- 1.2.2 - 28 March 2026
Small bugfix patch: Fixed an issue where the quit button would stop working after the credits played Fixed an issue that could prevent the boss from spawning in 'Normal' mode
- We just announced our next game - Too Many F*cking Nazis - 23 March 2026
We've been working on this in secrecy for a while but we're pumped to blow the lid off it and start sharing info. Check out the trailer below and then give it a wishlist if this is your kinda shit
- 1.2.1 - Small changes for late-game Endless - 11 March 2026
We never thought someone would earn over $2.5 Billion in a run, but someone went and did it. We made some changes to our backend so that we can handle scores up to somewhere around $9 Quintillion. Try and break it. We dare you. Because of the way Steam's leaderboard backend works we can't upload scores higher than ~$250 Billion. If you score higher than that in a run it will display correctly in-game and you'll earn that much toward the lobby, but it will upload as the maximum possible score of around $250 Billion We also added some sensible limits so boss spawns will cap out at 10/second and there can never be more than 300 bosses simultaneously living If you encounter any issues let us know in our Support channel: https://discordapp.com/channels/1044320702028857405/1125415745958969374
- 1.2.0 - 1 year anniversary - 14 November 2025
It has been 1 year since we released the BD99 1.0 update. In celebration we are dropping a small update with 4 new cosmetic items. They should appear in the vending machine automatically after you update. Additionally, we are releasing a small DLC that includes 6 additional cosmetics for $1 (prices vary by region). It's nothing huge but if you like what we're doing and want a few goofy hats check it outAlso going to take this opportunity to plug our Discord: https://discord.gg/MCbpwWdjrUBetween our games and our Youtube and Twitch content we've started to develop a nice community and we'd love to have you there.And finally: keep your ears open and your eyes perked because we are going to be announcing some big news about a few unannounced non-BloodDome projects (soon)
- 1.1.5 - 3 November 2025
Fixed an issue in the previous update that stopped the primary fire working correctly
- 1.1.4 - Unity vulnerability fix - 23 October 2025
Updated to a new version of Unity to fix a recently discovered vulnerability issue. If you encounter any new issues on this build please let us know at https://discord.gg/MCbpwWdjrU
- 1.1.3 - Small fixes - 29 April 2025
Fixed some issues where blood decals wouldn't always respect the blood opacity setting Enemies buffed by banner guys now have a max size so they don't get huge and crash the game More robust checking for corrupt save files
- Update 1.1 is now live - 14 March 2025
Hey all, we just pushed the newest update for BD99: Update 1.1. The main focus for this update was reworking 'endless' mode to make it more challenging and engaging. In addition we also added a few new weapons, perks, and quality of life improvements. Much of this work was done by our new intern Javier. He's a great designer and developer and we look forward to working with him more in the future. You can check out some of his solo work on Itch: https://trivitown.itch.io/ Endless mode After ~20 minutes enemies will gradually get tougher Bosses now drop extra large EXP orbs Changes to enemy spawn-rates late-game All previous endless mode scores have been cleared and the scoreboards are empty. Endless mode is much more difficult now and you will not be able to achieve the same scores that were previously possible Autoaim Although we still recommend playing mostly with autoaim off we have…
- Bullet Heaven Festival 2.0 - 4 December 2024
We're honored to be featured in the Bullet Heaven Festival. Check out their full lineup for a lot of cool games and great deals: https://store.steampowered.com/sale/BulletHeaven2
- BLOODDOME99 1.0 IS NOW LIVE! - 15 November 2024
Hey folks, thanks for staying with us! The wait is finally over and 1.0 is now officially released! Check out the patch notes below, and if you have any issues please let us know in the Steam forums or on our Discord: https://discord.gg/MCbpwWdjrU Content 2 New Arenas Savage Street Choppy’s Slaughterhouse 2 New Bosses Doktor Skul Choppy 14 New Weapons Akimbo Baseball Bat Cutter Drone Giant Space Laser Hand Cannon Laser Welder Lawnmower Gun Mining Gun Mouse Master Musket Spiral Gun Radiant Sun Riot Shotgun 6 New Perks Continuing Education Dog Momentum Reverse Split ROI Wide Barrel 2 New Difficulty modifiers Random Perks Random Weapons New Gamemode: Endless New Enemies New Weapon Upgrades New Music New Cosmetics New Achievements New Lobby Objects Quality of Life Dash charges 4x faster in the lobby Toggleable subtitles Improvements to leaderboard viewer Toggle chromatic aberration on/off C…
- 1.0 Dropping this Friday (11/15) - 13 November 2024
BloodDome99 will be leaving Early Access with a 1.0 update this Friday, November 15. All of the existing Early Access leaderboards will be archived with the release of 1.0, so you have 2 days to get the best scores you can and be immortalized forever. When the 1.0 launches all the leaderboards will start as blank slates. If you want an advanced preview of the 1.0 update you can find instructions on accessing the update early on our discord: https://discord.gg/MCbpwWdjrU Here's what to look forward to in 1.0: 2 New Arenas 2 New Bosses 14 New Weapons 6 New Perks 2 New Difficulty modifiers New Gamemode: Endless New Enemies New Weapon Upgrades New Music New Cosmetics New Achievements New Lobby Objects Quality of Life Performance Graphics and sound And more...
- 1.0 status update - 3 October 2024
Hi. As you've probably noticed September has come and gone and we didn't launch the 1.0 update. Unfortunately, between personal factors and misjudging the amount of work left to do, we didn't end up hitting our September target. We are still hard at work on the update and it's coming along pretty nicely. In fact, we are currently doing playtests for the update. If you'd like to get advance access to 1.0, get your name in the credits, and help us launch the best update possible let us know on Discord and we can talk more about playtesting. We are hoping to get the update out in November, but I don't want to say anything concrete until we're confident we can deliver. That being said, we're really happy with how the update is coming along and we're optimistic you're going to love it. Cheers!
- BloodDome99 x Tiny Teams 2024 - 8 August 2024
We're really honored to be part of the Tiny Teams 2024 official selection! You can check out the full event at https://store.steampowered.com/sale/TinyTeams2024 BloodDome99 will also be on a featured stream between 3 and 6PM EST on Monday August 12th. You'll be able to see the stream live on the official Yogscast Twitch channel or the Yogscast Youtube Livestream. Look forward to seeing you there!
- BloodDome99 price rise in August - 2 July 2024
Hey all. I wanted to give you advanced notice that on August 1 the price of BloodDome99 will rise from $2.99 to $4.99 in the US, and other regions/currencies will see a similar raise as well. BloodDome99 is still on sale for the rest of this week and it will continue to be available at the current 2.99 price for the remainder of July. This price raise is to reflect the additional content that will be included in the 1.0 update this September when we leave Early Access. If you already own the game (or if you purchase it before August) you will get all of the new content for free and will not have to pay anything extra. Thank you so much for supporting us through Early Access. Cheers, Mike
- Three new games added to the Self-Published Survivors bundle! - 26 June 2024
We just added three new games to the bundle: Be My Horde Choo Choo Survivor Pesticide Not Required We made sure to make it a 'complete the set' bundle, which means if you already own some of the games (or if you already purchased the bundle) purchasing it again will ONLY charge you for the games you don't own, and you'll still get the full bundle discount. Cheers! https://store.steampowered.com/bundle/42351/SelfPublished_Survivors/
- 'Self-Published Survivors' offers 9 highly rated Bullet Heavens in one package - 21 June 2024
Hey all. We teamed up with the devs behind some of the best reviewed Bullet Heavens to put together a Steam bundle called 'Self-Published Survivors' featuring 9 great survivors games you might have missed. The bundle contains 9 of the highest rated bullet heavens from small teams and solo devs. It's a 'complete the set' bundle, so if you already own some of the games you won't have to pay for those again. Check out the promo below and check out the bundle here: https://store.steampowered.com/bundle/42351/SelfPublished_Survivors/
- BloodDome99 1.0 will launch this September! - 12 June 2024
Check out the new 1.0 teaser trailer:
- 0.9.4 - Performance - 11 June 2024
More performance improvements. This update includes pretty significant code rewrites, so please reach out if you have any issues If an error occurs you will see an exclamation mark (!) in the upper right corner. Hit tilde (~) to open the console and see the error message (it'd be great if you could share it with us). Opening and closing the console will clear the exclamation mark
- 0.9.2 - Performance improvements - 22 May 2024
We made some changes to the physics and pathing for enemies which should pretty substantially improve performance when there are large crowds of enemies The guitar playing enemies now have a sound effect and their projectiles look like little music notes Running enemies' max speed has been lowered Fixed an issue where 'disable all' wouldn't always disable all difficulty modifiers
- Update 0.9 is NOW LIVE - 3 May 2024
Thank you so much for being patient with us while we worked on our first content update! We're really excited to share this update and of course if you have any issues please reach out to us on the Steam discussions or on our Discord (which we check a bit more frequently). Anyway, here's some patch notes: Weight Training Use weight training to mix and match difficulty modifiers and raise your 'weight.' Winning with added weight will earn you more money, unlocks, and get you on separate VIP leaderboards. 8 difficulty modifiers: Rough Start, Skateboard, One Handed, Stationary Shooting, Inebriated, Double Trouble, Speed Freak, Road Rage Weapon Override Start the round with any previously used weapon. The cost of the weapon will be deducted at the beginning of the round (you will start in debt) Twitch Integration The Twitch integration has been fully reworked. The new Twitch integration onl…