SPSTEAMPULSELIVE ANALYTICS
Sword Hero Playtest

Sword Hero Playtest Steam metadata

ForestWare | Mar 30, 2026 | game

Released

1players observed · 22 September 2026 - 10:33:48 UTC

ActionIndieRPG

  • Latest observed players1 · 22 September 2026 - 10:33:48 UTC
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Sword Hero Playtest metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players1 · 22 September 2026 - 10:33:48 UTC
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateMar 30, 2026
  • DeveloperForestWare
  • PublisherCrytivo

Genres: Action, Indie, RPG

Company pages: Developer: ForestWarePublisher: Crytivo

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Sword Hero Playtest Steam metadata

Sword Hero Playtest metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2352760/metadata
Steam Communityhttps://steamcommunity.com/app/2352760
PCGamingWiki search
IGDB searchSearch IGDB for Sword Hero Playtest

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Not available

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Closed Alpha Update 4 - 14 August 2026

    UPDATE 4 (0.0.14)- Implemented Shields- Implemented all False Limbs- Implemented Physicians- Implemented Quest system (No quests/journal yet)- Dynamic Music system v1 (not yet active)- Fixed Playername in texts not getting updated upon loading- Fixed being able to manipulate and use items while both arms are missing- Fixed object seletion running while camera is fading in/out and during Prison sequence- Fixed flogging not being clamped to max 60 minutes- Fixed being able to talk to your captor in Prison if you're quick- Fixed Character Approaching having higher priority in NPC behaviours than Suspicions- Made sure one assaulted character can only count as 1 Assault crime- Required NPCs to see the button they want to press before they can press it- Added Gamepad deadzone slider- Fixed sold items appearing as stolen in the Trader UI- Made non-stackable items get marked as Stolen by defaul…

  • Closed Alpha Update 3 - 17 July 2026

    Hey hey Everyone! It's been a while. Sorry about the relative radio silence, but I've been chipping away at Update 3, which ended up being a giant in its own terms. Aside from the Crime System itself, which is the main course of this Update, I've also been doing tons of improvements and other updates to the base systems. Making everything more robust, strengthening the foundations to support the Crime System and the upcoming additions. Some people notified me that many of you may not have seen that the Alpha had already received 2 other Updates prior to this, because I've been posting the patch notes to the main page instead of the playtest's page - so from Update 3 on, I'll post them on both pages to ensure it appears where it needs to. Finally - I'd like to mention that I very rarely get the time to go through Steam and other places, but the awesome Mods do check in there from time to…

  • 0.0.10.A2 - 30 August 2025

    Fixed Greyskin Posts being usable by Player Fixed Jump-Drink bug Fixed bugs around lights at night Fixed Medicine pivot Fixed being able to sprint with corpse Fixed "Take All" logic

  • 0.0.10.A - 30 August 2025

    Replaced fonts with more legible ones Dialogues won't auto-proceed Readability updates on Trade interface Not showing "E" indicator on Radial menu Disallowed showing Radial Menu and Skill selection simultaneously Adjusted path of Dog1 More Prominent Psi Ready effect Added basic loot to everyone Creatures that are mid-attack will suffer 2x Impact Enemies wont rotate towards target while Damaging Tutorials won't auto-close. Added an extra round Fixed Burn-Ragdoll issue New Logo Splash Fixed Dialogue bug

  • PIATCH - 27 August 2025

    Fixed jump attacks Fixed Melee aiming at smaller creatures Creature suspiciousness decays faster Dogs now signal their attacks better Crows now try to avoid characters while flying Dogs now have the same Faction as their master Overhauled inter-character collisions Made using ranged weapons viable in melee range

  • 0.0.10.1 - 25 August 2025

    Fixed Duplicate Item issues New Logo More agressive dogs Fixed Damagers not getting enabled right after drawing the weapon Fixed AI walking direction issues Fixed weapon selection logic

  • 0.0.01 - ClosedTest - 24 August 2025

    Different forward attack Rerouting trader Dialogue to start after trade over Removed the need to let go of Sprint if conditions fail Fixed being able to jump when an attack is already underway Further Character collision adjustments Work towards lessening the floating gib issue Sprint spam improvements Fixed running that looked as if the character sh*t himself Fixed Pause Menu not being closeable with Esc once settings or controls has been opened Fixed weapon switch bug during sprinting Wide screen UI fixes Limb HUD Widget Basic Tutorials Misc fixes Only Projectiles deal extra damage to heads Bow shoot animation Exposed hidden "Length" stat for weapons Many other things

  • 0.0.09.7 - 9 August 2025

    Fixed broken interactions

  • 0.0.09.6 - 9 August 2025

    CharacterCollision improvement Obstruction check improvement NPC "angryness" tracking improvement Fixed Post-Equip attack fails Trading UI fixes

  • 0.0.09.5 - 8 August 2025

    CharacterController Collisions adjustments Removed error reports from MM Minimum Damage clamped Fixed explosions Jump attack hit accuracy improvement

  • Fix - 7 August 2025

    -Fixed Pickup error -More fitting hitboxes for enemy weapons -Clamped minimum damage (5 instead of 0) -Fixed blood not visible inside -Attack committing measures (added no-dodge/no-defend frames --- From first damage frame to next possible attack)

  • 0.0.09 - 7 August 2025

    Removed Dust/Smoke dithering Fixed Darius "inspection" bug Made 1h charge 20% faster Cleaned up and readded 2H forward attack Removed downward force from Air Attacks Debuffed Air Attacks Changed 2H air attack - frontflip attack will be a perk. Air Velocity handling improvement Disabled Gamepad support temporarily Fixed carried NPCs getting yeeted Removed dust occasionally rising from creatures Fixed an occasion of NPCs spine snapping backwards Fixed being able to use Items while not grounded 25% slower post-parry get up Characters now correctly drop carried things when beginning to cast a spell Lower interaction range Fixed squealing typo Ensured Tooltips get hidden once closing settings menu Hand to hand Left attack is now a hook too Added placeholder broken prostethic effect Crawling related improvements Made sure characters can't dodge during throwing, lifting, etc. Fixed Flail physi…

  • 0.0.08 Hotfix - 6 August 2025

    -Fixed Ragdoll Collisions -NPCs now react to being thrown with corpses

  • 0.0.08 - 6 August 2025

    -CPU Side Optimizations -Fixed NPCs ignoring dialogue and running away -Fixed animals teleporting after ragdoll -Fixed limb outlines staying behind at times -Exchanged Button prompt texts to Icons. -Debuffed thrown item damage -Fixed thrown items instantly knocking down creatures

  • Dialogue Hotfix - 5 August 2025

    Dialogue Hotfix

  • 0.0.07 Hotfix - 5 August 2025

    Fixed Animal damage Fixed jump while on fire Fixed Ragdoll not getting up at times Sprinting visual improvements

  • Feedback Patch 3 - 0.0.07 - 5 August 2025

    -Fixed Curative Duplication bug -Fixed NPCs immediately regenerating to 100% if they received Damage before their first refresh -Fixed creatures ignoring other creatures that are interacting with something -Creatures will stop interacting with objects that no longer exist -Fixed Interaction transitions' smoothness -Attacks now get cancelled when opening top menu. -Fixed "Chicken Neck" during defending -Fixed being able to use abilities while unconscious/ragdolled -Fixed Sprinting while locked on -Fixed Dialogue Window bugs + text appears during animation -Fixed Terrain clipping through floor in shop area -Item stat comparisons will now show even if items are equal, or there's nothing to compare (empty slot) -Fixed Camera sometimes rotating around when PC is dead -Made Jump Attacks be compatible with lock-on -Fixed Psi being able to go above maximum -Now entering the Arena physically is…

  • Feedback Patch 2 - 4 August 2025

    -Fixed a blood related Crash -Fixed jumping while throwing (and launching yourself) -Sprinting or jumping into a spike will now get you impaled -Fixed Character Menu staying open when dying -Made Animals take more frequent breaks when they instead pace around -Fixed (newly introduced) Ragdoll Bug -Fixed Ranged AI briefly switching to Melee when hit from far -Fixed NPCs ignoring Darius (Maybe even fixed NPCs not attacking you - I couldn't repro.) -Fixed jumping while lifting (for real now) -Fixed sometimes losing velocity mid-air inadvertedly

  • First Feedback Patch - 4 August 2025

    -Fixed being able to open character menus in Main Menu -Fixed getting knocked out while falling resulting in infinite griddy -Heads now receive 50% more damage by default -Fixed Jumping getting disabled on certain conditions -Interrupting Item Usage no longer locks the player character -Interrupting interactable/chair usage no longer locks the player character -All animals received the less spammy AI -Jump is no longer "hold" based. -Added base Poise regen which is paused while target is stunned -Character no longer gets pushed by items -"Bleed" gets added at 50% health instead of 75% -Slightly adjusted weapon hitbox generation -Character now takes a step forward when attacking if the target is further than a threshold -Buffed "Rune of Lesser Spark" -Disabled jumping while bending over to pick up body -Fixed Dodge iFrames (it was accidentally the entire animation, whoops) -Characters wi…

  • Hotfix 1 - 4 August 2025

    -Fixed Crash (Also cause for jump-crash) -Nerfed Dog AI -Debuffed Strength of Kennel Master

Patch notes and updates

S.noRelease datePatch nameGID number
130 August 20250.0.10.A21809235871657384
230 August 20250.0.10.A1809235871653283
327 August 2025PIATCH1809235871550218
425 August 20250.0.10.11808601382578107
524 August 20250.0.01 - ClosedTest1808601382553105
69 August 20250.0.09.71807332909632210
79 August 20250.0.09.61807332909630423
88 August 20250.0.09.51807332909613677
97 August 2025Fix1807332909583512
107 August 20250.0.091807332909573280
116 August 20250.0.08 Hotfix1807332909538506
126 August 20250.0.081807332909536680
135 August 2025Dialogue Hotfix1806698490856584
145 August 20250.0.07 Hotfix1806698490855253
155 August 2025Feedback Patch 3 - 0.0.071806698490853031
164 August 2025Feedback Patch 21806698490818476
174 August 2025First Feedback Patch1806698490813584
184 August 2025Hotfix 11806698490809816

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2352760
Live current players1
SteamPulse tracked peak6
Live count (today's peak floor)1
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateMar 30, 2026
DeveloperForestWare
PublisherCrytivo
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

A truly interactive open-world RPG, packed with dozens of dynamic systems like NPCs with Daily Routines and memory system, Crime and Reputation, a limb-based Directional Combat system and many more. Become a well-known Hero, a feared Villain or anything in-between.

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Sword Hero Playtest's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Sword Hero Playtest's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Sword Hero Playtest at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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