Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 2330640 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | To be announced |
| Developer | Merpui |
| Publisher | Merpui |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | Yes |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
A tiny journey where every action has consequences.
About this game
TINY TIED - A world where every action has consequences. Have you ever wondered why in every RPG game... You are always seen as the main character of the game, without anyone questioning it? Everyone is so nice to you, the protagonist, even if you go on a killing streak or break into random peoples houses and steal their stuff? You are treated as a hero, without doing anything heroic yet... or without doing anything at all? In the world of Tiny Tied, these questions will be reflected. ------------------------------------------------------------------------ In this tiny adventure you'll play as a little fox girl called Mi. A narrator will guide you through your journey and explain your surroundings and interactions. Don't worry, he won't judge your actions... at most he will only question it. On your journey, you will encounter several creatures in a turn based, bullet hell like combat. But with the right interactions, you can increase their MOOD so that they eventually stop fighting you. Here, the outcome of every combat encounter is up to you, whether you kill the enemy or befriend them through interactions... or just ignore them completely. But whatever you do, remember... every action has consequences.
Supported languages
English
