- 8th Patch - LET IT BURN - New: Zone, Furnace Facility, Weapons, Items, Enemies - 1 October 2026
PATCH C: "LET IT BURN" is here!This update opens up a brand-new part of the world with the Furnace Facility, a new sub-zone filled with new threats, new encounters, and more story to uncover.Face the new Flamethrower Goliath and Burning Zombie, get your hands on the Flamethrower, and take on the new Furnace Event.We've also expanded and improved existing areas of the world, added Chapter Select, introduced new Night Raid waves, and made a large number of performance, multiplayer, visual, and gameplay improvements.Check out the full patch notes below.GAMEPLAY CHANGESNEW ZONE + FURNACE FACILITYAdded a new island featuring the Furnace Facility.Added the new Furnace Event.Added the Flamethrower as a new weapon.Added new weapons and equipment like rapid fire crossbow:New Enemy Burning Zombie – sets the player on fire when they get too close.New Enemy Flamethrower Goliath – a heavily armored…
- 7th Patch is here - Gravity Gun Madness Update, Crawler Boss, New Cooking - 6 August 2026
Gravity Gun Madness Update Is Here!The latest and biggest yet gameplay update for Project Mist has arrived.This patch transforms the Gravity Gun from an optional item into an extremely useful tool. From the very beginning of your adventure, you'll be able to rip enemies apart, manipulate the environment, and unlock an entirely new progression tree dedicated to mastering its abilities.But that's not all. We've also completely redesigned the cooking system with a brand-new Recipe System, improved lots of gameplay mechanics, fixed dozens of bugs, and introduced a terrifying new titan-class encounter.We also added a new boss - The Crawler - a dying BioGen experiment desperately trying to escape into the marshes. Hunt it down before it disappears forever.New Crawler BossSomething came out of the mist...The Crawler, a titan-class entity, gasping its final breaths. After enduring the vile expe…
- 6th Patch and Roadmap! - 9 July 2026
Hey guys!New weekly patch is here but its mostly fixes and balances. New content is coming soon! Meanwhile check out our new roadmap!RoadmapWe are very excited today to finally reveal our full roadmap for Project Mist.Our goal is simple: double the amount of content currently available in the game. This includes a completely new zone, four new facilities, four new questlines, four new bosses, four new enemy types, major gameplay systems, and much more.Most of this content is already in quite advanced stage and we will be sharing lots of details soon but please note that the roadmap is not set in stone. We'll continue listening to your feedback, so some features, order of updates, or priorities may change as development progresses.Patch Notes – Ver. 01_K_3164Technical ImprovementsImproved structure snapping to reduce visible gaps between building pieces.Gravity Gun is now disabled while…
- New Major Patch! - Night Raids and Base Defence - 25 June 2026
Hey everyone,It's been a month since launch, and we're back with our 5th patch — and this one is kind of special as its a first Major Update for Project Mist.This update introduces some really cool features including the new Night Raid system, Fast Travel, new weapons, expanded building options, combat improvements, as well as numerous fixes and optimizations based on your feedback.Our goal is to keep improving the game every 1–2 weeks while also delivering meaningful major updates every 4-6 weeks, and this patch is the first bigger step in that direction.We also haven't forgotten about the roadmap. We're currently putting the finishing touches on it and expect to share it with you next week but you can already see a little sneak peak for next 2-3 months ;) In the meantime, we hope you enjoy all the new features and improvements. Thank you for your continued support and feedback!New Fea…
- 4th Patch is Live and Roadmap coming next week! - 16 June 2026
Hey guys!A new patch is here, bringing a large number of fixes, improvements, and major upgrades to the building system.Some of you may be wondering why we're investing so much time into base building when there isn't a base defense system yet. The answer is simple: our upcoming Night Raids & Base Defense update is only a few weeks away. Once it arrives, building strong defenses and designing efficient bases will become an important part of surviving on the island.This update lays the foundation for what's coming next, while also addressing a variety of bugs, multiplayer issues, and quality-of-life improvements across the game.As always, thank you for your feedback and support!Also stay tuned for new Roadmap coming up next week!Patch Notes – Version 01_K_3042Technical ImprovementsAdded support for building structures without sockets.Improved snapping and attachment behavior for socket-b…
- 3rd patch is live! - 3 June 2026
Hey guys! Roadmap for future patches is coming up next week. Meanwhile check out this weeks fixes and changes. We are not sure if exploding train problem, eye quest and giant head in multiplayer will be 100% fixed after this so please let us know so we can fix it further if needed.Patch Notes – Ver. 01_K_3044Technical ImprovementsImproved save system stability in multiplayer. Saves should no longer become corrupted during co-op sessions.Fixed Divine Shield causing gameplay-blocking issues.Improved quest pins and compass navigation on the Drill Site.Fixed several issues causing melee combat to become stuck or unresponsive.Design ChangesThe All Seeing Eye can no longer be re-entered after it has been defeated.Increased the number of lockpicks available throughout the world.Added proper weight values to weapons that previously weighed 0.Standardized all Log Structures to 150 HP.Log Structu…
- 2nd Patch Is live! - 29 May 2026
Hey guys!Second Patch is live! Please keep the feedback coming, we are learning sooooo much how we can improve our game from your reviews, comments and discussion. We are also working on a roadmap and you can expect it to go live in next 2 weeks. There are tons of very cool weapons, bosses, enemies, new locations and new features coming in next momths (like full base defense update with nighlty raids) and we can't wait to share it with you!Patch Notes – Ver. 01_K_3018New LanguageAdded Russian language support.Design ChangesImproved melee combat:Faster attack responsiveness.Melee attacks now apply stagger effects.More improvements to melee combat coming soon!Added a new walls with windows to buildable structures (yes lots of other new buildable structures coming soon as well):You can now craft Lockpicks with the first blueprint you find in starting bunker.Technical ImprovementsImproved m…
- First Patch is live! - 21 May 2026
Hi everyone!Thank you for all your feedback and bug reports. Today, we’ve released our first patch with a lot of fixes and improvements — you can check out the full details below.But before jump into details here is a rough idea of what's coming soon. Next patch (probably in 2 weeks) will focus primarily on improving combat feel: making it less clunky, improving weapon responsiveness, and making enemy reactions feel much better overall. So that's our current plan for next patch:Melee combat improvements (attack swings, stagger reactions, blocking)Increase weapon variety in terms of firing patterns, fire rates, and overall feelImprove combat-adjacent systems (ammo balance, quick crafting, etc.)Add new melee weapon modelsImprove enemy animations (fix animation bugs and enhance hit reactions)Refine enemy hitboxes and speed up attack/movement animations to improve responsivenessAdd stronger…
- Early Access Is Live! - 19 May 2026
Project Mist is now live in Early Access on Steam!It’s been a long journey to get here. A team of 16 fantastic, dedicated people — plus one average guy pretending to help (that’s me) 😄 — has spent the last 3 years bringing this version of the game to life, and we’re incredibly excited (and terrified) to finally put it in your hands.But this Early Access launch is just the beginning. We’ll be actively listening to your thoughts, fixing bugs, improving systems, and adding new content as we move toward full release.For the first few weeks, our main focus will be fixing the most important issues and gathering as much feedback as possible. Based on what we learn from you, we’ll share a roadmap for upcoming patches within the next 2–3 weeks. We want to understand your expectations, what content you’d like to see next, and what should be improved first.So without further introduction — jump i…
- Early Access Launch - 19 May 2026 - 5 May 2026
Hey everyone!It’s been a while since our last update, but we are coming today with quite exciting news!Early Access is coming live in 2 weeks!After a long time of iterating, improving, and honestly… reworking things more times than we can count — we’re ready.Project Mist launches in Early Access on May 19, 2026.It been such a long journey for us from early concept and trailer through all the difficult decisions and changes based on your feedback to this day when we can finally share it with you. Check out our new trailer here:New Demo — live now (with multiplayer)But we didn’t want to come back with just words.Starting today, a brand new demo is live, and for the first time you can play it in multiplayer.The game feels completely different when played with others, and this is something we’ve been pushing hard to get right.A lot has changed. A lot has improved. But more importantly — thi…
- New Demo coming soon, lots of new info and Early Access update! - 19 December 2025
Hey guys!Long time has passed since our last communication so we wanted to update you on how this project is going and what you can expect next. So without further introductions lets jump right to it!Why no release yet?Another year flew by, and Project Mist still isn’t out. We know — we feel it too, and we can’t wait to finally share it with you.Each time we reach a milestone, we play the game, talk it through, and come to the same conclusion: we can do better. Instead of releasing it, we keep improving it.Then we finish a new location, create new cutscene, and think, “This looks great… but the rest of the game should look and feel like this too.” So we start upgrading the entire game to that new standard — and another three months pass. And then it happens again.At this moment we feel that we’ve poured so much love and effort into this project that we want to do it justice before hitti…
- Project Mist Multiplayer and new release window - Q3 2025 - 23 April 2025
Hey everyone, We’ve got an important update about the Early Access launch of Project Mist. While we were originally aiming to release in May, we’ve decided to delay the launch by a few months. Our initial plan was to release without multiplayer and introduce it later during Early Access. But after a lot of internal discussion — and listening to your feedback — we’ve decided to hold off and launch with multiplayer right from the start. It wasn’t an easy call, but we truly believe it's the right one. Multiplayer is a huge part of the Project Mist experience, and launching without it just wouldn’t feel complete. We’d rather take the extra time now than compromise on something this important. Since the demo launched, we’ve been hard at work making improvements across the board — visuals, performance, AI behavior, combat feel, UI/UX, new bosses, new enemies, new items, mechanics and a ton mo…
- Project Mist Demo is LIVE! - 3 October 2024
Dear Players, We are beyond excited to announce that we have reached a huge milestone: The Project Mist demo is now live! First and foremost, we want to thank you for your incredible patience, support, and belief in our journey so far. We are so happy to see that over 72 000 players already wishlisted our game which is way beyond what we have expected! As the demo is now in your hands, we’re eager to see what are your thoughts and feedback! To download demo just follow our main game page or this link: https://store.steampowered.com/app/3025940/Project_Mist_Demo/ A few important things to note: 💡 This demo is an alpha build, which means it’s still very much a work-in-progress. Expect a lot of bugs, performance issues, some crashes and temporary solutions scattered throughout the game. These are normal at this stage, but we are committed to improving with your help. Also please note that…
- BRAND NEW GAMEPLAY TRAILER IS HERE! - 7 March 2024
https://store.steampowered.com/app/2383130/Project_Mist/ Brace yourselves, fellow Survivors! Another update is on the horizon, pulsating with fresh thrills and horrors straight from the depths of our studio. Do you have what it takes to make it out alive? Take a look at the upcoming mayhem: 🔥 Unleash Chaos with Dynamic Destruction: Now, you hold the reins of chaos in your hands! Tear down wooden structures and bridges piece by piece, whether you're seeking refuge or causing a ruckus. The choice is yours. ⛏️ Delve Deeper with Full Destruction Mining: Embark on a dark journey with our revamped mining system. Chip away at deposits bit by bit, revealing precious ores hidden within the shadows. Race against time and terror to unearth resources that fuel your survival. 🔫 Embrace the Power of the Gravity Gun: Manipulate nature like never before! Hurl objects at your foes, fortify your base e…