SPSTEAMPULSELIVE ANALYTICS
DARK SOULS™ II

DARK SOULS™ II Steam metadata

FromSoftware, Inc. | Apr 25, 2014 | game

Released

96players observed · 22 September 2026 - 09:20:13 UTC

ActionRPGSouls-likeDark FantasyDifficultSteam Store

  • Latest observed players96 · 22 September 2026 - 09:20:13 UTC
  • SteamPulse tracked peak79,528
  • Units sold (VGI)1,600,000
  • Revenue (VGI)$39,900,000
  • Review score88% positive

DARK SOULS™ II metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players96 · 22 September 2026 - 09:20:13 UTC
  • SteamPulse tracked peak79,528
  • Units sold (VGI)1,600,000
  • Revenue (VGI)$39,900,000
  • Review score88% positive
  • Total reviews46,782
  • Release dateApr 25, 2014
  • DeveloperFromSoftware, Inc.
  • PublisherBANDAI NAMCO Entertainment, FromSoftware, Inc.

Genres: Action, RPG

Company pages: Developer: FromSoftware, Inc.Publisher: BANDAI NAMCO Entertainment, FromSoftware, Inc.

Top Steam chartsTop 100 gamesGame directorySteam Store page

DARK SOULS™ II Steam metadata

DARK SOULS™ II metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/236430/metadata
Steam Storehttps://store.steampowered.com/app/236430/
Steam Communityhttps://steamcommunity.com/app/236430
PCGamingWiki search
IGDB searchSearch IGDB for DARK SOULS™ II

Reviews, pricing, and metadata

Review summary

Very Positive

88% positive, 41,239 positive, 5,543 negative

Price and discount

$39.99

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Steam Achievements, Full controller support, Remote Play on Phone

Achievements

38

Platform releases
  • Steam 25 April 2014
  • Xbox 11 March 2014

Latest Steam announcements

  • Dark Souls 2 now has seamless co-op, from the same creator as Elden Ring's - 21 September 2026

    Soulslike modder 'Yui' strikes again! Not content with bringing seamless co-op to Elden Ring, they've now added multiplayer to Dark Souls 2. Read the full story on PCGamesN: Dark Souls 2 now has seamless co-op, from the same creator as Elden Ring's

  • Dark Souls 2 seamless co-op mod is "close" to being playtest-ready, having morphed into one of its creator's "most complicated and ambitious projects to date" - 18 June 2026

    Prolific FromSoft game multiplayer modder Yui is "close" to being ready to open up alpha testing of their latest seamless co-op mod, this time for Dark Souls 2 . Despite it following the the footsteps of their seamless co-op mods for the likes of Elden Ring , Nightreign , and the original Dark Souls , Yui said this DS2 mod's turned out to be a very different kettle of fish and one of their "most complicated and ambitious projects to date". Read more

  • Online features for the PC version of Dark Souls II have been reactivated. - 30 November 2022

    Online features for the PC version of Dark Souls II (DX9) have been reactivated. We thank you once again for your patience and support regarding the restoration of the Dark Souls servers. https://store.steampowered.com/app/236430/DARK_SOULS_II/

  • Announcement - 8 April 2022

    Click on the thumbnail for full sized picture:

  • Becoming the Dark Soul - 22 September 2021

    It's somehow 10 years since the release of Dark Souls - perhaps the most significant release of the last decade, in fact, given the huge impact From Software's meticulously designed adventure has had. To celebrate we're returning to one of our favourite pieces of writing about the game, from none other than Souls connoisseur Rich Stanton. I love the Great Grey Wolf Sif, and have fought alongside her. I have killed her five times across PC and Xbox 360, and the last was the one that mattered. With other Dark Souls bosses, I enjoy Summoning other players to help. But never with Sif. The fight is one that saddens me. It is a duel to be savoured, a consummation devoutly to be wished. Even the first time, before knowing much at all about Dark Souls, there was something special about Sif (the wolf's gender is up for debate, incidentally). I reviewed the game back in the day, and so was playin…

  • Have you ever gone to great lengths to save an NPC? - 6 September 2021

    Spoiler warnings for Mass Effect 2. I'm not sure why I liked Kelly Chambers so much. There's definitely more exciting characters in Mass Effect 2. She was just cool is all. They seemed so good together, her and my Shepherd, two straight-talking women on a ship full of neverending melodrama, quipping back and forth along the bridge. But I was trapped in a loveless relationship with the odiously boring Kaidan Alenko. So Kelly remained elusive: the steadfast second in command, a constant source of warmth, good sense and pragmatic kindness. Anyway, she melted. In fact, most of my crew died in that final mission, but Kelly was the first, melting down into flesh chowder in a giant frosted glass tube. Afterwards I read that the only way to save everyone was to max out your relationship stats, upgrade your ship to the nth degree, and hightail it over to the suicide mission the moment you can. R…

  • Dark Souls 2 player beats the game without talking to anyone - 15 July 2021

    It's not until you see someone decide to forgo something like talking to people that you realise how much you rely on it. One player decided to beat Dark Souls 2 while staying silent in-game, waiving levelling up, shopping, upgrades, repairs, or Estus Flasks as they went. Content creator Ymfah's latest video features some impressive boss fights that offer little leeway for them to get hit, though it's the goofs I'm keener on. Sometimes starting a boss fight without talking to them requires you to simply run up to them and bop them on the head with a club though other times, Ymfah has to think on their feet. The Dark Souls 2 player took questions about the run over on Reddit , explaining to one person that item breaks were often unplanned, though most of the run went pretty smoothly. "I was not sure if the Shrine of Winter would open without lighting all four first bonfires since Aldia p…

  • Hundreds of people are competing to finish Dark Souls without being hit - 22 July 2020

    Beating the final boss of a Dark Souls game can be an overwhelming experience. You reflect on your journey, the countless hours and failed attempts that led you to this moment, and a wave of emotion rolls over you. The Twitch channel of Eric “McRaptor” Harper was host to a litany of these moments during the recent “Souls-4-Souls” (SFS) charity tournament that ran in late April. When you think of competitive gaming tournaments, Dark Souls probably doesn’t spring to mind. However, SFS featured 25 challenge runners racing through Soulsborne games as quickly as possible whilst trying to take zero hits. Thousands tuned in to watch. (more…)

  • Five of the Best: Game Over screens - 29 May 2020

    Five of the Best is a weekly series about the small details we rush past when we're playing but which shape a game in our memory for years to come. Details like the way a character jumps or the title screen you load into, or the potions you use and maps you refer back to. We've talked about so many in our Five of the Best series so far. But there are always more. Five of the Best works like this. Various Eurogamer writers will share their memories in the article and then you - probably outraged we didn't include the thing you're thinking of - can share the thing you're thinking of in the comments below. Your collective memory has never failed to amaze us - don't let that stop now! Today's Five of the Best is... Read more

  • Modder Superior Dark Souls Trilogy Remixed - 3 February 2020

    Every other Monday, Dominic gives you a reason to dust off one of your old games and dive into its mods with Modder Superior. Dark Souls modders are forged in the flames of adversity. While mostly limited to technical improvements (such as Durante’s fixes for the wonky original PC port) and small texture packs, the past few years have brought about a whole new genre of Souls mods for all three games. While limited in what can be added to the trilogy (though breakthroughs are being made on that front, too), it turns out that by creatively rearranging what’s already there, you can get what feels almost like a new game. Today, we take a peek at a bundle of B-Side adventures across the entire series. (more…)

  • Tough Love: On Dark Souls' Difficulty - 7 December 2019

    You Died: The Dark Souls Companion is one of the great gaming books of the last few years - it's passionate, perceptive and wonderfully partisan. (We should also mention that it's the work of two friends of Eurogamer, Keza MacDonald and Jason Killingsworth.) Killingsworth is currently running a Kickstarter campaign to produce a beautiful hardback version of the book, which will include a new chapter. He's kindly allowed us to publish this extract as a taster. Dark Souls' most obvious trait also happens to be its least interesting; fixating on 'gosh, this game's hard' seems a bit obvious when we could be talking about its themes, its lore, its fascinating game design. Dark Souls is more than a Tough Mudder challenge for the couch-bound. But Dark Souls' difficulty is also inescapable and, rightly or wrongly, it's what the game is most famous for. Ask players for their recollections, and t…

  • Games of the Decade: Dark Souls is the cold at the heart of everything - 25 November 2019

    To mark the end of the 2010s, we're celebrating 30 games that defined the last 10 years. You can find all the articles as they're published in the Games of the Decade archive , and read about our thinking about it in an editor's blog . What I remember most about Dark Souls is the cold. This is impossible, of course, and may seem to fly in the face of the game's most celebrated maxim - is not Dark Souls the game that commands us to praise the sun? Nonetheless, eight years since From Software's Gothic labyrinth of an RPG overturned an entire industry's notions of challenge and myth-making, everything I love and dread about the game seems to resolve itself into a question of temperature. The huddled damp of Firelink Shrine. The shivering darkness of New Londo. The ashpiles of the Kiln, where long-ago-melted iron pillars stream sideways like windblown icicles. Even Anor Londo, the heavenly…

  • Eight years after release, Dark Souls modders figure out how to make custom maps - 5 November 2019

    It might be surprising, but until this point it's been pretty much impossible to import a custom map into the original Dark Souls. According to Souls modders, the closest you could get was importing maps from Demon's Souls - and while modders have worked on custom maps for some time, problems with the specific file format used for collision detection in Dark Souls 1 meant that progress was stalled. Until now, that is, as several modders have figured out a way to import working custom maps into the game. As explained by modder Zullie , progress began in earnest when modder Meowmaritus created a tool to import models , but without collision detection (in layman's terms, the physics required to make things actually solid). The next step was carried out by modder Horkrux , who recently developed a way to create collision maps. Read more

  • Watch us play 21 games from the last 20 years - 6 September 2019

    OK, so I know Eurogamer's actual birthday was two days ago , but as is our style, the Eurogamer video team is once again Late to the (birthday) Party. Over the past three years, we've been introducing each other to our favourite (and/or least favourite) games from yesteryear as part of our Late to the Party series. During that time we've shared our love (and/or hatred) for over one hundred and fifty different games and thanks to this, we've been able to make a compilation episode of LTTP that features one game from every year that Eurogamer has been alive. In this video, Aoife, Zoe and I are joined by some friendly video team faces from the past (who?!) as we play our way through the 20 years worth of games, including 1999's Dino Crisis, 2006's Gears of War and 2017's PlayerUnknown's Battlegrounds. Basically, if you want a healthy dose of nostalgia (or just want to feel rather old) this…

  • Developers and industry legends on the games that defined the last 20 years - 5 September 2019

    As Eurogamer turns 20, we thought, you know what? It's not all about us. It's also about the developers, the people behind the virtual magic that inspired the creation of Eurogamer two decades ago. Without the developers, we wouldn't be here. And so, we thought we'd ask a few of them (20, in fact!) to pick the games that defined the last 20 years, and see what would come of it. We approached a broad range of people, from top executives and legendary talent to tiny indies. We asked them to pick a game that defined the last 20 years, but left it up to them to interpret the question. It could be a game that defined the industry, that meant a lot to them professionally or personally, or is just a favourite. We're delighted with the responses (thank you to everyone who contributed!). There's some fantastic insight here, super cool anecdotes and the odd surprising choice. We hope you enjoy it…

  • Meet the mind behind the first Dark Souls mega-mod - 19 March 2019

    It might seem strange to frame it this way, but the act of modifying your favourite game is tantamount to admitting it could've been just a bit better: that maybe the developers should have taken a turkey baster to the gloopy Blood Soldiers of Un-Garth, that the instant-kill spike trap right before the save point was perhaps just a bit too punitive. It's ironic it takes an ardent superfan to recognise the true flaws in a work, no matter how great - it's only by fully internalising where the brilliant design shines through that you can recognise the dusty corners that could use a bit more illumination. Of course, mods can never truly complete even the most flawed games, at least if we hold the creator's original vision as the blueprint - the modder's own voice adds to the experience, editing and compensating and harmonising in a way that might be more pleasant than the original, but irre…

  • Huge and ambitious Dark Souls 1 mod reimagines and expands FromSoftware's masterpiece - 5 January 2019

    A new and ambitious mod for Dark Souls 1 has reignited the game's community after surprise-launching this week. Dark Souls: Daughters of Ash is Dark Souls re-imagined and massively expanded, according to its lone creator. Redditor Grimrukh said they spent over 1000 hours over the course of 2017 and 2018 building the mod for Dark Souls: Prepare to Die Edition on PC. Read more…

  • A guide to loving Berserk, the manga inspiration for the Souls games - 3 January 2019

    A Panel Shaped Screen is a monthly column where Giada Zavarise explores how comics and video games inspire each other. This week she wants you to try Berserk, a manga inspiration for Dark Souls You might have heard of Berserk already. A few people have pointed out the similarities between Hidetaka Miyazaki s Souls series and the manga Berserk. Perhaps you ve even gotten curious, toyed with the idea of getting into it, but without a clear idea of where to start. Or perhaps you got the impression that Berserk is not for you. You may have heard Berserk is filled with violence, sexual assault, gore, grim characters and questionable content. And for the most part, you would be right. But at its core, Berserk is about love. (more…)

  • An ode to video game doors - 11 December 2018

    It's easy to underestimate the humble door. You open it, you go through. Sometimes, you must find the key first, and for many games, that's the whole extent of the player's interactions with doors. They're something to get past, something that cordons off one bit from the next bit. A simple structural element, of special interest to level designers, but not the ones who turn the knobs. And yet, the fundamental nature of doors that makes them seem so mundane also imbues them with a kind of magic. How do I open it? And what could be behind it? A good door is a locus of challenge and mystery; mystery that could give way to delight, wonder, or even a good scare. A good door is a teasing paradox that does everything in its power to entice and invite, but also puts up a decent effort to keep you out, at least long enough to intrigue and fire up your imagination. Some games highlight the versa…

  • Playing today's games in a thousand years - 22 September 2018

    Ask a young adult today what a floppy disk is and you'll likely earn puzzled silence. To them, they are ancient artefacts. Demonstrate an "old" game (say, from around 2000) to a kid today, and they might look at it with disbelieving curiosity. Did games really look like that, once upon a time, in the unfathomable recesses of antiquity? Similarly, to me, 30 years old, games of the early 90s (and the machines that run them) already exude a certain alien primitivity. Revisiting them several decades after their prime with a historian's curiosity is as fascinating as it is frustrating: it's easy to bounce off old games and their archaic workings. The advance and change of technology is rapid, and, as many have pointed out, presents daunting problems regarding the preservation of older games. But there are other issues that may be less urgent, issues that are just as real. Let's assume for th…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID236430
Live current players96
SteamPulse tracked peak79,528
Live count (today's peak floor)96
Price$39.99
Free to playNo
Discount0%
Original price USD$39.99
Current price USD$39.99
Release dateApr 25, 2014
DeveloperFromSoftware, Inc.
PublisherBANDAI NAMCO Entertainment, FromSoftware, Inc.
Owners estimatedNot available
SteamSpy owner estimate minimum500,000
SteamSpy owner estimate maximum1,000,000
Review typeVery Positive
Positive review percent88%
Positive reviews41,239
Negative reviews5,543
Total reviews46,782
Steam recommendations33,340
Achievements38
Average playtime forever6,376 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/236430/

Short description

Developed by FROM SOFTWARE, DARK SOULS™ II is the highly anticipated sequel to the gruelling 2011 breakout hit Dark Souls. The unique old-school action RPG experience captivated imaginations of gamers worldwide with incredible challenge and intense emotional reward.

About this game

Developed by FROM SOFTWARE, DARK SOULS™ II is the highly anticipated sequel to the gruelling 2011 breakout hit Dark Souls. The unique old-school action RPG experience captivated imaginations of gamers worldwide with incredible challenge and intense emotional reward. DARK SOULS™ II brings the franchise’s renowned obscurity & gripping gameplay innovations to both single and multiplayer experiences. Join the dark journey and experience overwhelming enemy encounters, diabolical hazards, and the unrelenting challenge that only FROM SOFTWARE can deliver. Key Features Go Beyond Death : dare yourself to engage against intense gameplay in a vast world powered by an all new engine that leaps graphics, sound & FX forward like never before A labyrinth of monsters & bosses : immerse yourself into mind-bending environments filled with new twisted monsters and deadly bosses that could only come from the imagination of FROM SOFTWARE Sensory assault : a wide range of threats will prey on human senses & phobias - auditory hallucinations, vertigo, acrophobia, etc Deeper and darker : more intricate customization options provide weapons and armor tailoring to player style Evolved multiplayer : updated multiplayer system enables improved online interaction to bring forward cooperative & competitive play Refined gameplay : DARK SOULS™ II features fluid motion-capture animations, an upgraded combat system, a vastly expanded suite of characters, deeper customization options, new weapons, armor abilities, and a balanced player progression system

Supported languages

English * , French, Italian, German, Spanish - Spain, Polish, Russian, Korean, Portuguese - Brazil, Traditional Chinese * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
22Steam Achievements
28Full controller support
41Remote Play on Phone
42Remote Play on Tablet
43Remote Play on TV
62Family Sharing

Regional ratings

BoardRatingDescriptors
esrbtBlood and Gore, Mild Language, Partial Nudity, Violence
pegi16Violence Online Gameplay
usk16Not available
oflcmHorror themes and violence, Gaming experience may change online
fpb16STRONG LANGUAGE (SWEAR-WORDS, THREATS, ABUSE OR PREJUDICE) SCENES SHOWING PICTURES OF VIOLENCE
bbfc15Not available
nzoflc15Not available
cerodNot available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $39.99
  • Highest observed: $39.99

DARK SOULS™ II's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $39.99, the highest is $39.99, and the first visible tracked price is $39.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

DARK SOULS™ II's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $39.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $39.99. The latest run records $39.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $39.99
  • Current list price: $39.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records DARK SOULS™ II at $39.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$39.99$39.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $39.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$39.99$39.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $39.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$39.99$39.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2641,70522 September 2026 - 10:05:10 UTC1,818,368
2Once Human15,55322 September 2026 - 10:05:23 UTC231,343
3Mechabellum2,13722 September 2026 - 02:49:46 UTC5,341
4Wallpaper Engine66,11322 September 2026 - 08:05:09 UTC150,271
5月圆之夜 (Night of Full Moon)25122 September 2026 - 06:07:53 UTC1,501
6Dota 2502,47522 September 2026 - 10:04:35 UTC1,291,328
7Human Fall Flat1,09622 September 2026 - 03:39:41 UTC127,516
8下一站江湖Ⅱ9522 September 2026 - 01:22:30 UTC4,637
9英魂之刃11422 September 2026 - 08:15:07 UTC406

Related Steam games by tag and genre

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero75,31022 September 2026 - 06:26:51 UTC546,13043,714Nugem Studio, Tesseract Studio
Aniimo75,28622 September 2026 - 06:40:16 UTC111,475Not availablePawprint Studio
Rust55,92822 September 2026 - 09:26:37 UTC259,6461,359,516Facepunch Studios
Palworld44,78922 September 2026 - 08:52:44 UTC2,101,535451,088Pocketpair
Warframe36,70622 September 2026 - 06:26:53 UTC181,509676,031Digital Extremes
Stardew Valley34,53622 September 2026 - 06:26:52 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
PAYDAY 231,57222 September 2026 - 06:26:55 UTC247,628672,146OVERKILL - a Starbreeze Studio.
Project Zomboid30,39422 September 2026 - 10:02:55 UTC122,811467,999The Indie Stone
Monster Hunter Wilds29,97922 September 2026 - 06:26:53 UTC1,179,869317,835CAPCOM Co., Ltd.
Baldur's Gate 327,36122 September 2026 - 06:26:52 UTC875,343836,282Larian Studios

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2641,70522 September 2026 - 10:05:10 UTC1,818,3689,826,471Valve
Dota 2502,47522 September 2026 - 10:04:35 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS303,81622 September 2026 - 10:04:35 UTC3,236,0272,744,193PUBG Corporation
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Apex Legends™99,09522 September 2026 - 07:36:12 UTC624,4731,047,228Respawn
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
Aniimo75,28622 September 2026 - 06:40:16 UTC111,475Not availablePawprint Studio
Rust55,92822 September 2026 - 09:26:37 UTC259,6461,359,516Facepunch Studios
Team Fortress 255,51622 September 2026 - 07:34:29 UTC253,2251,230,475Valve
Delta Force54,63922 September 2026 - 07:52:03 UTC246,418192,933Team Jade
Palworld44,78922 September 2026 - 08:52:44 UTC2,101,535451,088Pocketpair
The Binding of Isaac: Rebirth41,94222 September 2026 - 08:54:27 UTC156,156391,633Nicalis, Inc., Edmund McMillen

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.