- Bodycam PATCH NOTES · V0.8 #6 - 25 September 2026
PATCH NOTES #6Stability & FixesFixed an issue where some game modes could have more players than authorized after host migration, especially visible in 2v2 Wingman.Improved match reliability around host migration player limits.Fixed several weapon-state issues related to ammo visibility, reloads, swaps, and dropped weapons.Fixed the Film Grain setting not being applied properly.Progression & UIIncreased the Reissad Points cap to 50,000.Added UI indications when players reach the maximum Reissad Points cap.Fixed player count refresh inconsistencies in the server browser UI.Anti-AFKImproved AFK kick notification reliability.Weapons, Animations & EquipmentFixed bolt-action weapons sometimes stopping their reload due to running out of ammo in the pool.Fixed bolt-action weapons with a full magazine blocking other actions after reload.Improved bullet visibility logic so ammunition displays mo…
- Bodycam PATCH NOTES · V0.8 #5 - 18 September 2026
PATCH NOTES #5What the team is focused on Our main focus right now is bringing back the ability to queue together and play with friends more easily. This is not a simple fix to re-enable: the party system is being rebuilt on top of a new connectivity layer, and that rework also has implications for the anti-cheat. It takes time, but the team is fully focused on it and we will keep you updated as it progresses. In the meantime, part of the team keeps working on the fixes and improvements we can ship to you right away. Here is what is in today's patch. Anti-AFKAdded the first implementation of an anti-AFK system.Note: This is the first raw implementation of our anti-AFK system. It is intended to detect genuinely inactive players and move them back to their lobby, helping keep active matches cleaner and more reliable.Settings & UIConverted the Film Grain setting into a toggle.Reduced the m…
- Steam Global Top Sellers for week of 8 Sep — 15 September 2026 - 15 September 2026
* WARDOGS ; * Halloween: The Game ; * Bodycam ; * The Blood of Dawnwalker ; * How to Fish ; * Diablo® IV ; * Onimusha: Way of the Sword ; * Borderlands 4 ; * Valheim ; * NBA 2K27 ; * excluding free to play games View top 100 on SteamDB
- Bodycam PATCH NOTES · V0.8 #4 - 11 September 2026
PATCH NOTES #4Input & KeybindingsReworked keybinding conflict handling to make input rebinding more reliable.Split perk inputs and character inputs into clearer dedicated keybinds.Fixed several incorrect keybinding conflicts.Cleared outdated saved keybinding data to prevent stale input issues after the input changes.Note: Some modified keys may need to be rebound.Match Flow & Game ModesImproved team balancing at match start.Improved rehosted match behavior so previous host party settings are preserved until the next travel.Fixed a Wingman client-side defuse issue.Fixed an issue that could allow unintended object spawning.Loadout & CustomizationImproved barrel pivots and socket setup.Adjusted M4 barrel sockets.Fixed F88 optic aimpoint alignment.Fixed EOTech optic socket setup.Improved grip sizing and corrected JAWS barrel grip pose.Fixed Pyramid upper barrel rotation.Improved RC Car text…
- Bodycam PATCH NOTES · V0.8 #3 - 8 September 2026
PATCH NOTES #3 Hi everyone,Earlier today, we identified a way for a session host to remote crash other players’ games by spawning hundreds of entities. We have banned the players identified as abusing it and released a patch addressing the issue in this latest update. Why didn’t we communicate immediately? We wanted to establish the facts before making a public statement. We contacted the players involved, investigated the reports, and reviewed our network code to understand how the exploit was being used. This took the entire day, and during that time, we could not confidently confirm or dismiss the claims circulating online.So far, the only confirmed use we have identified is a host causing other players’ games to crash within their session. After contacting players and investigating the reports, we have found no evidence that this exploit has been used for any other purpose or to acc…
- Steam Global Top Sellers for week of 1 Sep — 8 September 2026 - 8 September 2026
* The Blood of Dawnwalker ; * Onimusha: Way of the Sword ; * WARDOGS ; * Bodycam ; * How to Fish ; * Halloween: The Game ; * NBA 2K27 ; * STAR WARS Zero Company™ ; * Crimson Desert Enhanced ; * Red Dead Redemption 2 ; * excluding free to play games View top 100 on SteamDB
- Bodycam Locked And Loaded New Soundtrack - 4 September 2026
If you're looking for game news on Bodycam, we put out patch notes a few hours ago. A New Soundtrack for BodycamYou loved the music featured during Early Access, so for this update, we wanted to do it again, this time directly in the lobby.The music now plays through a jukebox you can interact with in the lobby. You will be able to check the name of the current track, skip to the next one, and discover the artists behind every song.We hope this gives you a chance to support the artists who generously shared their music with us and helped bring a new atmosphere to Bodycam! Here's the link of the Spotify playlist: https://open.spotify.com/playlist/1xaDzu8lf0k36a9Y7VKC72Featured TracksSlowboy, Dabow, Lenny - DestructionTWISTED, kellapsage, glossier - faketrustnuphory, llwll, AlienBlaze - STORMSEEKERBad Computer - scared - An exclusive Bodycam track, not yet released.THIRST - FADINGNECROLX,…
- Bodycam PATCH NOTES · V0.8 #2 - 4 September 2026
PATCH NOTES #2 Progression & Rewards • Increased Reissad Points gain multipliers across game modes: • Gun Game: +25% • Team Deathmatch: +50% • Deathmatch: +50% • Hardpoint: +75% • Wingman: +100% • Versus: +100% Loadout & Customization • Updated the Glock Ifriee and Harvos presentation. • Updated the default reticle setup. • Fixed several broken or incorrect weapon, attachment, and equipment meshes, including issues affecting the Glock, AKS-74U, MP5, RaiderX, SVD, weapon lights, magazines, and Sentinel parts. Audio • Moved Hardpoint capture audio cues back to the UI audio slider in the options. • Boosted Hardpoint win, loss, and contest audio feedback. • Slightly adjusted the pitch of Hardpoint loss and contest feedback. Maps • Fixed several Lobby visual issues. • Replaced deprecated glass materials in the Lobby. • Fixed awkward reflections on reinforced glass. • Adjusted local Lobby lig…
- Bodycam PATCH NOTES · V0.8 #1 - 3 September 2026
Patch Notes · V0.8 #1 Settings & ControlsAdded an individual player mute button.Added a DLSS Multi Frame Generation setting.Added a Film Grain setting.Added the ability to clear keybinds.Improved key conflict handling.Fixed incorrectly detected keybind conflicts.Fixed an incorrect description when rebinding keys.Fixed tablet inputs being consumed by gameplay controls. Match Flow & Game ModesIncreased score limits:Team Deathmatch: 50 → 75 kills.Deathmatch: 30 → 40 kills.Reorganized the map list, with Trenches now appearing first.Fixed an issue in Gun Game that caused too many pistols to appear in the weapon pool.Fixed a client-side Wingman defuse issue that could cause a softlock.Fixed an issue where bolt-action weapons could stop reloading correctly after several full reloads.Removed a disruptive camera-correction animation that could heavily obstruct the view while the bodycam was read…
- Bodycam Major Update OUT NOW! | Trench Warfare, Loadout System & Much More! - 2 September 2026
A Message from Luca, Léo & the Reissad TeamFirst of all, thank you.This update is very important to us. It marks the transition from a game we developed as two brothers in our bedroom, driven purely by passion and built through years of late nights, into something much bigger.When Bodycam launched in Early Access in 2024, you trusted us. You played the game, loved it, and asked us to take it to the next level. Our dream was always to build a real game studio around that ambition, and over the past year, that is exactly what we have done.We have surrounded ourselves with incredible people. At the heart of the studio is a young, creative, and ambitious team of passionate specialists. Many have not come from large studios or been shaped by the usual way the industry approaches game development. They bring fresh ideas, high standards, and the same passion that brought us here in the first p…
- The Locked and Loaded update officially releases today at 17:00 UTC. - 2 September 2026
The Locked and Loaded update officially releases today at 17:00 UTC. We cannot wait to see you in the trenches. Check out our latest compilation video !
- Locked & Loaded Update | First Reactions - 1 September 2026
Playtest Best Moments We are excited to share a compilation of some of the best moments from the recent Locked & Loaded Playtest. Thank you again to everyone who took part, shared feedback, created content, and helped us test the update. We were incredibly happy to welcome so many of you, and we are still sorry to everyone who was unable to join this time. Locked & Loaded releases tomorrow, September 2 at 17:00 UTC We cannot wait to see you in the Trenches.
- Bodycam Has Reached 3,000,000 Wishlists! - 30 August 2026
We are incredibly grateful to announce that Bodycam has reached 3,000,000 wishlists on Steam.And somehow, by the time we finished creating the motion design for this announcement, we had already reached 3,100,000 wishlists. This is absolutely unreal.Thank you for every comment, every share, every piece of feedback, and for the passion and support you continue to show for Bodycam. It means more to us than we can put into words.We cannot wait for you to discover Locked & Loaded, our biggest update yet, when it launches for free on September 2, 2026.And if you have not already, make sure to subscribe to our YouTube channel. We are getting very close to 100,000 subscribers, and a brand-new trailer will be released on the day the update launches.Thank you for being part of this journey.
- Bodycam Private Playtest Available Now! | Locked & Loaded - 29 August 2026
Bodycam Playtest Is Now OpenTHIS IS A PRIVATE PLAYTEST. ONLY A LIMITED PORTION OF REGISTERED PLAYERS WILL RECEIVE ACCESS. The Locked & Loaded Playtest is now live and will run until August 31, 2026 at 02:00 UTC. This is not an open beta. Access is limited and will be granted progressively to a selected number of players throughout the weekend. The purpose of this test is to stress-test the new systems and matchmaking before the free update launches soon on September 2, 2026. How to Request AccessRequest access directly from the Bodycam Steam Store page. If you are selected, Steam will send a notification and an email to the address linked to your Steam account. The Bodycam Playtest application will then appear directly in your Steam library. There is no code required for Steam invitations. Please understand that requesting access does not guarantee entry. If you are not invited immediat…
- Bodycam Devlog Part [4/4] : Player Driven Improvements | V0.8 Locked & Loaded - 28 August 2026
Devlog #4 is Out Now | Player-Driven ImprovementsThis one is a little different. It is less about flashy new gameplay features and more about all the improvements you, our community, have been asking for. Of course, this subject is almost endless. There are still many things we wanted to include but simply did not have enough time to finish for this update, but this is already a huge step forward compared to the original game. Tomorrow, some of you will finally experience the update two days early! This beta will help us identify and fix the most important issues before the full release. With an update this big, expect some bugs and thank you in advance for helping us find them! 🎥 Watch Devlog #4 In this episode, we showcase many of the community-requested improvements included in the update, including:Quality-of-life improvements across the entire game.Gameplay balancing and weapon ha…
- Bodycam Playtest Schedule | Locked & Loaded - 26 August 2026
If you have any questions or need more information, feel free to join us on Discord. We will begin granting access to eligible players who requested access through the Bodycam Steam page and have the game on their wishlist. Please note that only a small portion of registered players will receive access during this playtest. To properly test the update and protect the experience for everyone, access will be granted in phases. Check the email address linked to your Steam account to see whether you have received an invitation. You can also check with your favourite content creators. Many have received keys to share with their communities, giving you another opportunity to join the playtest. Warning: The goal is to stress-test the new systems and matchmaking at scale before the free update launches just two days after the playtest ends, on Wednesday, September 2, 2026. If you do not receive…
- Bodycam Devlog Part [3/4] : Trenches | V0.8 Locked & Loaded - 25 August 2026
Devlog #3 is Out Now | TrenchesThe third Devlog for Bodycam's next major update is now available.This time, we're taking you inside Trenches, a brand-new battlefield built for Bodycam's biggest update yet.🎥 Watch Devlog #3 In this episode, we explore the design, gameplay, and technology behind our newest map, including:A large battlefield combining close-quarters combat with long-range engagements.Extensive trench networks, underground tunnels, and multiple tactical routes.Dynamic weather and lighting scenarios that change the atmosphere every match.New points of interest, including ruined compounds, forests, and a central church.Dedicated areas designed for FPV drones and RC cars.The creative process behind building one of Bodycam's most ambitious environments to date.Trenches has been designed to offer a wide variety of combat situations, rewarding teamwork, positioning, and tactical…
- Bodycam Devlog Part [2/4] : Sound Design | V0.8 Locked & Loaded - 21 August 2026
Devlog #2 is Out Now | Sound DesignThe second Devlog for Bodycam's next major update is now available.In this episode, we take a deep dive into one of the most ambitious parts of the update: the complete overhaul of Bodycam's sound design.Audio plays a critical role in every firefight. Whether you're locating enemies through footsteps, identifying the direction of incoming gunfire, or reacting to explosions in nearby rooms, every sound can change the outcome of a fight.🎥 Watch Devlog #2 In this Devlog, we explain how we've rebuilt Bodycam's audio from the ground up, including:Our new Organic Reverb system, which analyzes the environment in real time to generate natural reverberation.Realistic sound propagation through corridors, rooms, stairwells, windows, and open spaces.Improved vertical audio, making it easier to determine whether enemies are above or below you.Completely reworked w…
- Bodycam Devlog Part [1/4] : Animation & Loadout | V0.8 Locked & Loaded - 18 August 2026
Devlog #1 is Out Now | Animation & Loadout The first Devlog for Bodycam's next major update is now available.This marks the beginning of a four-part series where we'll take you behind the scenes of the biggest update we've ever built for Bodycam.🎥 Watch Devlog \In this first episode, we dive into several of the update's biggest additions, including:A complete overhaul of our first-person animation system.A new stress-based reload system with multiple animation variations.Procedural weapon positioning to make every reload feel unique.Magazine checks, weapon inspections, and countless new immersion details.The new Loadout & Weapon Customization system with hundreds of attachments.Our in-game tablet, replacing traditional menus while keeping you immersed in the world.The introduction of tactical gadgets, including FPV drones and RC cars.More Devlogs Coming SoonThis is only the beginning.O…
- Bodycam Major Update Release Date | V0.8 Locked & Loaded - 6 August 2026
BODYCAM v0.8: LOCKED & LOADED RELEASE DATE & DEVLOG SERIES Hi everyone,We're excited to officially announce that Bodycam Major Update v0.8: Locked & Loaded will release on September 2, 2026.This is by far the biggest update we’ve ever created. It introduces new gameplay systems, technologies, animations, audio, maps, progression systems, and much more.Thank you for your patience!We know this update has taken longer than many of you expected, and we understand the frustration that came with the delays and the quieter periods over the past few months. You were waiting for clear news, and we wanted to make sure that when we spoke, we could do so with real progress and a date we could stand behind.What began as a major content update gradually became a much broader overhaul. Over the past year, Bodycam has grown from a project created by Luca and Leo into a full development studio, with a l…