SPSTEAMPULSELIVE ANALYTICS
Randoville

Randoville Steam metadata

AVE Team | Sep 28, 2023 | game

Released

0players observed · 22 September 2026 - 09:11:37 UTC

CasualIndieSimulationStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak26
  • Units sold (VGI)2,010
  • Revenue (VGI)$18,985
  • Review score66% positive

Randoville metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak26
  • Units sold (VGI)2,010
  • Revenue (VGI)$18,985
  • Review score66% positive
  • Total reviews65
  • Release dateSep 28, 2023
  • DeveloperAVE Team
  • PublisherAVE Team

Genres: Casual, Indie, Simulation, Strategy, Early Access

Company pages: Developer: AVE TeamPublisher: AVE Team

Top Steam chartsTop 100 gamesGame directorySteam Store page

Randoville Steam metadata

Randoville metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2357310/metadata
Steam Storehttps://store.steampowered.com/app/2357310/
Steam Communityhttps://steamcommunity.com/app/2357310
PCGamingWiki search
IGDB searchSearch IGDB for Randoville

Reviews, pricing, and metadata

Review summary

Mixed

66% positive, 43 positive, 22 negative

Price and discount

$14.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Family Sharing

Achievements

21

Platform releases
  • Steam 28 September 2023

Latest Steam announcements

  • Small Spring update - 14 March 2024

    Hey all, long time no see~ A lot of things happening, so it's tough to update Randoville regularly, i'm sorry Today i've ended winter, lol, and fixed problems with 250\500 throws achievements. Good hunt at Steam sale today! cya

  • Christmas here! - 24 December 2023

    Hello everyone. Christmas eve today, gotta congratulate each of you! I've brought you new season in-game, not really much difference in gameplay, just visuals. Added New barnhouses for each grade! New decor menu Now there are "Local" and "Global" achhievements Winter took heck a lot of time, but here it is. Wish you Merry Christmas and a Happy New Year! cya

  • Update #3 - Forging! - 28 November 2023

    Hey everyone! I'm sorry for being quite for so long, this update took a lot of time. But now it is such as i wanted it to be. First of all, i believe that now the "1000 Throws"Achievement works well, so if you have 1000 throws, just update the game and it will fix itself in the main menu! Added Forging minigame Now you need to craft iron ingots yourself, instead of getting them from forge. The minigame consists of several steps Heat the forge with the bellows Add ore to the crucible Put it on fire and wait till the ore melts Go to mold and pour it in I tried to make it not very time consuming, but a bit challenging. Right now, you can melt only iron ore, but later i will expand this system with another ores and ingredients. Fixed Camera rotation didn't work after fishing D8 could spawn when leveling up That's all for this update. Now about the future. I'll write it down so will have no…

  • Hotfix for Update #2 - 30 October 2023

    Hey! Small hotfix here. Added Now you can change Zoom and Camera Rotation controls in the Settings and "small tutorial" at the start of the map Fixed After buying D4, D20+D4 rolls were just 1/1 resulting in eternal "2", now everything works find Fixed dead discord link in the menu

  • Update #2, Halloween - 26 October 2023

    Hey everyone! This update took quite a while for some technical reasons. I've been rethinking progression system for a while, and a lot of backend work happened. Though, i didn't make new system in this update, but brought some small features to test everything out. Added Pines! Preparations for the winter are here! D4 Now you can buy a D4 as addition to your D20 at the Shrine. Level Up modificators - when you level up, you can roll a D4 to choose an upgrade from list Pumpkins as props Dice bias visualization - hover over top right corner to see the grades Ghost people! They have holidays too Changed The forests are more dense now Bias - now it changes each 2 levels, instead of each level like before Again, it was sort of technical update, so the main things will come in the future (I'm really looking forward to it) I got some suggestions in discord and discussions, so maybe there will…

  • Update #1, Fall - 8 October 2023

    Hey everyone, got a bit late with this update Autumn came (yeh, october..), so it's natural for nature to change it's color! So, what's new? Added: Autumn, now you can change the season in the menu. It's just colors, no functionality, so play as you want Revival - now it's possible to revive cuboys at the Shrine for a price! Food - now Food and Wheat numbers get red when you have negative income Back home button - always gets you to your village x0.5 speed - always available, slows time Stars in menu - Now there will be bright stars for each player who plays right now C: Very small tutorial window with on the start of the map (but only for 1 time) Fields now can snap to each other, when building Field press R to toggle Snap mode Fixed: Camera speed now should be a bit faster, FPS-independent x3 speed button now works after load\regress Achivement "Friend of tree" now achieves correctly…

  • Tiny hotfix 0110 - 1 October 2023

    Hey, tiny hotfix on the way Fixed Incorrect logic in the restart menu after cuboys' death (i condemn these actions) Day/night cycle in main menu worked wrong Added Shrine with discord invitation in the main menu (just click it) it ain't much but it's honest work Thanks cya

  • Hotfix 2909 - 29 September 2023

    Hallo Today was fixed: No ability to receive "Conqueror" achievement in Steam Building only 1 point of Rock fence and then exiting the mode resulted in building 1 stone pillar No ability to remove pillars Deleting loaded bridges\fences was an issue Added: Ability to delete just part of fence, instead of whole object Cuboys seem to stuck EVERYWHERE, so now you can Drag&Drop em with mouse (Don't throw them pls) Changed: Level experience multiplier, now it must be sliiiightly~ harder to level up (really slighter, i guess, +5-7%) That's all for now. Will be glad to hear if you find something and thanks for joining us! cya

  • Early Access Release - 28 September 2023

    Hey all, glad to see you here today! For almost a year i was waiting for this moment and here it is. Another huge step for me as developer - releasing my game here. There were tough things sometimes, like the last two weeks of playtests and bug-fixing, but thanks to that, today we have a good stable game that is, literally, playable Of course, it's not the final version, but a good base for future updates. And those updates can be controlled by you, the players. Right now there is a small community in discord, thanks to them, again, i got rid of a lot of annoying things. So i will be waiting for you to join us in discord or steam discussions with your feedback. It can greatly affect the future of the game. A lot of plans for updates so keep an eye on them. Again, thanks for your time and attention And im going to press da button Cya

  • Release on the 28th of September - 26 September 2023

    A lot was made for the last months. The game got UI, saves, settings. In-game content was updated with new buildings like Farms, Gardens, Fishing Huts. Though, i had to cut "Adventures" for now, because the base mechanics were not ready to normally integrate it. Last weeks were spent for fixing major bugs that occured with regress/save and load. Thanks to the community in Discord, they really helped a lot Yesterday i have added Achievements to Steam, and update those that are in-game I'll create a nice roadmap in near future, but for now it looks like: New buildings for better resource usefullness, like Tavern New minigames - i really want to make "Mine Kart Racing League" Inventory system for Items, that will be usefull for the "Adventure" That's the core points of future plan. Also, there were added localizations, so i would be grateful for feedback and response about languages other…

  • Some news - 15 July 2023

    Hey, everyone! Long time since last news. So, the progress is going. Based on a demo i got pretty nice core mechanics of building and now working on expanding them. Also, spending couple of days per week for making visuals better. As you could notice, some buildings - Lumber, Barn, bridge, had their "building animations". I have to say, that im unable to keep them, because it's too time consuming in terms of development progress. I would like to expand the gameplay, so i've focused on creating mechanics rather than making those animations. Though, bridge and Shrine animations will stay. Instead of animations i've finally decided to remake building from scratch and started with Windmill Right now there are only 4 of 5 levels and level 4 already has roof customization. Also. For food production i've added Gardens, i think it's with apples. Consumes nothing, requires 2 people, produces 0.5…

  • Small Demo update - 3 July 2023

    Hallo! Yesterday patch was a "little disaster", because i didn't test it out on Steam, and it didn't upload .exe file. My bad, really. But now everything is working fine, fixed that small nuance in the morning. But that's not all news. Finally, i've added SETTINGS! Now you can optimize it to an 8-bit city builder for your fitness-watches C:

  • Demo update! - 2 July 2023

    Hey everyone! Today i have pretty big update for you First of all - fixed issues. Fixes Reworked building placement system, now it should work like a charm Fixed problems with unstable Lumber placement in the forests Fixed bug where you can roll for a Quarry, but have nowhere to place it Fixed problem where game launched with SteamVR (haven't tried, waiting for feedback) Fixed problem where you don't get achievement for 10 people Reworked building colliders Fixed UI visuals where description of Meteor Strike didn't dissappear Fixed UI with Mine giving 0.2 gems instead of 0.1 I believe it's all for fixes. Now to the nice things Added New camera logic. At first it was quite shaky when zooming, now it feels much smoother . Added some effects to resource bar texts, so they are better visible on top of the bright sky Tree placer Long-forgotten feature which i finally implemented Rock clickin…

  • Pre-recorded Demo gameplay - 20 June 2023

    Hey everyone, here some gameplay for you. It shows pretty everything that is in the demo right now. I couldn't integrate another part of gameplay, because it's not that ready, but stay for updates, i try to post them as soon as i can C: (Video-quality sometimes lacks, i'll re-record it in the near future) Thanks!

  • Randoville dev stream - 19 June 2023

    Hey, everyone! Finally, it's possible for me to show what i've got. Hope it will be to your liking!

  • New demo update! - 19 June 2023

    Hey! New demo update came out. Some minor fixes and core improvements New and added Achievements. Do something, get something + experience. (Achieves can be seen from game menu) Progression tree. Before it was available only after Regress, but now it's also available in session through Shrine shop Added tooltips for disabled buttons, so it's understandble why they are disabled C: Added some life to Mines, now they look like they are working, instead of dull static visuals. Now experience multiplier is given for leveling up Forge. Building from game's second part, Consumes gold, coal and ore, produces Iron ingots. Right now it's only for visuals, but i've planned to create new mechanics for such types of buildingss. There was something else, but i forgot :C Fixed Broken saves after end. Some collision issues Reworked prices a bit I think, that's all. Now the progression is more straight,…

  • Enormous Demo Update - 6 June 2023

    Intro Hello everyone! Almost 3 weeks after demo release, in that time got a lot of feedback, added some cool things and upgraded the game to the next stage. First things first. Progression Added Level system Reworked Regress system New conditions for opening new buildings So, about Levels. As always - for your actions you get XP -> Level up -> New possibilities Each building grade gives 10-50XP based on rarity, 5 XP for collectibles on the map. After building a Shrine, you get access to Regress button (you don't need to buy it as it was before). Regress is free, but you abandon your Village, get XP, gems, and access to Regress Shop . Regress As i said earlier, Regress takes away your Village, but you are able to buy upgrades in Regress Shop. There are dices+throws and Progression Tree. Right now i've added some upgrades as examples for 5/10/15 and 20th level. Though i think i will rewor…

  • Demo update - 21 May 2023

    Got some feedback after launching demo and made some improvements based on that: Added descriptions to UI buttons for buildings, now you can see what each building gives you Added arrow keys for movement Added LMB for throwing dice Reworked Zone visuals Minor fix for Mine visuals

  • Demo is out! - 20 May 2023

    Finally, i've finished polishing the demo. Core loop is inside, though it might be hard to understand something (need tutor) I'm working on improving user experience right now, like tips and tricks. Also, there is discord for communication Discord

  • Devprogress #3 - 2 April 2023

    Hey everyone, this week was spent on polishing UI and testing out something new. About UI: Finally came to some consistent design of panels Added all resources to resource bar Created ability to check building stats and turn it on\off (it appeared to be very useful in gameplay) About visuals: Tried to create building animation (pic2) New wooden dice About gameplay Added Fence, only wooden right now, later will add rock one Testing out procedural resource spawning I think that's all for now. Though, i have totally forgot something :0 cya

Patch notes and updates

S.noRelease datePatch nameGID number
114 March 2024Small Spring update7309977427434671812
230 October 2023Hotfix for Update #25229301621591039901
31 October 2023Tiny hotfix 01105220291886498291451
429 September 2023Hotfix 29095220291886491278546
53 July 2023Small Demo update5124582150145989385
621 May 2023Demo update5140340943316474591

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2357310
Live current players0
SteamPulse tracked peak26
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateSep 28, 2023
DeveloperAVE Team
PublisherAVE Team
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent66%
Positive reviews43
Negative reviews22
Total reviews65
Steam recommendationsNot available
Achievements21
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2357310/

Short description

Randoville is a medieval chill-builder where everything is decided by your luck! Will you get a shabby hut or a gorgeous palace? Throw D20 and find out!

About this game

Randoville is a medieval city-builder but with nuance . Your every move will be controlled by D20 Cube! Appearance of buildings Quality of resource points Number of extracted resources Results of events Will be decided by throwing a D20! But don't be frustrated, it is possible to improve your luck ! Choose what to build, roll the Dice and get the result! The better the number , the easier it will be for you. Build, earn, level up and open new. Once you are stuck, give up on everything and REGRESS ! There is no limit to perfection, so you can start again as many times as you want, and small and tireless cuboys will help you to reach the peak! Try not to harm them with your huge Dice! If you are tired of being medieval architect, try yourself in fishing , or... i don't know, Mine Kart Racing League ? Small minigames will let you take your mind off and earn some useful things for your village.

Supported languages

English * , German, Russian, French, Italian, Spanish - Spain * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Randoville's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Randoville's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Randoville at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$14.99$14.99No discountSteam Store

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Mount & Blade II: Bannerlord19,41322 September 2026 - 09:04:13 UTC248,034297,199TaleWorlds Entertainment
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Black Desert17,94622 September 2026 - 08:45:29 UTC59,91792,632Pearl Abyss
Total War: WARHAMMER III17,48022 September 2026 - 01:22:42 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
7 Days to Die17,03422 September 2026 - 08:46:56 UTC124,449398,822The Fun Pimps

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Palworld44,78922 September 2026 - 08:52:44 UTC2,101,535451,088Pocketpair
VRChat40,00422 September 2026 - 06:26:53 UTC74,217261,953VRChat Inc.
Project Zomboid30,20422 September 2026 - 09:44:27 UTC122,811467,999The Indie Stone
Path of Exile 226,11522 September 2026 - 06:26:53 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended16,43422 September 2026 - 09:52:47 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,50522 September 2026 - 09:08:37 UTC27,916111,695Afterthought LLC
RuneScape: Dragonwilds10,74222 September 2026 - 09:44:43 UTC39,10324,686Jagex Ltd
BeamNG.drive10,66222 September 2026 - 03:32:01 UTC44,232392,944BeamNG
Schedule I9,50722 September 2026 - 03:58:41 UTC455,652297,022TVGS

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