- Hotfix Update - 27 July 2026
Changelog Added the missing M8 vehicle - a new car now available in the game. Added a notification informing the player about missing parts preventing the vehicle from driving. Fixed a paint/skin issue on the T86 vehicle. Improved loading of default keyboard input bindings. Enhanced the performance and stability of opening/closing the map window. Improved object selection on the map. Implemented randomized music playback on game start. Updated and corrected a particle texture. Unified translations and corrected localization errors. Standardized fonts and added missing glyphs.
- DRIFT ISLAND - Hotfix Update - 22 July 2026
DRIFT ISLAND - Hotfix UpdateController Default Settings FixWe've fixed an issue where some players were receiving incorrect default controller bindings. Controls should now be assigned properly when starting the game, providing a smoother experience from the very beginning.Localization ImprovementsVarious localization fixes and text corrections have been made across the game to improve clarity and consistency.New MusicWe've expanded the in-game soundtrack with 8 brand-new music tracks, giving you even more tunes to enjoy while exploring the island and drifting.
- DRIFT ISLAND - Huge Update #12 - 21 July 2026
DRIFT ISLAND - Huge Update #12Mission System - First VersionMissions have arrived!Complete objectives, improve your skills, and earn rewards as you progress through the game.This first version introduces a set of beginner-friendly missions designed to teach the core mechanics of DRIFT ISLAND. Learn how to build your car, install and replace parts, understand the game's systems, and get familiar with the island while naturally progressing through the sandbox experience.New Vehicles11 brand-new cars have been added to DRIFT ISLAND!:red_car: :red_car: :red_car: :red_car: :red_car: :red_car: :red_car: :red_car: :red_car: :red_car: :red_car: Expand your garage with a wide variety of new drift machines.New LocationsThe island has grown with several new areas to explore:- New drift track- New Touge-style mountain road- Multi-storey parking garage- StadiumMore places to drive, drift, and discov…
- DRIFT ISLAND - Update #10 - 6 January 2026
DRIFT ISLAND - Update #10Changes & ImprovementsRemoved the engine removal sign and added an additional HUD button for engine disassembly.Added an Invert Vertical Look option to the settings.The game now starts from the main menu.The Holiday environment has ended, and the game has returned to the standard version.FixesFixed brake assembly issues that could prevent wheels from being mounted.Fixed wheel installation problems and incorrect tire mesh display.Fixed tire repair: tires can now be repaired together with rims on the repair table.Improved wheel and tire recognition in the car parts wear diagram.Fixed incorrect detection of wheels and tires for the vehicle condition overview.You can now select a tire directly on the car and check its condition via the OBD system.
- Hard Truths, Real Fixes - 3 January 2026
Hi everyone,We want to take a moment to talk openly about the current state of the game and the recent Steam reviews.We see that many of the reviews are negative, and while some contain very valuable feedback, others don't clearly explain what feels wrong or disappointing. That makes it harder for us to understand what we should prioritize and how we can improve the experience for you.From day one, we've taken a transparent approach:we openly call this project Early Accesswe don't hide bugs or problemswe take responsibility for mistakesand we work on fixes continuously, update after updateWe're a very small team, but we care deeply. We're building this game because we love cars and making games, not to rush out a "1.0 product", but to grow something together with you.If you want to help improve the game and the reviews here’s what helps us the most:What exactly feels broken, frustrating…
- Update #9 is live! - 23 December 2025
Update #9 is live! This is already our 9th update this year - and yes, 9 updates in just 4 months! As a small holiday gift, this update brings some festive content and a few important fixes.What’s new?New car: N180Reindeer antlers for TPHoliday snow weatherImportant: The snow is very limited-time!You only have a few days to experience it - after that, the weather will return to normal.FixesSeveral small fixes and improvements following last week’s updateThank you so much for all your support! It truly means a lot to us!We wish you happy holidays, a great New Year, and see you on the track!
- Drift Island - Update #8 is here! - 17 December 2025
Drift Island - December Update #8 This update is one of the biggest steps forward for Drift Island so far. It focuses on deeper car building, new roads, major world integration, and large performance optimizations across the entire game.In this update, we're introducing a whole new level of car building and tuning. You can now adjust your car’s parameters on the dyno, tune the engine, and shape its power curve using tuning points. These points are earned by completing challenges with any medal - every medal earned in a challenge grants 1 tuning point (maximum of 1 tuning point per challenge).If you install V2 parts on your car, you will unlock advanced tuning options for both the suspension and the gearbox, allowing you to precisely fine-tune the car to match your personal driving style and preferences.We've added a massive amount of new roads across the island. You can now go sideways…
- Update #7 - 6 October 2025
Drift Island – Update Changelog - New Car, MOZA r5, Spray paint customization - Update #7 is here!Added a new car: T4Spray paint customization: you can now choose the color and size of the spray tipEngine swaps, turbochargers, and superchargers now affect car power realisticallyAdded support for MOZA R5 steering wheelNew exhaust jet added, floorpan weights fixed in TP carDefault steering assist value changed to 0.7Added a checkbox to completely disable steering assistsChallenge System – sublevels now support loading and unloading challenges dynamicallyUpdated steering wheel binding and calibration systemImproved button/axis identificationClutch can now be assigned to a steering wheel buttonFixed issues with Map and Menu being called when assigned to steering wheel buttonsAdded debug logs for steering wheel analogsFixed incorrect clutch and handbrake preview when assigned to a button ins…
- Update #6 - 14 September 2025
You no longer have to wonder why the base car has no parts - it now comes fully equipped and ready for tuning. We managed to fit everything in and convert it into a drift machine. Basic car TP now has a parts system in mechanic mode. Basic car TP default driving parametres are inmproved and switched to RWD The improved OBD2 V2 tool can now switch between two modes and allows ordering missing or broken parts directly, without having to walk to the market. New "Save Progress" Button in the menu + shortcut Ctrl+S for quick saving. Saving Progress moved to a separate thread for more stability. The amount of money earned from food deliveries has been increased x3 The one-time reward for winning a challenge trophy has been increased, and the amount of money earned for replaying the challenge has also been raised 10 x challenge point The same wheels are now displayed while driving and in mecha…
- Update #5 - 5 September 2025
New car, tow truck, bug fixes - Update #5 is here! Update #5 is live! New car: N15Tow truck – can transport cars and carry a crate with parts & toolsPurchased cars now visible on the map :map:Rewards tuning + parts storage management improvementsOptimization & refactor of tools codeFixed issue with big map opening in Main Menu when pressing MYou can now close the map with ESC key or START button on gamepadImproved teleport system: finds a new place if the start point is occupied, New method for checking teleport location for vehiclesRemoved tools from the room and added collision to doorsImproved error logging (Log error → Log)Fixed textures in some materialsMinimap now turns off when shop screen is open Added safeguards in challenges to prevent crashes when exiting the car before or during a challengeThanks for all your feedback - keep it coming, it really helps us!
- Update #4 - 1 September 2025
Update #4 – ChangelogFixed issue where any part could be mounted on any car socket.Cars no longer require removing brakes to take off the suspension.Restored support for USB devices with only analog axis.Fixed mirror display positionResetting a car to the garage should no longer launch it into the air.Fixed bug on i35 preventing the wheel hub from being mounted with V2 chassis.Updated some warehouse icons (tab icon for “All Parts”, ground part marker).Improved car washing and sanding system.Added cash rewards for completing drift challenges: $1200 for Gold, $800 for Silver, $400 for Bronze.
- Fixed an issue (USB) - 30 August 2025
Fixes & Changes:Fixed an issue where USB devices could cause the game to crash during launch.
- Update #2 - 30 August 2025
Fixes & Changes: Fixed a crash that could occur when picking up parts or taking parts from storage.,Added the missing driveshaft for the i35.,Reduced the price of the i35 from $9000 to $4000.
- Drift Island – Patch Notes (First Update) - 29 August 2025
Fixes & Changes: Added missing Close button in the UI.,Fixed crashes when removing certain car parts.,Removed unintended items (paint collider, hammer, fake engine) from being detachable.,Temporarily removed the car selling container.,Added safeguards to the car parts selling container.,Fixed parts box behavior.Removed debug buttons.,Removed parts not purchased by the player.,Removed non-car parts from the inventory.,Added crash protection improvements.,Fixed UI order in the Challenges window.,Fixed UI display issues on the Map.,Improved car parts behavior and collisions with the ground.,Added debug flags to help investigate issues with the game not launching on some PCs.
- Early Access for DRIFT ISLAND starts today! - 28 August 2025
Early Access for DRIFT ISLAND starts today! We’re excited to announce that from today, you can jump into the Early Access version of DRIFT ISLAND! It’s the very beginning of our journey, and we’d love to build this game together with you. Why you probably shouldn’t buy our game (yet) Let’s be honest: this is Early Access. And that means: - There’s not a lot of content right now. - Plenty of things might not work as expected. - If you’re looking for the polish of a finished game, you’ll most likely be disappointed. So if you want a full, complete experience - you should wait. Seriously. Come back later when we’ve added more features, content, and stability. But… if you’re the kind of player who loves to see a game grow from the ground up, who enjoys giving feedback, sharing ideas, and helping shape a project - then welcome! Here’s what we promise: - We’ll keep the price at a very friendl…