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Meduziak

Meduziak Steam news

Fieldfare Studios | Dec 3, 2025 | game

Released

0players observed · 25 September 2026 - 18:42:24 UTC

AdventureCasualIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak12
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive

Meduziak news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak12
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive
  • Total reviews7
  • Release dateDec 3, 2025
  • DeveloperFieldfare Studios
  • PublisherFieldfare Studios

Genres: Adventure, Casual, Indie

Company pages: Developer: Fieldfare StudiosPublisher: Fieldfare Studios

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Meduziak Steam news

Meduziak news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Meduziak: official premiere! - 3 December 2025

    I am very happy to announce that the 'early access' phase of production has just finishished, and Meduziak is now officially released as a full title. Awesome!!! I really hope you'll like it! Adam / Fieldfare Studios

  • Official premiere date announcement! - 3 November 2025
  • Minor fix (ver 1.2.2) - 10 October 2025

    The problem with highlighting of a certain object has been solved (it is now more user-friendly, while being consistent with the rest of the object highlighting).

  • Minor bug fixes (ver 1.2.1) - 3 October 2025

    The following minor bug fixes have been implemented: opening one of the valves in the bar froze the game on slower PCs - this is now fixed, there was a sound artifact while opening the valves in the bar - it is no longer there, skipping the kindergarten cutscene did not stop the animation of the teacher - the animation stops now, blinking in the cathedral has been made slightly bigger.

  • New chapter available! Meduziak is now complete! - 30 September 2025

    I've just uploaded the last chapter of Meduziak. The game is now complete, and you can play it from start to finish! Awesome! From this point forward, only minor changes (and bug fixes) will be implemented before the official premiere in November / December. I've attached a spoiler-free teaser trailer for the last chapter of the game below. I hope you'll enjoy the game! Adam / Fieldfare Studios

  • Last chapter coming in a couple of days! - 18 September 2025

    I'm writting this about three months later than I anticipated, so let's not make this devlog any longer than it needs to be...I am very happy to announce that the last chapter of Meduziak is basically completed and will be made available by the end of September!After this update, the game will be completed, and only minor improvements will be implemented before the "official" premiere.I've attached some screenshots in case you wish to take a peek. Thank you for your patience! Adam / Fieldfare Studios

  • I just reached a huge production milestone! - 29 May 2025

    I am very happy to inform you that, as of last week, the "silent movie" version of the last chapter of Meduziak is finally finished! What this basically means is that every possible player interaction is now programmed and tested. In other words: THE GAME IS NOW FULLY PLAYABLE FROM START TO FINISH and this fully playable verstion will see the light of day pretty soon! Awesome! Currently I'm working on the very last cutscene, which should be finished next week. There is basically zero creative work after this point. There's still some work on assets (graphics, sound effects and music), but... the "to do list" will only get shorter and shorter every day, and it is only a matter of time before Meduziak is completed! Will I be able to finish and publish the next early access chapter in June (as I wrote in my last devlogs)? Sadly, I don't think I will. There's simply too much to do still. I'…

  • End of March development information. - 28 March 2025

    A quick information package from the production front: I'm still working on the "silent movie" version of the last chapter of the game, and... it's actually going pretty good! This week I've FINALLY started working on the VERY LAST LOCATION of the game! Give it a couple of weeks and it'll be finished as well! Now, now - calm down Adam - let's not get overly enthisiastic just yet. There's still much work to do after the "silent movie" phase (sound effects, music, improved graphical assets and custcenes). Yeah... that's obviously true, but finishing this production step will be a HUGE milestone, and... I can already feel it coming! In my last devlog, I've witten that the complete early access version should be ready "around May / June". At this pace, this is still within the realm of possibility. Thanks for all the support! Adam / Fieldfare Studios

  • Christmas wishes and some progress information. - 19 December 2024

    First of all, I would like to take a moment to wish all of you a very calm and lazy Christmas season, with plenty of great food and rest. I hope you'll be able to find some time to decompress before 2025 takes off. Now, a quick production update. The last chapter of the game is more than 40% done (I am currently working on the third location out of six). I had to slow down for a bit in November due to some intensive work obligations, but I'm fully back on track now. At this rate, it seems that the game will finally be finished in the next few months, with complete early access version ready around May / June. After this, I am planning to give it some time, fix a couple of bugs, and improve a thing or two, before the official game premiere in the fall. Thank you for being patient and supportive! Production takes a lot of time and effort, and it wouldn't be possible without your interest…

  • New sketches from the next chapter of Meduziak! - 14 August 2024

    The last three weeks were pretty busy, not gonna lie. I've had a lot of fun transforming the project design file (which is basically an xls file) into the graphic designs of the new levels. So - as promised in my last devlog - take a look at the sketches of the new locations! I hope you'll take a liking to them! Enjoy the rest of the summer! Adam / Fieldfare Studios

  • It's official: I'm working on the final chapter of Meduziak! - 27 July 2024

    I am very happy to inform you guys that I've already started working on the last chapter of the game! I've finally "reached the critical mass" of the planning phase. The project file (listing all the interactions, items, characters etc.) is not yet complete, BUT... I'm almost there (it only has a couple of smaller "blanks" to fill). It is, in fact, advanced enough to allow me to start drawing the level designs! I've attached the first one of them here - hope you'll like it! I'll post more sketches in about 2-3 weeks. Enjoy the rest of the summer! Adam / Fieldfare Studios

  • The price of Meduziak is now localized! - 13 March 2024

    Hi! I just want to inform you all that in the recent days, I took a closer look at the pricing of my game around the world. While the planned price (11-12 USD) is pretty reasonable for a game of this scope, there are lots of countries where it is a lot of money, and I don't see a single reason why my small indie game should be a considerable part of someone's home budget. It took some effort, but I finally decided on a method of doing this, and... I just lowered the price of my game in about half of the currencies proposed by Steam (by different percentages, depending on economical situation of the country / region). No country has been affected negatively by these changes (I didn't raise the price anywhere - it is either the automated price converted by Steam, or lower). This is NOT a short-term discount. I intend for the prices to remain localized. Have fun! Adam / Fieldfare Studios

  • Meduziak: new chapter available NOW! - 8 February 2024

    FINALLY!!! After a couple of busy months, the next chapter of my silly point and click adventure game Meduziak is available for download! I hope you'll like it! I've attached a spoiler-free trailer of the episode in case you wish to take a peek :) Have fun! Adam / Fieldfare Studios

  • Merry Christmas! New chapter of Meduziak's adventures is almost complete! - 20 December 2023

    This is my first devlog here, so... first of all... Merry Christmas! I just wanted to give you guys a quick update on the progress on my goofy adventure game Meduziak. Production is going strong! The next chapter of the game is almost complete, and will be coming soon (the early access version should be updated in about a month). The current state of the new chapter is as follows: - the episode is fully playable from start to finish, - all sound effects are implemented, - music theme is close to completion, - all animations are ready, - most of the graphical assets are finished, - minigames are completed, - save/load system is working and is compatible with previous save states. In other words... we are "almost there"! I've attached a few screenshots if you are curious (don't worry - there are no spoilers there). See you soon! Adam / Fieldfare Studios

Patch notes and updates

S.noRelease datePatch nameGID number
110 October 2025Minor fix (ver 1.2.2)1813041031234114
23 October 2025Minor bug fixes (ver 1.2.1)1811772772503404

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