SPSTEAMPULSELIVE ANALYTICS
黑暗塔 (The Dark Tower)

黑暗塔 (The Dark Tower) Steam metadata

乔元成 | May 25, 2023 | game

Released

0players observed · 23 September 2026 - 22:36:32 UTC

AdventureCasualIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)1,200
  • Revenue (VGI)$1,346
  • Review score83% positive

黑暗塔 (The Dark Tower) metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)1,200
  • Revenue (VGI)$1,346
  • Review score83% positive
  • Total reviews18
  • Release dateMay 25, 2023
  • Developer乔元成
  • Publisher乔元成

Genres: Adventure, Casual, Indie, RPG

Company pages: Developer: 乔元成Publisher: 乔元成

Top Steam chartsTop 100 gamesGame directorySteam Store page

黑暗塔 (The Dark Tower) Steam metadata

黑暗塔 (The Dark Tower) metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2396380/metadata
Steam Storehttps://store.steampowered.com/app/2396380/
Steam Communityhttps://steamcommunity.com/app/2396380
PCGamingWiki search
IGDB searchSearch IGDB for 黑暗塔 (The Dark Tower)

Reviews, pricing, and metadata

Review summary

Positive

83% positive, 15 positive, 3 negative

Price and discount

$0.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Cloud, Family Sharing

Achievements

7

Platform releases
  • Steam 13 May 2023

Latest Steam announcements

  • Fixed a BUG where enemies spawn in the wrong position - 16 July 2023

    Fixed a BUG where enemies could spawn in the wrong position, such as getting stuck in the box

  • Fixed the enemy not spawning BUG - 25 June 2023

    Fixed a BUG in certain scenes and situations in the game where enemies did not spawn in the scene as expected, which made it difficult for players to encounter enemies and obtain gold in the first few layers

  • Adjust game difficulty Adjust game difficulty - 21 June 2023

    Adjusted game difficulty, including enemy respawn frequency and trap occurrence probability Adjusted terrain generation algorithm to ensure connected viable pathways

  • Fixing Lag - 1 June 2023

    Fixed lag issues with some scenes and when exiting the vehicle

  • Adjustment of game content - 30 May 2023

    In the Dark Tower, danger is everywhere, and the warrior will now be accompanied by a vehicle. The game's terrain is still generated dynamically, and when the player explores the circuit, the terrain will change again. This means that there are no fixed paths, and if you encounter an item or obelisk along the way, it may disappear when you leave and return During the adventure, the warrior can recruit other warriors in the Dark Tower, which means that the warrior will no longer fight alone. Other warriors will place bombs like the main character to eliminate red monsters, and their bombs will not harm the main character The tutorial has been remade, and now players will have a clear understanding of the game's overall mechanics during their first playthrough After the plan, weapons will be added to the vehicle, and players can choose the type of object carried by the vehicle at the begi…

  • Game frame count increased - 25 May 2023

    In the last two days, I have been learning the optimization techniques of Unity Engine, including the most traditional dynamic batching & static batching, occlusion culling & camera cone culling, LOD, texture compression, light pre-render stripping, shadow level mask, etc. Dynamic and static batching are my favorite optimization techniques, and with MeshBaker plugin support, sacrificing memory in exchange for a drop in drawcalls seems like a pretty good deal, while still ensuring that the image doesn't get distorted too much. Occlusion culling is not suitable for Dark Tower, because most game objects in the game are dynamically generated by wave function collapse algorithm, and cannot be marked as static objects for occlusion data storage. Moreover, the camera Angle in the game is mainly overlooking, which hardly produces occlusion effect suitable for culling. Cone culling is not someth…

  • New game mechanics - 22 May 2023

    Now, the scene in the game is not fixed, after the initial spawning of the random dungeon, the dungeon changes again as the player moves, beware of hidden organs! Now, the scene in the game is not fixed, after the initial spawning of the random dungeon, the dungeon changes again as the player moves, beware of hidden organs! In addition, there is a portal in the location where the player is resurrected. This was originally used for testing, and now I made it into the Endless Mode portal. In the future, this part of the game will be made into free DLC for easy sorting and management In addition, there is a portal in the location where the player is resurrected. This was originally used for testing, and now I made it into the Endless Mode portal. In the future, this part of the game will be made into free DLC for easy sorting and management Details please see the Steam store page Shop deta…

  • Daily update - 20 May 2023

    This update may cause the downloaded files to be somewhat large New compression and optimization algorithms have been used for the textures of the game, with the aim of reducing the demands on computer performance and file size Fixed an issue with unstable interlocking detonations of bombs and made "nanoshell" the default setting where bombs would no longer be detonated by other bombs Fixed the issue of Divine Sword's punishment decision Now the game has added medical packs, which can be picked up directly to restore the character's strength Added screen effects after injury

  • Daily update - 20 May 2023

    Added teaching Improved full screen display and field of view distance, now characters can see longer distances

  • Daily update - 19 May 2023

    The wave function collapse algorithm is modified and the randomness of block size is adjusted Added the "Air Defense Trap" card Changed the difficulty of some scenes

  • Game modification - 18 May 2023

    Firstly, a major change is permanent death I understand that this may be an unsatisfactory setting for some players, but after reviewing the design ideas of many Roguelike games, I believe that permanent death in the game is necessary. Now, every card that players obtain in the game will be cleared after death, except for "permanent bomb quantity" and "permanent explosion distance", which will not be lost after death (but do you really want to waste two precious slots for these two cards?) As compensation, all cards in the game will be unlocked for players, including "Divine Sword", "Divine Shield", and "Divine Scepter". Players have the opportunity to equip them at the beginning of the game. Now, in each attempt, players need to consider which card to bring and create a combination that is advantageous to them when passing through the teleporter. There are about 40 cards in the game (m…

  • Daily update - 18 May 2023

    The game now has a more realistic lighting effect. If this change is not satisfactory to some players, please let me know Increased the character's initial movement speed Modified the UI interface during upgrade

  • Daily update - 17 May 2023

    Added a card collection where players can view all the cards in the game from where they were born Fixed an issue where guards would appear when the player did not select a card

  • Daily update - 16 May 2023

    Adjusted the difficulty of the upper level area, now the difficulty is reduced Tweaked the remote-controlled bomb restrictions, which no longer require the number of bombs Added a guard card that allows players to recruit a guard

  • Daily update - 15 May 2023

    The game now includes visual backpacks that allow players to view their cards as they play

  • Daily Update - 14 May 2023

    Fixed several issues: 1. Fixed the issue of updating the visual prompts on the page 2. Fixed the Holy Staff render level blocking issue 3. The adaptation of the full-screen display is fixed

  • Daily Update - 14 May 2023

    Fixed some bugs: 1. Fixed long distance between remote controlled bombs 2. Fixed ice bombs causing characters to get stuck 3. Fixed UI display issues in the store 4. Fixed an issue with the Knell card

  • The Dark Tower - 13 May 2023

    This is my graduation work, I love Rouguelike games very much, and I often play Super Bomb-Man series games on Switch. Out of my love for games and training of Unity engine, I made a bomb-man game with Rouguelike style, and my ability is limited. Please point out any improvements in the game, thank everyone who has played my game, and apologize in advance for any bugs that may have appeared in the game E-mail:[email protected]

Patch notes and updates

S.noRelease datePatch nameGID number
116 July 2023Fixed a BUG where enemies spawn in the wrong position6079346804881041783
225 June 2023Fixed the enemy not spawning BUG5124581515264239496
31 June 2023Fixing Lag5151601211226676858
415 May 2023Daily update6557848386954743424
514 May 2023Daily Update6557848386952664270
614 May 2023Daily Update6557848386951458609

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2396380
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$0.99
Free to playNo
Discount0%
Original price USD$0.99
Current price USD$0.99
Release dateMay 25, 2023
Developer乔元成
Publisher乔元成
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent83%
Positive reviews15
Negative reviews3
Total reviews18
Steam recommendationsNot available
Achievements7
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2396380/

Short description

This is a maze exploration game that combines Bomberman and Roguelike elements. Players will be accompanied by a tank, pass through various obstacles in the Dark Tower, experience soul-like battles, and try to bring the Dark Tower back to light!

About this game

New content -- dynamic maps Wander around, potentially changing the landscape with every step you take The scene in the game is not fixed, after initializing into a random dungeon, the dungeon changes again as the player moves, beware of hidden organs! Bomb-man with Rouguelike elements The game contains very rich card combinations, evolve your bombs and weapons, and blast your way through the dark tower It's Rogue-like, not Rogue-lite The specific differences will not be elaborated further About the Game Maze exploration Free Exploration programmed Dark Tower: Drive your chariot through the dark and dangerous towers, but don't get lost! Oh no, you must be lost, like those warriors trapped forever in the dark tower Dungeon-style encounters: Face unexpected events that can happen at any time in the dark tower, and engage in closed combat similar to the Binding of Isaac Game background This is an ancient story in which you play the role of a warrior who breaks into a demon tower and is ordered by a king to try to reach the top of the dark tower to defeat the demon king and save the princess, but you will find that there is more to it than that; In the game, players will collect items, uncover mysteries, destroy monsters, dig for buried treasures in the magic tower, and explore a constantly changing dark tower trapped at the end of time in a cycle of killing and exploration Game mechanics Bomb-man mechanic: In the game, you play as a warrior who can plant bombs to destroy monsters and clear obstacles along the way; Different from the traditional Bomberman mechanic, players can use the gold collected in the Dark Tower to continuously strengthen and give bombs special properties (and even change the original explosion mechanism of the bomb), the game also retains the classic Bomberman basic attributes (blast distance and number of bombs can be placed at one time). Arena Shooting: Players will have a ghost pistol that can kill alien monsters. While players use bombs to fight real world monsters in the tower, alien monsters will come from all sides to try to kill the player, but killing these monsters will gradually restore lost health . Game features New 3D: Al…

Supported languages

English, Simplified Chinese

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $0.99
  • Highest observed: $0.99

黑暗塔 (The Dark Tower)'s USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.99, the highest is $0.99, and the first visible tracked price is $0.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

黑暗塔 (The Dark Tower)'s tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.99, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.99. The latest run records $0.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.99
  • Current list price: $0.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records 黑暗塔 (The Dark Tower) at $0.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.99$0.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.99$0.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$0.99$0.99No discountSteam Store

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