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Citadels

Citadels Steam news

Games Distillery s.r.o. | Jul 25, 2013 | game

Released

0players observed · 24 September 2026 - 21:33:22 UTC

ActionStrategyMedievalRTSSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score15% positive

Citadels news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score15% positive
  • Total reviews492
  • Release dateJul 25, 2013
  • DeveloperGames Distillery s.r.o.
  • PublisherHandyGames

Genres: Action, Strategy

Company pages: Developer: Games Distillery s.r.o.Publisher: HandyGames

Top Steam chartsTop 100 gamesGame directorySteam Store page

Citadels Steam news

Citadels news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 75% Discount: bitComposer is celebrating its 5th anniversary! - 19 March 2014

    bitComposer is turning 5 this week and celebrates its birthday by offering a 75% discount on Citadels. If you haven’t played Citadels so far, then this is your chance. Check out the many changes and improvements right away. Check out the bitComposer anniversary sale for more deals on a great selection of titles! http://store.steampowered.com/sale/bitcomposersale

  • 75% Discount: bitComposer is celebrating its 5th anniversary! - 19 March 2014

    bitComposer is turning 5 this week and celebrates its birthday by offering a 75% discount on Citadels. If you haven’t played Citadels so far, then this is your chance. Check out the many changes and improvements right away. Check out the bitComposer anniversary sale for more deals on a great selection of titles! http://store.steampowered.com/sale/bitcomposersale

  • Patch 4.04 released - 31 January 2014

    Dear Community, The next big Citadels patch is now live. The team from BIGMOON Studios finished working on patch 4.04. The following changes have been implemented: Citadels Patch 4.0.4 release notes: - Optimized Auto-Repair and Repair functionality. - Added building queue for peasants. Peasants will build multiple buildings. - Both campaigns should be working. - Fixed/Optimized quests. - Improved game physics. - Fixed leaks related to game sound which were causing game crashes. - Player bonuses should be all properly working. - Improved overall combat mechanics. - Fixed Siege units collisions while on movement, they won’t damage attacking units instantly anymore. - Fixed walls collision polys (Edge connections). - Siege towers are now working and implemented in-game. When units are deployed they don’t fall off the wall and can walk/fight on the walls. - Siege towers shouldn’t crash the…

  • Patch 4.04 released - 31 January 2014

    Dear Community, The next big Citadels patch is now live. The team from BIGMOON Studios finished working on patch 4.04. The following changes have been implemented: Citadels Patch 4.0.4 release notes: - Optimized Auto-Repair and Repair functionality. - Added building queue for peasants. Peasants will build multiple buildings. - Both campaigns should be working. - Fixed/Optimized quests. - Improved game physics. - Fixed leaks related to game sound which were causing game crashes. - Player bonuses should be all properly working. - Improved overall combat mechanics. - Fixed Siege units collisions while on movement, they won’t damage attacking units instantly anymore. - Fixed walls collision polys (Edge connections). - Siege towers are now working and implemented in-game. When units are deployed they don’t fall off the wall and can walk/fight on the walls. - Siege towers shouldn’t crash the…

  • Citadels Updates Released - 13 August 2013

    Version B3662 Released - Fixed a bug leading to a crash located in the Northumbria map which was found in the save/load function - Fixed a bug leading to a crash located in the “Holding the Coast” map which was found in the save/load function - Fixed a bug which made the player see enemy buildings through the fog of war - Fixed a bug which did not allow to deconstruct unfinished walls - General stability improvement within the skirmish maps - Fixed a bug which prevented peasants from building gates correctly - Fixed a bug leading to a crash which appeared when the player tried to deconstruct a wall while units were still on the wall - Fixed the crashbug which let the game crash once the game was saved - Fixed a bug which caused catapults to destroy the castle if they were mounted on the castle - Fixed a bug which caused peasants not being able enter resource buildings - Questl…

  • Second major update released - 12 August 2013

    Dear Community, as you can see, we are still working on Citadels. Today we provide the next patch with the following changes: - Fixed a bug leading to a crash located in the Northumbria map which was found in the save/load function - Fixed a bug leading to a crash located in the “Holding the Coast” map which was found in the save/load function - Fixed a bug which made the player see enemy buildings through the fog of war - Fixed a bug which did not allow to deconstruct unfinished walls - General stability improvement within the skirmish maps - Fixed a bug which prevented peasants from building gates correctly - Fixed a bug leading to a crash which appeared when the player tried to deconstruct a wall while units were still on the wall - Fixed the crashbug which let the game crash once the game was saved - Fixed a bug which caused catapults to destroy the castle if they were mounted on th…

  • Second major update released - 12 August 2013

    Dear Community, as you can see, we are still working on Citadels. Today we provide the next patch with the following changes: - Fixed a bug leading to a crash located in the Northumbria map which was found in the save/load function - Fixed a bug leading to a crash located in the “Holding the Coast” map which was found in the save/load function - Fixed a bug which made the player see enemy buildings through the fog of war - Fixed a bug which did not allow to deconstruct unfinished walls - General stability improvement within the skirmish maps - Fixed a bug which prevented peasants from building gates correctly - Fixed a bug leading to a crash which appeared when the player tried to deconstruct a wall while units were still on the wall - Fixed the crashbug which let the game crash once the game was saved - Fixed a bug which caused catapults to destroy the castle if they were mounted on th…

  • First Update will be released soon - 26 July 2013

    Tonight the first update for Citadels will be added to Steam. Most important changes: - Several bugs fixed - The crashbug which prevented some people from starting the game should be fixed - Added description about the key-bindings to the menus so that people can view them in the game as well (manual has been send to Steam however, we are just waiting that it gets unlocked) - The bug that Peasants are stuck to buildings should now completely be eliminated - Bugs within the first two dark missions are solved now. Progress should be updated correctly - Healthbar on mouseover for buildings has been added

  • First Update will be released soon - 26 July 2013

    Tonight the first update for Citadels will be added to Steam. Most important changes: - Several bugs fixed - The crashbug which prevented some people from starting the game should be fixed - Added description about the key-bindings to the menus so that people can view them in the game as well (manual has been send to Steam however, we are just waiting that it gets unlocked) - The bug that Peasants are stuck to buildings should now completely be eliminated - Bugs within the first two dark missions are solved now. Progress should be updated correctly - Healthbar on mouseover for buildings has been added

  • Now Available - Citadels - 25 July 2013

    Citadels is Now Available on Steam and is 10% off*! A vast army has gathered in front of the castle gates and is preparing to attack King Arthur! How has it come to this? Witness important events in the history of the legendary king and accompany him and his army on the path to an uncertain future. It is up to you to restore the honor, the glory and the reign of the Arthurian line, and rewrite the course of history! Good or evil? The decision is entirely yours! Two extensive campaigns give you insight into both sides of the war. *Offer ends August 2nd at 10AM Pacific Time

Patch notes and updates

S.noRelease datePatch nameGID number
112 August 2013Second major update released3819571572130530918
212 August 2013Second major update released1478591738299615155

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