Champion Shift news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1 · 16 October 2026 - 21:20:31 UTC
- SteamPulse tracked peak66
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score77% positive
- Total reviews220
- Release dateJun 21, 2024
- DeveloperSRG Studios
- PublisherSRG Studios
Genres: Action
Company pages: Developer: SRG StudiosPublisher: SRG Studios
Champion Shift Steam news
Champion Shift news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Happy 2025! EOY Letter to our Players - 7 December 2024
Dear Champion Shift Players, As the year comes to a close, we want to say, thank you. It’s impossible to overstate how much your passion, feedback, and support have meant to us since the launch of Champion Shift. Seeing the community come together around our game has been humbling, even in the face of challenges. To all the new players joining us through the Bullet Heaven festival—welcome! We’re thrilled to have you here and hope you enjoy diving into what Champion Shift has to offer. Your enthusiasm means the world to us, and we’re excited to grow this community with you. To be completely honest with you, Champion Shift didn’t perform as well as we had hoped. As an independent studio, every project is a labor of love, but it also comes with risks. The reality is, we’ve had to pivot to other projects to keep things going and most of the team together. That means updates and fixes for th…
- Champion Shift Patch 1.1.1 - 31 July 2024
Greetings Champions! New patch rolling through fixing some issues with the save data on older installs, as well as some needed balance changes to certain vehicular weapons. Also, more achievements! GENERAL New Steam Achievements for our latest Champion, Joan of Arc! If you have already fulfilled these achievements, then Steam should grant them automatically. If you're not receiving them, please restart the Steam Client! BUG FIXES The game was confusing an older data set with the new one, so every time you started the game, it would revert previously accomplished in-game achievements. We're very sorry for any inconveniences and frustration, the game should save and load all of your achievements correctly now. Fixed a bug that was causing issues with reading save data correctly. BALANCE CHANGES Some long awaited changes to the vehicle weaponry. We lowered the initial base value, by about…
- Champion Shift 1.1 Release Notes - Joan Of Arc Arrives! - 25 July 2024
Greetings Champions! We are super excited to release patch 1.1 which includes the long awaited arrival of the Divine Defender, Joan of Arc! This new Champion brings her might to the streets in the fight against the Dominion, with new and powerful abilities to crush the enemy forces. Her kit ramps up with time in some very cool ways, and when fully upgraded in a run, Joan becomes a wrecking ball of divine power. Here is a breakdown of her heroic abilities: ALLEZ! Weapon attacks have a 25% chance to project a celestial lance, extending Joan of Arc's range. Weapon damage is increased by 50% . BARRAGE Every 3rd auto attack fires a rapid sequence of strikes, hitting enemies for 50% Weapon DMG and has a 250% chance to MULTISHOT . EN GARDE Perform a spin attack that knocks back enemies and deals 50% DMG, with a 50% chance to MULTICAST generating a 3-second aura granting 15 armor for each cast.…
- HOTFIX 1.0.7 - 19 July 2024
Hello Champions! Pushing out a quick hotfix to some issues that were recently reported. Hope you have a great weekend! GENERAL BUGFIXES Fixed an issue in the Demolition mission that sometimes caused a soft crash when more than one player dropped bombs at the turret at the same time. Fixed an issue in the Artifact mission where your package wasn't good enough for the hand, and it didn't accept it. Fixed an issue causing the save process at the end of a stage to get stuck and cause a soft crash. That's all for now! Cheers and as always, keep on driving, Champions!
- Patch 1.0.6 - 18 July 2024
Hello Champions! We've got a small update for you with some critical fixes. More coming on the way! Fixed an issue with the Demolition Mission, which caused a soft crash when 2 bombs went off at the same time. Fixed the hitbox with some abilities that stopped dealing damage after a certain amount of time. Optimized the enemy and friendly health bars for a decent performance increase. That's all for now, until next time, keep on driving, Champions!
- Patch 1.0.5 - 10 July 2024
Greetings Champions! Quick update for you all with some fixes, localization improvements and updated visuals. Without much further delay, here’s the good stuff: Increased brightness and colors across all stages, to improve clarity and vibrance of scenes to better match their original intent. Vastly improved localization for Russian language. Further improvements for other languages are incoming, and we appreciate everyone’s feedback on this. Fixed a targeting issue with the CH-4D boss encounter. Miscellaneous bug fixes and improvements. Let us know what you think on our Discord server! Additionally, we're currently working on figuring out the crashes being reported, so hopefully we'll have an update with those fixed soon. Stay tuned, as a new update will be dropping late this week or early the next with some new content goodness. See you soon! -The SRG Team
- Patch 1.0.4 - Steam Cloud Save, currency tracking and more! - 29 June 2024
Hello Champions, another round of fixes coming your way! Thank you so much for all the reports and feedback, we're listening and working to make Champion Shift the best we can! GENERAL Currency is now tracked in real time while you play. Steam Cloud Save has been enabled! You might experience an issue with "The Assassin" and "The Moon Maiden" achievements with cloud save, where they turn off. While we take a look at these, you can re-unlock them by playing the game normally and reaching the end-of-run screen. We're working on a fix for the next patch. BUG FIXES Resolved an issue that was causing Quickplay to crash after some time. This is being actively monitored, if you experience a crash, please let us know about it! Fixed an issue where currency amounts weren't being properly awarded. Fixed issue with Celestial Gifts and Hero Abilities not being awarded upon proceeding to the next st…
- Patch 1.0.3 - The leaks have been patched - 26 June 2024
Greetings Champions! This quick patch numero tres, which fixes some bugs that could have caused crashes and stability issues within the game: Created empty terrain areas under some structures and floors, so that players won’t get stuck out of bounds if they clip through the floor. Now they should reposition back to the proper stage elevation. Eliminated an entity memory leak that was causing performance and stability issues when playing in a long session. Fixed an issue that caused the progress for the Ankh and Nemean Lion Pelt relics to reset. Up next, we will be patching the issues with some progression systems and achievements not working properly, such as currency rewards not adding up correctly and end-of-stage rewards not being properly granted, as well as adding Steam Cloud Save. Thanks to all who reported these issues, we really appreciate it! Until next time (very soon), keep d…
- Hotfix 1.0.2 - Quickplay Shenanigans - 23 June 2024
Hey everyone! Quick fix here for the quickplay freeze. BUG FIXES Implemented a workaround to this bug that was causing quickplay to freeze on loading. We're looking deeper into this bug as there still might be some edge cases, but in the meantime it shouldnt be a common occurance. Thank you for reporting the issue and being patient with us! Cheers!
- Hotfix 1.0.1 - 22 June 2024
Hello Champions! Here's a couple of quick post-launch fixes for ya'll. He's to auto achievement detection powers! GENERAL FIXES The game should now properly detect your completed in-game achievements and grant them on steam (Have fun looking at all those notifications!). Shard and dust achievements should now get tracked properly after restarting the game. Shards and dust will now be saved after each stage. If your game gets interrupted, you should only lose what you farmed in the current stage, not what you gained in the whole run. Hope everyone is enjoying the game! 'Till next time, keep driving, Champions!
- Champion Shift 1.0 Patch Notes - Full Release! - 21 June 2024
Greetings Champions! We welcome you all to the official 1.0 build release of Champion Shift! We are super excited to exit Early Access and officially into full release mode. The game is in a really nice spot in terms of content, and it offers a pretty solid bang for the buck! Before diving into the patch notes, everyone at SRG Studios thanks the community at large for all their help and support during Early Access, we couldn't have done it without you! We are a small team of developers, and the assistance from you all in hunting bugs and suggesting improvements has once again proven invaluable. You are all the best! Here are the patch notes for this release: STEAM ACHIEVEMENTS Steam achievements are in! All in game achievements are mirrored in the Steam ones, so for all you achievement fans, have fun! BOSSES DYNAMO - Increased Dynamo's Dash range by 100% and increased it's damage by 50%…
- HOTFIX 0.9.1 - 4 June 2024
Hey Champions! Here's a bit of a quick hotfix, as we noticed some nasty bugs on yesterday's release. The following fixes were implemented: Fixed a bug with kill count that prevented Tomoe from being unlocked. Fixed an issue where some rewards from the end of stage weren't being distributed properly. Fixed the description for the health upgrades, where it was showing more than what was actually given. Fixed the fragment count shown in the Boss Defeated animation. Shotgun should now have its own description (It was showing Broadside Blasters' description). That's all for now, eager to see what you guys think of this 0.9 release, and above all else, keep on driving, Champions!
- Champion Shift 0.9 Patch Notes - New Features! - 3 June 2024
Greetings Champions! The biggest update ever in Champion Shift is here! We are extremely excited to bring to you all some new features and content which we are really proud of, and we hope will make your game experience much more awesome. So without further delay, here is the tiiiiiny changelog for this update 🙂 NEW STAGE SELECTION FEATURE To give players much more control over their gameplay sessions, we have added stage unlocking and stage selection, allowing players to, once unlocked, start from any biome/stage they wish, in both single player and multiplayer. Also, at the end of each stage, players can select (and in the case of multiplayer, vote to) continue to the next biome, stay in the current biome, end the run, or the final boss fight once all 5 biomes have been completed. NEW STAGES A total of 7 new stages have made their way into the game! New stages have been added to all…
- HOTFIX 0.6.12 - 19 April 2024
There was an issue with the sound FX for Ymir's Howl, where it did not turn off and kept constantly howling away throughout the run. We have temporarily disabled this SFX while we investigate and fix it.
- HOTFIX 0.6.11 - 19 April 2024
Greetings Champions! This update brings in a fix for a bug that was was blocking players from progressing the tutorial stage. Thanks a ton to members of the community who brought forth this issue! Fixed an issue that was causing players to get stuck when loading the tutorial stage for the first time. Fixed the HP bar showing more current health than total health. Car energy now properly regenerated and shows correctly in the UI. Removed Marine (Machine Gunner) from Firestorm Fortress and added them to Shipping Docks, Temple Labs and Mountain Pass South. Fixed an issue where enemies weren't spawning during boss fights. We continue to take a look at all reported bugs and working hard to get them fixed ASAP. That's it for now! Keep on driving, Champions!
- Patch 0.6.10 - 17 April 2024
Greetings Champions! Dropping a small update with some fixes and improvements. Here is a full rundown of the changes: GENERAL Some abilities were not properly multi-casting, either with the Celestial Gifts within its tree or with the Multicast Stat Upgrade. It’s working now! (i.e. more firepower!) Reduced the amount of enemies spawning, especially in the late game and final boss encounters, where the amount of enemies were overwhelming. Should feel more controlled now. in an effort to improve situational awareness while playing, we increased the camera distance to the player, so more of the playing field is visible. Should improve overall clarity and visibility (still a work in progress). Added a gameplay setting to automatically open the gift selection window during gameplay. Note: This will automatically slow down the game in single player. The Communication Satellite defenses receive…
- Champion Shift 0.6.8 Patch Notes - 12 April 2024
Greetings Champions! We are super excited to bring you the long awaited update to our in-game missions! Here is a detailed breakdown of everything going on in this patch, which features some content, lots of fixes, re-balancing and everything in between: NEW MISSIONS We added 4 new mission types, which will bring new mechanics and challenges to your runs. Spy Drone - a Dominion drone has been spotted, he is pretty fast! Catch up to him and destroy it. Demolition - the Dominion has constructed missile emplacements, which you need to destroy with bombs scattered across the map Artifact Retrieval - retrieve the mysterious objects being held captive by Dominion forces, and deliver them to The Hand. Control Points - hold off against waves of enemies as you fight to dominate control points scattered through the map NEW BOSS FIGHT TR-3Y: Brace yourself for this deadly new Dominion creation, a…
- Patch 0.6.8 - More Missions, more Stage Bosses - 11 April 2024
Greetings Champions! Today we are super excited to release the new missions update! We added 4 new mission types and a new boss battle, which will bring new mechanics and challenges to your runs. Here is a rundown of the new content: Spy Drone mission - a Dominion drone has been spotted, he is pretty fast! Catch up to him and destroy it. Demolition - the Dominion has constructed missile emplacements, which you need to destroy with bombs scattered across the map Artifact Retrieval - retrieve the mysterious objects being held captive by Dominion forces, a deliver them to The Hand. Control Points - hold off against waves of enemies as you fight to dominate control points scattered through the map New boss “TR-3Y” - the Dominion have unleashed another of their towering machinations. Watch out for its big blast! Plus tons of fixes! Full patch notes and more details on the steam announcement…
- Champion Shift 0.6.7 Patch Notes - 25 March 2024
Hello Champions! Got a ton of fixes and improvements for you today, including our resident best boy, the Chupacabra, and a new starting Celestial Gift, the WINGS OF QUETZALCOATL, which is sure to create more havoc with its tornado creating powers. Also, the power of invincibility when you revive, because getting nuked the instant you do is well... let's just leave it at not fun, shall we? Anyway... we also have some balancing and quality of life improvements, so make sure to check it out below! GENERAL New starting Celestial Gift: WINGS OF QUETZALCOATL DIVINE WIND - Unleash a swirling gust of wind that slowly moves across the battlefield, dealing 50% DMG for 5 seconds. RESPLENDENT WINGS - Increase DURATION by 2 seconds per level and passing through tornadoes reduces DASH cooldown and applies a brief AGILITY boost. COATL'S BREATH - Increase the size of the Serpent's Breath by 30% AREA an…
- Patch 0.6.7 - Best boy is back! - 24 March 2024
Hello Champions! Got a ton of fixes and improvements for you today, including our resident best boy, the Chupacabra, and a new starting Celestial Gift, the WINGS OF QUETZALCOATL, which is sure to create more havoc with its tornado creating powers. Also, the power of invincibility when you revive, because getting nuked the instant you do is well... let's just leave it at not fun, shall we? Anyway... we also have some balancing and quality of life improvements, so make sure to check it out below! GENERAL New starting Celestial Gift: WINGS OF QUETZALCOATL DIVINE WIND - Unleash a swirling gust of wind that slowly moves across the battlefield, dealing 50% DMG for 5 seconds. RESPLENDENT WINGS - Increase DURATION by 2 seconds per level and passing through tornadoes reduces DASH cooldown and applies a brief AGILITY boost. COATL'S BREATH - Increase the size of the Serpent's Breath by 30% AREA an…
Patch notes and updates
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
