- Moon's Creed - Patch Notes (December 4, 2025) - 4 December 2025
🌟 Major Update: 25 New Zodiac Boons! We're excited to bring you a massive content update featuring 25 brand new Zodiac Boons that will dramatically expand your strategic options! ✨ New Boons by Zodiac Sign♈ Aries (Fire)Ram's Arsenal: At the start of combat, gain 3 Strength per Rare Attack card in your Deck Pile. Warrior's Trophy: After every 4th combat, add a Rare Attack card to your deck. ♋ Cancer (Water)Buffed Claws: Deal 3 more damage for every positive combat effect you have (max 3). Tidal Cleansing: At the end of combat, recover 4 HP per Curse card, up to 20 HP. ♑ Capricorn (Earth)Goat's Climb: After every 2nd Earth boon triggered, upgrade one random Skill card in hand for this combat. ♊ Gemini (Air)Dual Wisdom: After every 4th combat, add a Rare Skill card to your deck. Reflected Power: 75% chance to gain positive combat effects twice. Wind Weaver: Air boons trigger twice with 30…
- October 5th, 2025 - 5 October 2025
Boons Aquarian Wealth (Aquarius) - Nerfed Developer Note: This boon was providing too much economic advantage in the late game, allowing players to bypass intended resource management decisions. Cards Elemental Shield - Fixed an issue where the card's effects were not being properly removed after 2 turns as intended
- September 27, 2025 - 27 September 2025
Controls & UI Fixed various control issues that were affecting gameplay responsiveness Improved scroll bar sensitivity for better navigation through cards and menus Card Fixes Aytek - Legacy Code: Fixed an issue where Legacy Code was not properly applying permanent Refined the skill casting system for smoother ability execution Thank you for your continued support as we work to improve the cosmic chaos experience! May the stars guide your deck-building journey. - The Moons Creed Development Team
- September 23, 2025 - 23 September 2025
Bug Fixes Fixed a rare crash that occurred when the Blow Up combat effect triggered under specific conditions Resolved an issue where the run history log would display incorrectly after visiting certain nodes Fixed a rare input error that could cause commands to be delayed during rapid card plays Thank you for your bug reports and continued support! The Moon's Creed Team
- Early Access Ends – Full Release Begins! - 22 September 2025
Hey stargazers! After an amazing journey in Early Access, our game is officially out in full release today—and fittingly, it launches under the shadow of the September 21st solar eclipse.Community-Driven Updates Since Early AccessSince our Early Access launch, the game has grown incredibly thanks to your feedback and support. During the 6-month EA period, we made over 130 updates thanks to our small community's feedback. We will continue moving forward with the same dedication in the full release.Here are some highlights:Daily & Custom Modes: Inspired by realtime astrological events, every run can change dramatically.Ascensions: 20 ascension levels.New Bosses & Encounters: More enemies, more chaos, more challenge.Visual Updates: Renewed animations and card icons.Sound Updates: SFX effects and soundtrack pieces.Quality of Life Improvements: Map drawing and card layout configurations, run…
- The Solar Eclipse Marks Our Full Release! - 16 September 2025
🌑 The Eclipse Brings BalanceAs the cosmic forces align and the Moon casts its shadow across the Sun, Moon's Creed emerges from Early Access into its full glory. This is no coincidence—the stars have chosen this moment.⚔️ A New Final Boss:The twelve zodiac signs have fallen to corruption. Throughout your journey, you'll battle to purify these tainted constellations—but here's the twist: every zodiac you fail to cleanse becomes a weapon for the final boss. Leave Scorpio corrupted? Face its venomous strikes in your ultimate battle. Your final confrontation is shaped by your failures, making every showdown unique to your path through the stars.🌒 Full Version Features:50+ Cards of Elemental Power120+ Zodiac Boons100+ Combat Effects30+ Daily Challenges & Celestial Modifiers20 Ascension LevelsDaily Climbs Aligned with Astrological Events67 Achievements✨ As Above, So BelowTo our Early Access…
- Map Drawing and Card Layout Update - 13 September 2025
New Features 🗺️ Map Drawing SystemPlayers can now annotate their journey with a fully-featured drawing system! Key Features:Drawing Tools - Draw directly on the map with customizable brush sizes and colorsEraser Mode - Remove unwanted marks with adjustable eraser hardnessPersistent Annotations - All drawings are automatically saved per map and restored when revisitingUndo/Redo Support - Made a mistake? Use undo/redo to perfect your annotations (up to 20 steps)Drawing Modes - Toggle between Draw, Erase, and Navigation modes seamlessly How to Use:Click the pencil icon to enter drawing modeScroll to adjust brush size while drawingRight-click or press ESC to exit drawing mode 🎴 Card Layout CustomizationTake full control of your card display with extensive customization options! Customizable Parameters:Card Spacing & Width - Adjust how cards spread across your handScale Settings - Control…
- September 9, 2025 - 9 September 2025
Patch Notes - September 9, 2025 New Features Card Group Type Display: Card group types are now displayed directly on cards for improved clarity. This feature can be toggled off in the settings menu if preferred. Bug Fixes Boon Fixes Aquarius - Fluid Thoughts: Fixed an issue preventing this boon from functioning correctly Aquarius - Uranian Disorder: Now properly triggers its mana gain effect Aquarius - Windborne Waters: Corrected targeting to ensure damage is dealt to the intended enemies Leo - Strength Cycle: Resolved an issue preventing proper trigger conditions Virgo - Meticulous Weakening: Now correctly reduces minion enemy health by 10% Scorpio - Virus Compiler: Fixed the rare version to work as intended Capricorn - Steadfast Spikes: Now accurately tracks consecutive block instances Card Fixes Echo - Aurora Reap: Fixed damage calculation to properly account for all modifiers Wind R…
- September 8th, 2025 - 8 September 2025
Balance Changes Bull Market Boon - Reduced effectiveness to maintain game balance Bug Fixes First Strike Boon - No longer incorrectly modifies damage from boon actions Boon Holders - Now correctly display boon rarity information UI Improvements Tooltip System - Enhanced tooltip functionality across the game - The Moon's Creed Development Team
- Hotfix #2 September 7th, 2025 - 7 September 2025
Bug Fixes Echo's Blackout - Now costs 1 mana, upgraded version costs 0 mana Blackout - Fixed translation Echo's Chaos Dance - Increased damage and repeat count Echo's Cycle Surge - Now properly tracks all reshuffles Echo's Void Implosion - Weak effect now properly applies to enemies Earth's Price Element - Now properly adds Moondust when killing enemies Firebrand Slash - Fixed upgraded version Stream Element - Now properly reduces mana cost of water cards Tides Gambit Element - Fixed card functionality Mighty Combat Effect - Fixed translation Polarix's Lunar Insight - Fixed damage targeting Moon's Creed Development Team
- September 7th, 2025 - 7 September 2025
Bug Fixes Transformation Bolt - Fixed element card functionality Aytek's Advanced Shielding - Fixed card translation Aytek's Magnetic Blast - Fixed targeting issue Aytek's Launch Protocol - Increased block value for upgraded version Aytek's Ohmageddon - Fixed card mechanics Aytek's Overcharged Shot - Upgraded version no longer exhausts Aytek's Quantum Resonance - Card now costs 1 mana Aytek's Titanium Kick - Now works correctly when it's the only upgraded card in hand Aytek's Trickshot - Now correctly exhausts triggered cards - Moon's Creed Development Team
- September 6th, 2025 - 6 September 2025
Bug Fixes Card Reward Tooltips - Fixed tooltips not displaying when re-entering card selection screen after pressing ESC Hercules Skill Loop - Fixed skill phase not properly transitioning to attack phase Golem Skill Loop - Fixed skill phase not properly transitioning to attack phase Rushed Strike Display - Fixed inconsistent damage values shown between deck view and actual usage Infinite Strike Damage - Fixed incorrect damage calculation causing unexpected high damage output - The Moon's Creed Development Team
- September 4th, 2025 - 4 September 2025
Bug Fixes Card Reward System - Fixed rare error with card rewards Blow Up Combat Effect - Fixed bug with explosion mechanics
- August 31st, 2025 - 31 August 2025
Bug Fixes Aytek's Thermal Targeting - Fixed targeting mechanics Aytek's Satellite Strike - Fixed damage calculation and upgrade interaction Astral Pendulum Boon - Fixed alternating effect trigger conditions - The Moon's Creed Development Team
- Hotfix Patch Notes - 26 August 2025
Card Fixes Zero Point Kick: Fixed a translation bug affecting the card's text display Boon System Perfect Order: Resolved functionality issues with the Perfect Order boon - it now works as intended
- August 25th, 2025 - 25 August 2025
Thank You to Our Community! We want to extend our heartfelt gratitude to all players who have been sending valuable feedback through our feedback system. Your reports and suggestions are helping us improve the game continuously! Fixes & Improvements First Strike Boon: Fixed issues with the First Strike boon not functioning properly Polarix Ghost Mode Card: Resolved functionality issues with Polarix's Ghost Mode card Visual Improvements Card Frame Graphics: Complete rework of card frame graphics for a more polished visual experience Card Outline VFX: Enhanced card outline visual effects for better clarity and aesthetics We're Listening! Keep the feedback coming! Every report helps us make the game better for everyone. We continue working on improvements and fixes based on your valuable input.
- Hotfix Patch Notes - August 20th, 2025 - 20 August 2025
Thank You to Our Community! 🙏 We want to extend our heartfelt gratitude to all players who have been sending valuable feedback through our feedback system. Your reports and suggestions are helping us improve the game continuously! Critical Fixes & Improvements 🔧 User Interface Events UI Critical Fix: Resolved a critical error that was causing the events user interface to malfunction ⚡ Performance Texture Compression: Improved texture compression which should significantly reduce RAM usage and improve overall performance Note: This optimization may result in different patch sizes as textures are being recompressed
- August 18th, 2025 - Patch Notes - 18 August 2025
Bug Fixes King's Strike Boon: Resolved functionality issue where the boon was not working properly Hero Unlocking: Fixed problems preventing heroes from unlocking correctly Boon Generation System: Corrected system issues that were causing performance lag spikes during boon generation Balance Changes Leo Zodiac Boss: Adjusted difficulty and mechanics for improved balance Sagittarius Zodiac Boss: Modified encounter parameters for better gameplay experience Virgo Zodiac Boss: Rebalanced boss mechanics and difficulty scaling Performance Improvements Lag Reduction: Eliminated performance spikes related to boon system processing These balance changes should provide a more consistent and fair boss encounter experience across all Zodiac bosses.
- August 16th, 2025 - Patch Notes - 16 August 2025
User Interface Improvements Card Interactions: Further enhanced card hovering, selection, and interaction responsiveness Features in Development Card Hand Layouts: Currently developing multiple card holding style options for future release Various hand display configurations and spread patterns being tested Different card arrangements will be available to suit individual preferences Customizable card positioning for improved visibility and accessibility
- August 15th, 2025 - Patch Notes - 15 August 2025
User Interface Improvements Tooltip Panel: Fixed display order issues for tooltip panels Combat Action Panel: Corrected order and structure problems in the combat action interface Card Interactions: Enhanced card hovering and selection functionality Additional improvements to card interaction system are planned for future updates Developer Notes We continue to refine the user interface and card interaction systems based on player feedback. More enhancements to card selection mechanics are in development.