- Patch | 0.3.4 - 6 October 2025
Massive L on my part. There was a bug that unlocked every achievement, quest and item in the game.Fixed game being 100% complete on startup.Added button to reset all Steam achievements to locked.Again i apologize for any inconvenience.Patryk
- Patch | 0.3.3 - 2 October 2025
Fixed achievement related issues (typo in the code ːpooː)Fixed a funny exploit where you could lock items in the shop, restart the game and those locked items would still be available in the shop ːrepennyː
- HUNCHBACK'S DUNGEON IN THE STEAM AUTUMN SALE! - 30 September 2025
As the nights get colder and darker, be sure to check out games that are taking part in the Steam Autumn Sale!Hunchback's Dungeon is on 20% discount for the duration of this event!If you're feeling a little under the weather or just don't want to leave the house, because of the rain, check out Hunchback's Dungeon.Also.. Polish localization and new content is coming soon!
- Patch | 0.3.2 - 30 September 2025
Added toggle v-sync button.Fixed minor fullscreen/windowed mode issues.Fixed missing executable icon sizes.Changed checkbox button visuals.Fixed missing checkbox button mouse hover focus.I'm rolling out a few fast patches fixing things that I didn't have time to fix previously and in a few day you'll see some new content coming in.Patryk
- Patch | 0.3.1 - 29 September 2025
Fixed problem with unlocking Steam achievements. You will also instantly get achievements for things you unlocked, but didn't get any achievement.Steps quests require less steps now. It required too much walking man.
- Update 3 - Live now! - 25 September 2025
Main Changes:Gameplay:Shopkeepers Realm - Instead of going directly to shop screen, now you teleport out of the dungeon into another realm, where right now you'll be able to access to shopkeeper and slot machines.Slot Machines - Now there's gambling in Hunchback's Dungeon, hell yeah! Gamble all of you coins for special rewards.Reworked Status Effects - Each one now does something different. Poison spreads, fire explodes, shock creates sparks and frost slows the enemies.Speed and Violence - The game is a lot more faster, co be careful. Enemies are more dangerous and harder to maneuver around.Cuts - I removed unnecesarry waiting screens between waves, loading times and all that. 40 New Items - Almost of the new items have cool unique effects. I also reworked some of the old ones that were kinda... outdated. There are a lot new effects that sometimes spawn new entities or cause even a rain…
- Journey to a New Realm | Update 3 Tease - 29 May 2025
Hello! What's going on with Hunchback's Dungeon, you may ask? I'm still working on the new update, I say! Tons of changes are coming, small and big. I know it is taking a long time, but I don't want to make mistakes. One thing from the previous post I completely removed is the packages of items that you would collect. I just couldn't make it work like I would like it to work. New Realm Previously, after each wave, a shop would automatically open no matter what. Now, after each wave, you'll be teleported to a new shopkeeper's "lobby" realm where you'll be able to play on slot machines, access the shop, or do something else. It creates new possibilities for evolving the game. The slot machines are something new that I really like. They look really simple but have overly complex mechanics. There will be a few different types of rewards that you can get, the most common being gold. Pace The…
- Sneak Peek | Update 3 - 28 February 2025
Hello! Here's a little sneak peek at what's coming in the new update! First of all, I’m adding levels to the game. You’ll earn XP by collecting gold, picking up potions, opening chests, and more. At the end of each wave, you’ll get the option to choose one item pack (more on that later) or simply upgrade a single stat by a small amount. Up until now, there hasn’t been much to do besides collecting items and buying spells, so this should mix things up! Item packs will let you customize what’s available in the shop. Each pack adds a few unique items that can appear, and if you collect at least one of each item from a pack, you’ll unlock a sort of “set” bonus. I was worried that adding more items to the game would make it harder to find the specific ones you want. To solve this, there will be basic items that can appear at all times, plus special items that only show up if you have a certa…
- Patch | 0.2.0.5 - 11 December 2024
Fixed regeneration not giving any... regeneration, now it works as it was supposed to! Thank you for reporting this bug on the Steam forums :)) Patryk
- Patch | 0.2.0.4 - 10 December 2024
Added 4 new original tracks composed by Rhyme C (Link) Removed all previous tracks, which caused copyright claims on youtube videos and during streams Thank you for playing my game :)) Patryk
- Patch | 0.2.0.3 - 30 November 2024
Added 1 new item Fixed an issue with achievements and unlocking new difficulty All quests that you previously completed in-game and weren't added on Steam, will now be completed on Steam upon launching the game. Thank you for reporting that issue! :)) Patryk
- Patch | 0.2.0.1 - 21 November 2024
Red Priest boss no longer lives after death Madness Chests no longer give duplicates as options to choose from Fixed Cryoshot ray hitbox, now it hits more enemies Removed invisible walls on the Desert map, which made coins and potions teleport Fixed Wildcard effect, now it gives you the amount of gold it was promising There are no longer skeletons on the Desert map Increased speed on mummy chaser enemies a little Increased HP of both bosses Rune of Power no longer can pick randomly the same stat to increase and decrease Added missing animations for Saint and Hunter characters Thank you for reporting that! :)) Patryk
- Deserts of Madness | Update 2 - 20 November 2024
Hello! The Deserts of Madness is here! It is a pretty huge update that adds lots of new content for you to experience. It took some time for me to finish it, but it was worth all the time I put into it. As you can tell it is a desert themed update, just in time for Christmas! Gameplay:The Desert Map, which is a lot harder than the dungeon 9 brand new enemies in the desert map 1 new enemy in the dungeon 1 new boss in the desert 50 new items, a lot of them with game changing effects ~12 new quests 20 new milestone rewards 5 new characters, a few more come in a week or two after this update releases 5 new spells 1 new difficulty New Vampirism stat!! New Prospecting stat!! Items Database Spells Database New screen selection / hub Madness Stones (introductions of mini-objectives) Madness Stone Guardians Madness Stone Chest Gold bags that drop gold Alchemy stations that drop potions Made the…
- Dreadful Sandstorms - 27 September 2024
Greetings! For the past few months, I've been working and reworking almost all aspects of the game - from adding a new arena to reworking features like status effects and character selection. Let me give you a quick overview of what to expect from the Deserts of Madness update, which is just around the corner. First of all, the new arena will feature many new enemies - almost as many as the standard dungeon - along with damaging cacti, moving borders, and a sandstorm that will damage you if you can't keep up. Adding this new arena required rewriting a lot of the spawning code, which took several rounds of trial and error, but I finally nailed it. This arena will be significantly more challenging than the previous one. The desert enemies AI has been reworked to predict your movement instead of simply following you, unlike the skellies. In the Desert arena, the environment moves, so you’l…
- News From The Desert - 2 July 2024
Greetings! It's been a while since my last post, and I want to keep you updated on what's happening with the game. Initially, I wanted to add a character hub, but no matter what I did, it just didn't fit the game. So, I started working on the Deserts of Madness update, which is going smoothly. The new arena is fantastic and works very differently from the basic Dungeon. Each wave, it moves in a random direction, so you need to be careful not to lag behind, or the storm will kill you. What else is in this update besides the new arena? There will be new enemies with unique mechanics and pathfinding (some extremely hard to dodge). The Dungeon has 13 enemies on the hardest difficulty, and the Desert will feature almost the same number. Additionally, I'm currently working on adding tons of new items, spells, characters, quests, and a new stat - vampirism, which will have both positive and ne…
- Hunchback's Dungeon – Update 1 – Patch 2 - 20 May 2024
Greetings! Full Update 1 Patch 2 NEW - Confirmation Screen for deleting save (Community Suggestion Division suggestion!) NEW - Confirmation Screen for restarting from pause menu NEW - Delay after pressing Reroll button (Community Suggestion Division suggestion!) NEW - Delay after pressing Pick Up/Sell in Chest Screen (Community Suggestion Division suggestion!) CHANGE - Harder difficulty curve for Looping CHANGE - Social Links Icons FIXED - Enemies walking into walls walls If you have any ideas, suggestions or bugs to report - join us on Discord and tell me all about it! :D Patryk
- Hunchback's Dungeon – Update 1 – Patch 1 - 15 May 2024
Greetings! Full Update 1 Patch 1 CHANGE - New Income stat icon (looked too similiar to current gold icon) (Community Suggestion Division suggestion!) CHANGE - Changed the position of the reroll button BALANCE - Loops difficulty curve is more steep BALANCE - More enemy power from Deals FIXED - Game crashing after a wave or death, due to many instances being removed (Community Bug Report Division report!) FIXED - Restart button not showing in the Rewards Screen (Community Bug Report Division report!) FIXED - Quests not showing fully when navigating though them (Community Bug Report Division report!) FIXED - Navigating through Deal buttons being unintuitive (Community Bug Report Division report!) FIXED - Red border visible after a restart/new game (Community Bug Report Division report!) If you have any ideas, suggestions or bugs to report - join us on Discord and tell me all about it! :D P…
- Hunchback's Dungeon – Update 1 – Out now! - 9 May 2024
Greetings! The first update is here and I hope you'll like it! Full Update 1 notes NEW - Full Controller Support NEW - Steam Deck Support NEW - Full Shop UI Rework (less mess, some additional helpful info) NEW - The Deal (be sure to buy this "free" item!!) NEW - Looping NEW - Looping Deals NEW - Player's mini health bar NEW - Spell - Midas NEW - Spell - Ka Boom NEW - Spell - Seeker Arrow NEW - Traps (community suggestion) NEW - Full knockback rework NEW - Coin Types (1x,2x,5x) NEW - Restart button (community suggestion) NEW - Added missing Tier IV on some spells (community suggestion) CHANGE - Elemental damage -> Elemental magic (community suggestion) CHANGE - Esoteric damage -> Sacred magic (community suggestion) CHANGE - Energy damage -> Force magic (community suggestion) CHANGE - Summoning damage -> Profane magic (community suggestion) CHANGE - Summoning damage -> Profane magic (comm…
- 2024 Roadmap & Upcoming Updates - 30 April 2024
Greeting! Early Access Launch It's been a month since the Early Access release and it's been great so far. Tons of comments and feedback from players. Took some time to process of that so that I can make a list of things to fix and add. There were some things that I missed when launching the game - a few spells were were massively underdeveloped, milestone would not always unlock the reward and a few other things. Most of them I already fixed in the upcoming update. Update 1, when? It will go live on 9th of May (2024 of course). What have I been cooking: NEW - Full Controller Support NEW - Full Shop UI Rework NEW - New Feature - Looping? NEW - Traps NEW - Additional Coin Types NEW - New Spells NEW - New Items Tons of fixes Better optimization Tons of QoL changes & more I'll post a full list of changes in the Update Patch Notes. Roadmap for 2024 Note that this roadmap will change along t…
- Hunchback's Dungeon is out now! - 28 March 2024
Hello! Hunchback's Dungeon is now available to buy and play! For the past few months I've been working hard to deliver a good game that can provide you some fun time. It's still early Early Access, but there's already a good amount of content allowing a lot of replayability! Right now the content consists of: 27 spells, most of them with 4 levels of upgrading, 12 characters, each one with different stats and modifications 3 difficulty levels, each one with more effects and each one being more challenging 25 quests and 25 Steam achievements 20+ milestone rewards 77 items (around 40 of them you'll unlock by completing quests and milestones) 16 enemy types, each one with different movement pattern and attack style https://store.steampowered.com/app/2369520/Hunchbacks_Dungeon/ In the following few weeks I'll be working on optimizing and polishing the game even more, adding spells and other…