- Patch v1.2.11 — Fixes and Improvements - 5 May 2026
Hi everyone! We've just released Patch v1.2.11 with updates focused on interface consistency and fixing a progression issue. Fixes and Improvements: Fixed issues in the English version where parts of the interface were still appearing in Portuguese. Fixed a softlock that could occur when checking on Atalanta in some cases, around the final minutes (approximately 4:80 remaining). Thank you to everyone who continues to report issues and share feedback, your support has been essential in improving the experience with each update!
- Patch v1.2.10 — Fixes and Improvements - 29 April 2026
Hi everyone! We've just released Patch v1.2.10 with improvements focused on input behavior and overall story stability. Fixes and Improvements: Adjusted input sensitivity to prevent unintended progression when pressing random keys or clicking the mouse, reducing conflicts when players alt-tab or take screenshots. Minor fixes to prevent rare story freezes in the English version. Thank you to everyone who continues to share feedback and report issues. your support has been essential in making the experience smoother with each update!
- Patch v1.2.9 — Fixes and Improvements - 27 April 2026
Hi everyone! We've just released Patch v1.2.9 with fixes focused on preventing progression issues and improving interface clarity. Fixes and Improvements: Fixed a softlock that could occur under specific circumstances in Atalanta's timeline, during the final 4 minutes of oxygen. Fixed interface issues in the cryosleep chamber door puzzle. Made fine adjustments to the English text to improve clarity and consistency. Thank you to everyone who continues to report issues and share feedback, your help has been essential in making the experience smoother with each update!
- NEVE is out — and these past days have been incredible - 24 April 2026
Hello everyone,We realized that in the middle of launch preparations, patches, and responding to feedback, we never made a proper post here to officially say it:NEVE is now available on Steam.These past days have been intense in the best possible way. Seeing players experience the story, share their reactions, test different outcomes, and discuss the characters has been truly incredible for us as a small indie team. Every message, every bug report, every theory... all of it has helped shape this release into something stronger.One particularly surreal moment was seeing Cellbit play NEVE live, and later leave a very kind review on Steam:“Totally worth the experience! I loved it.”CellbitMoments like this remind us why we started making games in the first place... to create stories that people connect with.We've also been working hard behind the scenes, releasing several updates to improve…
- Patch v1.2.8 — Interface Fixes and Improvements - 23 April 2026
Hi everyone! We've just released Patch v1.2.8 with improvements focused on interface consistency and visual feedback timing. Fixes and Improvements: Fixed interface inconsistencies, especially in the Portuguese localization. Adjusted the display timing of visual interface feedback to improve readability and clarity. Thank you to everyone who continues sharing feedback, it has been incredibly helpful in refining the overall experience!
- Patch v1.2.7 — Softlock Fix - 21 April 2026
Hi everyone! We've just released Patch v1.2.7 with an important fix related to the game's ending. Fixed a freeze that could occur in one of the ending branches. If you were close to the ending or experiencing this issue, please make sure your game is updated to the latest version. Fixed inconsistencies in some ending scenes that could appear under specific conditions. Thank you to everyone who continues reporting issues, your help has been essential in making the experience more stable with each update!
- Patch v1.2.6 — Bug Fixes - 21 April 2026
Hi everyone! We've just released Patch v1.2.6, focused on fixing a couple of progression issues reported by players. Thank you to everyone who took the time to share feedback and reports — it really helps us improve the experience. Fixes: Fixed a freeze that could occur during an interaction while Atalanta is crossing Quiron's cryosleep area. Fixed a freeze that could happen when time runs out while attempting to open the door during Hilas's return sequence. Please make sure your game is updated to the latest version. If you encounter any other issues, feel free to report them here, your feedback has been incredibly helpful in tracking these down. Thank you for playing and supporting the game!
- Hotfix v1.2.5 - Overheating Puzzle Balancing - 20 April 2026
Hello, crew! We’ve released a small update focused on refining the experience aboard the Argo: Overheating Puzzle: Rebalanced the puzzle mechanics. Thank you for your continuous feedback!
- Hotfix v1.2.4 — English Stability & Ending Achievement Fixes - 19 April 2026
Hello everyone, We've just released Hotfix v1.2.4, addressing important issues related to game progression and ending achievements. Thank you to everyone who reported these problems, your feedback continues to help us improve the experience in NEVE. Fixes Fixed bugs that could cause freezes in the English version Fixed issues where ending achievements might not unlock correctly We recommend updating to the latest version to ensure the best experience. We'll continue monitoring feedback and working on further improvements. Thank you for your patience and support! Ritus Studio
- Hotfix v1.2.3 — Critical Bug Fixes - 19 April 2026
Hello everyone, We’ve just released Hotfix v1.2.3, addressing issues that could cause the game to freeze in specific situations. Thank you to everyone who reported these problems, your feedback helped us identify and fix them quickly. Fixes Fixed an issue that could occur when running out of oxygen during a puzzle Fixed a bug that could cause a freeze when checking ship security in the final moments We recommend updating to the latest version to ensure the best experience. We’ll continue monitoring feedback and working on further improvements. Thank you for your patience and support! Ritus Studio
- Hotfix v1.2.2 — English Stability & UI Improvements - 18 April 2026
Hello everyone, We’ve released Hotfix v1.2.2, focusing on improving stability and readability in the English version of the game. Thank you to everyone who reported issues, your feedback has been essential in helping us improve NEVE. Fixes and Improvements Adjusted the clock marker behavior for improved clarity Fixed English UI texts that were being cut off Fixed blocking issues in the English version that could cause the game to freeze at specific moments Corrected text formatting issues in English dialogues We’ll continue monitoring feedback and working on additional improvements. Thank you for playing NEVE and supporting our journey. Ritus Studio
- Final Launch Date for NEVE - 3 April 2026
Hello everyone,Thank you for your patience and for staying with us throughout this journey.After the last round of polishing, bug fixing, and final adjustments, we’re ready to lock it in:NEVE will launch on April 17.These extra days allowed us to refine the experience, improve stability, and make sure the tension, choices, and narrative land exactly as they should. As a small indie team, every detail matters, and we wanted to deliver the strongest version of NEVE possible.We know the wait has been longer than expected, and we truly appreciate your support and understanding.The countdown begins.See you on April 17.
- Final adjustment to NEVE’s release - 21 March 2026
Hello everyone,We know this isn’t the news you were hoping to hear, but we need to make one final adjustment to NEVE’s release.We’re currently focused on the final refinements, polishing technical aspects and fixing last-minute bugs, to ensure the best possible experience at launch. As a two-person indie team, every detail requires time, care, and attention.We sincerely appreciate your patience, support, and understanding throughout this process. We know changes aren’t ideal, and we don’t make this decision lightly—but we’re confident that this extra time will make a meaningful difference in the final result.The new release date will be announced soon.We hope you’ll continue with us, the journey will be worth it.
- Update on NEVE’s Launch Date - 13 March 2026
Hello everyone,We have a small update regarding NEVE’s release.To make sure the game launches in the best possible condition, we’ve decided to take a little more time to polish the experience and address a few remaining issues. Because of this, NEVE will now launch on Thuesday, March 17.We sincerely apologize for the short delay and truly appreciate your patience and support. Our goal is to deliver the strongest version of the game we can, and we believe these extra days will make a real difference.It’s a bit ironic, we know. A game about racing against time ended up needing a little more of it. But unlike the crew of the Argo, we were lucky enough to find a few extra minutes on the clock.Thank you for sticking with us and for all the excitement you’ve shown for NEVE. It means a lot to our team.The countdown continues: and we’ll see you on March 17.
- Updated Launch Date for NEVE - 27 February 2026
We have an important update — and an exciting one.NEVE will now launch on March 13th.We’re aligning the release with an upcoming Steam event to ensure the game gets the visibility it deserves and reaches as many players as possible on day one. This shift also gives us a little more time to polish the experience and deliver the strongest version of NEVE to you.We deeply appreciate your patience and support throughout this journey. Your excitement, feedback, and wishlists truly mean everything to us.We’re committed to launching a high-quality, carefully crafted experience, and we can’t wait for you to step into NEVE on March 13th.The countdown continues. See you very soon.
- NEVE launches on February 27, 2026 - 13 December 2025
We can finally say it: NEVE launches on February 27, 2026, on Steam.Soon, you’ll be the one deciding the fate of Jasmina, Atalanta, and Hilas while the clock keeps ticking and the pressure keeps rising.Thank you to everyone who’s been following NEVE, wishlisting the game, and supporting us along the way. We’re almost there. The countdown has begun. Wishlist NEVE and get ready to launch with us on February 27.