- Patch 7 | v.0.5.2 - 25 June 2024
Bug Fixes Fixed an issue with the achievement "So it begins" didn't trigger. Fixed an issue with the inventory that made the images for the contained items to sometimes not load when loading into a level. Fixed an issue with the inventory that made the item name sometimes flash on screen when changing highlighted item. Fixed an issue with the death screen by making it automatically resetart the level. Fixed some issues with The Corrupt that made it not behave as intended. Fixed an issue with the fuses in Corridors where not enough fuses would spawn. Edits Added a character limit to the player name. Added a 0.1% chance that two The Corrupt spawn each time the player enters the corridors. Updated Unreal Engien version from 5.0.3 to 5.4.2.
- Patch 6 | v.0.5.1 - 23 May 2024
Fixed an issue where some objects in just run were not able to be used. Fixed an issue where requires key message in Another Western was getting stuck on screen. Fixed an issue where the puzzle Binary Bottles in Another Western solves prematurely. Fixed some shading issues in Another Western. Fixed some collision issues with some shelves in Just Run. Fixed an issue where the accessibility status on the level doors would not update live. Fixed an issue with the Lava Room where some invisible platforms would not spawn.
- Life's Good? | Update notes - 19 May 2024
Additions Added item slots Added stamina and health bars Added a new shorter intro video Added 5 more story papers or, as they are called now, logs. Added Benny Added The Corrupt Added a new achievement Added a new puzzle in the corridors Edits Updated the temporary ending to fit more with the overall story Made visual improvements to game graphics Removed much dialogue Replaced the level A Favor with a new level named Another Western Reorganized the inventory to be more like a database than an inventory Redesigned the level chooser to accommodate for the new way of entering and exiting levels ID's and object orders that are important to the relevant puzzle are now (where it's possible) randomized to prevent memorization Made the code not depend on save games to relay live data. This should reduce future problems Made all intractable objects use the new line trace system Fixes Fixed an…
- Life's good? IS COMING!! - 17 April 2024
That's right! I have been hard at work on the new AWESOME update! The life's good? update is finally coming, and the official release date will be announced NOW! May 17, 2024 Mark your calendar because this will be big! A lot of new features have been added, and the game is genuinely a lot better, more interactive and more fun. The game has received a total system rehaul and should, in theory, be easier to bug fix. The user experience has also received a rehaul and the game is much more interactive now! So I look forward to seeing everyone play the game and actually enjoy it this time!!
- What's Next? | It's getting SCARY here! - 3 February 2024
More settings added a lot of improvments to the game. Not only did it make it more playable with different optimizations, it also made it more fun by adding collectibles and achivements! For a full preview read this: https://store.steampowered.com/news/app/2339680/view/3870345047355991758?l=english But what is next for the game? I can say that it's REALLY cool stuff! What's next? I'm hard at work on the next big update of the game, i like to call the: Lifes great? Update. This update will focus primarally on making the game easier to enjoy and improving quality of life, with visual improvements and reducing according to me "boringness" in some parts. Not only that but it will also bring new features taking it one step closer to being on par with other games out there. This update contains a lot of changes. I would say that it’s bigger than the more settings update containing a lot of ne…
- Patch 5 | v.0.3.3.3 - 21 January 2024
Fixed an issue that would reset the rendering settings in the main menu. Fixed paintings in corridors not changing textures. Fixed an issue that made the intro TV just show a blank screen. Fixed texturing errors in the menus. Added sprinting.
- Online! Again - 10 January 2024
In the last update a big problem occurred. The game just crashed on boot up. Luckily, in this small patch, that problem is fixed now and the game works as intended.
- Project_0 is ONLINE! - 28 December 2023
Project_0 is ONLINE! Project_0 is now connected to steam through the Steam Online Subsystem as promised. Your achievments will now be visible and stored on steam also. Enjoy!
- More Settings Update! - 22 December 2023
More Settings!!! The More Settings update is finally here! And it contains many new features and fixes, here are the biggest new features! Added advanced graphics settings. Unreal Engine is a heavy one, not only in size but also for your computers "well-being", so customizable graphics settings not only make life easier for players, since they can have maximum frame rates while still keeping some quality, but it also makes your computer work as little as possible, since you have set in the perfect settings for your computer. Added SFX settings. Sound is a crucial part of any experience, but sometimes it can get a little loud for your liking. So customizable sound settings play a pretty big role in you as a player liking the experience of playing the game. Added local achievements. Achievements have been added to give players more stuff to do and also give them a sense of accomplishment.…
- More Settings Is Next! - 15 December 2023
More Settings! I'm happy to announce that the more settings update, that has been brewing for a little while now, will be released 22 December 2023! It contains many new features that I am eager to show you, here is a list. Advanced settings Now it's possible to further customize the graphics settings to your liking (and your computer's liking) and to maximize performance. There will also be Sound settings, for those weirdos that want to play the game without any music or something like that. Along with these settings comes quality of life improvements like V-Sync and mouse sensitivity. New UI design I was not happy with the design of the game, so I decided to do a redesign of the main menus and if you ask me, it looks much better now. It's more organized, it flows better and simply just looks better. Local Achievements Now for the new content, Achievements have been added, so there are…
- What's Next? - 22 November 2023
What is next? Project_0 has been out for over a month now, and I have been hard at work fixing bugs and problems and also working on new features. What are these features? And when can you expect these features? Well, even I don't know exactly when they will be ready. But my deadline is December, and I really want to hit that deadline since I would like to take some time off :). What are these new features? These new features I am talking about are not just any features, they are a part of a major content update! I am happy to announce the first major update of this awesome game! The update is called: More settings! This is going to be the first major content update, introducing features like collectibles and local achievements so that you have more to do than to just play the story. The More Settings update will also include a mostly redesigned UI and UX to accommodate the new features…
- Patch 3 Is LIVE!! - 3 November 2023
The biggest patch up to date is live! This patch should fix the biggest game breaking bugs and issues that i know of. Here is the patch notes: Fixed an issue where the inventory would randomly stop opening. Fixed an issue where the level Rock Room would not load properly. Fixed an issue where a screen message in Corridors would get stuck on the screen. Fixed logical errors in Corridors Made some code more memory efficient. Added custom loading screens Corridors and Just Run. Added collision for all cacti and stones in the Desert.
- Patch 2 | Big Bug Fix!! - 9 September 2023
The biggest bug up to date has been sqashed! Fixed bug that made the intro for Treadmill play even when it shouldn't Added list that shows all keyboard controlls.
- Quick Hot Fix. - 3 September 2023
FIxed Door Rock Room able to fall prematurely. Fixed Rock Room terminal teleports you back to the lava room. Fixed player camera glitching out in intro level. Added tip in lava room.
- Finally Here!!! - 3 September 2023
Dear Player! After a bit of faffle with Steam Project_0 is finally here! A little late, but it's here. This game was not intended to be a Steam release. This game was intended to be a project for me, a beginner game dev to learn Unreal Engine, but the more I learned the better the game became and the more worthy it became to be on Steam, this is not the end of (you could call it) the upgrading process of this game, since I'm still learning. I'm a musician at heart, so you will most likely feel the difference between the quality of the game itself and the games' music. But I hope you still enjoy the game as it is now! And i assure you, it's only uphill from now on. -Kevin Swales