SPSTEAMPULSELIVE ANALYTICS
Merk Mayhem

Merk Mayhem Steam metadata

Merk Mayhem Collective | Mar 22, 2024 | game

Released

0players observed · 4 October 2026 - 09:21:36 UTC

ActionCasualIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak7
  • Units sold (VGI)2,744
  • Revenue (VGI)$4,771
  • Review score75% positive

Merk Mayhem metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak7
  • Units sold (VGI)2,744
  • Revenue (VGI)$4,771
  • Review score75% positive
  • Total reviews20
  • Release dateMar 22, 2024
  • DeveloperMerk Mayhem Collective
  • PublisherTirgan, Inc.

Genres: Action, Casual, Indie, Early Access

Company pages: Developer: Merk Mayhem CollectivePublisher: Tirgan, Inc.

Top Steam chartsTop 100 gamesGame directorySteam Store page

Merk Mayhem Steam metadata

Merk Mayhem metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2370990/metadata
Steam Storehttps://store.steampowered.com/app/2370990/
Steam Communityhttps://steamcommunity.com/app/2370990
PCGamingWiki search
IGDB searchSearch IGDB for Merk Mayhem

Reviews, pricing, and metadata

Review summary

Mostly Positive

75% positive, 15 positive, 5 negative

Price and discount

$4.99

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op

Achievements

100

Platform releases
  • Steam 22 March 2024

Latest Steam announcements

  • Update 0.79 - 30 September 2026

    Pardon the delay in updates; I've been working multiple jobs over the past year to make ends meet. We've been pushing builds to the testing branch the whole time, and 0.79 brings all of that to the main branch at once.Merk Mayhem is playable solo now. Pick a mode and a map, set the match size, and bots fill the empty seats. Nineteen modes, two maps, sixteen guns, and Firefight, a PvE survival mode. MAJOR UPDATE v0.79Bots & Solo PlaySolo play added: pick a mode and a map, set the match size, and bots fill the rest.Match size counts you: six default, twelve ceiling in most modes.Bots play the objective: points, flags, the King, carriers and the Mark.Bot matches count toward stats and achievements; bots never enter Ranked.Matches return to the lobby; map, mode and bot count stick.Bots navigate both maps, sprint, wall run, only chase what they can see, and only shoot inside their gun's rang…

  • Update 0.20 - 9 June 2025

    Patch v0.20Bot ImprovementsAdded bullet inaccuracy scaling to bots for more balanced firefights.Fixed bot auto-balancing logic when using "Up To N Bots" setting.Visual & UI FixesFixed Niagara color coding, enemy and ally effects now display correctly.Loadout menu now correctly displays your equipped weapon when selecting mods, instead of defaulting to the Assault Rifle.Combat AdjustmentsThrowing Knife Aim Assist added: a distance-based aim assist cone improves targeting on close-range throws. The closer the enemy, the stronger the correction.Map FixesResort: Corrected various texture issues.Content RemovalFully removed Plasma Protocol content:Weapons: Charge Rifle, Sticky LauncherAbilities: Plasmatic Shields, Plasma Mine, Warp BladeThese will return with the full Plasma Protocol Update this Summer.Control the Chaos. Master the Mayhem.

  • April Update (v0.19) - 1 May 2025

    Major Update – v0.19 Implemented base AI bots for custom matches. "Up to N Bots" allows bots to populate matches until players join. Bot Mechanics will continue to be fleshed out and will soon adapt loadouts and swap weapons based on player choices. Map Progress: Cliffside – Nearly finalized Resort – Implemented and Nearly Finalized Fixes and Improvements Fixed player spawn bugs and mode-related stability issues. Fixed reload animation glitches across multiple weapons. Fixed a bug causing the crosshair to disappear on weapon swap. Added customizable audio settings. Optimized Toxin Grenade visual effect for improved performance. Control the Chaos. Master the Mayhem.

  • Upcoming April Update! - 5 April 2025

    We've got an exciting update coming your way this April! Here's a quick look at what's new and what's changing: New Map: Azure Isle Experience intense battles set in a luxurious modern resort on a secluded island. This stunning cliffside location features sleek architecture, open terraces, large pools, and plenty of palm trees, perfect for thrilling encounters at every corner! Key Bug Fixes and Improvements: UI Color Preferences: Fixed an issue where your selected UI colors weren't saving properly. Bot Issues: We're actively working on a fix for bots standing idle after respawn before we push this update. Expect this in 1-2 weeks. Spawn & Mode Stability: Fixed player spawn issues and mode-related bugs. Reload & Weapon Handling: Addressed multiple reload animation glitches. Crosshair Visibility: Corrected a bug causing the crosshair to disappear when swapping weapons. Audio Settings: Add…

  • Merk Mayhem is Going Paid This Friday! - 26 March 2025

    As we move from free to paid Early Access this Friday at 12:00 PM EDT, we've got some exciting updates and questions for you: We're making this shift because we firmly believe in a fair and player-friendly model. We don't support aggressive Games as a Service monetization. There will never be paid season passes or pay-to-win elements, and If we ever introduce premium currency, it will always be earnable in-game in a fair, rewarding, and player-focused way. Bots Are Almost Here!: Bots are working smoothly and are currently being fine-tuned. We're targeting full, seamless integration by the end of April. How excited are you to try them out? Bug Fixes Galore: Thanks to your awesome feedback, we've crushed a bunch of bugs, but don't stop there! Keep sending your reports our way, and expect another patch with even more fixes in the coming days. Maps Update: On Friday, you'll dive into two fu…

  • Update 0.18 - 10 March 2025

    New Weapons Charge Rifle (Temporary) Experimental burst rifle with a brief charge-up time. No damage drop-off, but features ADS recoil. Uses a battery system, requires pickups instead of reloads. Note: This weapon will be removed in the vanilla launch. R4 Shotgun 4-round revolver shotgun as a powerful secondary option. 4 pellets per shot, optimal at close range. Dumps the magazine on reload. UI/UX Loadouts are now selectable upon loading into a match and will be applied when you spawn. Cliffside has been temporarily removed from the match settings menu. Bug Fixes Player nametags should now appear correctly. Enhanced Reload + Military Expert now correctly speeds up weapon reload animations. Poison now deals damage as intended. Warp Blade teleport no longer recalls old knife locations. Loadout abilities now apply correctly in Hotel Elysium. Throwing Knife aim assist slightly improved. Sti…

  • Patch Notes for 2/20/2025 - 20 February 2025

    - Fixed a bug where you could mantle through ceilings - The Extended Mag mod at Level 3 now guarantees at least 1 extra round for all weapons, including Launchers, Revolvers, DBS (Double Barrel Slug), and the Heavy Sniper.

  • Patch Notes for 2/12/25 - 12 February 2025

    - Added Color Coded Niagara Explosive Smoke effect to Blast Pipe - Increased Max Poison Stack to 5 and slightly buffed tick rate

  • Patch Notes for 2/11 - 11 February 2025

    - Added Emissive Colors and Textures to Blast Pipe and added a visible laser for better target acquisition.

  • Patch Notes for 2/8 - 8 February 2025

    - Fixed Kill Z being too high in Canyon WhiteBox

  • Patch Notes for 2/7/25 - 7 February 2025

    - Slightly buffed aim assist for Burst Rifle - Added slight aim assist to Revolver

  • Update 0.17 - 4 February 2025

    New Weapons Heavy SMG High-caliber submachine gun designed for mid-range engagements. Fires slower than traditional SMGs, trading rate of fire for increased damage per shot and improved stability. Best for controlled bursts and consistent TTK at medium range. Double Barrel Slug Shotgun Hard-hitting precision shotgun firing slug rounds. High damage per shot, rewarding accuracy and fast follow-ups. Sticky Launcher (Temporary) Experimental launcher firing explosive adhesive grenades that stick to surfaces before detonating. Note: This weapon will be removed in the vanilla launch. Weapon Mods Shattercaps Mod → Replaced by Piercing Rounds Mod Bullets now penetrate walls and enemies, with diminishing damage after penetration. Mod Tier Scaling: Tier I: Penetrates one wall OR one enemy (50% damage after penetration). Tier II: Penetrates one wall AND up to two enemies (better damage retention).…

  • Merk Mayhem Developer Update - 2 February 2025

    We’re currently focused on debugging and optimizing core systems to improve stability and performance. Additionally, in response to community feedback regarding empty lobbies, we have begun developing bots to fill matches until real players join, ensuring a more consistent gameplay experience. While we haven’t released a public update in a while, we’ve introduced work-in-progress maps and weapons for testing. These additions will help us gather valuable data and refine content before full integration. We greatly appreciate your continued support—please keep bug reports coming! Every piece of feedback helps us refine and improve the game. Thank you for being part of this journey as we work toward a more polished experience in preparation for late March. Expect further updates soon.

  • Free-to-Paid Transition! - 21 January 2025

    As Merk Mayhem approaches its first anniversary in Early Access, we’re excited to celebrate this milestone with a look back at what’s live and a preview of the thrilling updates on the horizon. This Spring, we’ll also be making an important change: transitioning from Free-to-Play to a one-time price of $4.99 on March 28th. What’s Live Now Thanks to your incredible support, Merk Mayhem has grown into a dynamic multiplayer FPS. Here’s what you can jump into today: Game Modes: Team Deathmatch (TDM) delivers fast-paced, squad-based action. Weapons: A robust arsenal featuring SMGs, ARs, Shotguns, Marksman Rifles, and Sidearms, giving you the tools to dominate every engagement. Abilities: A balanced roster of 21 tactical, lethal, and passive abilities to suit every playstyle. Weapon Mods: 7 unique mods you can level up to give your guns the edge in battle! Coming in Spring 2025 The main branc…

  • Update 0.16 - 15 December 2024

    UI/UX Weapon-specific kill feed icons have been implemented, along with a new precision icon for headshot kills. Gamemodes Team Deathmatch is now live and selectable in lobbies! Default Settings: 50 Kills 12 Minutes Multiplayer Features Lobbies: A simple lobby system streamlines hosting with customizable settings: Server Name Server Visibility Map Selection Player Count Game Mode Steam Invites: Easily join friends in matches through Steam, regardless of server visibility.

  • Update 0.15 - 14 November 2024

    Update 0.15 We’re introducing new combat features, an economy overhaul, and numerous UI/UX improvements! Combat: Heavy and Tactical Sniper bullets now penetrate enemy players and spawn points now prioritize locations closer to teammates. Currencies & Economy: An economy overhaul introduces a 3-currency system with Credits, Merits, and Marks. Credits: Primary in-game currency earned through play. . Points are earned through gameplay via kills, assists, damage, and more! Use: Convert to Merits and Marks. Conversion: 25 Credits = 1 Merit, 100 Credits = 1 Mark. Merits: General currency earned by leveling up and performing well with weapons. Use: Unlock weapons, mods, abilities, and combat kits. Conversion: 4 Merits = 1 Mark. Price Breakdown: Primary Weapons = 7 Merits Mods = 3 Merits Abilities = 5 Merits Secondary Weapons = 3 Merits Combat Kits = 5 Merits Marks: Premium, cosmetic-only curre…

  • Updates 0.13 & 0.14 - 24 October 2024

    Aim Assist Implemented mild bullet magnetism for Assault Rifles, Shotguns, SMGs, and select sidearms. UI/UX Players can now toggle between locked and unlocked weapon swaps: Locked: Pressing “1” equips your primary, pressing “2” equips your secondary Unlocked: Pressing “1” or “2” swaps weapons. Killfeed now also shows the assisting player if applicable. Weapon Mods Magazine Extension Tier I: Increases magazine capacity by 10% (rounding down). Tier II: Adds another 10% (20% total, rounding down). Tier III: 30% total magazine capacity increase (rounding up). Condenser Barrel Tier I: Increases Range by 10% Tier II: Adds another 10% (20% total). Tier III: 30% total Range increase. Shatter Caps: Converts rounds into explosive projectiles at the cost of base damage. 50% direct hit damage and 40% AoE damage. No AoE dropoff at range. Tier I: 0.5-meter splash damage radius. Tier II: 1-meter splas…

  • Update 0.12 - 5 September 2024

    Weapon Tuning Burst Rifle Increased base damage Lowered headshot multiplier Auto Shotgun Slightly lowered rate of fire Slightly increased base damage Revolver Lowered base damage and headshot multiplier These changes are retroactively reflected on the website changelog. Combat Rating: Implemented a lifetime combat rating for players that is calculated based on kills, deaths, assists, and time played in seconds. The combat rating can be seen on steam leaderboards and on the in-game scoreboard and is calculated as: https://images.squarespace-cdn.com/content/v1/6541210b2084f9329a587716/4e9ff472-ecd2-42ca-901f-f12a9a6ff3c2/Screenshot+2024-09-05+102502.jpg?format=2500w Weapon Mods: Weapons can apply one mod at level 5 and two at level 20, mods also level up after 100, 250, and 500 kills. Implemented 4 of 7 mods so far: Radar Link Tier I: Extends radar range by 10%. Tier II: Increases ping fr…

  • Merk'd Monday! - 2 September 2024

    Join us tonight at 9:00 PM ET to play some Merk Mayhem with the community! We'll be testing the unlock system and weapon/ability balance! RSVP via our discord event, join our server here: https://discord.gg/Z8puhpyeaD

  • Update 0.11 - 19 August 2024

    Merk Mayhem Update 0.11 AUG 19 We’re rolling out some significant enhancements and new features in this update, focusing on unlockable content, new weapons, and a refined progression system. Weapons: Implemented Revolver Stats Overview: Fire Rate: 130 RPM Magazine: 6 rounds Damage: 88 Body, 124 Head TTK: 0.46 - 0.92 seconds Implemented Auto Shotgun Stats Overview: Fire Rate: 288 RPM Magazine: 10 Rounds Damage: 60 Body, 90 Head (12 Pellets) TTK: 0.42 - 0.83 seconds (Body), 0.21 - 0.42 seconds (Head) Implemented Burst Rifle Stats Overview: ADS: 1.7x Fire Rate: 180 Bursts per Minute Magazine: 36 rounds (3 rounds per burst) Damage: 18 Body, 30 Head TTK: 0.67 - 1.33 seconds (Body), 0.33 - 0.67 seconds (Head) Progression: Ability Unlocks: Stock: Stim, Frag Grenade, Solemn Sight 3 Level Up Tokens required for other abilities Combat Kit Unlocks: Stock: Hound 1 Level Up Token to unlock other kit…

Patch notes and updates

S.noRelease datePatch nameGID number
19 June 2025Update 0.201801617199538059
220 February 2025Patch Notes for 2/20/20251792116353206448
312 February 2025Patch Notes for 2/12/251791482680861978
411 February 2025Patch Notes for 2/111790848102795351
58 February 2025Patch Notes for 2/81790848102699079
67 February 2025Patch Notes for 2/7/251790848102666530
714 November 2024Update 0.151783238125220452
85 September 2024Update 0.126242640076596964987
919 August 2024Update 0.116909171012610476925
1025 July 2024Merk Mayhem Update 0.105963413094349505494
1129 June 2024Update 0.95842939267317615535
1217 June 2024Update 0.86890025005361729650
1330 May 2024Update 0.7.1 - May 30th5742731639331393143
1420 May 2024Update Notes for May 20th - 9 New Abilities5747233970433997381
1524 April 2024Text Chat!5759616966661249900
1622 April 2024New WIP Menu5762994032406536470
1712 April 2024Thermite WIP plus More6474562312185430450
183 April 2024Update Hotel Elysium + More5756237364305477193
1929 March 2024Rollback on Hotel Elysium for Performance5749481331442084949
2029 March 20243/29 Patch notes5749481331440807177

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2370990
Live current players0
SteamPulse tracked peak7
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateMar 22, 2024
DeveloperMerk Mayhem Collective
PublisherTirgan, Inc.
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent75%
Positive reviews15
Negative reviews5
Total reviews20
Steam recommendationsNot available
Achievements100
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2370990/

Short description

Get ready for a thrilling semi-futuristic multiplayer shooter game! Choose from three kits, master movement speeds, and restore armor with drops from fallen enemies. Casual or competitive, suit up for a battle like no other. Control the Chaos: Master the Mayhem!

About this game

Dive into the adrenaline-pumping realm of multiplayer shooter gaming! In this sci-fi setting, choose from three unique kits - the Hornet, the Hound, and the Heavy - each with their own movement speeds and characteristics to master and level up. Players spawn with a primary and a secondary weapon, and you cannot pick up someone else's, so build your loadout wisely. Restore armor by picking up drops from fallen enemies and choose from a range of tactical and passive abilities, including Stalker, Deployable Cover, Armor Leech, and Predator, to add an extra layer of strategy. Whether you're a casual or competitive player, get ready to suit up and engage in a battle like no other in this indie game that offers a thrilling gaming experience. Control the Chaos: Master the Mayhem!

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
9Co-op
38Online Co-op
22Steam Achievements
18Partial Controller Support
15Stats
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus18Violência Extrema Temas sensíveis
steam germany18Drastische Gewalt
igrs18Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 4, 2026 to Oct 4, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

Merk Mayhem's USD price history spans from Oct 4, 2026 to Oct 4, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Merk Mayhem's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Oct 4, 2026 through Oct 4, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Merk Mayhem at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-04$4.99$4.99No discountSteam Store

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9Brotato9,5514 October 2026 - 08:01:32 UTC23,754

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Casual

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Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat177,6104 October 2026 - 10:55:12 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS153,2774 October 2026 - 10:53:29 UTC399,748Not availableBULKHEAD
Rust113,9134 October 2026 - 09:41:50 UTC259,6461,403,838Facepunch Studios
Wallpaper Engine100,4904 October 2026 - 11:39:00 UTC150,2711,008,495Wallpaper Engine Team
Valheim96,3944 October 2026 - 07:22:28 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero74,8994 October 2026 - 11:24:06 UTC546,13043,714Nugem Studio, Tesseract Studio
Stardew Valley69,4844 October 2026 - 11:26:00 UTC236,6141,016,067ConcernedApe
Slay the Spire 268,7344 October 2026 - 11:39:35 UTC574,638199,438Mega Crit
Palworld63,1604 October 2026 - 11:36:31 UTC2,101,535451,088Pocketpair
Project Zomboid53,3994 October 2026 - 10:13:49 UTC122,811467,999The Indie Stone
The Outlast Trials49,5954 October 2026 - 11:23:46 UTC71,315101,323Red Barrels
Terraria44,4174 October 2026 - 11:38:34 UTC486,9181,521,492Re-Logic

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS153,2774 October 2026 - 10:53:29 UTC399,748Not availableBULKHEAD
Valheim96,3944 October 2026 - 07:22:28 UTC498,478533,888Iron Gate AB
Slay the Spire 268,7344 October 2026 - 11:39:35 UTC574,638199,438Mega Crit
Palworld63,1604 October 2026 - 11:36:31 UTC2,101,535451,088Pocketpair
Project Zomboid53,3994 October 2026 - 10:13:49 UTC122,811467,999The Indie Stone
VRChat41,9554 October 2026 - 10:39:05 UTC74,217261,953VRChat Inc.
Path of Exile 230,7554 October 2026 - 11:16:14 UTC578,562209,717Grinding Gear Games
RuneScape: Dragonwilds27,4493 October 2026 - 22:56:24 UTC39,10324,686Jagex Ltd
ARK: Survival Ascended23,5984 October 2026 - 08:50:53 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
BeamNG.drive23,1124 October 2026 - 11:06:44 UTC44,232392,944BeamNG
The Isle20,5914 October 2026 - 11:47:49 UTC27,916121,501Afterthought LLC
R.E.P.O.13,0004 October 2026 - 10:12:23 UTC266,908420,693semiwork

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