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The King's Campaign

The King's Campaign Steam news

Bad Logic Studios, Reverie World Studios Inc | Jul 13, 2023 | game

Released

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  • Revenue (VGI)No data available
  • Review score75% positive

The King's Campaign news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive
  • Total reviews8
  • Release dateJul 13, 2023
  • DeveloperBad Logic Studios, Reverie World Studios Inc
  • PublisherBad Logic Studios

Genres: Simulation, Strategy

Company pages: Developer: Bad Logic Studios, Reverie World Studios IncPublisher: Bad Logic Studios

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The King's Campaign Steam news

The King's Campaign news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Version 1.3 - Camera controls and bug fixes - 7 April 2025

    Hello We've released an update to The King's Campaign, adding in the option to change the key bindings for camera controls and fixing a couple of bugs The changes include: Added menu for binding keys for camera controls Fixed tech related issue with not being able to train elite Cavalry Fixed tech related issue with not being able to build the Belfry/Siege Tower If there are any other fixes, changes, or improvements you would like us to make, then please let us know

  • Version 1.2 - Improving playability and performance - 14 November 2023

    Hello We've released the second major post-launch update to The King's Campaign, making various changes to improve playability and performance The changes include: Task arrow shows for single units Knocked a couple of seconds off world map loading times Updated unit flags Increased amount of wood peasants can gather from trees Houses and palisades don't show health bars If there are any other fixes, changes, or improvements you would like us to make, then please let us know

  • Version 1.1 - Improving performance and usability - 5 October 2023

    Hello We've released the first major post-launch update to The King's Campaign, making various changes to improve performance and usability, as well as fixing a few issues found during testing The changes include: Improvements to unit, building and prop visuals and performance by reworking LOD (level of detail) Updated the Options layout to improve readability Fixed issue with unit level up not saving in auto-resolve battles AI are assigned a lower level garrison when capturing cities Corrected amount of tax collected when using the Collect All option The camera no longer centres on cities when selecting them If there are any other fixes, changes, or improvements you would like us to make, then please let us know

  • The King's Campaign in the Steam Strategy Fest - 25 August 2023

    Hello everyone, The Steam Strategy Fest is coming up, running from August 28 to September 4 inclusive, and The King's Campaign will be taking part along with other great strategy games. This will be the first post-launch sale for The King's Campaign and the game will be discounted by 20%, so if you were looking to buy it you might want to hold off a few days to take advantage of the lower price. The Soundtrack will also be discounted by 20% and you can get the game and soundtrack in a bundle with an extra 10% discount The game can be a little complicated, so when you start playing The King's Campaign, we recommend you check out the guides: The Basics Diplomacy and Vassals

  • The Next Update - 3 August 2023

    Hello, we're here with another update. This time we're fixing a rare minor issue that could prevent some of the functionality of player owned towns and armies from working properly Most players wouldn't have even noticed and it wasn't something that was reported, but we found it during a code review, however if you do come across any issues with the game, please report them in the Bug Report discussions so that we can try to fix them We hope you are all enjoying the game and look forward to seeing your reviews

  • Fix for Language issue - German (Deutsch) and Chinese (简体中文) - 21 July 2023

    Apologies to our German and Chinese players, yesterday's update introduced a bug into the the langauge files which we have now fixed

  • Another Update - 20 July 2023

    Hello, we've released another small update for The King's Campaign We've updated the initial message from the advisers when starting a new campaign to offer advice on the basics of gameplay mechanics to help players new to the game It covers selecting cities and constructing buildings, selecting armies and training units, as well as moving armies and initiating attacks There is a brief mention of what each of the four Advisers do We're also signposting players towards the Guides on Steam where we've added two guides and plan to add more Guide: The Basics Guide: Diplomacy and Vassals If there are any particular aspects you want us to cover with the Guides, then please let us know

  • First Update - 14 July 2023

    Hello, we've made our first post launch update, fixing an issue with one of the languages and some of the achievements, as well as improving starting armies and garrisons Here are the changes: Fix for Português language option not working (thanks @digones for reporting) Fix for achievements not unlocking correctly, namely: - On The Go - What Did You Say? - It's A Bit Technical - Where Are They? - A Diplomatic Solution Improved starting armies and garrisons by adding militia at no extra cost If there are any more updates, fixes or changes you would like to see, then please let us know

  • Diplomacy and Vassals - 3 July 2023

    Last week we added our first guide to The King's Campaign, covering the basics of starting a campaign, unlocking techs, constructing buildings, training units, and commanding armies. This week, we've added our second guide, looking at the slightly more complex area of Diplomacy and Vassals Guide: The Basics Guide: Diplomacy and Vassals In the guide to Diplomacy and Vassals we cover the following areas: Diplomatic Relations Diplomatic Actions with other Nations Diplomatic Actions with other Nations' Lords Diplomatic Actions with your Vassals Vassal Stances Call to Arms This guide should give you enough information that you'll be forging alliances, declaring war, and directing allied armies with a call to arms in no time

  • Guides - 30 June 2023

    We know how challenging it can be to start a new game that has layers of complexity like a game that combines Grand Strategy and Real-Time Strategy, so we've added the first guide to The King's Campaign Guide: The Basics This guide covers the basics of starting a campaign, researching techs, constructing buildings, training units and commanding armies and units. This guide should enough to get you started, but there is a lot more depth to the game so we'll be adding more guides in the future If there is a particular aspect of the game you want to learn about, then please let us know

  • Steam Deck Compatibility - 20 June 2023

    Hello, we've been looking into Steam Deck Compatibility for The King's Campaign and, while it may be some time before Valve do an official review, we believe the game will be at least Playable on Steam Deck and the changes we've made mean that Verified status is possible The King's Campaign is a spinoff of Medieval Kingdom Wars, as it's a standalone version of the Royal Blood DLC campaign, with the other DLC added in as a bonus! As such, we can use Medieval Kingdom Wars' Steam Deck Compatibility review as a basis for improving The King's Campaign Valve's testing shows that Medieval Kingdom Wars is Playable on Steam Deck. Meaning the game is functional on Steam Deck, but might require extra effort to interact with or configure The areas that stopped Medieval Kingdom Wars getting Verified status are as follows: This game sometimes shows mouse, keyboard, or non-Steam-Deck controller icons…

  • Battle Locations - 12 June 2023

    In The King's Campaign there are a near endless variety of battle locations, with over 350 cities that you can defend or siege, countless battlefields between cities and even ship-to-ship combat We achieved this through a combination of level design and procedural generation Large Cities There are 6 large city designs, each with European and North African variants These are used for major cities like Paris and Fez Small Cities There are 20 small city designs (each with 5 levels of advancement), placed in procedurally generated surroundings with variation through: - environs/biome (e.g. desert, oak forest) - wall set used - wall progression - orientation of city - position of city and enemy camps Battlefields There are also battles outside of cities, where armies can encounter each other in the field These are procedurally generated with different environments/biomes Ship-to-Ship At sea,…

  • Release Date Announced - 1 June 2023

    Bad Logic Studios and Reverie World Studios are pleased to announce that our medieval strategy game The King's Campaign will be released on Steam on July 13th 2023. The King's Campaign is an updated standalone version of the Royal Blood DLC campaign for Reverie World Studios' top-selling game, Medieval Kingdom Wars, and includes the expanded map from the game's Greater World DLC and the optional Zombie Mode from the DLC of the same name. The King's Campaign combines Grand Strategy and RTS gameplay as players rule a kingdom in a campaign to conquer medieval Europe and North Africa, and must build up their cities, engage in diplomacy and command their armies to defend their realm and expand their empire. With The King's Campaign being a separate version to Medieval Kingdom Wars, it's allowed us to updateit and add features requested by players that would have otherwise adversely affected…

  • Manual Saving - 26 May 2023

    As you may know, The King's Campaign is an updated standalone version of the Royal Blood DLC campaign for Medieval Kingdom Wars One of those updates is to add Manual Saving of the campaign to the game, allowing players to go back to an earlier version of their campaigns if they find they've gone down the wrong This was an often requested feature for Medieval Kingdom Wars but it wasn't added as there was a chance it would break existing saved games for thousands of players. A version of manual saving was eventually added to Kingdom Wars 4 as we were able to do that early enough in development to not affect too many players adversely. With The King's Campaign being separate to Medieval Kingdom Wars, we've been able to add an updated version of manual saving to the game without having to worry about existing saves This should hopefully give players a better experience playing The King's Ca…

  • Tech Tree Updates - 14 May 2023

    As you may or may not know, The King's Campaign is an updated stand alone version of the Royal Blood DLC campaign for Medieval Kingdom Wars One of those updates relates to the Tech Tree for The King's Campaign, which has been re-organized to be based around buildings and their respective units and resources Each chain of techs starts with a building which needs to be unlocked in order to be able to construct it in your towns and cities For example, you unlock the Barracks (which also unlocks the Billman and Maceman) and additional techs are then available to unlock the Voulgier and Swordsman and provide upgrades for those units Another example is the Stone Mine, which allows stone production in RTS mode and provides an income on the World Map, with subsequent techs enabling the building of Stone Walls and improving mine efficiency Some buildings are unlocked by default, including the Ma…

  • Language & Font Update - 21 April 2023

    The King's Campaign has been translated into several languages. These include: English French Italian German Spanish Portuguese Russian Chinese (Simplified) We have no immediate plans to add any more languages, however we will provide a way for players to add their own custom translation that will load into the game. We'll also provide tools to enable players to add suitable fonts and character sets in order to support more languages. This tool can be used to replace the current font to one more to your liking even without changing the translation

  • Updated Trailer and Logo - 16 April 2023

    We've updated and released a new trailer for The King's Campaign which you can find on the store page as well as on YouTube We've also made some changes to the game's logo, including versions with and without heraldry We'll make further announcements in the future as we continue to make updates to the game as we approach

  • Coming Soon - 30 March 2023

    Hello! The King's Campaign is coming soon! So we thought we'd answer a few questions What is The King's Campaign? The King's Campaign is a hybrid of Grand Strategy and Real-Time Strategy gameplay set in Medieval Europe and North Africa, where you play as the ruler of one of 28 kingdoms and you manage your cities, engage in diplomacy and direct your armies on the world map before plunging into battle and commanding your troops directly on the battlefield. Do I need to own Medieval Kingdom Wars? No. The King's Campaign is a separate standalone version of the Royal Blood DLC campaign for Medieval Kingdom Wars, and includes the expanded map from the Greater World DLC. So you could buy either The King's Campaign or Medieval Kingdom Wars + DLC, but you don't need both. What if I already own Medieval Kingdom Wars? If you already have Medieval Kingdom Wars then just get the DLC. It might also b…

Patch notes and updates

S.noRelease datePatch nameGID number
121 July 2023Fix for Language issue - German (Deutsch) and Chinese (简体中文)5124584051973398313
214 July 2023First Update5124583599317674862

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