- The Back to School Sale is On! - 14 August 2026
It's that time of year again, as summer wanes and the call to scholastic excellence beckons. So why not savor the last days of summer freedom and dive into these refreshingly cool deals? https://store.steampowered.com/app/2412200/Cthulhus_Reach_Devil_Reef/ https://store.steampowered.com/app/1129260/Baseless/ https://store.steampowered.com/app/1560160/ILA_A_Frosty_Glide/ https://store.steampowered.com/app/2602030/Entropy_Survivors/ https://store.steampowered.com/app/2368300/Warside/ https://store.steampowered.com/app/2074740/Particle_Hearts/ https://store.steampowered.com/app/446760/Neighborhorde/ https://store.steampowered.com/app/548230/SPINGUN/ https://store.steampowered.com/app/346180/David/ Save even more with our incredible bundles! Happy gaming! ~The FBL Team
- Woo-hoo! The Summer Sale is here! - 25 June 2026
Summer! Turns me upside down…with savings! It’s that time of year again, and you betcha, First Break Labs is there! Get up to 80% off these great First Break Labs indies! https://store.steampowered.com/app/1129260/Baseless/ https://store.steampowered.com/app/1560160/ILA_A_Frosty_Glide/ https://store.steampowered.com/app/2602030/Entropy_Survivors/ https://store.steampowered.com/app/2368300/Warside/ https://store.steampowered.com/app/2850380/Device_Doctor_Simulator_2024/ https://store.steampowered.com/app/2074740/Particle_Hearts/ https://store.steampowered.com/app/2412200/Cthulhus_Reach_Devil_Reef/ https://store.steampowered.com/app/446760/Neighborhorde/ https://store.steampowered.com/app/548230/SPINGUN/ https://store.steampowered.com/app/346180/David/ Save even more with our incredible bundles! Summer summer summer, it’s like a merry-go-round…
- Update 1.6.1 - 30 April 2026
There were a few extra features we intended to include in the 1.6 Creators' Update, but they didn't quite make it. This patch adds the final few and fixes issues reported since then.New FeaturesWe've added a new Mission Browser to the editor. This replaces the previous "file picker" style popups with something friendlier. The new UI is fully controller-compatible and offers more options directly from the mission list.The browser will search common locations, but if you had previous maps in a custom folder, you will need to copy them to your game directory if they are no longer found.New missions created via the Editor will be automatically cloud-saved. This prevents you from losing your missions if you have computer issues, but also means you can seamlessly switch between desktop and Steam Deck for editing, and all your in-progress missions will be synced.There is a new Resize Map windo…
- First Break Labs Steam Spring Sale! - 19 March 2026
The Steam Spring Sale is here! Get up to 80% off First Break Labs indie titles! Bullet heavens, turn-based tactics, puzzle adventures... we've got you covered! https://store.steampowered.com/app/1129260/Baseless/ https://store.steampowered.com/app/1560160/ILA_A_Frosty_Glide/ https://store.steampowered.com/app/2602030/Entropy_Survivors/ https://store.steampowered.com/app/2368300/Warside/ https://store.steampowered.com/app/2850380/Device_Doctor_Simulator_2024/ https://store.steampowered.com/app/2074740/Particle_Hearts/ https://store.steampowered.com/app/2412200/Cthulhus_Reach_Devil_Reef/ https://store.steampowered.com/app/446760/Neighborhorde/ https://store.steampowered.com/app/548230/SPINGUN/ https://store.steampowered.com/app/346180/David/
- Update 1.6 Now Live - The Creators' Update! Plus Skirmish & More! - 18 March 2026
Commanders!Welcome to v1.6 – The Creators’ Update, a release focused on empowering map authors, improving content discovery, and continuing to refine the core Warside experience.Whether you’re building or battling, this update makes it all smoother and more accessible.Skirmish UpdatesWe've overhauled Skirmish mode to make it easier to play maps made by our community members. Any missions you currently have in progress will now appear at the top of the Skirmish browser, allowing you to quickly resume where you left off. No more digging through the Community Browser to find that map again.Community missions now also track and display your highest achieved rank, just like official missions. You’ll see these rankings directly in the Community Browser, making it easier to track your performance across different maps.We’ve also improved how in-progress missions are managed:You can now delete…
- First Break Labs Winter Sale is Here! - 18 December 2025
It’s that time of year again, and First Break Labs is going BIG this season on Steam with some of our deepest discounts yet! Whether it’s chill vibes coasting through a snowy alpine village on your skatebroom, a puzzling adventure through a mystical land of particles, old-school tactical turn-based battles, or blasting hoards of alien invaders as a sharp-shooting frog riding a mech, we’ve got you covered. Check out these deals: Cthulhu's Reach: Devil Reef -20% David. -70% Entropy Survivors -60% ILA: A Frosty Glide -40% Neighborhorde -80% Particle Hearts -40% Spingun -70% Warside -40% The sale ends on January 5th, at 10AM Pacific. Don’t miss it! https://store.steampowered.com/app/2412200/Cthulhus_Reach_Devil_Reef/ https://store.steampowered.com/app/346180/David/ https://store.steampowered.com/app/2602030/Entropy_Survivors/ https://store.steampowered.com/app/1560160/ILA_A_Frosty_Glide/ ht…
- Bug Fixes for v1.5 - 27 October 2025
A new widget has been added to the bottom left corner to show terrain and unit info for the object currently under the cursor.The green highlighted area for movement is now a higher contrast green when playing on Ice environment missions to aid readability.Maps that defined a custom max-health for a unit can longer set this value to 0. Existing maps set to 0 will convert this value to a new minimum of 10% hp.Fixed missing background on multiplayer lobby screen.Fixed a crash that could occur when changing screen resolution whilst the "mini-menu" was open in-game and displaying a battle power with a name longer than 2 lines.Fixed a crash when opening the Skirmish menu and immediately closing it whilst the list of popular maps was still loading.Fixed a camera lockup that could occur when the mouse was left at (0, 0) whilst also using a controller for input. This was more common when using…
- Update 1.5 Now Live - Balance Changes & Campaign Refinement - 17 October 2025
Commanders!Update 1.5 has landed, and with it comes a major balance pass for Warside. This update is all about fine-tuning the battlefield: smoothing out difficulty spikes, refreshing underused strategies, and laying the groundwork for a more balanced Warside experience.Balance Update – Better Choices, Better BattlesWe’ve taken a close look at how players are approaching units and Battle Powers across all game modes, and have made a number of adjustments aimed at encouraging more diverse play. We're also aiming to make a wider variety of playstyles viable in multiplayer games.These changes aren’t intended to completely shake up the current meta, but to better steer gameplay towards our original design goals. Highlights include:Infantry-type units were generally underutilised for everything other than capture. All specialised infantry have been buffed to better encourage their use. The s…
- Bug Fixes for v1.4.1 - 2 October 2025
Fixed crash when pressing shoulder buttons for next/prev unit when there was a unit at (0, 0). Fixed the camera sometimes locking on Steam Deck when resuming from sleep. Fixed dialogue trigger if Flint is defeated during "Desert Storm" mission. Fixed shaders not always returning to the pool after using Mission Editor. This resulted in a gradual slowdown if continuing to play, which is now resolved. Audio levels have been rebalanced to further raise SFX levels relative to music. Players can still adjust volume sliders as normal if a different balance is desired. Fixed an issue in multiplayer where transport units were not correctly syncing their contents if a player lost connection and then reconnected. Fixed a number of crashes that could occur on the credits screen. Units affected by Neural Overload now correctly account for units within their minimum firing range, and will reposition…
- First Break Labs Autumn Sale! - 29 September 2025
Hello First Break players! It’s that time of year again! From now until October 6th at 10AM PT, ALL First Break Labs games will be on sale for up to 80% off! Entropy Survivors - 50% Off Warside - 25% Off Particle Hearts – 25% off Cthulhu's Reach: Devil Reef - 15% Off David. - 70% Off Neighborhorde - 80% Off SPINGUN - 70% Off Grab’m while they’re hot! Also keep an eye out for our upcoming games 😊: - ILA: A Frosty Glide – out Oct 20th - Baseless – out Dec 4th More info soon! - The First Break Labs team
- Bug Fixes for v1.4 - 4 September 2025
Fixed a crash in the multiplayer mission browser when a player had no custom missions of their own. Fixed incorrect loss trigger on Kraken's Wake mission. Fixed a crash that could occur during multiplayer fog-of-war games when a player had selected a unit that was about to move into the fog but had not yet animated. Fixed a crash within the custom mission browser where players had manually copied missions outside of the game. Buttons for joining or creating multiplayer games are now disabled until the action is complete. This prevents an issue where players could press the buttons multiple times and receive lobby errors while the lobby was still being prepared on the server. Updated localisations for the new UI elements added in 1.4. Funds lost during the "Select a Commander" screen for multiplayer games are now correctly applied when the game starts. If a player fails to select a comma…
- Particle Hearts Out Now + End of Summer Sale! - 25 August 2025
Still feels like we're in the halcyon days of summer, doesn't it? We're not ready to dig out our leaf rakes yet, so we're discounting some games and launching a new one! Particle Hearts launches today!First up, today sees the release of our gorgeous 3D puzzle adventure Particle Hearts! Explore a world made entirely out of particles, and check out our launch trailer, too! Next up, discounts on all of our released titles. Check'em out, or get an even deeper discount when you snag them in a bundle! Warside | 25% OffWelcome to Warside, the fast-paced turn-based tactics game. With a single-player story campaign, multiplayer support, and a built-in map editor, the fight for victory never ends. Choose your Commander, assemble your forces, and battle your way to victory.Entropy Survivors | 45% OffEntropy Survivors is a bullet hell roguelike where you simultaneously control a powerful mech and a…
- Update 1.4 Now Live - Multiplayer Teams, New Lobby, Map Explorer, and More! - 13 August 2025
Commanders! The battlefield expands again with Warside v1.4, bringing with it some major multiplayer updates and quality-of-life enhancements.As with all our updates, we welcome your feedback and comments on our forums.MultiplayerMultiplayer games now support up to 4 players. We also added multiplayer teams, enabling you to play 2v2 (or even 3v1) on compatible missions, as well as up to 4-way FFAs.We've added a new mission browser in the multiplayer lobby. Players can quickly select any community map (up to 4 players). The map will be automatically downloaded to all players, ready to start the game.We've updated the lobby interface to make managing games easier - especially with teams. Players are now able to quickly change their player order and select their team by clicking empty slots. The lobby host no longer has to be the first player.SkirmishWe now support saving Skirmish missions…
- Bug Fixes for v1.3 - 16 July 2025
Changes: Added Tab key bind to jump to next unused unit (controller users can already use the shoulder buttons). The game version is now displayed on the main menu to make it easier for our team to help with support issues. Updated the contrast in subtitles to make them easier to read on Steam Deck. Enraged units with no target will start the turn "used" so they can't be used by the owning player until the effect expires. Fixes: Fixed community maps browser not automatically loading the next set of maps once the player scrolled past 50. Fixed issue where a player was authenticating with Steam twice, which made community maps slower to load. Fixed crash when switching between color blindness modes after playing a Skirmish mission. Fixed incorrect font being used on power targeting hint ("Select 3 Targets") in CJK languages. Fixed issue with Mordred's power prompting for 3 targets instead…
- Warside x Grit and Valor - 1949 - 26 June 2025
Our friends at Milky Tea Studios have given us the biggest compliment ever - by creating Warside-inspired skins for use in their dieselpunk real-time tactics roguelite Grit & Valor! We're so honored, we're blushing! You can grab both Warside and Grit & Valor together together in one convenient bundle! Already own one? Complete the set for an additional discount off your already discounted Steam Summer Sale prices! This is a tactical bundle of joy you won't want to miss.And thank you, Milky Tea, you guys are the best!
- First Break Labs Summer Sale 2025! - 26 June 2025
That's right! The sun is high, the beach is bustling, and our deals are incredible! From now until July 10th, 10AM PT, all First Break Labs games will be on sale for up to 70% off. Let's take a look at each of the games. Entropy Survivors | 40% OffEntropy Survivors is a bullet hell roguelike where you simultaneously control a powerful mech and a sharpshooting space frog, featuring outrageously creative abilities and powerful weapon customization. Save the universe in single player or 2-4 player online co-op!Warside | 20% OffWelcome to Warside, the fast-paced turn-based tactics game. With a single-player story campaign, multiplayer support, and a built-in map editor, the fight for victory never ends. Choose your Commander, assemble your forces, and battle your way to victory.Cthulhu's Reach: Devil Reef | 15% OffAn action roguelike co-op dungeon crawler set in a lovecraftian universe.Neig…
- Update 1.3 Now Live – Community Maps, Achievements, Updated Skirmish, and More! - 25 June 2025
Commanders! We're thrilled to roll out Update 1.3, a major update that brings a host of new features driven by your feedback. Whether you're a solo strategist or a multiplayer veteran, there’s something new for everyone in this update.As with all our updates, we welcome your feedback and comments on our forums.Community Maps & BrowserThe battlefield just got a whole lot bigger. You can now explore Community Maps directly from Skirmish mode with our new in-game browser! Search, filter, and play with a single click. Even better, create your own in the map editor and upload them directly to the community hub without leaving the game. Start building, sharing, and playing the endless creativity of the Warside community!Our map creators have uploaded 50 new maps to get us started, and more are being added each day! Here's "Cross Base", an excellent Skirmish mission by community member Guidema…
- First Break Labs Sale! - 2 June 2025
First Break Labs Sale Hello there, First Break fanatics! We have some exciting news to share with you all today. From now until June 9th at 10AM PT, ALL First Break Labs games will be on sale for up to 70% off! Cthulhu's Reach: Devil Reef - 15% Off David. - 70% Off Entropy Survivors - 35% Off Neighborhorde - 70% Off SPINGUN - 70% Off Warside - 15% Off P.S. It just so happens that June 9th is also the start of the June Steam Next Fest... 🤭 Which means you should keep an eye out for demos of three of our upcoming games 😊: - Baseless - ILA: A Frosty Glide - Particle Hearts More info soon!
- Update 1.2 Now Live – New AI, Brutal Difficulty Update, and More! - 23 May 2025
Commanders, Patch 1.2 is now live. Prepare for smarter enemies, tougher decisions, and an even more brutal battlefield. Brutal Difficulty Update We've rebalanced existing campaign maps to make Brutal difficulty a true challenge worthy of its title: Enemies now start with more units (mission and difficulty dependent) and deploy them more aggressively. Maps support having extra properties based on the difficulty setting, giving the enemy increased income, and forcing you to fight harder. Our new AI system makes fewer mistakes and will punish yours. The ability to configure extra units and properties for your own maps will be coming as part of 1.3, enabling you to make Brutal Skirmish maps for others to play too. Using gameplay data from across the community, we’ve analyzed player performance and grouped difficulty levels into target skill cohorts. The campaign has been rebalanced with the…
- Update 1.1 Now Live – Skirmish Mode, New Maps, and Commander Dossier! - 12 May 2025
Commanders, We’re thrilled to launch Update 1.1, packed with new content and features you've been asking for. Skirmish Mode Our brand-new Skirmish Mode lets you take on AI opponents across a selection of new missions and existing PvP maps. It’s perfect for honing your tactics and exploring different commanders. We've made an additional set of missions just for this mode, and we'll be adding more with each patch. Included in this patch are some naval-only maps, some new 4-way FFA battles (with and without fog), and a new split air & naval 2v2 concept. Skirmish mode also shows any missions you have created in the Editor, so you can now configure and battle on your own maps without going through the Editor. This is just the first stage! As we continue moving through our roadmap, we'll be adding a new interface to discover maps made by our community, giving you an unlimited stream of conten…