Tree It news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players5 · 6 October 2026 - 04:20:56 UTC
- SteamPulse tracked peak8
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score94% positive
- Total reviews187
- Release dateMay 1, 2023
- Developerevolved-software
- Publisherevolved-software
Genres: Animation & Modeling, Design & Illustration, Software Training, Utilities, Game Development
Company pages: Developer: evolved-softwarePublisher: evolved-software
Tree It Steam news
Tree It news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 7/5/2026 - 7 May 2026
Just a small update. Skybox reflection are now captured in real time. Added the ability to hide show each generator node individually. Added edit node icons when hovering over a generator node. Updated the leaf cutout editor and made cutout properties window scalable. Reworked surface shaders. Fixed some bugs. If you wish to use the previous version you can select "sep-25" from game versions/beta.
- 29/11/2024 - 29 November 2024
Tree It v1.37 In this update I have added a Leaf cutout tool, this allows you to plot vertices down and create faces for creating custom leaf mesh shapes. If you wish to use the previous version you can select "sep-14" from the beta branch. • Leaf cutout tool added - used for creating a custom leaf mesh. • Leaf attachment reworked - offset/pivot along the Y axis now follows the bend of leaf geometry (fixes floating leaves). • Made some improvements the texture atlas tool. • End segment options for trunk/branches (tapered/caped/open). • Added +/- button for better access to customise quantity's. • The last 6 saved projects will be displayed in the file menu.
- 13/6/2024 - 13 June 2024
Tree It v1.36 This update adds the use of a curvature graph system to which this fundamentally changes the way tree it's curvature system works. If you wish to use the previous version you can select "apr-24" from the beta branch. • Curvature Graphs, this gives you more control over a parameters behaviour. • Additional random +/- values to parameters. • All leaf "stem" parameter controls have moved into the same group. • High-res shadows has been added to the options window. • Set seek direction added to tools menu, this sets the seek sun orientation to that of the camera useful for creating wind swept trees. • Added checkbox for enabling/disabling branch flare welding (under the flare group). • Added checkbox for enabling/disabling inheritance of length/radius under shape for branches/leaves/ meshes. • Added checkbox for enabling/disabling vertex indexing added to trunk/branches, used…
- 26/3/2024 - 26 March 2024
Tree It 1.35 - Side/segment extrusion added. - Rework of normal/tangents calculations. - Position/rotate/scale transform widget now use floating point precision. - Started to rework some of the mesh system, compiling shaders for meshes are no longer required (faster loading). - Cacti Pack, joshua tree pack and desert shrubs pack added - Alpha Mask value added to options window. - Reset/restore settings added to options window. - Changed Twist trunk/branches, now works as an in-line twist.
- 8/1/2024 - 8 January 2024
Tree it 1.3 Sorry for the delay and there are quite few changes here, if you don't like them you can roll back to aug 22 via the beta branch. - Node tree added should make creating trees a bit easier, you can disable this by going options>interface to revert back to the existing method of tabs/layers. - Creation toolbar added on the left side this is where you now add new trunk/branch/leaf/mesh components (previously layers) as well as delete/duplicate/rename/show selected. - Additional trunk components can now be created. - Displacements now moved to the side panel under the texture group. - Leaf joints now shared with tree joints (trunk/branches). - Transform widget (position/scale/rotate) is now used when selecting a trunk component. - Dynamic sky with clouds. - Universal texture set window with support for additional textures such as metalness and AO texture maps added. - Texture br…
- 22/8/2023 - 22 August 2023
* Quantity for branches/leaves allows for the creation of more individual branches and leaf geometry. * Save/Load has been completely restructured with the added support for loading previous version .tre files. * Level of detail added allows to create up to 5 different LOD levels, these are generated and saved upon export. * Ambient occlusion reworked to calculate faster. * Branch layers can now be attached to other branch layers with a twig preset option when creating a new branch layer. * Ui elements are generated only when necessary instead of generating everything right on startup, the side panel can now also be resized.
- 8/5/2023 - 8 May 2023
* Joint selection influence added, when editing a joint the corresponding joints will also be altered allowing to create custom bends in your trunk/branches. * Texture previews are now downsized via the gpu instead of cpu, should make selecting/loading textures faster. * Trunk blend texture drop down combo boxes now show the correct texture type for roughness and normal maps. * Some changes were made to the way gravity and curvature values work, this might make you tree look slightly diffrent and may require re-tweaking some values. * Steam overlay was enabled, you can take screenshots in fullscreen by disabling the sidepanel and toolbar in view>window menu. * Deleting meshes should no longer cause a crash.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 7 May 2026 | 7/5/2026 | 1832065502812099 |
| 2 | 29 November 2024 | 29/11/2024 | 1784506359043894 |
| 3 | 13 June 2024 | 13/6/2024 | 6890025005349560417 |
| 4 | 26 March 2024 | 26/3/2024 | 5686430301736060508 |
| 5 | 8 January 2024 | 8/1/2024 | 5410576585195490288 |
| 6 | 22 August 2023 | 22/8/2023 | 5127964289191025862 |
| 7 | 8 May 2023 | 8/5/2023 | 5138087875095012520 |
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