SPSTEAMPULSELIVE ANALYTICS
RuneLight

RuneLight Steam metadata

Elmok | May 31, 2023 | game

Released

0players observed · 25 September 2026 - 19:44:43 UTC

ActionEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)120
  • Revenue (VGI)$840
  • Review score75% positive

RuneLight metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)120
  • Revenue (VGI)$840
  • Review score75% positive
  • Total reviews4
  • Release dateMay 31, 2023
  • DeveloperElmok
  • PublisherElmok

Genres: Action, Early Access

Company pages: Developer: ElmokPublisher: Elmok

Top Steam chartsTop 100 gamesGame directorySteam Store page

RuneLight Steam metadata

RuneLight metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2393910/metadata
Steam Storehttps://store.steampowered.com/app/2393910/
Steam Communityhttps://steamcommunity.com/app/2393910
PCGamingWiki search
IGDB searchSearch IGDB for RuneLight

Reviews, pricing, and metadata

Review summary

4 user reviews

75% positive, 3 positive, 1 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Family Sharing

Achievements

19

Platform releases
  • Steam 31 May 2023

Latest Steam announcements

  • runelight 0.4.2.2 hotfix - 21 December 2025

    -fixed RuneLight launch issue

  • Runelight 0.4.2.1 hotfix - 15 December 2025

    -fixed starting crash with loading incorrect window resolution

  • The death of Runelight - 27 September 2025

    This isn't a post I wanted to have to make. It's definitely not one I wanted to have to make this soon. But alas, it's time to face the truth and realize this is what needs to be done. I am taking RuneLight out of early access and putting a hold on all future updates. I've got three main reasons that I made this call, so let's talk about them, as well as the future of RuneLight going forwards. The reasons I killed RuneLightReason 1 - The state of the game RuneLight isn't in a bad state. I actually do think it's fun to boot up the game and do a run. My issue is that I get the feeling that RuneLight is missing something. I don't have the drive to keep playing or try again doing something differently, which is a key to roguelites. Perhaps it's because as the developer of the game I've seen all that can be seen, explored every novelty. But as I've worked on a new update, added more items an…

  • 0.4.2.1 hotfix - 1 March 2025

    +hopefully fixed meta unlock ui sometimes disappearing

  • 0.4.2 - 28 February 2025

    As I said in the patch notes for 0.4.1, I wanted to focus on filling out other areas of the game RuneLight is lacking in. so without further ado... Meta Progress Before, RuneLight was completely lacking in any meta progress. This update, I have added 18 new meta unlocks in the form of starter equipment, which can be chosen before entering a run. While they're not the most powerful of equipment, each item has a build they can be slotted into, or work as stepping stones to force certain builds earlier. Achievements I have also added new achievements to go along with each of the meta unlocks, plus a bonus achievement for beating the game with no equipment New Player Experience For 0.4.2, I wanted to take some steps to smoothen out the new player experience so the game is more approachable. Tutorial I added a new tutorial to explain the basics of the game. it's just a few quick popup boxes…

  • 0.4.1.1 hotfix - 5 December 2024

    Just a few fixes from yesterday's release auto-moving items to the upgrade interface can no longer accidentally delete items when unequipping an equipment piece that has a weapon, any modifiers attached to that modifier are now automatically moved back to the inventory. no more losing track of or accidentally deleting weapon modifiers deactivating a set bonus attack automatically moves any equipped weapon mods back to inventory removed infinitely rerolling. you now correctly get 1 free reroll per level.

  • 0.4.1 OUT NOW - 4 December 2024

    What's new Mechanics For 0.4.1, I reworked my approach to item pickups and the equipment centered around it. Because every effect modification was applied to the same pickup, in order to use one effect optimally you would have to use every other effect suboptimally. Instead, many equipment pieces add a new potential item drop to the enemies, each with it's own effect. -completely reworked and renamed magic gloves and upgrades. now an accessory named 'spike charm' -reworked functionality of runner's gloves and upgrades. -reworked Collector's Intuition to optimally use the new pickups -reworked Constructor's Cloak . I wonder what it does.. equipment Added 8 brand new equipment pieces, increasing the overall pool by 20%. There was no archetype of focus this time. instead, each archetype should now feel more fleshed out What's Changed Weapons The Projectile Weapon was meant to be a long ran…

  • RuneLight Joins Bullet Heaven Fest - 3 December 2024

    Today, I'm excited to announce that RuneLight will be joining this year's Bullet Heaven Fest! From December 4 to December 11, RuneLight will be 20% off. Additionally, alongside the discount, RuneLight is also getting update 0.4.1, featuring brand new equipment as well as a wave of bug fixes and polish

  • RuneLight 0.4 - 1 November 2024

    The modification update Weapon modifiers have been expanded. now EVERY weapon in the game can have stat modifiers attached, allowing you to greatly change your build's final results and power. This, however, required some major reworks to the weapon charms to compensate Weapons Your primary attack can now only have up to 4 modifiers (-2) Weapon Charms Weapon Charms can no longer be upgraded. I chose to go this route for three reasons: Attainability: it was nearly impossible to achieve a 'complete' weapon build and keep up with equipment. players felt encouraged to super buff a single weapon rather than increase the power of all of their weapons, which wasn't the intent. Balance: upgraded basic charms almost always outperformed the un-upgraded scalar charms, and getting 3 of the same scalar charm was too unreliable. Future proofing: my plans for the future of RuneLight include more than…

  • Upcoming Price Update - 6 October 2024

    Hello, Elmok here. While the next update for RuneLight isn't quite ready yet, I have an important announcement on the future. In (just under) 2 weeks, on October 18,2024, RuneLight will be going from 5 USD to 10 USD. This is to go along with major update 0.4, which will release the following week on October 25, 2024 Why? When I first priced RuneLight, I was planning a much smaller scoped and simple game. However, that original vision wasn't shaping up to be a fun game, so a little over a year ago I decided to majorly rescope, expand on, and rework RuneLight. I have put a lot more work into making the game better, and I believe it is fair to increase the price to reflect the larger scope and effort going into it Why now? The price is increasing to go along with the 0.4 update, which is an important benchmark. As of 0.4, I consider RuneLight to be feature complete in regards to the core m…

  • Hotfix 0.3.3.1 - 28 August 2024

    -Fixed a crash regarding some of the recently updated equipment -You can no longer view your inventory before choosing a starting weapon -Fixed a crash regarding a temple enemy

  • RuneLight 0.3 - 24 August 2024

    new mechanics I expanded on the set bonuses added in the last update by adding 9 brand new attacks, unlocked by getting 5 of their respectively tagged items. This allows more support oriented builds and equipment to keep pace with the enemy waves equipment Instead of adding new equipment, I decided to focus on revamping the first batch of equipment added in 0.3. Magnet Gloves Upgrade 2 now deals +2 Damage (10->12) Tome of Knowledge Upgrade 1 now spawns less experience (3/second -> 2/second) Tome of Knowledge Upgrade 1 now deals a small blast on spawned experience Collecter's Cloak and Upgrades no longer have a cap on stored pickups Collecter's Cloak Upgrade 1 auto-uses pickups at low health Collecter's Cloak Upgrade 2 is now permanent +5 Item Droprate Cross Cloak Upgrade 2 no longer gives speed and dodge, now gives 3 regen. now has Healer Tag. Energy Bracers Upgrade 2 now creates spikes…

  • RuneLight 0.3.2 - 11 July 2024

    It took longer than I had hoped, but it's finally here, 0.3.2! new mechanics Added Set Bonuses. the tags I introduced in the last update have been turned into set bonuses, granting up to 10 of their respective stats. the goal is to reduce reliance on equipment charms to get builds off the ground. General and Important Balance The equipment charms have had some of their stats shifted into the set bonuses. Overall stats should end up higher for completed builds All base charms now give 2 of their stat (-1) All path 1 charms now give 5 of their stat (-2) All path 2 charms now give 3 of their primary stat (-2) Some of the player stats needed to be nerfed due to the overall higher stats Base Regeneration is now 50% less. This affects all increases to Regeneration Base Dash Distance is now 14% Shorter. This affects all increases to dash distance Additionally, enemy and player scaling was in n…

  • Runelight 0.3.1 - 16 June 2024

    0.3.1 patchnotes new mechanics Added rarity to all items. there are a total of 5 rarities: common,uncommon,rare,epic, and legendary. As you level up, your chances of finding higher rarity items goes up. all equipment and equipment charms also now have tags and weight, so you are more likely to find items that synergize with your currently equipped gear. These mechanics together should make it easier to complete builds, especially as I add new equipment to the item pool equipment a movement and damage item a movement and dash item a movement and regeneration item a movement and enemy spawn item a pure movement item a movement and item pickup item a movement and stand still item a movement and dodge item Helmet of the Winged Warrior -2Spd,-1 Dodge at max Knight's Boots now 1 Ironskin per 60 Max Health Ruby Adornment now 1 Ironskin per 30 Max Health Golden Greaves now has additional effect…

  • RuneLight Roadmap - 7 June 2024

    Excited for the future of RuneLight 0.4 and beyond, so I figured I would release some roadmaps If you want a more detailed breakdown and voiceover, you can watch my youtube video here: direct link:https://www.youtube.com/watch?v=2iqxiSa92cQ

  • RuneLight 0.3 - 1 June 2024

    The Archetypes The Archetypes are the main focus and goal of 0.3, aiming to add a lot more run variety and build diversity. There are currently 10 Archetypes in the game to build around, each with their own scalar stats and equipment. Some of the equipment features simple but unique stat increases, like other equipment is more involved, adding new behaviors and mechanics. for example, Finally, some equipment seeks to bring your strength to new heights by adding additional attacks. For example, Other Changes I've spent the last several months overhauling pretty much every aspect of the game. Weapon modifiers have been expanded, Player stats and abilities have been increased, many of the enemies have been updated, and there's a new map to experiment with. Weapon Changes Weapon Modifiers have been rebalanced and for the most part nerfed Mana, Mana cost, and Cooldown have been reworked and…

  • Hotifx 0.2.1 - 14 January 2024

    Bug Fixes -Trying to knock back the jumper (storm orbiters, storm blast) no longer crashes the game other Elmok here. I'm still hard at work on update 0.3. It's going to take a few more months, but it's going to be a banger.

  • RuneLight 0.2 - 30 October 2023

    New Content Weapons Rework weapon system split into 2 parts, the weapons and the elements 4 base weapons to choose from 4 element modifiers to add,mix, and match overall twice as many unique weapon experiences Enemy Rework reworked the forest map, adding 15 new enemies temporarily removed the island map the temple has all of the old out of date enemies Reworked Modifiers modifiers are no longer procedurally generated each modifier is now hand crafted and has two upgrades Other Notable Changes reworked a lot of the art and visuals redid the menu system added full controller support What Comes Next This update took way longer to complete than I thought it would, and I definitely went silent for the last couple months there. I would like to remedy this by releasing monthly progress updates detailing what I've been working on. I've already began planning the next major update, and am excite…

  • RuneLight Update Roadmap - 17 June 2023

    Hello everybody! Elmok here. Things have been a bit quiet, but I'm hard at work on the first major update for RuneLight. Unfortunately this update will probably take multiple weeks if not months to fully deliver on, so I created this visual roadmap to track my progress in the meantime! Let's break down exactly what the roadmap means: Weapons:obviously, I have deemed this update the weapons update. I believe Runelight does not have enough weapons and weapon variations to keep the game interesting for extended periods of time, and I'd like to spend the first major update correcting this issue. I plan to go from the game's current 8 weapons to 24. Each of the small squares represents 1 weapon with 2 evolutions. Resprites:I'm not happy with most of RuneLight's current art and visuals. I wouldn't go as far as to say it's bad, but I will say it is boring, basic, uninspired. Over the next few…

  • Hotfix 0.1.1.2 - 1 June 2023

    RuneLight hotfix 0.1.1.2 +Temple no longer crashes after defeating 3rd Titan +Fusion box now has properly centered text again

Patch notes and updates

S.noRelease datePatch nameGID number
121 December 2025runelight 0.4.2.2 hotfix1819386365099932
215 December 2025Runelight 0.4.2.1 hotfix1818752592134063
31 March 20250.4.2.1 hotfix1792751526085453
45 December 20240.4.1.1 hotfix1784506359255726
528 August 2024Hotfix 0.3.3.16240387642450998597
614 January 2024Hotifx 0.2.16300039510130966112
71 June 2023Hotfix 0.1.1.25151601211225834972
81 June 2023RuneLight 0.1.1.15151601211224806558

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2393910
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateMay 31, 2023
DeveloperElmok
PublisherElmok
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type4 user reviews
Positive review percent75%
Positive reviews3
Negative reviews1
Total reviews4
Steam recommendationsNot available
Achievements19
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2393910/

Short description

RuneLight is a Horde Survival Action Roguelite where you choose your equipment, craft your weapon to fit your build, and discover powerful fusions in order to take down hordes of powerful elementals

About this game

CHOOSE YOUR EQUIPMENT RuneLight has dozens of powerful and game changing equipment pieces to collect. Swap out, mix, and match equipment to make a wide variety of builds and synergies. BUILD YOUR WEAPON RuneLight is all about crafting powerful builds, and allows you to customize your weapon's stats to match it. With dozens of weapon modifiers increasing a variety of stats, you can make your weapons fit your own needs DISCOVER FUSIONS Each equipment piece can be fused into one of two paths. Double down on powerful items, discover new synergies, and perfect your build FIGHT POWERFUL ELEMENTALS RuneLight has 3 maps, each with a completely different set of elemental enemies. Fight the tough forest elementals, take down the quick coastal elementals, and bring down the ghostly temple elementals

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 25, 2026 to Sep 25, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

RuneLight's USD price history spans from Sep 25, 2026 to Sep 25, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

RuneLight's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 25, 2026 through Sep 25, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records RuneLight at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-25$9.99$9.99No discountSteam Store

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