
Diablo® IV42,91723 September 2026 - 14:17:00 UTC64,51869,242Blizzard Entertainment, Inc.
Wallpaper Engine41,53023 September 2026 - 21:37:19 UTC150,2711,008,495Wallpaper Engine Team
VRChat35,72323 September 2026 - 22:04:32 UTC74,217261,953VRChat Inc.
The Sims™ 421,47923 September 2026 - 21:57:43 UTC96,185193,399Maxis
Garry's Mod21,37223 September 2026 - 21:09:00 UTC73,7501,258,308Facepunch Studios
Russian Fishing 418,51723 September 2026 - 16:47:56 UTC27,90689,773FishSoft LLC
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
How to Fish16,73723 September 2026 - 16:26:48 UTC373,97110,040Dazed Games
Factorio14,40823 September 2026 - 22:09:23 UTC118,166233,918Wube Software LTD.
Unturned14,34823 September 2026 - 21:27:42 UTC112,648564,603Smartly Dressed Games

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Valheim198,43123 September 2026 - 18:50:38 UTC498,478533,888Iron Gate AB
Bongo Cat144,39623 September 2026 - 20:16:18 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Rust69,33923 September 2026 - 21:17:38 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero69,04423 September 2026 - 18:56:22 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 254,24623 September 2026 - 17:00:19 UTC574,638199,438Mega Crit
Project Zomboid44,37223 September 2026 - 22:23:50 UTC122,811467,999The Indie Stone
Palworld43,30523 September 2026 - 21:40:24 UTC2,101,535451,088Pocketpair
Stardew Valley42,48023 September 2026 - 17:17:33 UTC236,6141,016,067ConcernedApe
Wallpaper Engine41,53023 September 2026 - 21:37:19 UTC150,2711,008,495Wallpaper Engine Team
Geometry Dash37,81523 September 2026 - 21:27:39 UTC108,707590,977RobTop Games
Crosshair X34,25523 September 2026 - 19:52:36 UTC87,92844,617CenterPoint Gaming

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat144,39623 September 2026 - 20:16:18 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Project Zomboid44,37223 September 2026 - 22:23:50 UTC122,811467,999The Indie Stone
Stardew Valley42,48023 September 2026 - 17:17:33 UTC236,6141,016,067ConcernedApe
Football Manager 2637,31423 September 2026 - 18:33:14 UTC82,75035,608Sports Interactive
Graveyard Keeper 236,67923 September 2026 - 22:19:01 UTC49,484Not availableLazy Bear Games
War Thunder35,86623 September 2026 - 21:44:17 UTC125,317781,076Gaijin Entertainment
VRChat35,72323 September 2026 - 22:04:32 UTC74,217261,953VRChat Inc.
EA SPORTS FC™ 2624,58923 September 2026 - 10:58:47 UTC159,35063,186EA Canada, EA Romania
Hearts of Iron IV24,33723 September 2026 - 22:28:21 UTC93,196377,014Paradox Development Studio
Euro Truck Simulator 224,16623 September 2026 - 21:13:24 UTC73,289940,058SCS Software
RimWorld23,68523 September 2026 - 20:28:47 UTC95,851239,107Ludeon Studios

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2457,18523 September 2026 - 22:29:16 UTC1,291,3282,758,031Valve
Slay the Spire 254,24623 September 2026 - 17:00:19 UTC574,638199,438Mega Crit
Baldur's Gate 341,67923 September 2026 - 22:02:21 UTC875,343836,282Larian Studios
Football Manager 2637,31423 September 2026 - 18:33:14 UTC82,75035,608Sports Interactive
Arena Breakout: Infinite28,79923 September 2026 - 21:21:36 UTC65,94478,112Morefun Studios
Age of Empires II: Definitive Edition24,45423 September 2026 - 19:58:51 UTC38,725176,988World's Edge, Forgotten Empires, CaptureAge, Tantalus Media, Wicked Witch
Hearts of Iron IV24,33723 September 2026 - 22:28:21 UTC93,196377,014Paradox Development Studio
RimWorld23,68523 September 2026 - 20:28:47 UTC95,851239,107Ludeon Studios
Mount & Blade II: Bannerlord22,98623 September 2026 - 11:23:39 UTC248,034297,199TaleWorlds Entertainment
Sid Meier’s Civilization® VI20,40123 September 2026 - 21:49:43 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Black Desert20,16323 September 2026 - 22:04:20 UTC59,91792,632Pearl Abyss
Total War: WARHAMMER III19,96123 September 2026 - 11:36:19 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive

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