- Hotfix for Weevil crash - 27 June 2026
This is an update that fixes a crash when picking up the Weevil (thank you koraynilay for the fix!)
- 10 Year Anniversary Update - 26 June 2026
We're celebrating the 10 year anniversary of Quadrilateral Cowboy with a game update! New Extras Menu In the main menu, there's now an "Extras" menu with various development videos, trailer videos, unused prototypes, and more. More Developer Commentary We went through the entire game and added more developer commentary nodes for you to check out. Take a behind the scenes peek at how Quadrilateral Cowboy was put together. Bugfixes Fixed a bug where the player model sometimes used the wrong animation. Fixed a bug where recalling previous commands on the deck was sometimes not working. Fixed a bug where objects were sometimes not dropping correctly. Fixed a crash with the Launcher equipment. Fixed a crash with exiting the Moto Spectre minigame. I'm so grateful for all the folks who've spent time with Quadrilateral Cowboy over the past 10 years. I couldn't do it without you all. Thank you!!…
- Quadrilateral Cowboy March 2026 Update - 4 March 2026
Big fixes in this Quadrilateral Cowboy March 2026 update: Fixed bug with Deck command history The player can press the up arrow to recall previous commands. However, there was a bug where this would sometimes misbehave, and instead instantly run the previous command. This is now fixed. Fixed bug with some gameplay objects not working There was an occasional bug where some gameplay objects, such as buttons, doors, etc, would not behave or react correctly. This was due to some ancient and fundamental code that make the Deck system work with the game. This is now fixed. Fixed crash with Launcher item The Launcher item was occasionally crashing the game. This was due to some code where the Launcher wasn't correctly resetting itself between runs. This is now fixed. Fixed crash with exiting the Moto Spectre The game would occasionally crash when pressing ESC to exit the Moto Spectre mini-game…
- Quadrilateral Cowboy merchandise now available! - 26 January 2026
We're happy to announce the Blendo Games merchandise store is now live and open for orders! Our selection includes items for various Blendo Games titles (Quadrilateral Cowboy, Gravity Bone, Flotilla, Atom Zombie Smasher, Thirty Flights of Loving). Wear a cool shirt! Slap a sticker onto your laptop! It was a lot of fun designing these designs. We hope you like it. Click here to check it out!
- Quadrilateral Cowboy July 2025 update - 18 July 2025
A couple fixes for Quadrilateral Cowboy: Recording crash fix. There was a crash issue caused by the recorded events. Recorded events need to be initialized with default values, and this was sometimes not happening. This is now fixed. Fixed startup issue with Mac build. The Mac build was not starting correctly due to a file being in the wrong folder. This is now fixed. Thanks to Ethan Lee & Jesper Jensen for this update 🙏🙏🙏
- Update 009: The Video Update - 18 June 2025
The game had some video issues... they're now fixed! Big huge thanks to Ethan Lee for making this update happen 🙏FixesFixed fullscreen issue. There was an issue where switching to fullscreen would result in the screen extending beyond the boundaries of the monitor. This is now fixed.Fixed desktop resolution issue. There was an issue where changing the game resolution would affect the size/resolution of the operating system desktop. This is now fixed.Windowed mode issue. There was an issue where switching to windowed mode would sometimes position the window beyond the boundaries of the monitor. The window position now defaults to the center of the screen.Brightness issue. There was an issue where adjusting the video brightness option would affect the brightness of the operating system desktop. This is now fixed.
- Cyberpunk adventure Quadrilateral Cowboy goes 64bit on Linux - 23 October 2020
The weekend is just about here and if you're stuck for something to do, why not try out the cyberpunk adventure Quadrilateral Cowboy with the latest update. Read the full article here: https://www.gamingonlinux.com/2020/10/cyberpunk-adventure-quadrilateral-cowboy-goes-64bit-on-linux
- Update 008: Mac/Linux 64-bit update - 22 October 2020
The Mac & Linux builds of Quadrilateral Cowboy are now 64-bit! This update should alleviate technical issues some folks were having on these platforms. To celebrate this update, we're discounting Quadrilateral Cowboy 50% for the next few days. Enjoy! https://store.steampowered.com/app/240440/Quadrilateral_Cowboy
- The 10 best hacking, coding and computing games - 26 November 2018
We’ve been hacked! As well as a fake festival of online retail excess, Cyber Monday is now a celebration of hacker games and everything ‘cyber’. This is the hAcKeR collective {{Synonymous Bosch}}. We have taken control of this aRt1cLe. Three years ago it was written by the untalented and scurrilous journalist Brendan Caldwell, a man lacking in both knowledge and substance. But we have gained access in order to correct his egregious errors. It s a hack of a hack! Ha ha ha. We had our best joke cell work on that for three nights. Please laugh. Our detractors may say Mr Caldwell got it mostly right, and that may be the case, yes. But the order is aLL Wr0nG. And he has neglected to update it with a recent hit. We cannot let this stand. Here is an updated list which, actually, looking at it now, is still mostly Mr Caldwell s words and I guess they re okay. Sorry we said tho…
- Skin Deep is Die Hard in space from the creator of Quadrilateral Cowboy - 17 October 2018
Stealthy sci-fi shooter Skin Deep , latest from Blendo Games (Quadrilateral Cowboy, Flotilla, etc) cites the greatest Christmas movie ever – Die Hard – and Far Cry 2 as equal inspirations. As the resident barefoot badass aboard a spacecraft crawling with murderous pirates, it’s up to the player to clear out the bad guys, ideally while not being vented into space, bleeding out or otherwise dying horribly. The game was just announced with no release date yet, but below you’ll find a debut trailer featuring acrobatic sharpshooting and a dedicated ‘cough blood’ button. (more…)
- How an amputation saved Quadrilateral Cowboy s life - 11 December 2017
This is The Mechanic , where Alex Wiltshire invites developers to discuss the difficult journeys they underwent to make the best bits of their games. This time, Quadrilateral Cowboy . Quadrilateral Cowboy is a firstperson puzzle game about a group of hacker friends who stage heists across a set of increasingly challenging missions. Together they tell a surprising and affecting story of professionalism, friendship and rising threat through Blendo Games distinctive tight cutting between interactive scenes, flipping the action from a hoverbike chase to the gang s return to their hideout. It s clever, pacy, and rich in detail and nuance. Pretty much, in other words, what you d expect from Blendo Games. But it s not what Blendo Games – which is to say, Brendon Chung – expected to make. Quadrilateral Cowboy s entire structure and form is completely different to what he originally…
- The 10 Best Hacking, Coding, Computing Games - 29 November 2017
As anyone who watches their feeds knows, we live in a constantly evolving cyberpunk dystopia . They’re connecting toilets to the internet , for heavens sake. If this Gibsonist world is just too REAL for you, we have put together the ten best videogames about hacking, programming and computing so you can escape into meta-dystopia. Which I’m sure is a much better place. (more…)
- The best incidental animations in games - 14 November 2017
It’s when you notice the little details in games that they really come alive. Those little things that hint at some sort of existence outside your control or awareness. They could be art props made to suggest who lived in the spaces you’re romping through, or little room layout details that show how the world works, but some of the touches that bring games to life the most come through animation. This is a celebration of incidental animations that don't help you win or make you lose or do much of anything important. They just happen, and you probably don’t even notice them, or think about how much work they actually took. There’s a madness to incidental animation, that so much effort has been lavished into producing something so ancillary, something which many players might never come across. But it can make the difference between a game feeling right an…
- Update v1.0.1610173 - 26 October 2017
Fixes: Ramen bowl: fixed bug where switching weapons causes crash. Vendor room: locked a door that was accidentally left unlocked. Airship: fixed a bad fall trigger. Zooming: fixed bug where using the deck while zoomed-in caused a problem. Dev commentary: fixed some typos.
- Update 007: The v1.0.1610173 Update - 26 October 2017
Fixes: Ramen bowl: fixed bug where switching weapons causes crash. Vendor room: locked a door that was accidentally left unlocked. Airship: fixed a bad fall trigger. Zooming: fixed bug where using the deck while zoomed-in caused a problem. Dev commentary: fixed some typos.
- Have You Played Gravity Bone? - 13 October 2017
Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time. Super-cool micro-Hitman, getting on for a decade old but feeling as fresh as ever. My memories of Gravity Bone turned out to have been a little scrubbed by those of its successor, the more stylish, showy and cut-up Thirty Flights Of Living. I’d forgotten that, unlike 30 Flights, Bone is a fairly involved affair – jumping puzzles and death-traps and target-hunting. It’s all very active – you are the agent, not a mere witness to events. (more…)
- Quadrilateral Cowboy triumphs at IGF Awards 2017 - 2 March 2017
Last night's GDC Awards 2017 saw Blizzard's multiplayer shooter Overwatch clinch top prize, however it was nice to see a number of indie games feature as finalists. The Independent Games Festival Awards focuses on smaller games—in both team size and budget—and also took place in San Francisco yesterday evening.  Blendo Games' Quadrilateral Cowboy came out on top to clinch the Seumas McNally Grand Prize—fending off competition from Inside, Stardew Valley, Event, Hyper Light Drifter and Overcooked—and also won the ceremony's Excellence in Design category.  The lovely Ladykiller in a Bind scooped Excellence in Narrative on the night, and Heart Machine's pixel perfect Hyper Light Drifter netted Excellence in Visual Art and the Audience Award.  The full list of IGF 2017 winners is as follows: Seumas McNally Grand Prize * Ins…
- The Electronic Wireless Show IGF Special #1: Sci-fi - 1 March 2017
It’s time to use to our radio voice. The RPS Electronic Wireless Show has historically been our not-very-regular podcast where we gather to tell each other how wrong we are about videogames. But this month it has mutated into something different. In the lead-up to this year’s Independent Games Festival , we interviewed a whole bunch of developers, all of whom have been nominated for some kind of award this year. We’ll be talking to them about sex, politics, and other things we’ve never understood. In part one, we’re talking science fiction with the makers of Duskers , Quadrilateral Cowboy and Event . Click onward to listen here, or find it on Soundcloud directly . …
- IGF finalists include Stardew Valley, Inside and Event[0] - 9 January 2017
And so this cosmic dance begins anew. The finalists for the Independent Games Festival awards 2017 have been announced. Out of 650 games examined by the giant gang of 340 judges, a final 30 have been selected for a bunch of categories. There s plenty of familiar names among them, including Inside, Stardew Valley, Virginia, Hyper Light Drifter and Event. But also some other boyos worth giving some attention. Come on over here and let s take a look at them all. …
- The 10 most intriguing PC gaming trends of 2016 - 23 November 2016
As December approaches like a runaway sled and we prepare to say our goodbyes to 2016, it’s natural to reflect on the year as a whole. Those reflections could easily take the form of laments but we’re keeping our focus firmly on the world of PC games, where we’ve identified ten trends that may not have defined 2016, but have certainly helped to shape it. We delve into Sorcery and synthwave, DOOM and Danganronpa , and much more besides. …