SPSTEAMPULSELIVE ANALYTICS
Feed the Deep

Feed the Deep Steam metadata

Luke Muscat | Aug 16, 2024 | game

Released

2players observed · 5 October 2026 - 05:13:59 UTC

AdventureIndieSteam Store

  • Latest observed players2 · 5 October 2026 - 05:13:59 UTC
  • SteamPulse tracked peak213
  • Units sold (VGI)35,967
  • Revenue (VGI)$162,000
  • Review score89% positive

Feed the Deep metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players2 · 5 October 2026 - 05:13:59 UTC
  • SteamPulse tracked peak213
  • Units sold (VGI)35,967
  • Revenue (VGI)$162,000
  • Review score89% positive
  • Total reviews474
  • Release dateAug 16, 2024
  • DeveloperLuke Muscat
  • PublisherLuke Muscat

Genres: Adventure, Indie

Company pages: Developer: Luke MuscatPublisher: Luke Muscat

Top Steam chartsTop 100 gamesGame directorySteam Store page

Feed the Deep Steam metadata

Feed the Deep metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2332260/metadata
Steam Storehttps://store.steampowered.com/app/2332260/
Steam Communityhttps://steamcommunity.com/app/2332260
PCGamingWiki search
IGDB searchSearch IGDB for Feed the Deep

Reviews, pricing, and metadata

Review summary

Very Positive

89% positive, 422 positive, 52 negative

Price and discount

$6.99

Platforms

Windows, Mac

Categories

Single-player, Steam Achievements, Full controller support, DualShock Controller Support, DualShock Controller Support, Steam Cloud

Achievements

13

Platform releases
  • Steam 16 August 2024

Latest Steam announcements

  • New game from Feed the Deep dev is out now! - 21 September 2026

    Hi everyone,Luke Muscat here, the solo dev behind Feed the Deep. My second solo indie project, Normal Golf Game, is out now!This one is pretty different to Feed the Deep in pretty much... every possible way.It's a physics based golf sim except you wake up bankrupt and trapped on my golf course. You know, normal golf stuff. Check out the launch trailer and you should get a decent idea of this game is right for you.Cheers,Luke

  • New game from ‘Feed the Deep’ dev (me) coming out soon! - 11 August 2026

    Hello!Luke Muscat here, AKA the solo dev behind Feed the Deep. First of all, a big thank you to everyone who played, reviewed, and was generally nice about Feed the Deep when it launched back in 2024. I’ve been in this industry a long time, but this was my first foray into solo indie development, and much like diving into a deep ocean cave full of lovecraftian creatures... it was pretty intimidating. Your support is appreciated, then and now. Thank you!I’m here today with some big news: my next game has a release date!Doing pretty much what it says on the tin, Normal Golf Game is a relaxing tribute to the noble sport of golf. You wake up on a gigantic golf course, trapped, disoriented, and $100,000 in debt to a deranged game designer calling himself ‘Luke Muscat’. Golfing got you into this mess. Can golfing get you out?It’s launching on September 21st. Here’s the latest trailer:There’s…

  • Update Notes for Patch 3 - 7 September 2024

    Fix for softlock that can occur when clicking super fast in the shop collection area You can now bind grab / drop separately rather than it being a combined input. Grab and Drop tutorial in Meat level now is 2 different steps Completing the True Ending now records your best time for that level. Fixed Basketball and Stability Orb having incorrect hover strings. Towed items will no longer drop and become disconnected while using the Shop. Crystal Skull now displayed on main menu when completed for each level. Big thank you to everyone who has been reporting bugs, it is super helpful! - Luke

  • Update Notes for Patch 2 - 23 August 2024

    Switch controller support. New control system for Deep Dive 2. It is MUCH easier to control now! 32:9 ultra widescreen support. Fix for submarine and tunnel interaction. Fix for multitasking / task switching crashing the game. Let me know if you see any visual artifacts from this change, as it required vSync when on Mac to be turned off. Maximum depth line now does not show if you have the Iron Lung perk. Can speed up opening sequence by holding shift (or whatever you have sprint mapped to on your controller). Fix for grab/drop marker appearing incorrectly when using a terminal, in the submarine and more. Found and fixed some inconsistent collision rules on the bombs. In particular, it makes dislodging loot from walls, and chain reaction / diver damage much more consistent and visually accurate! Can no longer click on the buttons on Expedition Over screen before they have appeared. Fixe…

  • Go on roguelike dives to keep evil gods asleep in Feed the Deep - 19 August 2024

    new roguelike invites you to do some terrifying and claustrophobic diving in caves beneath the sea, which is either the least appealing thing you've ever heard of or an exciting premise for a spooky game with probably very little space in between. In Feed the Deep you go diving beneath the waves to find resources that you use to keep the cosmic horrors slumbering beneath the world doing just that: Slumbering. As opposed to rising from the depths and devouring mankind and all that... Read more.

  • Update Notes for Patch 1 - 19 August 2024

    Confirmation warning when you press Restart in the pause menu. Fix to credits screen showing incorrectly. No longer consume any sprint when not moving. New layout for settings menu. New option in settings menu to disable breathing sounds. Fix to towed items not having weight when reloading from save file. Could also cause visual bugs and a potential crash when entering or exiting a tunnel in this state. Fix to Extra Sharp visual setting not toggling anti-aliasing correctly in some cases. Potential fix to intermittent failure to boot graphics on start up. Minor localisation fix in french translation. Fix to Feed the Beat minigame when entering and exiting the area. Big thank you to everyone who has been reporting bugs, it is super helpful! - Luke

  • Feed the Deep is out now! - 16 August 2024

    Hi everyone, Luke here! And I’m writing the post I’ve been waiting to make for months: Feed the Deep is officially out now! It’s out for PC and Mac, and I can’t wait to hear about all of your thoughts on the game and look forward to seeing tweets, Let’s Plays, streams, etc. It’s been a challenge to make all of this (mostly) on my own, but it’s been an incredible experience and it feels amazing to have something that I can fully call mine. I’ve been living a dream, and now it’ll continue by putting the game in your hands. :) I can’t wait to hear what you all think! Thanks so much for the support and I really hope you enjoy Feed the Deep! Luke

  • [New Trailer] Feed the Deep is coming out on August 16th! - 31 July 2024

    Hi everyone, Luke here! I’ve got some exciting news: I can now reveal the release date for Feed the Deep! August 16th! As mentioned before, it’s coming out for PC and Mac. I’d love to know what you think of the new trailer. It’s surreal to see this thing I’ve been working on day in and out for the last few months look so official. It feels so close yet so far haha, I’m excited to get it in your hands. So here it is, the official release date announcement trailer. I hope you enjoy :) Thank you for all the support! - Luke

  • The designer of mobile hits Fruit Ninja and Jetpack Joyride is making a deep-sea Lovecraftian horror game - 11 July 2024

    In the early 2010s, Luke Muscat was team lead on two massive mobile games for Halfbrick Studios—the WarioWare microgame turned macrohit Fruit Ninja, and endless runner Jetpack Joyride. A decade later he's gone solo, and is making an indie game for PC that looks like a cross between Dave the Diver and Dome Keeper ... Read more.

  • [New Trailer] Feed the Deep is coming later this year - 11 July 2024

    Hi everyone, Luke here! I just wanted to say a big thank you for all the support so far. Thank you again if you played the demo during Next Fest and sent me feedback. I massively appreciate it. I’m making great progress with development, and the finish line is in sight. So today I’m super excited to confirm that the game will launch for PC & Mac later this year! I’ll be able to confirm the exact date soon so in the meantime, here is a new trailer for you. I hope you enjoy it :) - Luke

  • 🐙 Chat and Playthrough with the Developer! 🤿 - 12 June 2024

    Join me, Luke Muscat, as I play through Feed the Deep and chat about the game! I'll probably be playing the full version rather than the demo, so you can get a sneak peek at the full experience, as well as some stuff which is likely either not completed or bugged. It will be fun!

  • Demo Patch! - 11 June 2024

    Thanks to everyone for all the amazing feedback and detailed bug reports so far! I haven't managed to get everything in, but this patch should address a bunch of issues and bring some neat new things to mess around with. New shop item: Mystery chest (replaces the Perk Sphere) Heaps of new things that you can possibly find in the Mystery chest. Fixed infinite air exploit. Fixed multiple speed lines stopping the player from getting their speed bonus. New gem loot that can be sometime found. Chests now only require one tow line instead of two. Nerfed the silt blindness a TINY BIT to make it less punishing. New enemy scream sound that is still scary but not quite as “nails on a chalkboard”. Fixed water background tiling issue. Emergency teleport now has a screen effect and sound. Fixed being able to click on items while reading a journal. Fixed buttons being able to be shrunk into oblivion…

Patch notes and updates

S.noRelease datePatch nameGID number
17 September 2024Update Notes for Patch 36242640076602513930
223 August 2024Update Notes for Patch 25875595438690678710
319 August 2024Update Notes for Patch 16909171012608300401
411 June 2024Demo Patch!5747236506604631750

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2332260
Live current players2
SteamPulse tracked peak213
Live count (today's peak floor)2
Price$6.99
Free to playNo
Discount0%
Original price USD$6.99
Current price USD$6.99
Release dateAug 16, 2024
DeveloperLuke Muscat
PublisherLuke Muscat
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent89%
Positive reviews422
Negative reviews52
Total reviews474
Steam recommendations463
Achievements13
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2332260/

Short description

A lovecraftian roguelike. Dive into procedurally generated undersea caves. Collect gold, upgrade your equipment, and Feed the Deep.

About this game

When they built the floating cities, they had no idea an insidious threat lurked deep below... Feed the Deep is a compulsive lovecraftian roguelike inspired by the likes of Dome Keeper and Spelunky. Dive into an ever-changing system of undersea caves. Collect resources that can be traded for upgrades and items. Explore ever deeper, managing dark spaces, limited oxygen, and hostile wildlife, and complete your mission to Feed the Deep. KEY FEATURES A lovecraftian roguelike by the creator of Fruit Ninja and Jetpack Joyride. Procedurally generated caves make every expedition different. Explore at your own pace. Dive fast and aggressive, explore slowly, dropping markers along the way. Soundtrack by award-winning composer Cedar Jones (Jetpack Joyride and more). An atmospheric deep sea adventure with lovecraftian vibes ABOUT THE DEVELOPER Feed the Deep was built almost entirely by me, Luke Muscat. Back in the Old Times I was creator of Jetpack Joyride and Fruit Ninja. A couple of years ago I decided I wanted to try the ultimate game dev challenge and make a game completely solo. Feed the Deep is inspired by Dome Keeper and Spelunky, mixed in with my own original ideas and twists. I've also been documenting the process on YouTube, so you can see the game go from hour one of development to where it is today!

Supported languages

English, French, German, Spanish - Spain, Japanese, Simplified Chinese, Portuguese - Brazil

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
55DualShock Controller Support
56DualShock Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs18Horor Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $6.99
  • Highest observed: $6.99

Feed the Deep's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $6.99, the highest is $6.99, and the first visible tracked price is $6.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Feed the Deep's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $6.99, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $6.99. The latest run records $6.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $6.99
  • Current list price: $6.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Feed the Deep at $6.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$6.99$6.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $6.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$6.99$6.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $6.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$6.99$6.99No discountSteam Store

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