SPSTEAMPULSELIVE ANALYTICS
It Belongs in a Museum

It Belongs in a Museum Steam metadata

CoffeeSerpent | Apr 21, 2023 | game

Released

0players observed · 4 October 2026 - 04:18:22 UTC

ActionAdventureFree To PlaySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak8
  • Units sold (VGI)390
  • Revenue (VGI)$360
  • Review score75% positive

It Belongs in a Museum metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak8
  • Units sold (VGI)390
  • Revenue (VGI)$360
  • Review score75% positive
  • Total reviews12
  • Release dateApr 21, 2023
  • DeveloperCoffeeSerpent
  • PublisherCoffeeSerpent

Genres: Action, Adventure, Free To Play

Company pages: Developer: CoffeeSerpentPublisher: CoffeeSerpent

Top Steam chartsTop 100 gamesGame directorySteam Store page

It Belongs in a Museum Steam metadata

It Belongs in a Museum metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2379060/metadata
Steam Storehttps://store.steampowered.com/app/2379060/
Steam Communityhttps://steamcommunity.com/app/2379060
PCGamingWiki search
IGDB searchSearch IGDB for It Belongs in a Museum

Reviews, pricing, and metadata

Review summary

Mostly Positive

75% positive, 9 positive, 3 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, VR Only, Family Sharing

Achievements

Not available

Platform releases
  • Steam 21 April 2023

Latest Steam announcements

  • A quick new update (kind of) - 8 May 2026

    When I say "kind of", I mean it takes 18 hours to compile the game on my PC, this is because of all the shaders translated from UE5 assets I had put in. BUT, for the three of you still paying attention this is what changed: I made the enemies less bullet spongy. Someone in the forum commented that it took too much to kill even lowbie enemies and I agree, It sucks that I had not looked at the forum in such a long time but, there it is. I also attempted to fix up the tutorial area as well. I am lost for lots of time now, I am in my second year of the PhD and working on research, so ... its as good as it gets without some feedback. I also remembered someone once asked for a ghost character, so I started working on one finally, but it is not in there yet. For the time being I am quite happy with my new version and I hope you like it also. In a final say, I saw that there was a review that w…

  • A brand new version I hope you enjoy! (sorry my screenshots are crap so far) - 5 May 2026

    Greetings! it’s been a very long time since I have updated this game and for the few of you who might see this and have it installed still (I Hope!) I have made the game even better, at least I think I have! First, everything has changed level-wise. I was never happy with the initial assets I used to make the different ruins, and they are head and shoulders better than they used to be! Second, I have added a great deal to the game play. I added traps in the levels, some very easy puzzles, and maps on the weapons table that gives hints to how to finish an area, to name a few things. Guns and preparation are handled in an airplane before the level section now. You must jump from the plane to parachute to the ground and start the level. I am sorry though, I have yet to figure out a way to have guns pre-loaded when levels start, so you must quickly run and load them. Enemies are now spawned…

  • New years changes - 1 January 2025

    Happy New Year! While I was off visiting family in law, I realized I had some more problems with the game so I fixed them this morning. 1. the hands would disappear because of some code that let you select different hands, I turned it off. 2. someone mentioned the game did not work with the VIVE headset because the camera is in the head. I made the head invisible. 3. I despised the recoil on some of the long guns so i lessened it. That is it, thank you!

  • just a small change - 23 December 2024

    Good Morning, As I have less and less time working on a PhD, I apologize to anyone that still plays this and wants faster results. I only made a small adjustment today. the player's hands looked small, or I noticed they were small finally and so I made them a bit bigger. I know they are not attached to the body and can come off, that is because I used trickery and laziness to make the IK body work. In the future when I have more time I will try to remake the player in a whole new way.

  • 11/12 small fixes - 12 November 2024

    Just some small fixes: The textures on the player arms should not disappear now! I was watching a video someone made of the game, and realized the sound for the tutorial voice is too loud, so I turned it down slightly. It was always my intention to let sound be controlled by the player using the buttons on the headset.

  • Long time no see! I made a big update! - 2 October 2024

    Greetings. It has been a long while since I updated the game last, but I had some free time and wanted to make it better. Hopefully the few of you who still might play it let me know what you think of the changes. 1. Full body avatar. I thank “Johnny5” from the VRIF discord for his wonderful tutorials on how to add full body IK to VR. I was lazy however and I still used the default hands rig and just attached them to the body. I did this because it would be more work to retarget hands to fit as nicely as the originals did, and I just did not want to do that. This in turn means hands will glitch a bit and sometimes bug out, but not usually so. 2. The second section of the levels, the “maze sections” have been slightly visually improved, at least I think they are. Also, they no longer end with a stupid purple teleport at the end, now they have a door with a stupid purple teleport that mak…

  • Belongs in a Museum Version 8 - 3 March 2024

    Good evening! If it is evening for you. ( It is evening here in Asia) This is the newest version of It Belongs in a Museum. Here is what has changed. 1. The active ragdolls were taken off the melee enemies so they no longer can be punched and knocked down :( I figured it was better to have more frames than the occasional laugh at punching a skeleton or zombie into the dirt. 2. A new BLUE backpack! Now at the beginning of levels, is a new blue backpack. you must now pick up the treasures in the levels instead touching them to the old brown backpack and automatically collecting them into cash. When you pick up treasures, you can take them back to the menu and put them into the old brown back pack on the table to collect the cash. You can also hold onto your treasures and guns (if you have the space in the backpack) into the next level. The blue backpack will save all the items put in it,…

  • The game is going free very soon - 7 February 2024

    Good Morning, If you see this I hope you are doing well. It was almost 3 years ago my brother sent me his old quest 1 headset to play with. I live 8000 miles away from my hometown in America now and I love my life, but I wanted to keep in touch with my brother whom I used to play many games with and VR was the way we chose. Initially I thought it would be a dumb gimmick, kind of like those old machines we had played as kids in shopping malls where you had a polygon bird monster and would fight the opposing player with what resembled a toy pop gun. However when I actually started using the quest 1 headset I was blown away and I decided that it was more than just a gimmick. From this beginning, I started working on VR research in my career, as well I wanted to make a game that would give me the pulp adventure feeling that a game like "Uncharted" gave me, thus for two years on and off I wo…

  • Small change for this morning's big change - 16 November 2023

    Good afternoon, Because of conflicts I removed the targets and the weapon purchase menu from the museum. I left the equipment crate and the backpack so that saved items of course can make it to the museum (I also tested it myself this time ːsteamhappyː ) Thank you. Coffeeserpent

  • New Stuffs Today (Hopefully all is working as intended) - 15 November 2023

    New stuffs: - Guns can now be saved between levels if you put them in the weapon box on the table or in the back pack. (don't forget to put some ammo and the weapon in the backpack before leaving the level!) A big thank you to Louis on the Discord for providing the code to make this happen! Note: I had thought to make it so that the guns and ammo stayed in the player character between levels, but this is problematic for the ammo as the holders are coded so you can have multiple, meaning that you'd never be able to switch them out. Until I become a better coder (unlikely) or I have time to get more help (more likely) the backpack and crate are the best way to save. - The backpack no longer has extra ammo holders on the top, this is incase a future idea pans out to work. - The museum now has the gun shop inside along with targets to practice shooting at. This means you can pick guns and p…

  • Small changes - 29 August 2023

    Good Morning. This is just a small change in the first eternal temple level. I made it a night time scene as I liked it better that way and I covered up the hole in the floor behind the starting area that leads to the skull key. It was annoying me that I could not jump the gap.

  • small and maybe not so interesting updates - 8 August 2023

    Things I have changed in a weeks time: - So now the tutorial level has an actual voice actress doing the lines, you should recognize her voice as the companion voice. - The artifact PC no longer needs you to withdraw money to buy artifacts, it comes right from the bank, so really the only time you need to take money out is when you use it in levels. - some effects were taken out and changed like, fog and some lighting attempted to get monster ai to attack you when they are shot, still not completely there yet, but getting better! AM also attempting to upgrade to newer unity version for better performance, but my PC froze today during the compile process. will try again of course.

  • Re-attempting new build. - 1 August 2023

    Re-attempting new build.

  • New changes to "It belongs in a Museum" - 1 August 2023

    Good Morning, So its been a while and if you are still paying attention to my little game, here is what has changed: - Turned off the highlight effect when shooting monsters: it was actually starting bother me but if you want it back I will find a way to make it an option - Added a tutorial from the main menu library scene. It is between the start and quit button. It should explain in a hopefully decent AI voice how to play the game. - Added some backgrounds to out door stages as it made them look more alive and fun to be in. - changed the textures in the Aztec level as I believed it looked funny with it being colorful and not ancient-like enough. Thanks for reading, I will make more changes as requested and as I have time. CoffeeSerpent

  • ANOTHER update (Did you know this is my first game?) - 26 April 2023

    SO... after playing with the new smooth turning I realized if I set it faster it was much better. - Smooth turning made much faster! I apologize for the ridiculous small updates. This is my first time making a PCVR game and ultimately I am not a game dev but a university prof. I will endeavor to push out fixes to things as best as I can but in the next two months I have "professor stuff" that requires much of my time, so send me your needs and I will do my best to fix it. Thank you and I hope for what I have built in the two years since I started is at least semi-fun. CoffeeSerpent

  • Another small update: - 26 April 2023

    Another small update: - Brand new poster added to wall! - Smooth turning added for the three people who bought the game :) on inside portion of the wrist pc near your body there is a new button that says "Smooth O Snap". the default is snap because smooth makes me dizzy, but you simply click it and it will change turning to smooth and vise versa.

  • The slight update for the weekend: - 23 April 2023

    This new version, really only changes a couple of things: - Killed the color in the gloves as some did not like the red color. - Added posters to the walls of the museum to explain how to play the game, or at least the not easily understood aspects. I am still working on trying to add a menu button for Index users. I am not a coder by trade and thus it may take time. Very sorry if it does.

Patch notes and updates

S.noRelease datePatch nameGID number
18 May 2026A quick new update (kind of)1832065502816517
25 May 2026A brand new version I hope you enjoy! (sorry my screenshots are crap so far)1831432155579012
31 January 2025New years changes1786573931019581
423 December 2024just a small change1786573930759738
512 November 202411/12 small fixes6148070194801746806
62 October 2024Long time no see! I made a big update!6350729003491843452
73 March 2024Belongs in a Museum Version 85688680204380299060
816 November 2023Small change for this morning's big change6560117310262934956
915 November 2023New Stuffs Today (Hopefully all is working as intended)5322753221339403182
1029 August 2023Small changes5141475722346162049
118 August 2023small and maybe not so interesting updates5124585319866479554
121 August 2023Re-attempting new build.5124585319843443853
131 August 2023New changes to "It belongs in a Museum"5124585319843259279
1426 April 2023ANOTHER update (Did you know this is my first game?)5133583642648649135
1526 April 2023Another small update:5133583642646400170
1623 April 2023The slight update for the weekend:5133583099804996082

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2379060
Live current players0
SteamPulse tracked peak8
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD—
Current price USDFree
Release dateApr 21, 2023
DeveloperCoffeeSerpent
PublisherCoffeeSerpent
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent75%
Positive reviews9
Negative reviews3
Total reviews12
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2379060/

Short description

It Belongs in a Museum is a Rogue-lite, treasure hunting, artifact collection VR story game. Join a shadow organization and help its weakened, resurrected goddess search for magic treasures to undo the curse they unleashed in procedural dungeons, tombs, lost cities, and ancient ruins.

About this game

Run, don’t walk like an Egyptian to your nearest Steam store and check out It Belongs in a Museum! put on your virtual reality headset and join a secret organization that has been around for thousands of years, in a story that wouldn't sell out a block buster movie, but is JUST good enough for VR! Your task is simple: take your ample goddess companion into battle across five stages listening to her recall the story while destroying monsters with an array of weapons. Look for sparkly treasure strewn across large, small, and procedural dungeons to satisfy your need to buy much needed guns. Marvel at the lack of consistency in story telling as the plot unfolds leaving you with more questions than answers! And when all of that is finished, you can extend your gameplay experience by repeating the stages in a similar fashion to a hamster in a wheel for the sole purpose of buying virtual versions of REAL artifacts from the skeleton dealer to fill up your museum… to scratch that “I need to collect something….” Itch! So, act now! Copies are limited…. Wait… digital games aren’t limited, are they? OK screw it I’m too old for this. Features: - Multiple weapons: pistols, SMGs, assault rifles, shotguns, grenades, bow and sniper! - Enough Unity store assets flipped you’ll think it’s a gymnastics tournament! - Foul mouthed NPCs that keep it PG-13! - A “story” written in the span of weeks when time allowed, loosely based on Akkadian/ Mesopotamian mythology with a large order of plot holes and logical fallacies! - Smooth motion with no teleporting! - snap and smooth turning! - Full body IK now with glitchy arms and hands! Slow time just to make shooting look cool! now cool shooting in slow Mo does more damage! Be careful though, using the slow time power can cost you health! - Companion fully voiced by a REAL actress and other NPCs voiced by REAL AI! - Inconsistent pacing and level design because sometimes I just thought: “Not realistic, but it looks cool!” (UPDATE: ALL NEW BETTER LOOKING FLASHY LEVELS! just as inconsistent but with traps!) - Various types of enemies from skeletons, zombies, and mummies… OH MY! - Climbing on various surfaces such as walls, pyrami…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
54VR Only
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Linguagem imprópria Drogas lícitas Conteúdo sexual
steam germany12Alkohol / Tabak Sexuelle Andeutungen Derbe Sprache
igrs18Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Penampilan Tokoh Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 4, 2026 to Oct 4, 2026
  • Lowest observed: Free
  • Highest observed: Free

It Belongs in a Museum's USD price history spans from Oct 4, 2026 to Oct 4, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

It Belongs in a Museum's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Oct 4, 2026 through Oct 4, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records It Belongs in a Museum at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-10-04FreeFreeNo discountSteam Store

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