- An update. - 25 February 2026
I apologise for the state its been left in for a whileI didnt intend to not work on it for as long as i didA lot of bad stuff happened irl in a rowAnd then was mentally fried and couldnt find the motivation to continue working on it once i got free time againSo ive been working on a side project to try and get back into the rhythm of working on it in any spare time i haveBecause i didnt have the mentalsI was unsure i could return to this, id open the page and just feel sad about the year it reminds me ofBut as this side project is drawing to a close i think im ready to work on it againOnce this game releases ill have to do fix fixing and stuff for a short while, but then i will return to this gameIm sorry for any problems i caused, ive been a mess
- Mail - 30 May 2025
Added mailbox system and introducted a new character hopefully this will give some more direction without signposting i still want the main vibe to be that your choosing your own goals / story through the world
- Hunter - 26 May 2025
Added the hunter skill (Can place traps to catch insects running through zones) these provide food (bugs can be cooked) and they provide seeds (can be planted in farming spots to grow herbs) also reworked net code so now you can enter a code if you dont wish to play with everyone and share that code if you only want to play with friends
- Farming and stuff - 22 May 2025
This update introduces the progression of emotes being unlockable collectables in the game and a starter cave for an early weapon (or money) to make the starter chunk a little faster if you didnt pick fighter in character creation and it also introduces farming but theres no way to get seeds yet next update will be hunter to add a way to collect them
- Events rework - 11 May 2025
Been a while since these have been in the game, should work without crashing now Please let me know if theres problems
- Girlfriend update - 10 May 2025
She can now figure out stuff to do on her own when your busy and she can comment through dialogue and chat on events and stuff she sees along the way :D also fixed logout button getting stuck behind custom cursors
- Multiplayer bug fixes - 9 May 2025
players should cleanup better now and rooms should be able to support more then 1 other person now? gona keep testing and fixing as much as i can, please reach out if your having problems, netcode is hard to debug.
- THIEVING MMO LOBBIES AND MORE! - 9 May 2025
Lots of new stuff in this one Big stuff is thieving And i started the village npc friendship quest system (its not done yet) Ive also started trying to make the multiplayer work more like brighter shores No more going to the mayors room to swap codes It should feel like an actual mmo now (Ive probably broken some stuff with all the changes, pls let me know if i have)
- Dreams and smithing - 7 April 2025
fixed a bunch of wonky chunk logic (probably still more to fix) updated smithing added the memory generator for the far lands added dream sequences to occasionally trigger on access to the far lands
- Herblore - New zones - 16 March 2025
Added a new skill with this update Herblore the residual gatherable from herbs is sand if you use this at the furnace you will get smelting xp cant use the vials yet but eventually in the new area to the right of spawn there will be a quest in the potion hut that will let you combine the herbs with the vials (once filled with water) if you follow the path all the way around, through all of the new areas, eventually youll reach the other part ive been working on, which is the the first dragon dragons like in runescape will use a different attack type with dragon fire, and will require anti fire potions (or something else) to protect against it to have a fair fight i tried to make this fight extra special by implying theres safe spots everywhere, but the dragon is huge and strong, so will toss everything aside, and even smash through walls to chase you, its hard to cheese it once agro'd (…
- Building system - 7 March 2025
Wanted to try and introduce more near term goals on whichever path you choose so ive started a system for building some of the unique structures in each zone instead of immediately having access to them going to probably start working towards mapping out rough drafts of every intended area next sorry things are still a mess, im not used to dealing with this amount of scope and the limited time things should improve soon
- Ending - 3 March 2025
Some minor gameplay changes Finally finished all the dream sequences But the big thing is ive spent the past month on the true ending, im really happy with how its turned out, its not accessible in game yet, but its in the build, dont wana spoil anything, so not going to mention anything about it, but im looking forward to getting everything hooked up to see if anyone finds it :D Will be back to map grinding for a while, need all of the areas planned out next, so i can know how much work there is to do, itll be messy for a while but hopefully should be faster this way. Gona get some sleep now, sorry if theres any fires ive made with all the changes, ill be back on things tomorrow.
- Fixed some issues - 21 January 2025
Also added a new dream sequence but not accessible in game yet I kinda rushed, so might have created more problems, but have to pop out for a bit, will test properly when i get back
- Magic and Dreams - 12 January 2025
Started the magic system, this should fix soft locking since everyone gets the first spell to kill themselves Theres a few spells already in the game, but ill be adding more shortly find the hidden tomes to collect new spells :D Also started work on dream sequences these will be unique story zones, formed from memories of the user :D theres 1 in the game now and i really like how it turned out, but its not accessible yet ill be adding a few more then creating the way these events begin to surface in the game :D sorry updates are taking a while ill try speed up :D if your interested in seeing updates before i push it live, i occasionally post what im working on to twitter https://x.com/JofersGames
- Bug fixes - 15 December 2024
also been working on a new area (still a lot to do), but i dont think its accessible yet
- Fixed some bugs - 14 December 2024
gf should be a lot more stable now added some more nodes
- fixed some bugs with gf - 13 December 2024
had some wonky behaviour of interacts being remembered between zones, should be cleaned up now also her eyes where bugging out in places, should be fixed now added the ability for her to sit on the pillows in the witches hut
- Adding the together to cozy together :D - 13 December 2024
You now have a gf companion, she will do her own thing in the world near you, unless you want to walk together if you hold right click you can hold hands she will also act as a kinda tutorial, as you find stuff she can tell you about it, but itll be optional wana do special quests that require the two of u but im getting ahead of myself i also added chunk peeking, so you can see something about the next zone before you buy it, so picking which zone to unlock next is less of a random guess, but i still want it to feel like a suprise
- Inside cliffs - 7 December 2024
i dont think theyre reachable yet, but the inside of the 2 cliffs with doors on left of spawn now have insides. think i went overboard without context tho, so probably gona shuffle some stuff around a bit
- Skill polishing - 2 December 2024
Polished some skills, resources are no longer infinate, and display progress in the chat. Combat now displays progress in chat. added some trees in rocky fork