SPSTEAMPULSELIVE ANALYTICS
World Class

World Class Steam metadata

Spadez | To be announced | game

Coming Soon

GameSteam Store content

AdventureRPG

  • Steam app typegame
  • Steam App ID2336060
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperSpadez

World Class metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID2336060
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperSpadez
  • PublisherSelf Published
  • Parent gameNot available

Genres: Adventure, RPG

Company pages: Developer: SpadezPublisher: Self Published

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

World Class Steam metadata

World Class metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2336060/metadata
Steam Communityhttps://steamcommunity.com/app/2336060
PCGamingWiki search
IGDB searchSearch IGDB for World Class

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Progress - 30 April 2026

    Hi all! I have been updating my progress on my Imgur account, but forgot to update here! Inventory - DoneItem Database - DoneQuest System - Done Now I am just adding quests and items as needed. Since the adding to inventory can add any items listed in the Item Database, I just need to add what is needed then start adding some key features. Right now the testing level has the teleportation windmill, quest board, orchard graves, and the entrance to the instance of the mines below. Lighting and adding some game loops is the next step. Cooking and Mining/Smelting are coming first. Story isn't forgotten, it will be present, but I kind of want to keep it simple for the concept build. I don't want to make constant changes and have players feel the parts they have come to love suddenly gone or entirely different. Watching YouTubers such as Jack Scepticeye talk about Subnautica: Below Zero and h…

  • Add to Inventory Adjustment! - 16 March 2026

    Hi all! Spadez here again to give you more updates! Recently I tried to add a bigger version of the Bellar Root for testing a larger amount added to the inventory at once. I made this stack modifier 5. In my testing I made the max stack of Bellar Root at 3. This is just for testing, max stack will be much bigger later.....however this is where I found the issue. Adding 5 through the modifier really isn't an issue.....until it becomes the first thing you pick up. I had it made the modifier the current stack size and because this is 5 and higher than the max of 3, it throws off and destroys the logic after it, making it add it infinitely which would really break the game in the future. So now I am adding some logic before it adds a new stack to see if the stack modifier is bigger than the max stack and take the difference and have a For Loop so that while the there are remaining amounts i…

  • Quests now implemented! - 14 March 2026

    HI all! Spadez here with another update as to what is going on. I have completed my quest system. Didn't use a tutorial! I have learned enough to make this stuff on my own and fit what I need. Made it so the first quest "Root of the Problem" can be turned in after the requirements have been met. To do on that is the Tracking system (working on the GUI for basics now so not hard to do) as well as have the items be removed from the inventory when turned in as well as give the rewards. It is all already coded to read, now I just need to have it remove it which is easy. I am working on it checking ALL items in inventory instead of just 1 stack for turn ins, that isn't hard but just need to plug it in. Added to the pile. I fixed an issue with the Add to Inventory function. It was adding the item but not with any stacks, just says 0. I found that when it is picked up and making a new stack, i…

  • Quest System! - 8 March 2026

    Hi all! Spadez here with some more info about the quest system being implemented! I will touch up on what to expect changes wise for the game in an upcoming info post...but for now here is the detailed information to what is going to be in the quests! In UE5 I will be using a Data Table for this to make it easier in the future. For instance if I add a quest that you can access due to not having it marked as completed due to changes in how it is marked. With this method you can add the unique Data Table Row Name to the Completed Quests section of the Character Save. For those interested in more details, this is how it will look in the Data Table QuestName (Unique Row Name in Data Table)QuestTitle (Text)QuestDetails (Structure)Prerequisites (Structure)PreviousQuests (Text Array)Level (Integer)Reputation (Map Array \&\)Details (Structure)PrerequisiteDeny (Text)QuestProposal (Text)QuestPend…

  • The world of Drasta Leor - 1 March 2026

    Hi all! Spadez here with some good and bad news! Good news is that I am back in action and able to actually put time into coding again! Attempting to revitalize the project I launched my old unreal project just to get error after error after error. This is due to it being old and simply dragged into the newest Unreal Engine. Which really does suck, but since I have been working on another project I have vastly learned how to improve upon what I had made before. I had watched videos on how to make inventories and how to make quests and I realized going back to these that they are bloated and not at all able to scaled to new items or new quests unless drastically changed. This being said I am back in action, will be posting updates.

  • Smelters and Interaction Interface - 8 November 2023

    Hello all! There has been a silence lately, but fear not! I have news! I have a few developers/game testers that have been helping me get the (almost final) interaction system tweaks! This doesn't mean I won't be adding more to it, it just means that the core is there and replicates on all clients and the host. Though it was flawed before, we had the Display Message Blueprint showing on everyone's screen whenever the host or anyone else would switch focus on a target that had a "Look at" message. Next we have the Smelting system that was implemented. This only took about 4 hours and that was mostly me troubleshooting. Right now the when you go the smelter (currently just a cube for a placeholder actor) two different 4 square slots will open. The one on top currently holds the Raw ore and the bottom will be the dispensed Ingots. This currently does work, gold has a 5 second interval befo…

  • Inventory and Multiplayer - 28 August 2023

    Hello all! Currently the inventory system is complete! Now you can store things in the chests in the world and have players access them! A reminder that this game WILL have multiplayer so be wary of whom you invite into your world! This being said I wanted to talk about the multiplayer section. When you start the game it will be single player, you will be able to go to a message board or Quest Board to set your server and invite people. You can send out requests for help from others or answer the help requested by others trying to be World Class! Just a few examples. Someone who is trying to get their Blacksmithing to a higher level might request a Miner and an Adventurer to accompany him down into the mines to get more resources. A person specializing in the line of business might request help transporting their good from one city to another. Now, this is where it gets interesting. The…

  • Development Update - 13 June 2023

    Hello all! Thank for your patience! I had to take time to get a few things sorted before I was able to continue working on World Class. I now have some enemies, new models, and more! Now that I officially have access to the project files again, I am going to be starting working on this amazing product again! Thank you again so very much and thank you to Chaii Plz! on Discord! Time to get back to work!

  • Upcoming Game Update: Version 0.0.06 - 10 April 2023

    Quick Info Character creation changes, saving starting to be implemented, new creator partnerships... Developer Notes Overall a lot is going to be changing coming up! We have new character models, hair color, styles, skin tones, body types (Male and Female models), eye color, and character names! I know that sounds basic but we are now working with a few other creators to get most of the basics out of the way! We have enemies and animations for almost everything in the game. This next update is going to be testing the creation of characters and the replication of appearances using the new system. I think we are going to stick with Unreal Engine 5.1 for now because it has a lot of the tools I need to bring this game to where I want it to be. Change Log Game Update: Version #0.0.06 Female/Male model updates Profession resources added 2 new enemies added New animations for new models Main…

  • More Information! - 11 March 2023

    There is a lot of updates coming with news and hopefully some developer logs. I feel that explaining the update information types now will make the overall news/announcements in the future go smoothly! Either at the end of this month (March) of the end of April there will be a Play Test scheduled for a short check to see how it runs on people's machines. Not sure whether I will be implementing online for the sake of safety, but will have a few things for the community to test by then. Play Test: Date This will be where the objective of the test will be displayed as well as where to find/get help while Play Testing World Class! Things that will be included are the start date/time of the Play Test, how long it will be available, and what features are being tested. Dev Log: #-- This is the meat of what I have been doing. What has worked, what hasn't, and what has been moved up or down in i…

  • Store Page Release Day - 2 March 2023

    Today is the day! After trial and error; The World Class store page is now up and running! Even though the game is not available for purchase, this opens a lot of options for the upcoming release, play tests, and more. There are a lot of features that become available once this stage has been hit. Since we are trying to be as open in development as possible, it allows us to connect even more to the community! Below are a few questions and answers to explain what the next steps are. Discord: Link How do I play World Class? Just keep an eye out for a Play Test on the store page! Right now just Concept Crew Members have full access when a Play Test is not currently going on. These are people that are constantly discussing with developers during the early stages of creation. More info on this can be found on the discord server. What is a Play Test? This is when we open the game up for testi…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2336060
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateTo be announced
DeveloperSpadez
PublisherSelf Published
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

World Class is an RPG that uses a mix of stylized art and realistic textures . You create your character and define your story with customized ability sets with modifications that make the overall feel more personalized.

About this game

World Class is an RPG that uses a mix of stylized art and realistic textures to tell the story of new adventurers in this world, striving to become World Class Adventurers. You create your character and define your story by the actions you take along this winding road. Customizing your ability set is a key feature of the game, but what stands out is the ability to further modify your skills/abilities with modifications that make the overall feel more personalized. Are you ready to take on the world and become a World Class Adventurer? Play alone or with others! With a quest system designed for single player or multiplayer difficulties, you can search for a party online or join up with friends to take on the world's challenges. Explore a vast and beautiful world! Taking advantage of Unreal Engine's 5, a larger world can be made for players to explore with an art style to show off its beauty. Personalization is key! Having spells and abilities is a must have in RPGs, however being able to tweak them to your own play style is necessary giving your characters a more personal feel. Though this game is a bit away, development will be open and vocal about what will be changed and will release polls to see if this is what the community wants as a whole. Though we are in Concept phase, play testing will be a HUGE part of the game making process so that we can get real time feedback and adjust/fix things that need addressing immediately. Have fun in the world and become World Class!

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
9Co-op
38Online Co-op
22Steam Achievements
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Medo Linguagem imprópria

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

World Class's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

World Class's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records World Class at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.