Heroes Of Loot: Gauntlet Of Power news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak25
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score87% positive
- Total reviews67
- Release dateJun 17, 2024
- DeveloperOrangepixel
- PublisherOrangepixel, HandyGames
Genres: Action, Adventure, Indie
Company pages: Developer: OrangepixelPublisher: Orangepixel, HandyGames
Heroes Of Loot: Gauntlet Of Power Steam news
Heroes Of Loot: Gauntlet Of Power news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Check out the HandyGames Autumn Sale Pre-Sale! - 26 September 2025
Get ready for the Autumn Sale with us! We were so excited for it that we've decided to kick things off early! For a very limited time, you can get a sneak peek at some of our best deals. Don't miss out and go check out the offers now! We even have an amazing bundle for you that combines 11 games into one huge package. Get this mix of city building, strategy, racing, roguelikes and adventures while you can! https://store.steampowered.com/bundle/45791/11in1_Autumn_Celebration/
- OrangePixel releases Regulators - A unique single player action shooter that plays and feels like a co-op multiplayer game. - 21 May 2025
Pl The new OrangePixel game Regulators is NOW available, please come check it out: https://store.steampowered.com/app/1892750/Regulators/ REGULATORS puts you in charge of a small squad of mercenaries hired to clear the city from mutating villains in this top-down tactical shooter game. Enter buildings from the streets, rooftops or sewers, and complete mission goals to locate the scientist commanding the mutating villains. And take them all out! A unique single player real-time action game that feels like a co-op multiplayer game with NPC-mercenaries following the player’s lead.
- Patch 1.5.0: The Sentinel - 20 November 2024
Dungeon Dwellers, welcome to version 1.5.0! New content: – Hidden realm: Space – New weapon: Blaster – New room layouts/variations Update the game and see if you can find and defeat the Sentinel! (Check the Orangepixel website WIKI for help with all the special Realm entry points). Info I wanted to squeeze out one more update before the end of the year, so it’s not a HUGE one, but it does come with a whole new realm, new enemies, and a new weapon which is somewhat of a weird one in the world of Heroes of Loot! Most focus will now be on getting the Nintendo Switch version done and released in early 2025! Full changes list: added: Space Realm added: Critter enemies for Space Realm added: Hypergate to access Space Realm added: Hyper Shard to acticate the Hypergate added: Hypergate+shard placed in game added: Sentinel End boss added: Weapon Blaster added: New room-layout variations added: S…
- Patch 1.4.0: The Temple - 15 October 2024
Dungeon dwellers: Welcome to patch v1.4.0 ! New Content: – Hidden realm: The Temple – New unlockable character: The Rogue – New friendlies – New enemies Update the game and dive in to unlock the new character, find the new area, and make some new friends! More info: Besides adding the new realm and characters, I made some small changes to balancing things out (especially for the easy mode). I also made the realms more of a choice to go into or not, as it will mean you now skip one or two levels. So if you are in a hurry and want to speedrun the game, knowing where to find the entries to these realms is certainly key.. but I can imagine it might sometimes be more interesting to NOT take the realm-route and grab some extra loot in the levels you would otherwise skip. If you need a little spoiler on how/where to find the Rogue unlock tokens, make sure to check the Orangepixel website for t…
- Patch 1.3.0 : Dark Woods NOW LIVE - 23 August 2024
Dungeon dwellers: Welcome to patch v1.3.0 ! New Content: - Hidden realm: Dark Woods - The Black Smith - Friendlies - New Achievements Go grab the new version and see if you can find the entrance to the Dark Woods, unlock the new achievements, and make some new friends! What's Next: With the first alternate realm added to the game, it's also the ground work done for more of those. I have a few ideas that will slowly drip into the game over the next few updates. This version also adds all the things needed to add various Friendlies, the first friendlies are simply helping you in your attacks, but it would be cool to also have some Friendlies that maybe collect the loot for you, or maybe defend you? I also have plans to add a new unlockable character to the mix, which will use the Knife as the base weapon, so stay tuned for that one! And finally, high on my list, is a change to the weapons…
- Beta 1.3.0: The Dark Woods - 15 August 2024
Adventurous Dungeon Dwellers, beta 1.3.0 is here! For access to the Beta Branch: 1. Select the game in your steam library, right click and select Properties 2. Go to Beta's and at the top right drop-down box, select the Beta version! New content - The Black Smith (modify the weapons in your Gauntlet) - First of the new realms: The Dark Woods - First Friendlies - they help you on your adventure! - New achievements Beta test I hope to have this up and live for everyone pretty soon, but it wouldn't hurt if some of you brave adventurers could help me check out this version first to see if there are any bugs in there! The main points of testing are: The Blacksmith, see if you encounter him and if he actually helps you out and not destroy your Gauntlet or even crash the game (never know!) Also, find the entrance to the Dark Woods, and defeat the King Stout end-boss, think he's interesting eno…
- Patch 1.2.0 : Choose your poison - 26 July 2024
Dungeon dwellers: Welcome to patch v1.2.0 ! New Content: - Choose from three difficulty modes - More room layout variations - A "Doctor" with a lot of interesting pills! - 2 new weapons - Combat stats on map screen (activate in Options > Preferences) - Fixed Steam cloud save for Linux Besides those, I also did a lot of balancing and difficulty tweaks and improvements to this build, added a few new "things" you'll encounter in dungeon rooms, and fixed a host of tiny and rare issues. What's Next: For the next update I'll be focussing on "alternate areas" that you can uncover. So let's say you get to push one of those statues at a certain room in a certain level, and it then reveals an opening towards a new special area where you can find an extremely rare item only found in that area?! Or perhaps you find a "charger" which is needed to operate a Hypergate and gets you in a Space Grunts le…
- Difficulty levels and balancing - 16 July 2024
Hello Adventurers! I'm working towards the v1.2.0 update which will be mostly a balancing and difficulty update. Had a lot of reports that people breezed through the game (but not everybody luckily!) and most people found the Wizard a bit over powering. Now I originally designed it that way on purpose, and that's the reason both the Elf van Wizard are unlocked at the start as they provide a somewhat different experience! However, I hear ya! so in v1.2.0 there will be a proper difficulty-select, adding an Easy, Normal and Hard mode (old difficulty would be somewhere between Easy and Normal) and I'm rebalancing some other things to make the game more challenging at the start, and more fair at the end! For access to the Beta Branch: 1. Select the game in your steam library, right click and select Properties 2. Go to Beta's and at the top right drop-down box, select the Beta version! (don't…
- Quality of Life and a large box of new goodies - 21 June 2024
Hello Adventurers! It's time for the first update to the game! Based on a lot of your feedback in discussions and over on the Discord a bunch of tiny balancing and gameplay tweaks have been made and a few bug fixes here and there are solved in this update. BUT! The dungeon also received a host of new inhabitants, new creatures, new enemies, and some of the existing enemies and bosses learned a few new attack patterns and skills .. so be ware! You'll run into the Summoner, who will be summoning a bunch of creatures and won't stop until you kill him! Also say hi to Blobby : he looks happy and cute, but looks can be deceiving ! Key changes in this update: - Weapon evolutions at higher levels will create a higher-level evolution (never more than 2 levels below the weapon you are evolving). So you can still evolve a level 6 arrow into something new, and not worry about it becoming a level 1…
- Heroes Of Loot: Gauntlet Of Power is a fresh take on dungeon crawling with a very unique weapon - 19 June 2024
If you absolutely love action-heavy dungeon crawlers like The Binding of Isaac, and the chaos from Vampire Survivors you're going to need to take a look at Heroes Of Loot: Gauntlet Of Power from Orangepixel. Read the full article here: https://www.gamingonlinux.com/2024/06/heroes-of-loot-gauntlet-of-power-takes-the-binding-of-isaac-and-gives-you-a-very-unique-weapon
- Developer Beta Branch access now available! - 19 June 2024
Hey Looters! It's been a wild first couple of days of releasing this game! But I think the dust is slowly settlings and we can venture deeper into the dungeons! I've been hard at work preparing the first "big" content update, and decided to make a Beta Branch available for those that want to help out and take a early look at the game and see if I messed up anything ;) If you got stuff to talk about based on this Beta branch, drop by on The Orangepixel Discord For access to the Beta Branch: 1. Select the game in your steam library, right click and select Properties 2. Go to Beta's and at the top right drop-down box, select the Beta version! Steam will now download that version and it's updates and you can check out all the new stuff that's coming! I plan to push this v1.1.0 live in a few days, it mostly needs a bit of gameplay/testing to see if I didn't wrongly balance things with all th…
- Gauntlet of Power Dungeons are now OPEN - 17 June 2024
Hello Adventurer! Welcome to version 1.0.0 of Gauntlet of Power! Last weeks Next Fest demo got a lot of new fans into the game, and I've been watching a lot of Youtube and Twitch videos playing the game, which is so cool to see :) Based on those videos I was constantly making small changes and tweaks and fixes to the game, so this version isn't only the official release, it is also a very nice balanced update to the demo and the Steam Playtest build! So go enjoy your time in the dungeon ! If you run into any issue or got questions, I'll try to monitor Steam discussions , but you are also more than welcome to visit the Discord (discord.gg/orangepixel) where I'll be hanging out most hours of the day in the coming week. I'm already working on things for the first content update, but all ideas are very welcome, as I think together we can really build this game into one of our favorite rogue…
- Gameplay information and tips from the Developer - 11 June 2024
What if Binding of Isaac and Vampire Survivors had a Zelda like love baby, with a kick-ass weapon system? Mount and upgrade your weapons unlocking special combos and other weapon-alteration effects in this randomly generated action RPG shooter. Mow down thousands of dungeon dwelling creatures and survive as you descend deeper into the dungeon! Unlock items, complete quests, and find all the secrets to help you reach the boss of bosses in this Infinite Roguelike! Check out some gameplay footage while the developer explains some of the gameplay features like the weapon-upgrade system, various room types, some tips and tricks! Don't forget to grab the demo and try it out for yourself, and Wishlist the game: it will launch right after Next Fest!
- Content update pre NEXT fest - 31 May 2024
Hey ! Thanks for checking out Gauntlet of Power, I just pushed a new Demo build which improves a few things based on feedback from players. These (and more) improvements will of course all be available in the full release coming June 17th! Biggest changes Replaced the "snappy" camera movement when going from room to room, for a more smooth experience Default Arrows now fly straight, instead of auto-target enemies Target-Arrows is now a combo-weapon you can (fairly easily) unlock in the demo! Alchemy bomb pickup now turns only your current bombs into Alchemy bombs (and new bombs will be normal bombs) Working on proper Chinese localization, we're almost done with that! There's a bunch of other tiny improvements and things added to the demo, so make sure to give it another play through before or during Steam's Next fest! Got ideas, questions or just wanna say hi? discord.gg/orangepixel ! C…
- Blending dungeon-crawling with horde-shooters Gauntlet Of Power launches in June - 15 May 2024
Solo developer Orangepixel is celebrating 20 years as a full-time game dev, with an announcement that Heroes Of Loot: Gauntlet Of Power is set to launch in June mixing together dungeon-crawling and horde-shooters together. Read the full article here: https://www.gamingonlinux.com/2024/05/blending-dungeon-crawling-with-horde-shooters-gauntlet-of-power-launches-in-june
- A whole new dungeon awaits - 22 March 2024
https://store.steampowered.com/app/2374320/Heroes_Of__Loot_Gauntlet_Of_Power/ Calling all Adventurers and Dungeoneers! We are nearing an actual release of the game, and I figured it was time to update the previous demo with a fresh new one ! This comes with a long list of changes and improvements, and is a much more stable demo than the previous one. I am working towards doing a public Beta test here on Steam, so make sure to wishlist the game and keep an eye out for that one. There will be some more "closed" tests before that, which I will run from: The Official Orangepixel Discord Normally I place a nice list of changes and updates on these posts, but honestly, the list is extremely long, so some of the main changes: Load / Save The demo now has proper load/save implemented, something that I normally don't do when the game isn't nearing completing yet, but hey, now it is! Quests Might…
- A weapon tree unlocks! - 7 December 2023
A new demo drops just before the holidays! So come and play in the warm dungeon full of loot! https://store.steampowered.com/app/2374320/Heroes_Of__Loot_Gauntlet_Of_Power/ Since it's been a month (and a day) since the last demo update, and I've been working on the game every day, the list of new things, changes and improvements is extremely long, so let me highlight some of the more important things here: New enemies added, like that happy Skully chap in the GIF above, but a few others will cross your path New boss-fights, although they are on a "low" spawn in the current demo, you will probably encounter them every now and then Weapon-tree/level up system - FINALLY got around to this, more on that below Hit feedback for the player (most requested by demo players) So let's dive into the weapon system, it was always the goal to make this more interesting then just mounting weapons in all…
- Variation in room size and improved dungeon layouts - 7 November 2023
Hey adventurers and new party joiners! This is a somewhat unplanned update to the demo, but I noticed there were some crashes caused by Spooky (the pink ghost) it was important to make sure those known crashes aren't happening anymore, so here's a "lite" update that does bring you some interesting changes. https://store.steampowered.com/app/2374320/Heroes_Of__Loot_Gauntlet_Of_Power/ I improved the generation of the dungeon layout, so there's now more "splits" and dead-ends (which can be used for interesting future rooms!) Also introduced a couple of different dungeon room sizes, and in those tight places some good bullet-heaven fights can be had (or a well placed bomb does wonders). Finally I've been tinkering a bit with balancing things concerning enemy-skills, loot-drops, level-up speed, etc. So this new demo might feel a bit different! I was planning on more features, but as mentione…
- More playable characters ! - Demo v0.0.7 - 20 October 2023
You can't have a great adventure without a bunch of friends! So the Heroes of Loot are reunited again as this demo brings the playable characters for Wizard and Valkyrie! I'm still balancing their weapon stats and dodge moves, but take them for a spin and let me know how far you got! https://store.steampowered.com/app/2374320/Heroes_Of__Loot_Gauntlet_Of_Power/ So the update list is LONG this time, if you prefer shorter ones, come hang out on the Discord for the shorter "day by day" updates thanks to my Ori bot. Version 0.0.7 of Gauntlet of Power comes with a bunch of fixes, improvements and of course new features. Like the playable characters, new enemies, and a collection of new items (my goal is to increase this towards a hundred items before we release..!) There are als a couple of extra boss battles in there, and I randomized the order of encountering them for even more fun. Next on…
- Fleshing out the dungeon Demo v0.0.6 (open to publishers) - 5 September 2023
Pretty quickly after the 0.0.5 demo drop, this demo brings you a lot of new goodies, and a small change to how things work. I rewrote the whole item-pool-usage system and split things up into proper item categories. Make sure to download the demo from Steam and don't forget to Wishlist + Follow! https://store.steampowered.com/app/2374320/Heroes_Of__Loot_Gauntlet_Of_Power/ What this means is that we now have active items, passive items, and consumables/trinkets. You can carry only one active item at a time, and it will now be activated (once charged) with a special button, instead of the automatic activation in previous builds of the game. The other items are either instant usage (like the Book of Magic will automatically level-up all your magic weapons, but also heart-containers, potions, etc.) and other items will have some sort of triggered use (like the Dash-boots). I created a Suppo…
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