Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 2402080 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Coming soon |
| Developer | Y.U.E. Digital |
| Publisher | Y.U.E. Digital |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
Nephtyke is a story-driven Manga RPG with a Queue-based battle system. Players can enjoy the game’s story by reading a manga, while through queue-based combat, they craft unique generated Manga pages that create personal experience.
About this game
In Nephtyke, players get to enjoy the story in the form of a manga, but take control of each battle that occurs throughout the journey. Nephtyke’s battle system lets the players create personalized manga pages as each battle action creates a manga panel based on players input. Players can also upgrade characters through special missions, and unlock new actions to create more thrilling battle pages. When the battle ends, all the battle generated manga pages are added to the story pages, allowing the player to progress through the story. QUEUE-BASED BATTLE SYSTEM Nephtyke has a queue-based battle system, which is a twist on a classical turn-based RPG battle system. Instead of dividing the game in turns, and having each character act as a reaction to what happened previously, the flow of battle is divided into chunks of time represented as Time Points. Using Time Points, the player can queue-up actions for each character. Once all the actions have been queued up, characters execute the queued-up actions based on their combined order. To achieve victory, player needs to time properly their offensive and defensive actions to gain advantage over the enemy characters. STORY Nephtyke's story follows two friends Sorel and Clelia, each with opposite goals. Sorel is a Tectodian, whose only wish in life is to spend each day finding new joys of the world, but both destiny and his country keeps forcing him to fight. Clelia is a Huderae born in a peaceful country, but her goal is to become the strongest person in history, but destiny keeps pushing her aside as not needed. Despite odds being against their goals, the two keep pushing forward, supporting each other in achieving their dreams.
Supported languages
English, Japanese
