Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 2329690 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | To be announced |
| Developer | Lone Wulf Studio LLC |
| Publisher | Lone Wulf Studio LLC |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
A fast-paced, Quake-like retro FPS in a Victorian era steampunk setting with Lovecraftian monsters, distorted time and gravity, and crazy weapons.
About this game
Tired of games with shotguns that only have one or two barrels? KOOK lets you fire THREE Barrels at once! You can even use the recoil to jump higher. Over-the-top steampunk themed weapons often provide alt-fires with interesting utility, such as the grenade launcher which can create a gravity well to pull in enemies and physics objects to make them easier to blow up, or the flame thrower which provides a jet thrust to launch objects, enemies, or yourself around. The time vampire can create a time distortion to slow things down, and the rocket launcher can fire tracking darts. Even the primary fire can be used for utility. Spikes from the time vampire can be jumped on as a make-shift stairway to shortcut the map or find secrets. KOOK is nostalgia the way we remember it. The graphics are chunky and low poly but have modern rendering technology like realtime lighting and self-shadowing textures for extra immersion, all done per-texel so it keeps that retro vibe. You play as a madman, or kook, and when the ancient ones returned and claimed the sanity of those around you, you had nothing to lose. Insane cultists and Lovecraftian horrors lurk around every corner and must be eliminated. Shoot everything that moves! Maybe shoot some things that aren't moving, too, and if they start moving, shoot them again.
Supported languages
English * * languages with full audio support
