Missiles Away news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews40
- Release dateDec 4, 2024
- DeveloperKızılejderha
- PublisherNext in Game
Company pages: Developer: KızılejderhaPublisher: Next in Game
Missiles Away Steam news
Missiles Away news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Missiles Away Full Release with Bullet Heaven Fest! 40% Discount! - 4 December 2024
We're very excited to announce that Missiles Away is taking part in Bullet Heaven Fest 2.0, and will have a full release update to go along with the event! Check out all the other great games at the Bullet Heaven Fest 2.0 by clicking here! Missiles Away will be 40% off from December 4th to December 18th, to celebrate the full release with the festival! steam://openurl/https://store.steampowered.com/app/2361450/Missiles_Away/?snr=1_5_1100__1100&utm_source=steamwidget Update Notes All the planned Steam achievements added! A bug that caused missiles to prematurely explode before hitting their target has been fixed. Laser towers no longer have a slim chance to one shot the player instantly upon spawning. Dying during an upgrade sequence while a nuke is going off no longer soft-locks the game. Shader compilation now primarily happens when loading the main menu instead of in-game. The effects…
- Input Remap and Steam Achievements Update - 4 February 2024
What's New: We got achievements! (well, only one achievement for now but many more is planned for near future) Controls are now rebind-able (it was way harder to implement than I was hoping it would be) Vertical aim can be inverted for all the inverted-aim people out there. (Thanks to Captain Facepalm for suggesting this) Death screen is now a bit more informative, you can now see what type of enemy killed you Fixed a crucial bug that would cause the final boss to just one shot the player out of nowhere Known issues: Your controls may not be saved after quitting the game, I'll post a fix soon (hopefully) Newly added menu items are not translated yet, they will appear in English regardless of your language settings. (I don't know how you are supposed to read this if you don't speak English but there isn't much I can do about it ._.)
- Controller Input Remap - 20 November 2023
Controller key bindings have been changed based on player feedback. (A complete key re-bind menu is planned for near future, sit tight!)
- Controller Support and Additional Tracks in the Soundtrack - 20 November 2023
Controller support is finally here! All Changes Controller support is here! You can fully play the game and navigate the menus using your controller. To complement controller support, an aim assist option also has been added. This setting is OFF by default, you can toggle it ON in the main menu. 2 new tracks have been added to the soundtrack. Minor UI improvements for controller navigation.
- September 28 Update (Linux Support) - 28 September 2023
Hello everyone, This update brings Linux support as well as some bugfixes and gameplay changes. MISC -The project has been upgraded to Godot 4.1 -The game is now available on Linux (Linux build is not fully tested, feedback from Linux users is greatly appreciated) -We now have a Discord server, join here: https://discord.gg/EY6GG4zxHJ BUGFIXES -Fixed a bug that occasionally prevented the shield from saving the player. (Shield now works properly) -Tactical nuke no longer crashes the game. -Minigun can now properly be upgraded beyond level 4. -Dying during the upgrade sequence no longer causes the game to be soft-locked on death screen. -Fixed minor visual/physics related bugs caused by extremely high frame rates. -Jet Fighters now properly de-spawn upon leaving the map. -Fixed the audio distortion caused by too many enemies surrounding the player. GAMEPLAY -Fire rate of the Lock-on Missi…
- Bugfix Patch for SHMUP Fest - 25 September 2023
Hello everyone, This update includes some small bugfixes in preparation of SHMUP Fest.
- Missiles Away is in SHMUP Fest! - 25 September 2023
Hello everyone! Missiles Away is taking part in Steam SHMUP Fest with a continuing launch discount of 20% until September 29th! Grab Missiles Away for 20% off and defend humanity against the extraterrestrial menace! Steam SHMUP Fest runs September 25 at 10:00 AM PDT (UTC-7) to October 2 at 10:00 AM PDT (UTC-7).
- Missiles Away is Out in Early Access Now! - 22 September 2023
Hello everyone! We're excited to announce that Missiles Away is available now in Early Access! While the game is near-complete, there is always room for improvement. Early Access is a great opportunity to gather feedback and fine-tune some aspects of the game. The Early Access period should take around 3 to 6 months depending on the feedback. You can find more information about the Early Access on the store page. Please feel free to use the feedback form in-game or the Steam community hub for your feedback and suggestions. Looking forward to all of your feedback! Hope you enjoy the game!
- Minor Bug Fixes and Some Quality of Life Improvements for The Demo - 27 June 2023
Here's a quick recap of what's new for the demo: Bug Fixes Fixed the performance issues caused by there being too many enemies active at once. Fixed the visual glitch caused by looking directly up or down. Arena limiter now correctly prevents the player from leaving the game area (Sorry explorers, but there isn't much going on out there anyway ._.). Quality of Life Improvements Enemy lasers now make an audible humming noise when they are close-by. Game Balance Arena size increased slightly. An extra set of grapple hook points (factory buildings) added to complement the increased arena size. Other Corrected some minor spelling errors in the UI.
- Demo Has Been Updated! - 24 June 2023
Demo has been updated today to address some issues based on feedback! Following improvements were made: Bug Fixes Fixed the annoying bug where the enemies can move around during the intro of the upgrade sequence. Also now the weapons can fired during slow motion (It looks very cool!). Dying during the upgrade sequence also no longer breaks the game (To be fair, dying in the upgrade sequence is extremely unlikely now). Fixed the bug that caused the missiles to fire when a menu item is selected. Timer now correctly shows the amount of time until the end of the demo. Quality of Life Improvements Added an indicator to show where enemies are about to spawn. Enemies now make a distinct noise when they are creeping behind you. Spawn tower weak points now explode like the regular enemies, making it clear when they are destroyed. Grapple hook is a lot more forgiving and doesn't require extreme p…
- 🔥High-Octane Shooter🔥 - 20 June 2023
https://store.steampowered.com/app/2361450/Missiles_Away/?snr=1_5_1100__1100 We are excited to write down our first blog. We have been working on our game for a while and it will be available for you to try on Steam Next Fest 19 June 2023. You’ll also be able to join the developer stream on June 19th, 2023. We are humbled by your continuous support from day one. Missiles Away delivers non-stop action, intense gunplay, and strategic decision-making. Brace yourself for heart-racing moments as you fight your way through wave after wave of otherworldly adversaries. Humanity faces its darkest hour as an alien force launches a relentless invasion. As a skilled pilot, you must take control of a powerful combat helicopter and engage in a fast-paced, high-octane first-person shooter experience. That’s enough for today’s blog, we would like to see all of you on Steam Next Fest. We can’t wait to b…
- 🛸High-Octane Shooter🛸 - 20 June 2023
https://store.steampowered.com/app/2361450/Missiles_Away/?snr=1_5_1100__1100 We are excited to write down our first blog. We have been working on our game for a while and it will be available for you to try on Steam Next Fest 19 June 2023. You’ll also be able to join the developer stream on June 19th, 2023. We are humbled by your continuous support from day one. Missiles Away delivers non-stop action, intense gunplay, and strategic decision-making. Brace yourself for heart-racing moments as you fight your way through wave after wave of otherworldly adversaries. Humanity faces its darkest hour as an alien force launches a relentless invasion. As a skilled pilot, you must take control of a powerful combat helicopter and engage in a fast-paced, high-octane first-person shooter experience. That’s enough for today’s blog, we would like to see all of you on Steam Next Fest. We can’t wait to b…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 20 November 2023 | Controller Input Remap | 6560117310279259165 |
| 2 | 20 November 2023 | Controller Support and Additional Tracks in the Soundtrack | 6560117310278614122 |
| 3 | 28 September 2023 | September 28 Update (Linux Support) | 5220291886486368630 |
| 4 | 25 September 2023 | Bugfix Patch for SHMUP Fest | 5219165352638919930 |
| 5 | 27 June 2023 | Minor Bug Fixes and Some Quality of Life Improvements for The Demo | 5124581515272434099 |
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