- Super Buckyball Tournament is back, Come give it a try! - 3 February 2021
Clear your calendar and fill your freezer with frozen pizza, because you’re not going to leave your PC for a week! Super Buckyball Tournament is back today, and you can play the demo here! https://store.steampowered.com/app/1059110/Super_Buckyball_Tournament! Have you been twitching for the past 2 months since we closed the Preseason? Then you are about to get something to calm your nerves. We open the gates to our new stadium and the rest of the package right now And will leave it open until: Feb 9th 11:59PM PST Make sure that you don’t miss out on this special opportunity to try our new character Sky, play on our new stadium – Mist City and of course to battle your friends and foes in the highly anticipated 4v4 mode which takes the competition to a higher level. On top of that we also want to celebrate this beta with a tournament where all our enthusiastic Buckyballers get to throw do…
- Merry Christmas from Pathea! - 25 December 2020
Merry Christmas and happy holidays everyone! Here we celebrate Christmas and New Year with an all new special episode of My Time at Pathea. 2020 has been a big year for us. We have announced My Time at Sandrock, we launched the game Ever Forward, we had SBT in open alpha and open Beta. Next year is expected to be even bigger as we are expecting to Launch both My Time at Sandrock and Super Buckyball Tournament and we have been working hard to get the games ready for you. At Pathea we thank everyone for all the massive love and support for our games. We’re looking forward to bring you more amazing content in the coming year, can’t wait to see you next time! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33359871%2F12fd569e5531c9efcc43a24b70282f8cb2e0577e.png
- PATHEA GAMES KICKS OFF THE SBT PRESEASON TODAY - 19 November 2020
GET SBT PRE-SEASON HERE! Welcome back to the future where speed, strategy and intensity are sweeping across the world with fast-growing Sport; Super Buckyball Tournament. Everyone can join, no matter if you are human, android, robot or have had your DNA spliced with an animal. But beware that only the toughest have what it takes to make it to the top. Features In addition to our six characters, two stadiums and mission system featured during the game’s open alpha earlier this year, the preseason will include: • New challenger Samba: This guy is the first Chimera on the field and being half tiger, he is someone to watch out for. He is now one of the strongest characters in the game and his ultimate which gives him a massive speed boost, makes him hard to catch up with. • 2 Arcade modes: Dodgeball & Mayhem These to modes will be unlocked when you reach lvl 6 and will rotate every 24 hours…
- My Time at Sandrock Announced Today! - 26 October 2020
ATTENTION: PATHEA GAMES NEEDS YOUR HELP!! PLEASE SUPPORT OUR KICKSTARTER. Hey Sandrockers! My Time at Sandrock – Just like My Time at Portia, the game takes place in perhaps the only wholesome post-apocalyptic world in the gaming industry right now; a world where humans have successfully restarted civilization after, long ago, nearly destroying themselves through greed, unbridled technology, and warfare in a period they refer to as the “The Age of Darkness.” Current citizens of this world now band together and reject the Old World ideologies as they work to rebuild, but remaking an entire civilization isn’t easy… First day on the job… Taking a job offer in the frontier town of Sandrock, you’ll assume the role of a fledgling builder being sent to a wild and rugged townscape on the brink of collapse. It’s up to you and your trusty toolset to gather resources, build machines, fix up your w…
- Planet Explorers Server Issue Final Solution - 25 June 2019
Dear PE Players, As you know by now, if you're still playing PE, our lobby server had an issue where all the code base got deleted from its server. After trying to fix it for the last month, we've arrived at the unfortunate conclusion that it's a lost cause unless we completely rewrite the code from scratch. We used a software called U-link for PE, and that software is now defunct. Even if we had the original U-link code, we still don't have the configurations and additional code we wrote back in 2013. Under the circumstances, we just don't have the resources to rewrite the multiplayer code for PE. We're truly sorry for this. Without the multiplayer, Planet Explorers will not be the complete package that we originally envisioned. Thus, starting next week, we'll make the game free. We'll also try to make the game code available online (we're still looking into the how part). Going forwar…
- Planet Explorers Server Issue Update - 6 June 2019
Hi everyone, We've been working hard on getting the network code for multiplayer back online. Due to the server outage, some of the server code base was lost. As we went looking through it, it turns out there was more loss than we anticipated. So it's taking a bit more time to fix it than we expected. But we do have someone working on it and will hopefully have multiplayer back soon. Please stay tuned for further information. Thank you.
- Planet Explorers Server Issue - 5 May 2019
Hi guys, We have found out that the server of Planet Explorers is down. We're trying our best to fix this issue and hopefully get it done very soon. We will post out the update once the server is back to life. Please stay stuned. Thank you.
- Build 1.1.3 Is Released! - 30 March 2018
It's been a long time since the last update. And here's what we've been doing. Changelist: Changed the inertance of the default camera to 0(ps: old players need to tweak it yourselves in setting) Fixed the bug that clicking tower defense button may lead to game crash in single player mode. Fixed the bug that some materials show wrong number when repairing ISOs. Fixed the bug that player can accomplish the Counterattack mission in adventure mode by destroying any one of PUJA camps. Fixed the bug that clicking UI leads to game crash when player defends towers& mobs siege the city. Delete the camera shake when player is in idle state.
- Build 1.1.3 Is Released! - 30 March 2018
It's been a long time since the last update. And here's what we've been doing. Changelist: Changed the inertance of the default camera to 0(ps: old players need to tweak it yourselves in setting) Fixed the bug that clicking tower defense button may lead to game crash in single player mode. Fixed the bug that some materials show wrong number when repairing ISOs. Fixed the bug that player can accomplish the Counterattack mission in adventure mode by destroying any one of PUJA camps. Fixed the bug that clicking UI leads to game crash when player defends towers& mobs siege the city. Delete the camera shake when player is in idle state.
- New Update on Planet Explorers - 12 February 2018
Hey guys, a really quick update to fix a couple of major issues. Changelist: Fixed the bug where the pistol cannot shoot. Fixed the crash caused by UI operation during tower defense in single player.
- New Update on Planet Explorers - 12 February 2018
Hey guys, a really quick update to fix a couple of major issues. Changelist: Fixed the bug where the pistol cannot shoot. Fixed the crash caused by UI operation during tower defense in single player.
- Build 1.1.2 Released - 7 February 2018
Hey all, another patch in coming. We took a look at a lot of the co-op story issues and tried to fix as many as we can. Fixed the display error of the Mctalk in multiplayer coop Fixed issue where the Mctalk stays on the ground even after the take-off in multiplayer coop Adjusted the collision of firebear nest in story mode, so that the firebear will not get stuck Adjusted the following AI of NPCs, so that they will not teleport to your front Fixed the issue in multiplayer story mode where the number of monsters and attacks in tower defense missions are different for each player Fixed the bug that Pajan not showing up in last battle in multiplayer coop Changed the mission structure of helping colonists to safety for multiplayer coop Fixed the issue where vertical plane cannot be dragged to the lowest plane in creation system Added the setting of aim sensitivity in options Added the setti…
- Build 1.1.2 Released - 7 February 2018
Hey all, another patch in coming. We took a look at a lot of the co-op story issues and tried to fix as many as we can. Fixed the display error of the Mctalk in multiplayer coop Fixed issue where the Mctalk stays on the ground even after the take-off in multiplayer coop Adjusted the collision of firebear nest in story mode, so that the firebear will not get stuck Adjusted the following AI of NPCs, so that they will not teleport to your front Fixed the issue in multiplayer story mode where the number of monsters and attacks in tower defense missions are different for each player Fixed the bug that Pajan not showing up in last battle in multiplayer coop Changed the mission structure of helping colonists to safety for multiplayer coop Fixed the issue where vertical plane cannot be dragged to the lowest plane in creation system Added the setting of aim sensitivity in options Added the setti…
- Little Tiny Patch - 15 January 2018
Ok, this is a very tiny patch since build 1.1.1, so we'll not change the version number. In this patch, we fixed the bug that sometimes players cannot export ISOs or update ISOs to workshop in multiplayer. Have fun in game!
- Little Tiny Patch - 15 January 2018
Ok, this is a very tiny patch since build 1.1.1, so we'll not change the version number. In this patch, we fixed the bug that sometimes players cannot export ISOs or update ISOs to workshop in multiplayer. Have fun in game!
- Build 1.1.1 Released - 12 January 2018
So we've had a couple of staff changes causing a delay of this release, mainly trying to find a mulitplayer programmer. Now that we've finally found one, we're starting our updates again, sorry for the rather long delay. PE is content complete, but there's a lot of room for better user experience and less bugs, so we'll still be working on that. The next item on the list is to see if we can cut down on the stuttering. Changelist Fixed monorail consistency issues in multiplayer Fixed NPC store issue when buying from a second page and resetting to first page Fixed Chen Zhen’s music playing too loud when approaching him a second time Fixed sound settings not being applied correctly in the menu Fixed not being able to shoot an arrow after crafting an arrow on the go Fixed Gerdy still floating in her stasis tube sometimes in story mode Fixed tower defense issue in multiplayer when the player…
- Build 1.1.1 Released - 12 January 2018
So we've had a couple of staff changes causing a delay of this release, mainly trying to find a mulitplayer programmer. Now that we've finally found one, we're starting our updates again, sorry for the rather long delay. PE is content complete, but there's a lot of room for better user experience and less bugs, so we'll still be working on that. The next item on the list is to see if we can cut down on the stuttering. Changelist Fixed monorail consistency issues in multiplayer Fixed NPC store issue when buying from a second page and resetting to first page Fixed Chen Zhen’s music playing too loud when approaching him a second time Fixed sound settings not being applied correctly in the menu Fixed not being able to shoot an arrow after crafting an arrow on the go Fixed Gerdy still floating in her stasis tube sometimes in story mode Fixed tower defense issue in multiplayer when the player…
- Planet Explorers V1.1 Released and Price Drop to $14.99 - 8 August 2017
Hey everyone, here's latest build, it's mostly bug fixes. We've gathered a lot of data from players during this time to pin point some of the rarer crash bugs. Here's the changelist Fixed replicator filter not working sometimes Fixed Xbox 360 controller dodge function not working Fixed monorail stop time not synchronized in multiplayer Fixed some items not being able to repair, upgrade, and recycle in multiplayer Fixed around 40 crashes Also, going forward, the price for the game will permanently drop to $14.99.
- Planet Explorers V1.1 Released and Price Drop to $14.99 - 8 August 2017
Hey everyone, here's latest build, it's mostly bug fixes. We've gathered a lot of data from players during this time to pin point some of the rarer crash bugs. Here's the changelist Fixed replicator filter not working sometimes Fixed Xbox 360 controller dodge function not working Fixed monorail stop time not synchronized in multiplayer Fixed some items not being able to repair, upgrade, and recycle in multiplayer Fixed around 40 crashes Also, going forward, the price for the game will permanently drop to $14.99.
- Daily Deal - Planet Explorers, 50% Off - 1 June 2017
Today's Deal: Save 50% on Planet Explorers !* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Saturday at 10AM Pacific Time