- Early Access v51 - 3 September 2026
Bugfix- Fixed bug where auto-walking to resource node while attacking a mob- Fixed bug where players can cast multiple special attacks at the same time- Fixed incorrect required material for for Pure Essence (Tier 4)Feature- Added new Quest: Lost Magic- Added new augment: Overhead Slam- Added new augment: Leg Sweep- Added new augment: Poke- Added functionality for all mobs to show their speed buff/debuff via animation speeds- Added new item: Cold Crystal- Added new augment: Pinpoint Thrust- Added new augment: Spear Throw- Added new augment: Severing Slice- Added new augment: Swift Bash- Add new mob: Troll (cold variant)- Refactored player augments system to be not be normal equipment items anymore (there is no dedicated slot 1, slot 2, etc. all augments can be worn on any slot number)- Added new augment: Arcane Nova- Added new item: Arcane Crystal- Removed all enchantment essences + cha…
- Early Access v50 - 15 July 2026
Bugfix- Fixed bug where mob group-mechanics counted players that were already dead- Fixed bug were equipment was not placed on cooldown when dragged into slot- Fixed bug where Ginger Guardian roots did way too much damage- Fixed bug where killing the King Slith did not credit for the taskboard task- Fixed issue with Moss Golems not attackingFeature- Added Goblin Dungeon- Added right-click to quick select items for deconstructing- Added right-click to quick select items for socketing- Exact same market listings will stack now rather than take two listings- Added Gold Ore + Gold Deposit in Goblin Dungeon- Added a recent average price when selling items in the Global Market- Added new item: Gilded Bow- Added new item: Magic String- Added some NPCs to Watercrest PortMisc- Refactored back-end logic for player trading- Removed the Temp NPC to collect previous old socket items- Moved Augmental…
- Early Access v49 - 16 June 2026
Bugfix- Fixed bug where it wont let you repair to 100% but always one-off- Mob's health will not reset if they lose their target whilst another player is still in range- Fixed percentage calculation for Town Taskboards- Fixed Barrier + Fortify blocking their respected damage types- Fixed bug where fishing spots did not hide graphics/model when depletedFeature- Added the ability to drag bank items into other bank tabs- Added a setting to change the mouse button for party pingsMisc- Changed durability repaired per mat: 100 -> 200 (2x easier to repair equipment now)- King Slith ground AOE poison effect damage: 100% -> 10%- King Slith green explosion damages lowered by 30%- King Slith blue explosion damages increased by 75%- When hit you will take durability damage on one equipment, rather than all equipment now- Changed all fishing respawn timers: 3600s -> 600sPerformance- NonePolish- None
- Early Access v48 - 9 June 2026
Bugfix- Fixed bug where Taskboard UI did not scroll down properly- Fixed old tooltip text for town rep in Player Skills UI menu- Fixed typo in dialogue with Martin- Fixed bug where you were not able to drag any item in the Superheating menu- Gold reward message now shows for Taskboard tasksFeature- If in a party and get a hunting task, all proximity party members will get the assigned same task- Party members now show up as a HUD in your screen- Quest mob kills now count for all proximity party members now- Taskboard task mob kills now count for all proximity party members nowMisc- Changed Pinewood Spirit health scaling: 90 -> 150- Changed both Armor Penetration + Magic Penetration socket scaling: (1-10, 9-10) -> (1-5, 4-5)- Changed buff damage for Weak potions: 10 -> 30- Change NPC sell price: 5% -> 8%- Removed both Armor Pen + Magic Pen from all equipment (sorry - hopefully last balan…
- Early Access v47 - 8 June 2026
Bugfix- Fixed the recipe for making a Large Disease Treatment potions- Removed the 'dropping equipment' text from the dungeon entrance UIFeature- Implemented a damage multiplier for player skills (augments) to easily control damage balancingMisc- Popped off ALL sockets from ALL equipment items (please reclaim them back at the temp npc in towns)- Set both Corrupted Spider + King Slith respawn timer to 5 minutes- Changed Corrupted Spider mob level: 58 -> 70- Changed King Slith mob level: 64 -> 84- Balanced all player skills (augments) to be much more appropriate damage numbersPerformance- NonePolish- None
- Early Access v46 - 7 June 2026
Bugfix- Removed missing + old components on some gameobjects- Fixed an intermittent bug causing database deadlocks (THANK GOD!)Feature- Made some shortcuts near towns that are unlockable from town reputation points- Added a 'Block Profanity' option in the Setting Menu- Refactored equipment repairing to support partial repairs instead of requiring full repair only- Added an underground area in the Airedale Swamp- Implemented Cosmo's Cosmetic Shop- Added a new mob: King Slith- Revamped the Corrupted Spider mechanics- Added new item: Staff of Sliths- Added new item: Thornwood Fishing Pole- Added new item: Ginger Fishing Pole- Added new item: Corrupted Cape- Added more Socketweaver NPCs around towns- Added more fishing spots in water areas- Added new quest: Cook's Helper- Refactored world chests/coffins to be 'open container' rather than a 'get all items at once' when interacting with them-…
- Early Access v44 - 23 March 2026
Bugfix- Fixed a typo in Secrets of the Hunt quest- Removed weapon experience from PvPing- Fixed recipes for Pierce sockets to include 2 mat items instead of 1- Fixed recipes for Strike Sockets to include more sands instead of all being 1- Fixed non-tradable items dropping in PvP areas- Fixed bug where showed the previous results from the market searching if no items were on the market you currently searched for- Fixed an intermittent bug causing database deadlocks- Balanced stat rolls from mob drops to match values of sockets- Changed Crit Damage roll range: (1-10) -> (1-5)Feature- Added the possibility to drop with empty sockets from mobs- Added crafting recipes for True Damage socketsMisc- Made Sand stackable- Disabled all verbose logging for trying to find the database issue- Made Gold Dust stackable- True Damage stats can only be applied on Weapons now- Changed all Damage roll range…
- Early Access v43 - 3 March 2026
Bugfix- Fixed server-sided bug that spammed console with false-warnings- Split 'Luck' to both 'Crafting Luck' and 'Mob Drop Luck' in character stat UI- Fixed clickable purchase button cosmetic bug in shop UI if the item was lockedFeature- Added a 'Unique' item rarity (can not be obtained in normal ways)- Refactored the algorithm of rolling item rarities so it is more flexible to control- Hunting xp algorithm changed (should give faster xp/hr now)- Reworked how stats on equipment items work. New equipment items will have empty slots that can be filled by items that apply stats to the equipment item- Added items that can be slotted into equipment items to add stats to them- Added the Socketweaver NPC that allows you to socket items- Added new Rock ores to make Smooth Rocks for socketing- Superheating now remove all sockets on an equipment item- Refactored the algorithm for deconstructing…
- Early Access v42ngf - 12 February 2026
Bugfix - Fixed the intermittent bug that may get some players stuck on the tutorial quest Feature - Added Willow Log Piles near Rockchester Castle - Added Kindlestix near Rockchester Castle Misc - Added a error message when quests go out of bounds (for easy diagnosing in the future) Performance - None Polish - None
- Early Access v42ng - 12 February 2026
Bugfix - None Feature - None Misc - Added required town reputation for some items in NPC shops - Removed the Gold Ring item from Larisa in Airedale - Temporarily removed the Goblin Merchant spawn until we find a new reason for him Performance - None Polish - None
- Early Access v42 - 5 February 2026
Bugfix- Fixed a small typo with Adventurer Allan dialogue- Added item-coal shop back to Torag in Dwarven Mines- Fixed typo in item tool for percent experience boosts- Gold amount is now dynamically calculated by NPC sell price in PlayerTask rewards- Fixed dragging empty white slot from Farming UIFeature- Added active/afk methods for woodcutting (Tree = non-afk, Log-Pile = afk)- Added the hunting-specific items to the hunters shopsMisc- Aura of Light buff duration: 60s -> 180s- Black Stallion speed: 9 -> 10- Changed respawn timer for Mining Deposits: 600s -> 300s- Mining Ores now give randomly 1-3 instead of always 1- Remove the +1 yield when watering crops- Buffed all farming yields from Compost items- Aura of Light buff: +6 hp/s -> +20 hp/s- Brown Horse speed: 8 -> 9- White Horse speed: 8 -> 9- Removed the Thornwood Trees from the Undead Cemetery- Added Thornwood Trees in the spider-fo…
- Early Access v41 - 30 January 2026
Bugfix- Fixed Water Wells- Fixed destroyed graphics when mining small ores- Fixed Sand Scorpions buggy animations- Fixed Potato Seed buy price from 0g- Added collision for Caleb's stallFeature- Added Vial of Water item- Mining Deposits amount: (25-60) -> (60-180)- Added Black Stallion in Rockchester Horse Trader shopMisc- Changed NPC Restock Timer tick: 120s -> 300s- Removed Diamond from Lady Gale's shopPerformance- NonePolish- None
- Early Access v40 - 28 January 2026
Bugfix- Purite Arrows crafting recipe change: Thornwood Log -> Ginger Log- Changed Silk equipment repair item: Frost Cloth -> Silk Fabric- Changed Goldust equipment repair item: Gold Ingot -> Gold Dust + Cloth- Fixed loading retroactively changed item raritiesFeature- Added active/ afk methods for mining (Ores = non-afk, Deposit = afk)- Refactored the NPC Shop feature- Players may now sell items to General Stores- Added a 'Sell-All to Shops' setting for safetyMisc- Changed Black Dragon respawn delay: 600s -> 300s- Changed Ginger Guardian respawn delay: 600s -> 300s- Removed Goldust items from Green Dragon droptable- Increased Wild Mana Wisp model size to be 50% larger- Increased Crossbow projectile speed: 10 -> 13Performance- NonePolish- Changed the customization UI to use our new UI sprites- Changed the tutorial to be much simpler + faster to make onboarding new players much easier- Mo…
- Early Access v39 - 23 January 2026
Bugfix - Fixed Bees spawning on mountains or houses - Item now go into bank instead of deleting when harvesting yield in your farming plot - Fixed all the smithing exp for spearheads (buffed) Feature - None Misc - Magemoss enchanting recipe made easier: 4x Moss + 2x Fang -> 2x Moss + 1x Fang - Changed Mana Wisp max stack: 1 -> 9999 - Renamed mob: Yellow Jacket -> Bee - Added +5 damage to all Parrier offhand items - Added base Armor Penetration stat to all spears Performance - Increased server performance to the database server via connection pooling Polish - Obfuscated the login packet
- Early Access v38 - 12 January 2026
Bugfix- Fixed bug where you could cast skills when your weapon was broken- Instead of losing items when deconstructing, it will be placed directly in your bank- Fixed bug where the buff skills would reset your attack cooldown- Chicken's Feathers now drop in one stackFeature- The 'Cooldown Reduction' stat now works- Added the ability to add all stats as base stats on items- Added small, medium, and large Mana Potion items. Can be brewed in cauldrons with alchemy skill- Mount tooltips now show their hunger value and if they're already dead- Lanterns are now able to be crafted- Added crafting recipes for Goldust equipment- Added Mana Wisp plants around the world to pick- Added new mage armor: Silk Fabric- Add Silk armor crafting recipesMisc- Changed drop chance of Amber Resin: 1/100 -> 1/50- Changed required defense level for Mystic Cloth: 50 -> 60- Changed required defense level for Goldu…
- Early Access v37 - 3 January 2026
Bugfix - Fixed a bug where players gain combat experience when hitting zeros Feature - None Misc - None Performance - None Polish - None
- Early Access v36 - 27 November 2025
Bugfix- Player Skills UI now respect the user-mapped keybind- Removed Crit Chance and Crit Damage rolls from Staffs + Wands- Removed Crit Chance, Crit Damage, and Lifesteal rolls from Lanterns- Superheating items now works- Fixed typo on Superheat buttonFeature- Change how taskboard rerolls work: Now uses Task Coins to remove a task which can be smithing from bronzeMisc- NonePerformance- Refactored how we invoke some async methods for better stacktracesPolish- None
- Early Access v35 - 18 November 2025
Bugfix- Map UI now uses new font- Mob level UI now uses new font- Removed the "Lifesteal" roll from Staff + Wand weaponsFeature- Added a new toast UI feature- All un-accepted taskboard tasks will now reroll every 12 hoursMisc- Quieted some of our networking library logs- New players are now allowed to login without email verification, however they are not able to trade or use the Global MarketPerformance- NonePolish- None
- Early Access v34 - 14 November 2025
- Updated our networking library to the latest version - Refactored database saving system to hopefully fix a long-running bug
- Early Access v33 - 10 November 2025
Bugfix- Mount hunger values now save and load from the database- Fixed typo in tutorial quest dialogue: Oak Crossbow -> Bow- Fixed search input for Crafting Menu to now allow spacesFeature- Discord will now announce once you reach level 100 in any skill- Added new items: Ginger weapons- Added new items: Black Dragon armor- Tweaked algorithm for Deconstructing (will now give back something even if all required materials are 1)- Added new mob: Ginger Guardian- Added new items: Spears- Added crafting recipe for Reinforced String- Added new offhand items: Parriers- Added new skill: Spear- Added new mob: Black Dragon- Added new items: Dragonstone- Added random event when picking Blood Berries- Added new quest: Hammering Imperfections- Added a mechanic to remove the 'Cant Repair' roll on items- Added new quest: Forest Spirits- Added new item: Bucket of DirtMisc- Magic damage can not Criticall…