Battle Worlds: Kronos news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1 · 24 September 2026 - 13:17:24 UTC
- SteamPulse tracked peak8
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score68% positive
- Total reviews325
- Release dateNov 4, 2013
- DeveloperKING Art
- PublisherKING Art, THQ Nordic
Genres: Strategy
Company pages: Developer: KING ArtPublisher: KING Art, THQ Nordic
Battle Worlds: Kronos Steam news
Battle Worlds: Kronos news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Release Notes 1.4.3 - 27 January 2015
A new update (1.4.3) is available. Here's the changelog: Gameplay/UI: - Savegames can now be deleted in the LoadGameScreen by selecting a savegame and then pressing the button that appears on the right. - In a multiplayer online game you can now cancel ending your turn by clicking on the X in the message window - Intro is now only shown on the first startup per default. If you want to show the intro on every startup you can enable it in the settings menu. - Vision range is now changed immediately when diving/resurfacing submarines or choosing vision upgrades on unit level up Bugfixes: - fixed a Multiplayer bug that a player could do 2 turns in a row - damaged units should now smoke correctly after loading a level - Mission End Screen is now showed after 3 seconds delay - fixed Manual Cam Movement so posteffects are not turned on while zooming - fixed a graphic glitch in ProfileEditScree…
- Release Notes 1.4.3 - 27 January 2015
A new update (1.4.3) is available. Here's the changelog: Gameplay/UI: - Savegames can now be deleted in the LoadGameScreen by selecting a savegame and then pressing the button that appears on the right. - In a multiplayer online game you can now cancel ending your turn by clicking on the X in the message window - Intro is now only shown on the first startup per default. If you want to show the intro on every startup you can enable it in the settings menu. - Vision range is now changed immediately when diving/resurfacing submarines or choosing vision upgrades on unit level up Bugfixes: - fixed a Multiplayer bug that a player could do 2 turns in a row - damaged units should now smoke correctly after loading a level - Mission End Screen is now showed after 3 seconds delay - fixed Manual Cam Movement so posteffects are not turned on while zooming - fixed a graphic glitch in ProfileEditScree…
- FREE "Trains" DLC Released! - 23 May 2014
We've just released the free DLC "Trains" for our turn-based strategy game "Battle Worlds: Kronos". It features: An additional single player campaign (~ 15 hours of play time!) Four new unit types with new gameplay features Two new multiplayer maps One new singleplayer challenge map Free for everybody who bought the main game! Take a look: Features & New Units And these are the things we've benn working on in the last six month since the release of the game: Improvements since launch Have fun! Your KING Art Team
- FREE "Trains" DLC Released! - 23 May 2014
We've just released the free DLC "Trains" for our turn-based strategy game "Battle Worlds: Kronos". It features: An additional single player campaign (~ 15 hours of play time!) Four new unit types with new gameplay features Two new multiplayer maps One new singleplayer challenge map Free for everybody who bought the main game! Take a look: Features & New Units And these are the things we've benn working on in the last six month since the release of the game: Improvements since launch Have fun! Your KING Art Team
- New Update (1.3.3) - 3 April 2014
Hey everyone. The new update (1.3.3) is now available and contains lots of changes. Here’s the change log: - Technician can now carry up to 3 mines and defuse mines - The Hurricane’s hit points have been reduced - Several GUI bugs have been fixed - Memory usage has been reduced by about 25-30% - Performance is optimized - Elite units that were loaded into buildings or other units can now be transferred over to other missions - The Hacker can’t take over human units anymore - Vehicles of the Residents now also heal on level 1 wrecks - In tactical map view commands can’t be given anymore - Diver/Meteor can be produced in the airbase - Buildings can now be placed with PlaceUnitAction - Aerial units will not be blocked by low map objects like barbed wire anymore - Impassable terrain (with wrecks on it) can’t be passed anymore - Damage preview on skip animation fixed - Towers don’t turn on t…
- New Update (1.3.3) - 3 April 2014
Hey everyone. The new update (1.3.3) is now available and contains lots of changes. Here’s the change log: - Technician can now carry up to 3 mines and defuse mines - The Hurricane’s hit points have been reduced - Several GUI bugs have been fixed - Memory usage has been reduced by about 25-30% - Performance is optimized - Elite units that were loaded into buildings or other units can now be transferred over to other missions - The Hacker can’t take over human units anymore - Vehicles of the Residents now also heal on level 1 wrecks - In tactical map view commands can’t be given anymore - Diver/Meteor can be produced in the airbase - Buildings can now be placed with PlaceUnitAction - Aerial units will not be blocked by low map objects like barbed wire anymore - Impassable terrain (with wrecks on it) can’t be passed anymore - Damage preview on skip animation fixed - Towers don’t turn on t…
- Update 1.2.1: UI Improvements & Better Performance - 20 February 2014
Improved, scalable UI We've updated our UI system. The biggest feature is a new option in the settings that allows you to scale the UI up to 200% of its normal size. So if you're using a very high resolution or you want to play on your television you should be fine now. Other improvements include: Better text input (copy & paste, navigation in text fields) Hotkey for “End Turn” Hotkey for “Display unit info permanently” Option to disable the auto chat-login Let us know if everything works! Better Performance We had some performance issues on OpenGL Systems (Mac & Linux). We tweaked a couple of things and the performance should be noticeably better on all systems, but especially on Mac and Linux. High quality settings: Only minor improvements here Medium quality: You should notice a substantial performance improvement here Low quality: Substantial performance improvements (New) Very low…
- Update 1.2.1: UI Improvements & Better Performance - 20 February 2014
Improved, scalable UI We've updated our UI system. The biggest feature is a new option in the settings that allows you to scale the UI up to 200% of its normal size. So if you're using a very high resolution or you want to play on your television you should be fine now. Other improvements include: Better text input (copy & paste, navigation in text fields) Hotkey for “End Turn” Hotkey for “Display unit info permanently” Option to disable the auto chat-login Let us know if everything works! Better Performance We had some performance issues on OpenGL Systems (Mac & Linux). We tweaked a couple of things and the performance should be noticeably better on all systems, but especially on Mac and Linux. High quality settings: Only minor improvements here Medium quality: You should notice a substantial performance improvement here Low quality: Substantial performance improvements (New) Very low…
- Major update 1.2: User-generated maps & editor - 16 January 2014
Version 1.3 has been released. Now you can upload your user-generated maps directly into the game and other players can rate them. The Battle Worlds: Kronos editor is now part of the game data and can be launched via Steam (Windows only). Have fun!
- Major update 1.2: User-generated maps & editor - 16 January 2014
Version 1.3 has been released. Now you can upload your user-generated maps directly into the game and other players can rate them. The Battle Worlds: Kronos editor is now part of the game data and can be launched via Steam (Windows only). Have fun!
- Major update: Version 1.1 - 11 December 2013
We've released a new version yesterday. It features some major improvements: Faster gameplay AI units now move in parallel making AI turns faster AI animations can now be disabled Units covering far distance accelerate over time Multiplayer enhancements Leagues are now available for all players Players can collect points and gain ranks Players are now given a comprehensive Skill level General fixes and optimizations Higher quality battle sounds for many units Counter-attack damage now displayed Revised AI algorithm for unit selection to reducing panning Balance tuning for numerous single-player missions Auto-login to multiplayer features
- Major update: Version 1.1 - 11 December 2013
We've released a new version yesterday. It features some major improvements: Faster gameplay AI units now move in parallel making AI turns faster AI animations can now be disabled Units covering far distance accelerate over time Multiplayer enhancements Leagues are now available for all players Players can collect points and gain ranks Players are now given a comprehensive Skill level General fixes and optimizations Higher quality battle sounds for many units Counter-attack damage now displayed Revised AI algorithm for unit selection to reducing panning Balance tuning for numerous single-player missions Auto-login to multiplayer features
- Demo out now! - 11 December 2013
You don't know if Battle Worlds: Kronos is the right game for you (some feel it's pretty difficult...)? Try the demo and find out!
- Demo out now! - 11 December 2013
You don't know if Battle Worlds: Kronos is the right game for you (some feel it's pretty difficult...)? Try the demo and find out!
- Battle Worlds: Kronos - Editor! - 8 November 2013
You want to build your own missions and multiplayer maps? Then take a look at the Battle Worlds: Kronos editor. You can get the editor here: Get the editor (Game required) ...and info about it here: To the forum
- Battle Worlds: Kronos - Editor! - 8 November 2013
You want to build your own missions and multiplayer maps? Then take a look at the Battle Worlds: Kronos editor. You can get the editor here: Get the editor (Game required) ...and info about it here: To the forum
- Launch Patch Released! - 8 November 2013
We’ve released a patch this morning that should fix the following problems: Fixed a bug where the menu would remain unresponsive for several seconds after starting the game. Fixed a bug where the game would continue to scroll the view despite the right mouse button not being pressed. Fixed a bug where multiplayer games did no longer show up in the Multiplayer Hub. Fixed a bug that prevented the unlimitted shootbacks upgrade to function properly. Fixed a bug that caused noticeable input lag and sound stuttering when issuing a move order to a selected unit. Fixed a bug that allowed players to toggle through enemy units with Tab that should be concealed by the fog of war. Steam achievements are now granted regardless of whether the user is logged in with his KING Art account. The minimum supported screen resolution has been lowered to 1024 x 768. Fixed a number of localization bugs in seve…
- Launch Patch Released! - 8 November 2013
We’ve released a patch this morning that should fix the following problems: Fixed a bug where the menu would remain unresponsive for several seconds after starting the game. Fixed a bug where the game would continue to scroll the view despite the right mouse button not being pressed. Fixed a bug where multiplayer games did no longer show up in the Multiplayer Hub. Fixed a bug that prevented the unlimitted shootbacks upgrade to function properly. Fixed a bug that caused noticeable input lag and sound stuttering when issuing a move order to a selected unit. Fixed a bug that allowed players to toggle through enemy units with Tab that should be concealed by the fog of war. Steam achievements are now granted regardless of whether the user is logged in with his KING Art account. The minimum supported screen resolution has been lowered to 1024 x 768. Fixed a number of localization bugs in seve…
- Now Available - Battle Worlds: Kronos - 4 November 2013
Battle Worlds: Kronos is Now Available on Steam and is 20% off!* Battle World: Kronos is a classic turn-based strategy game in the tradition of Battle Isle, Advance Wars and Panzer General. Have you ever wondered what games like that would look like today? Well, we did. As a result, we decided to develop Battle Worlds: Kronos. *Offer ends November 11th at 10AM Pacific Time
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 27 January 2015 | Release Notes 1.4.3 | 519372501717823054 |
| 2 | 27 January 2015 | Release Notes 1.4.3 | 3819571572130505077 |
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