- 7/26/26 - Patch Notes - 27 July 2026
Starting Monday, work begins on v0.8 and daily updates and adjustments to v0.7 will end. Major bugs or issues will obviously still be addressed in the meantime. Today's changes:Fighting the wrong snake in Ripper's Portal (Mysterious Portal 3) would get you sent to jail. While this was a little funny, it was not intentional so its fixed"Cleave" and a few other skills could fail on a hotkey press. What was really happening was that you rolled a miss and it was not refreshing the hotkey properly. This is fixed.
- 7/24/26 - Hotfix - 25 July 2026
Starting Monday, work begins on v0.8 and daily updates and adjustments to v0.7 will end. Major bugs or issues will obviously still be addressed in the meantime. Today's changes:Fixed a reported bug that could leave to an unintentional item dupe situation within the auction house.
- 7/24/26 - Patch Notes & Demo Update - 24 July 2026
Starting Monday, work begins on v0.8 and daily updates and adjustments to v0.7 will end. Major bugs or issues will obviously still be addressed in the meantime. Today's changes:Fixed damage popup numbers to not be obscured by NPC healthbarsThe Erenshor Demo has been updated with all of v0.7's features and QOLHave a great weekend!
- 7/23/26 - Patch Notes - 23 July 2026
Starting Monday, work begins on v0.8 and daily updates and adjustments to v0.7 will end. Major bugs or issues will obviously still be addressed in the meantime. Today's changes:Changed descriptions and text across a handful of "lore important" items to help guide players towards their intended goals.Vitheo's Rest key is now destroyable (and re-obtainable)Swapped out the Brax boss fight song for a new, more clearly mixed versionChanged Cecil Threbb (The map turn-in NPC in Faerie's Brake) to be named Torin Much. He now has a pet bear named Ferdinant. This was done as a thank-you and as a reference to an Erenshor community member who has contributed a substantial amount of content to the Erenshor Wiki. Having him be the guy to dole out maps just made sense. I won't name him here, he can reveal himself if he so chooses. Also worth nothing, many of the bosses in Erenshor's raids are named af…
- 7/22/26 - Patch Notes - 22 July 2026
Starting Monday, work begins on v0.8 and daily updates and adjustments to v0.7 will end. Major bugs or issues will obviously still be addressed in the meantime. Today's changes: Manastrand Bracer: The proc effect has been changed, the previous one was underwhelming. Grouped SimPlayers will now be better about ensuring their pets are on the group's focused target (non-raid behavior).This missed yesterday's patch notes, but clickable items can now only be used if they're usable by your class. Coming in v0.8 (Q4, 2026):UI overhaulQOL adjustmentsNew Class (TBA)New level 20s zoneAnd more!
- 7/21/26 - More updates based on feedback! - 21 July 2026
We are closing in on what I would consider a "stable and acceptable" v0.7 at which point these daily updates and tweaks will stop and I'll start working on v0.8 full time. If there are any major outstanding issues, feel free to leave a comment here and I'll take a look at it this week. Today's changes: Eternox Wand: Range changed from 40 --> 25. Most wands are 20. This keeps all SimPlayers in range of eachother for heal detection and other awareness.Fire and Ice Warders in Brax's Plane are slightly easier - their adds will do less damage on their AE procs, which should help smooth the curve from tier 1 to tier 2 raid content. Razor Tipped Arrow renamed to match its skill book: Arterial Razor. No other changes to this skill.Fixed ALL reported typos (as reported on the discord) - thank you everyone!"Spirits of Erenshor" Guild race events would pop up an empty window if you had "private di…
- 7/20/26 - Update and Fixes - 20 July 2026
Happy one week of raiding! Thank you for all of the reports and feedback so far. Some changes going live today:Gameplay: "Improved" Items (e.g. the +2, +3, etc) will have a higher chance to be blessed by fewer Sivakruxes. Additionally, they also gain a chance to skip directly to purple during blessing The chance depends on the item quality, and the amount of Sivakruxes offered. QOL - Malaroth Zone: The Lost Soul no longer wanders out of range while you're doing your quest turn inBug: Fixed Brax's drop table so he can drop his statue and bonus items (no new items in this list)Bug: Fixed multiple grammar and spelling issuesBug: SimPlayers should be less likely to be naked or headless after returning to human form from a shape shiftBug: Fixed the issue where second place guild weren't being awarded points due to "greatly exceeding their competition"Bug: Autopulling SimPlayers will now stop…
- 7/16/26 - Small UI Update - 16 July 2026
Bug: The checkbox setting to auto-engage autoattack when using an offensive skill now persists between sessionsQOL: Hotkeys now reflect their key assignments beneath the icon (instead of 1-0, it'll be whatever its bound to)
- 7/16/26 - Save / Load bug fix - 16 July 2026
I tracked down and fixed a rare save / load sequencing issue that could cause SimPlayers to lose ascensions, level 35+ given spells, and level 35+ given skills. This specific bug lived in code that has existed since launch, but was likely undetected due to the game having no UI elements that showed SimPlayer ascensions or skills or spells.The primary triggers for it would be crashing on zoning or loading, mods that cause SimPlayers to be teleported around, unexpected game closings (power outages, cat sleeping on PC power button), and any system issues that might prevent a save or a load upon zoning (anti-virus, system backups, etc).The issue should be fixed and likely didn't affect a majority of players. If you find SimPlayers missing spells or skills there are debug commands to add them back. You can DM me in discord, or reply here, and I'll reach out with info. If it turns out that it…
- 7/15/26 - Guild Recruiting, Raid Fixes, and Adjustments - 15 July 2026
I hope everyone is enjoying raiding so far!I've spent a lot of time this week watching streamers, and it's lead to a few fixes (especially for our friends who play as main tanks)Fun Stuff:-In the guild manager there is now a "Recruit" button. This will spam a shout to whatever zone you're in and tempt other SimPlayers to join your guild. You'll have more success with a higher guild rating (it works at all levels of guild score for now though). There is a cooldown on it of ~1 minute, so while you can spam non-stop, it won't be effective.-If you enjoy customization, you can also type /recruit "your message here" to use custom guild recruiting messages. -Guilds will now spam welcome messages to new membersBUG: -The default cam draw distance was accidentally set to 5 in the options menu. Opening the graphics menu had a chance to revert your draw distance to this number if you had never adju…
- Erenshor's Planar March - NOW LIVE! - 13 July 2026
The Planar MarchHello adventurers!Today is the biggest day for Erenshor since its launch! The raids patch has been something I've been thinking about (and stressing about) since day 1. In all honesty, when I promised raids I had no idea how the heck I was going to implement it. It sort of hung over my head like an intimidating shadow until I finally dove into it. With the help of the amazing community of testers, all of your feedback, and a few really late nights, it's here!And now that it is here, I can't wait for you all to see it. It comes with a lot of gameplay changes to balance and classes and it made me restructure a lot of Erenshor's systems to work alongside it. For you guys, I hope it's an enjoyable and seamless update to the game and that it allows you to see some true power on your characters. IF YOU RUN INTO ISSUES please report them in discord or on here and I will work to…
- Erenshor's Planar March - Full Patch Notes - Coming July 13th, 2026 - 24 June 2026
The Planar MarchThis update is the biggest one to come to Erenshor yet! Please note that these are "working" patch notes and may change before release. A huge THANK YOU to all of the testers currently going through the content and giving balance ideas, bug reports, and other feedback. FULL PATCH NOTES Erenshor v0.7: The original plan for raids was to release one at a time. The addition of these 4 raids simultaneously brings Erenshor to v0.7. Raids are here!4 new raid zones Brax’s Plane of ElementsFernalla’s Plane of The WillowVitheo’s Plane of HonorSoluna’s Celestial Plane-The items needed to access raids are already live in game. Do you have yours?-21 new bosses with new mechanics-130+ new items, spells, skills-Start and End raids via the Guild UI-Save and Load raid configs in the Raid UI-Set your ‘A Team’ in Guild UI. These characters will be automatically added to any raid you beginG…
- 2026 Summer Development Update - Raids & What's Happening - 12 June 2026
Hello Erenshor Community! Every year, twice a year in the summer and winter, I make a long-form narrated video going over what's happening in Erenshor development. It's that time again!This time, I speak at length about raids, how they work, what you can expect, and other new features coming to the game. Video topics Thank you!Raid overviewRaid UI functionsRaid strategy exampleNew loot distribution systemsRaid progression discussionCosmetic Slots (transmog)"Improved Items": Base +1, +2, +5, etc. Not as good as blues, but better than normal.Balance changes (healing, dps, tanking)New feature: SimPlayers use food and water, shop independently in Port Azure if you go as a group, etc.Thanks to the communityI can say at this point, 95% of the raid content is done and in game. All 20 bosses, all 130+ items, all the new QOL and more. There's a few quests to add, some lore to add, and then adjus…
- Erenshor Raid Teaser & FAQ: The Planar March - 12 May 2026
Hello Adventurers!For the past few months, I've been working on the next phase of Erenshor, and it's coming together in a really exciting way. The trailer above is a bit of a teaser, but read on for more of the features and additions that are coming with this patch. Happy to treat this one as a bit of a days long AMA, so feel free to ask and if the answer is a set-in-stone feature I'll be sure to reply. How many simplayers can join the raid?3 groups can join in on the raids, totaling 15 players (14 simplayers + player).How many raids are going to be available when the update drops?There will be 4 full raids available at launchHow do I access the raids?By playing through the existing Erenshor quests.You have to find runes in the world to open raid portals, done via quests. All portals are hosted in the Reliquary.Do I need a maxed out Character to raid?Raids are balanced around max level…
- Erenshor Community: Happy 1 Year Anniversary! - 14 April 2026
This month marks the 1 year anniversary of Erenshor. Over the last year, my life has changed in a major way: I’ve been able to make Erenshor into my full time job, and it’s not lost on me how incredibly lucky I am for that. Erenshor is the result of over two decades of ‘dabbling’ in game development. It’s a project I constantly came back to, and constantly failed at, but I could never quite shake the idea that it could work. The idea of Erenshor has been floating around in my mind since around the year 2000. Back in those days I was heavily into EverQuest, and I was absolutely mesmerized by its world where you could fight anything, go anywhere, and do anything you wanted. It was a time before the internet ‘solved’ every game within days. Most players would take a moment to bask in the magic and novelty. EQ came with this incredible sense of mystery, and that is something that I have nev…
- 3/16/26 - Hotfix for SimPlayer script - 17 March 2026
In certain conditions the combat script for SimPlayers could break causing them to stand around like they're AFK until your whole party wiped. This patch addresses what I suspect is the cause of that issue. Please continue to report any AFK SimPlayers. It's against Erenshor's non-existent TOS for them to ditch you.
- 3/10/26 - Chat Tabs, Resizable Chat Windows & More - 10 March 2026
Hello! Happy March everyone!Erenshor's UI gets a bit of customization in this update:MOD WARNING: SOME MODS MAY NOT FUNCTION UNTIL THEY'RE UPDATED! DETAILS AT BOTTOM OF POSTYou can now resize chat windows and add different tabs (individually filtered) to each window. You can now add more chat windows if you'd like (up to 4 total, button on top right of screen)Fixed a bug where lower level group heals required a target to be castThe Azynthian Riftstone can be obtained again if you lose it, using the same method you used to get it the first timeChat font size option now affects all chat windowsCombat damage numbers can also be scaled up in Options --> MiscSome options from the chatboxes have been moved to the options menu (use pop-up windows, auto-engage auto attack, etc) Erenshor's raids will use a specific filters (World and Battle Events & Zone Events) to communicate changes to the pla…
- 2/26/26 - Hotfixes to today's update - 26 February 2026
Little things:-Fixed a typo in "Spirits of Erenshor" event alert window-Changed stats on the Azynthian Mask to make it more appealing to Reavers-Fixed an issue with the Azynthian Keeper fight where the AE damage on the adds had too low of a range to reach anyone-Fixed a bug where you could still be jailed for saying bad words even if you had it toggled off on the server options panel
- Erenshor: The Secluded Sanctuary - 26 February 2026
Good morning Erenshor community! For those of you who have finished the "main story" of Erenshor and are awaiting for a portal to open on a certain island, I have good news: That portal is now opened. The 'Secluded Sanctuary' is a new zone in Erenshor hosting an encounter with - to date - the toughest foe you'll meet. The story will progress from this point a bit further, and by the time you're done with new content you'll be ready to step into the first raid. Patch Notes:3 New AchievementsNew QuestsNew Items and EquipmentNew guild chatter topicsChanges to the Reliquary: 4 new rune slots are available, and will allow for raid access once they're implemented. In this update you can get and place the runes for the visual presence, but they will not currently take you anywhere. Reliquary Planning UI is now movable (if it's off screen at startup, the reset UI button will fix it)Erenshor's c…
- 2/18/26 - Patch Notes - 18 February 2026
A few fixes and tweaks:There was an edge case where a mob could spawn within your SimPlayer's area of awareness, but out of line of sight. If this mob engaged your party without exiting the SimPlayer's area of awareness (so it would have a chance to be re-assessed when it re-entered) the SimPlayer would remain unaware of the nearby target beating on him. This should be fixed.Paladin Spell "Sunburst" no longer engages auto-attack (it is a CC spell).Stuns were not working properly, and many mobs were immediately breaking stuns. This is fixed. Note that mobs DO have a stun cooldown, so once they're stunned once, they cannot be stunned again for a small duration. This does not apply to Dazzle, etc. UPDATE 9:50pm EST - Celestial Pull was showing a 100% resist rate on all mobs, this is fixed. You can AE taunt again.