Life Saver news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews1
- Release dateNov 19, 2024
- DeveloperZaxtorGameS
- PublisherZaxtorGameS
Company pages: Developer: ZaxtorGameSPublisher: ZaxtorGameS
Life Saver Steam news
Life Saver news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- UPDATE 0.47 - Steam Achievements Added! - 2 December 2024
The first 4 Steam achievements have been added to the game in this update.. with more to come over time! That's it for this update, but I know how important being able to get those achievements are for some of you out there! Sincerely, ZaxtorGameS ... (Solo Indie Game Developer)
- UPDATE 0.46 - You Can Now Craft "Robo-Dan"!! - 30 November 2024
Another craft-able weapon in the form of a robot in your own image comes in this update! Just like the previous weapons, you need to first find a blueprint for Robo-Dan from the gold chests that drop off of mobs and also the materials from the green chests that also drop randomly from mobs you kill. Once you own the blueprint for Robo-Dan, interact with the workbench in the Upgrade room you can visit between levels and the required materials will be shown on the blueprint page. After you have crafted Robo-Dan, simply place him anywhere you desire on any level with either the right mouse button or the B button on a gamepad. Once crafted, Robo-Dan will help you destroy any enemies in his vicinity. You can disassemble Robo-Dan and get a portion of your materials back by pressing the same button when near him. Getting some materials back once clearing the level is advised because you'll nee…
- UPDATE 0.45 - Begin at Level 1, 5, or 10! - Luck Statue Added! ..Much More! - 28 November 2024
Hello again gamers! I hope that you are enjoying family, friends, and the holidays wherever you are! On this Thanksgiving day, I spent my morning and early afternoon coding more content for this game, and streamed it all over my on twitch channel in almost a 7 hour livestream! Here is what I added today with Update 0.45: * You can can choose a difficulty to start each game at. "Slow & Easy" starts you off immediately on the battlefield against the shapes of war at level 1.. "Quick Start" starts you off at the upgrade room and gives you 125 Soul Shards to spend before entering the battlefield at level 5. And finally, "Instant Chaos" will start you in the upgrade room with 300 Soul Shards to upgrade Super Star Dan before entering the battles at level 10. Your choice every game on how much action you want to start your game with! * A Luck statue was added to the upgrade room and increasing…
- UPDATE 0.40 - Upgrade Your Fire Power, Fire Speed and More! - 27 November 2024
Earlier today, I launched Update 0.39 which added the ability to use Soul Shards to increase your movement speed and I knocked your starting movement speed down to a slower speed until you spend some shards upgrading it. With Update 0,40 now, I've also added the ability to upgrade both your Fire Power and your Fire Speed and I've also nerfed both of those when you start the game. You'll find all three of these new purchasable stat increase statues in the Upgrade Room that you can visit between levels by entering the green door. I've also added a dummy to your Upgrade room so that you can fire your primary weapon at it and see exactly how much damage and how much DPS (Damage Per Second) you are inflicting. Keep in mind that this dummy, for now, only gives damage and DPS for your primary weapon. He'll be updated soon to show damage from all your weapons if you have crafted addition weapon…
- UPDATE 0.39 - Movement Speed Stat Increases Available Now in the Upgrade Room! - 27 November 2024
Hello everyone, In this update, I've added a total of 4 new stat increase statues to the Upgrade Room, but for this update, only the "boot" looking status is added, giving you increases in your movement speed for a price of Soul Shards. It works the exact same way at the current Health and Armor statues that have already been in the Upgrade room. I've also kicked down your starting movement speed when the game first begins, giving you plenty of reason and temptation to spend your Soul Shards at the speed increase statue! So now, you have something else to spend those Soul Shards on, making them even more valuable! As always, more content is just around the corner! Sincerely, ZaxtorGameS ... (Solo Indie Game Developer)
- UPDATE 0.38 - Zippy Zapper Weapon and T-Baggin Dan... Oh My! ..Plus More! - 26 November 2024
This is a pretty big update that has a lot of new stuff and adjusted items in it, so let's start breaking it all down. - New! ..A new craft-able weapon is in that I call the 'Zippy Zapper'! It's an automatic firing gun that zaps all of the shapes in the game and helps you eliminate your foes and clear the levels faster! This weapon does no damage to innocent people and also reduces the risk of enemy explosions by 60%. - New! ..Super Star Dan must have been playing some Dead By Daylight or one of those other online sweat-filled games because he is now absolutely full of the toxic tea-bags! If you kill seven or more enemies in any 10 second period of time, good ol' Dan will now vigorously tea-bag to celebrate. When you hear the new "baggin' sound", you just need to stop moving to watch Dan do his bags! You can also hit the SHIFT key on the keyboard or the B button on a game pad to tea-bag…
- UPDATE 0.37 - New Aerial Missles Added! New Helpful Arrows To Chests & Dead! - 24 November 2024
Hello gamers, I'm back yet again with more content to 'Life Saver'! In this update, I've added: - Brand new aerial missiles will drop anytime you are on the battlefield and letting one land on you or near you could help spell your demise! - I've also added two new arrows to help you at the end of each level. A red arrow now shows you dead people you need to assist as well as a new gold arrow that points you to the nearest loot chest if any are available to open before you move on through the doors! - I've also changed the way armor works when you buy it in the upgrade room. Instead of a 5% increase every time you purchase armor, you'll now only get a 3% armor boost and there is now a cap on 25 armor boosts in your game and a max armor chance to resist damage of 75%. ** IMPORTANT NOTE ** Remember, as I stated in the last update as well, the price will be going up from 99 cents now to $2.…
- UPDATE 0.36 - Two New Shapes of War Enter the Fray! - 23 November 2024
Just when you got the Sphere of Vanquishing back in Update 0.34, now Super Star Dan has two deadly new enemies to face and conquer! Below, you'll see the two new enemies added to the game in this update to go along with the already existing trapezoid and circle. I've also given each shape of war it's own emotion that could be tied to a real emotion military soldiers have experienced during real wars. You'll also see that six more emotional enemies are planned for the future, and each will have it's own agenda, paths, strengths and weaknesses. I've only just begun to add a ton of new content to this game. I only hope that other people will enjoy playing "Life Saver" half as much I am enjoying developing it. If you are enjoying it, please share your thoughts about it with other people in your social media, your friends, and family! ------------------------------------------- THE LOW 99 CE…
- UPDATE 0.35 - Making Early Levels Much Easier! - 22 November 2024
Back again with my 5th update in the last two days since I launched this game... You know, it's the small things that we often fail to consider that are so vitally important, especially in video games. All this time as I've been developing this game, I've had the game start off like a wild fire with crazy speeds and instant chaos right away. This was to help me better get a quick feeling for the gameplay and test my game immediately at it's high point. ...But just this morning, the thought finally hit me that not everyone who buys this game is going to want it immediately start out with crazy speeds of enemies and mad insanity right away. Duh! So, I've changed the early levels so that the harder mobs like the red circles and the yellow trapezoids aren't seen until after level 5. This should allow people to slowly ramp up to the crazy chaos that was right away before this update. In a fu…
- UPDATE 0.34 - The First Craftable Weapon Is In! - 22 November 2024
The first craft able weapon is now in the game, with many more coming! The mobs now randomly drop GOLD and GREEN chests. The GOLD chests contain blueprints, and for now, the only blueprint is for the "Sphere of Vanquishing". The GREEN chests contain materials. Silicon, Copper, and Metal can be found and collected from these green chests when opened. You can craft the Sphere of Vanquishing at the work table found at the top of the Upgrade room accessed by the green door found at the end of each level. You must have collected the blueprint and the required materials before it can be crafted. Walking near the work bench will tell you what materials are required and these requirements can change each time you travel to the Upgrade room between levels. The Sphere of Vanquishing does NOT harm the innocent people running around and it also reduces the chance of explosions by 75% when it destro…
- UPDATE 0.33 - Options Screen Added to Clean Up The Welcome Screen - 21 November 2024
Hello. Back for a 3rd time after launching this game just under 24 hours ago for another update. I think I am seeing exactly why I decided to launch this game much earlier than I ever anticipated. I know myself and with my history of launching these indie games over the past seven years, I know that once I launch a game, I'll work much harder on it! It might be "bass akwards" from what should be the "right" thing to do, but at least this is a path that's getting work done on the game. - In this update, I've cleaned up all of the text I had all over the welcome screen and made an actual "Options" screen to show what buttons do what and you can change the game volume there as well. In the future, I'll certainly be adding more options here such as controller sensitivity settings, the ability to turn Super Star Dans volume down or off, etc. I've also started work on adding the first additio…
- UPDATE 0.32 - Steam Leaderboards Added! - 20 November 2024
For the second time today, "Life Saver" is slowly getting better with another update! - Added Steam leaderboards with the ability to showcase the top 1,000 highest scores right inside the game! The leaderboards can be seen after every game you play and also seen immediately from the welcome screen. - Changed the layout of the function buttons on the welcome screen and also connected gamepad button functionality to them so each option can easily be accessed by a gamepad. Next up in the plans for this game is to slowly start making the changes seen in the 'dev log #2" video that can be watched right here on the Steam page or at my 'Zaxtor99' Youtube channel. Enjoy the game! ZaxtorGameS ... (Solo Indie Game Developer)
- UPDATE 0.31 - Added Volume Settings - 20 November 2024
Just a quick couple of changes here in the first update of many to come to "Life Saver" in the coming days and weeks.. - I added is the ability to change the game volume anywhere from 0 to 100 with either the up and down arrow keys or the + and - keys on the number pad on your keyboard. These settings immediately save to your computer when changed so that the next time you launch the game, it will restore the volume you last had set. - I added the ability to go back to the welcome screen from the pause menu during the game. Either the Left shoulder button while paused or hitting the 'R' key on your keyboard while paused will end your game and send you back to the welcome screen. ..That's it for now, but definitely wanted to allow players to change the in-game volume and get it out before I start making bigger gameplay changes. Sincerely, ZaxtorGameS ... (Solo Indie Game Developer)
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 20 November 2024 | UPDATE 0.31 - Added Volume Settings | 1783872411958354 |
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