Voidseekers news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID2417560
- PriceNo longer available on Steam Store
- Release dateComing soon
- DeveloperSam Lawrence
- PublisherSam Lawrence
- Parent gameNot available
Company pages: Developer: Sam LawrencePublisher: Sam Lawrence
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Voidseekers Steam news
Voidseekers news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- CAPTAIN'S (DEV)LOG: SEPTEMBER 21 - 21 September 2023
It's that time again! As Halloween draws near, so does the season of spooky games, and I've been hard at work getting ready for it. No promises on a release date just yet, but perhaps there's a demo on the horizon? We'll see! In the meantime, there's been a lot accomplished since the last Devlog. Take a look. - Environment Variety In a game about exploration and atmosphere, it's very important to have some atmospheric environments to explore. If you've been following along here or on Twitter you may already know I'm not using asset packs. Voidseekers is hand-built lovingly from scratch. One of a kind! That's a lot of work for one person, but I think it's well worth it to get my own unique space-horror look and feel. Tilesets make that work manageable for a solo dev and they're incredibly versatile. From huge ships built of mile-long hallways and vast cargo holds, to claustrophobic littl…
- CAPTAIN'S (DEV)LOG: AUGUST 11 - 11 August 2023
Well folks, it's about time I did one of these. The voyage to early access continues, and I've been so busy with it that I've been neglecting devlogs here on Steam. But let's start fixing that with a quick look at where things are so far! - Environments Tilesets, tilesets, tilesets. I wanted Voidseekers to have its own unique look, which means no asset packs. That's a lot of work for a one-man dev team, so to help with efficiency everything is built into tilesets. These tilesets are broken down into ship "zones" which include hallways/utility areas (done), cargo (done), crew quarters (done), engineering (almost done), and the all-important helm/instrumentation areas (coming up). Next up will be fleshing all these areas out with props and such, which should be a lot of fun. Post-launch I hope to add more areas to continue expanding the environmental variety. Eventually, I'd also love to…
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
