SPSTEAMPULSELIVE ANALYTICS
Capcom Fighting Collection 2

Capcom Fighting Collection 2 regional audience

CAPCOM Co., Ltd. | May 15, 2025 | game

Released

18players observed · 21 September 2026 - 22:42:07 UTC

ActionArcade2D FighterPixel Graphics1990'sSteam Store

  • Latest observed players18 · 21 September 2026 - 22:42:07 UTC
  • SteamPulse tracked peak1,534
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive

Capcom Fighting Collection 2 regional data compares SteamPulse audience signals across players, reviewers, followers, and wishlist activity where country-level samples exist.

  • Latest observed players18 · 21 September 2026 - 22:42:07 UTC
  • SteamPulse tracked peak1,534
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive
  • Total reviews1,007
  • Release dateMay 15, 2025
  • DeveloperCAPCOM Co., Ltd.
  • PublisherCAPCOM Co., Ltd.

Genres: Action

Company pages: Developer: CAPCOM Co., Ltd.Publisher: CAPCOM Co., Ltd.

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Capcom Fighting Collection 2 regional audience

Capcom Fighting Collection 2 regional data compares SteamPulse audience signals across players, reviewers, followers, and wishlist activity where country-level samples exist.

Region

The reviewer view for Capcom Fighting Collection 2 is based on an identified sample of public reviewers. Player, follower, and wishlist geography are directional models that use public reviewer geography and available game-level signals; they are not exact country-by-country account counts.

Use the tabs to compare relative geographic shares and check each view's confidence label. Modeled percentages should be treated as directional context, especially when the identified reviewer sample is small or contains unknown locations.

Regional Audience Explorer

Open a tab to inspect the full country ranking, the highlighted world map, and the current base or identified sample behind each region view.

Top Players Region Overview

SteamPulse's directional player-region model for Capcom Fighting Collection 2 assigns its largest shares to United States (45.3%), Canada (6.9%), Brazil (5.7%). The model blends the available public-reviewer geography, reviewer playtime signals, current player scale, and a disclosed Steam market prior. The dataset labels confidence as medium.

These percentages are relative model weights, not observed locations or verified counts of active players. Use the map to compare the model's country distribution, not to infer exactly how many people are playing in any country.

Reviewers Region Overview

Capcom Fighting Collection 2's identified public-reviewer sample spans 26 countries and is led by United States (54.9%), Canada (7.8%), Brazil (5.9%). United States accounts for 54.9% of reviewers with an identified country (56 reviewers).

This is an observed sample of 102 public reviewer profiles with visible country data, not a census of all reviewers, owners, or players. Another 147 sampled reviewer profiles did not expose a country and are excluded from the percentages. The dataset labels confidence as medium.

Followers Region Overview

SteamPulse's directional follower-region model for Capcom Fighting Collection 2 assigns its largest shares to United States (57.6%), Canada (6.2%), Brazil (5.3%). It blends the modeled player and wishlist distributions with the available public-reviewer geography. The dataset labels confidence as directional.

Steam does not publish account-level follower locations for this view. The percentages are normalized model weights, not observed follower counts, and they should not be read as proof of attention or future activity in a country.

Wishlist Region Overview

SteamPulse's directional wishlist-region model for Capcom Fighting Collection 2 assigns its largest shares to United States (39.7%), China (6.4%), Canada (6.2%). It combines the modeled player distribution, available public-reviewer geography, review penetration, release recency, and a disclosed market prior. The dataset labels confidence as directional.

Steam does not publish account-level wishlist locations for this view. The percentages are normalized model weights, not observed wishlist counts or evidence of purchase intent, and should be used only to compare the model's relative country distribution.

Player Region Distribution

CountryModeled share
United States45.3%
Canada6.9%
Brazil5.7%
United Kingdom5.7%
China4.1%
Indonesia2.4%

Directional model - medium confidence; percentages are estimates, not counted accounts.

Wishlist Region Distribution

CountryModeled share
United States39.7%
China6.4%
Canada6.2%
Brazil6.0%
United Kingdom5.4%
Russia3.0%

Directional model - directional confidence; percentages are estimates, not counted accounts.

Reviewer Region Distribution

CountryIdentified reviewersShare
United States5654.9%
Canada87.8%
Brazil65.9%
United Kingdom65.9%
Indonesia32.9%
Australia22.0%

Observed public-reviewer sample: 102 identified accounts - medium confidence

Follower Region Distribution

CountryModeled share
United States57.6%
Canada6.2%
Brazil5.3%
United Kingdom5.0%
China3.7%
Indonesia2.0%

Directional model - directional confidence; percentages are estimates, not counted accounts.

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