Spanky "Bat-a-Swing" news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID2337560
- PriceNo longer available on Steam Store
- Release dateTo be announced
- DeveloperGreen Flamingo
- PublisherGreen Flamingo
- Parent gameNot available
Genres: Action, Adventure, Casual, Indie
Company pages: Developer: Green FlamingoPublisher: Green Flamingo
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Spanky "Bat-a-Swing" Steam news
Spanky "Bat-a-Swing" news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- OUR KICKSTARTER IS FUNDED! - 28 June 2026
Hey everyone,We have incredible news! Spanky "Bat-a-Swing" has been successfully funded on Kickstarter!If you've been following our journey, you know this means a lot to us. We launched our campaign with the hope that the world was ready for a 3D rhythm platformer inspired by 1930s cartoons and electro swing, and the response has been overwhelming. Thanks to an amazing community of backers, Spanky is officially becoming a real game.If you haven't already, now is a great time to hop over to our Kickstarter. The campaign is still running, and we have stretch goals to unlock that will make the game even bigger and better. There are goals already announced, and more still to be revealed. Every bit of support counts!Wishlist Spanky "Bat-a-Swing" on Steam if you haven't yet, and stay close, we'll be sharing more updates here as development ramps up.Thank you for your support, your wishlists,…
- Demo Update - Demo Build 23 (new numeration) - 23 May 2026
Hello citizens, here's another update for the Demo! Accessibility OptionsDifficulty Selection - you can now find a difficulty selector in the game options. You can change difficulty at any time, but beware! Playing a level at a lower difficulty than Classic will remove the elegibility for leaderboards (only for that level run). Switching to a lower difficulty during a level run will suspend the elegibility to the leaderboards.DifficultyDescriptionClassicThe way we intended the game to be played. Full inputs, all rhythm mechanics. Levels completed in this difficulty are elegible for leaderboards.EasyRhythm mechanics are active, but are all tied to a single input. Easier, but still requires some music sense.Baby BatYou hate rhythm games, and that's ok. One input for each action, and no rhythm mechanics. The most casual game mode, pure platforming.Workbench - Skin Unlock (Demo)Added availa…
- Patchnotes - New Demo Build + Kickstarter Updates - 17 May 2026
UI Development is becoming a real nightmare, but apparently we're starting to see the light at the end of the tunnel. Here we go with another patch! Not many new features, but a few improvements:UI NEW SETTINGS - Some of you lamented the lack of resolution and display mode selection. That was fair and deserved, it sucked hard. So I implemented a brand new Settings Menu, with more features, including said options: resolution, display mode, camera axis invert options. I'm still not fully satisfied with the UI Art, but that's what I came up with for now.NEW UI NAVIGATION - UI navigation was a real mess and it has been for some time. After some screams at the screen, the UI Navigation System is (apparently) fully fixed. Will it keep being that way? Only time will tell.GRAPHICSNew Outline Effect - I finally managed to pull of an outline shader the way I wanted it, resambling the effect of ol…
- 🦇 BIG NEWS: Spanky "Bat-a-Swing" is coming to Kickstarter! - 12 May 2026
Hey everyone!First of all, thank you to everyone who has been playing the demo, sharing feedback, and supporting us so far. Seeing you all groove through Metronopolis and blast Mayor Metrognome's minions has been a dream come true for our team at Green Flamingo.Today, we have some massive news to share about the future of the game, and we want to be completely transparent with you about how and why we got here.The Road So Far (and the bumps along the way)Making an indie game is a wild ride, and Spanky "Bat-a-Swing" has been no exception. Many of you might not know this, but behind the scenes, it's been a tough couple of years. Back in 2023, we faced a huge setback when we were suddenly abandoned by our publisher. We dusted ourselves off, kept working on the game we love, and eventually thought we had secured a new publishing deal earlier this year.Unfortunately, we recently had to make…
- Patchnotes - Demo Build 0.1.5 - 7 May 2026
Hello Citizens!It has been a while, but a lot has been going on both inside and outside of development. Today, we are thrilled to launch a massive new update for Spanky, packed with exciting changes and improvements. Let us dive right in!Visual Upgrades & PolishSpanky Texture Update: We have given Spanky a fresh coat of paint! You will notice better colors for improved readability and finer details all around.Rhythmic Shading: Characters now feature glowing emissive details that pulse perfectly to the beat.Landslide Makeover: Take a walk through Landslide to see the gorgeous, brand new look for the trees.UI Overhaul: Enjoy a refreshed interface with new headers, icons, and buttons. More UI upgrades are on the way!Ghost Enhancements: The ghosts have received reworked animations, and we have added slick new visual effects to the ghost platforms in The Pit.Experimental Beat Crosshair: We c…
- Demo update: Input, Leaderboards, and much more! - 19 January 2026
DevelopmentsInput: New input reconfiguration system for all game systemsInput Delay Recorder: from the settings menu, you can access the input delay recorder, which is now saved in the game settings Controller Refactoring: the controller has been refactored with a finite state machine structure, is now more stable, and includes new states (some of which are new to the demo).Damage Overlays: various types of damage now trigger graphical effects that show the damage received, and an SFX is played. UI: Improved button and window navigation systems in all menus.Save rebuild system: The collectable indexing system and game progress serialization should now be able to rebuild between successive versions of the app, but previous saves must be deleted from this build onwards in order to use the new system. Leaderboards: Leaderboards are online and are divided into two types for each level: time…
- Demo update - 10 December 2025
We’ve heard your feedback and are excited to roll out our first significant update to the Spanky Bat-A-Swing demo! This patch focuses heavily on improving visual clarity, smoothing out the platforming experience, and—most importantly—optimizing the performance across various hardware setups, especially for those rocking the Steam Deck!Changelog - Demo Version 0.1General ImprovementsWe've put some polish on the core UI elements that help you stay on the beat:New Beat Trackers Graphics: The visual feedback for the rhythm elements (both the main HUD display and the crosshair) has been redesigned to be clearer and cooler.Iris Shot Refactor: The transition effects (Iris Shot) now look much smoother and more polished, helping maintain that snappy 1930s cartoon feel.General Scene Optimization: We've done a deep dive to clean up assets and improve draw calls across the demo levels. Please help…
- Spanky Bat-A-Swing at Games in Italy! - 5 December 2025
Citizens of Metronopolis,here we are: Spanky “Bat-a-Swing” is among the featured titles of “Games in Italy” on Steam, the promotion dedicated to Italian video games from December 4 to 9. If you haven't already, now is the perfect time to try the free demo and tell us what you think: it's a 3D rhythm-based platformer inspired by 1930s cartoons and featuring an electro-swing soundtrack, where platforms, enemies, and traps move in time to the music and you fight to the beat. In the demo you will find:4 levels with different gameplayThe first boss fight in the game 8 original tracks (and yes, the rhythm counts) Challenges, times, and scoresIf you want to support us, the best thing you can do is download the demo, leave us feedback, and add the game to your wishlist.Every comment helps us make Spanky grow faster (and swing better).
- Demo update and thanks for the feedbacks - 4 December 2025
Hear hear, Citizens!A new patch is live.After attending Milan Games Week here in Italy, we gathered a ton of invaluable feedback. Thanks to everyone who stopped by our booth, tried the game, and shared their thoughts.We’re already hard at work turning that input into fresh, juicy updates. We’re seeing rapid improvements in overall feel, UI navigation, and readability, and this patch is the next step.Here’s what we’re serving up today and more is on the way. We’ll soon begin work on the new levels for the final release, and over the coming weeks you can also expect some quality-of-life improvements and new features to make their way into the demo. As always, please let us know if you run into anything or have more feedback for us!Here's the patch changelog:
- Patchnotes DEMO Build 0.1e - 4 December 2025
Build 0.1e Patchnotes:UI:Now pause menu closes on B/Circle/Y buttons on controllersPause menu now is divided in 2 tabs: pause (Restart from last checkpoint, Retry Level, Return to Hub, Return to Menu) and settings (Volumes, Device, Language, Sensitivity) Settings: Added possibility to configure icon sets for desired controller (Xbox, Playstation, M+KB, Switch) if not recognized automatically Landslide:Several level design tweaks (pitfalls, jumps too high etc)Now trees don't let you fall down when broken The Pit:Revisited all winches puzzlesCamera now doesn't get stuck in winches anymoreNow breakable walls should propel you correctly Skallywag's Return:Added breakable treasure chests in Skallywag's ReturnRoadmap Info: Skallywag's Return will soon receive a bigger update to level design Swamped!:New toxic waste water graphics and new pipe 3D modelsNow perches have a bigger area and better…
- Demo patch v0.1b - 26 November 2025
added cutscene showing the first portal after Marrow's first dialoguebigger hitbox on marrowfixed sofa interaction rangecamera positioned higher on spanky for better visibilityforced portal transition (removed jump cancellation)fixed walls in Marrow's room(players were jumping through holes before time)Items' popups are now bound to storyline milestones to prevent repetitions on replaysfixed HUD anchors on different resolutions
- Spanky "Bat-A-Swing" Demo is out now! - 25 November 2025
Hello everyone,We are incredibly excited to announce that the Spanky Bat-a-Swing DEMO is now available right here on Steam! You can finally hit the streets of Metronopolis and begin your personal crusade to bring peace and quiet back to the loudest city in the world.Get ready to step into the shoes of our favorite anti-hero, Spanky, and experience the unique blend of rhythmic platforming, 1930s art, and a banging soundtrack (which Spanky, of course, hates!).What You'll Find in the Demo:We've prepared a juicy taste of the full game, perfect for figuring out if you're up to the challenge of Spanky Bat-a-Swing:4 Levels with Unique Gameplay: Explore distinct sections of Metronopolis that test your platforming skills and sense of rhythm!1 Cool Boss: Take on a member of the City Council in a beat-driven battle that demands precision and timing!5 Unique Music Tracks and Game Rhythm: Dive fully…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 17 May 2026 | Patchnotes - New Demo Build + Kickstarter Updates | 1832700592797111 |
| 2 | 7 May 2026 | Patchnotes - Demo Build 0.1.5 | 1832065502812207 |
| 3 | 4 December 2025 | Patchnotes DEMO Build 0.1e | 1818118366172661 |
| 4 | 26 November 2025 | Demo patch v0.1b | 1817483467032842 |
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