- Version 1.1.1 - Bugfix - 24 February 2025
Changes Menus/UI - Prevent matchmaking against players with a different (e.g. out of date) game version. Gameplay - More items induce knockdowns when sliding into them head first. Other - Improved overall CPU performance. Fixes Menus/UI - Fixed a bug that made most of the save disappear when unlocking “Spicy Steps”. This led to: - Losing all previously unlocked content (maps, custos, gamemodes, etc.). - Unlocking the same thing over and over each time you passed through the reward screen. - Bugs where gamemodes requiring specific maps could end up picking Bandolon, creating a round that would never end. - Fixed an issue where you could not connect to the game if your steam name contains a ‘\’. We just remove it from the displayed name. - Various small fixes to the menus and character selection screen. - Better handling of special characters in Chinese/Japanese/Korean. Gameplay - Fixed a…
- Version 1.0.3 - Hotfixes - 8 February 2025
Menus Activate the possiblity to join online games with more than 1 local player. Game Fix inconsistent spawning position in challenges. Challenges "Basics" & "Grab & Bomb" had their leaderboard reset because spawning at a different position was really benificial. Fix issue with Skill Strom's "Sudden death" gamemode leading to softlocked games in case of a draw. Fix issue where scores were not appearing at the end of the battle in team modes. Fix an issue where pingheros could get permanently frozen by a skill combo Cardinal + Tornado was used.
- Game is live! - 7 February 2025
Hola Pingheros! The game is live! We've had a lot of fun playing this afternoon ourselves. Unfortunately, we've had to release a build that has a known issue: - When joining an online party with more than 1 local player, it may be impossible to continue to an actual party. Barring a natural disaster, a fix for this will land tomorrow (along with a couple other small fixes). 10-02-2025 Edit: The online issue has been resolved, together with some other minor bugs, in last Saturday's patch 1.0.3. This should not prevent you from enjoying the game in the meantime. May the shark be with you! - HectiQ
- DevNews #8 - New VFX, challenges and skin! - 22 November 2024
Hey Pingheros! Let's go for the DevNews #8 !! Game One new challenge map is currently "work in progress" and will bring new objective. 🪙 The luchador mask will get some visual tweaks, but don’t worry—you’ll still be the number one threat (after the megalodon). 💢 The megalodon has found a whole new way to give you chills! 🦈 Love all things woolly? Dive into coziness with our new skin: Wool Pingheros🐧
- DevBlog #6: Asset Actions - 12 November 2024
Introduction Hola Pingheros! 👋 Romain here, I want to talk to you about an architectural concept that use in Los Pingheros: AssetActions. If the term looks pretty generic to you, it is because it is supposed to be, AssetActions are meant to represent a wide variety of things that can be done in our game. Let’s get into it. In case you don’t know it already, LosPingheros is a top down snowball fighting game where a lot of crazy stuff can happen: explosions, sharks chasing you, ananas meteor sent from the penguins gods, etc. Thus, we developed a very systemic game and as we added features, the combinatorics of associating the different incomes with the different outcomes would have quickly exploded, se we searched for a generic solution to the problem. What is an AssetAction We have different kind of triggers in our game, and the goal is to unify the way we produce outcome from those tri…
- DevNews #7 - New effects, map challenge & Skin! - 2 November 2024
Hey Pingheros! Let's go for the DevNews #7 !! Game The rewards announcement system has been updated! 🪙 The Falcon power-up is also getting an update! 💥 A new challenge map is "work in progress". Watch out, or you might just singe your feathers! 🔥 Introducing a new skin that will soon join the wardrobe of our beloved Pingheros: Aztec Crown 👘
- DevNews #6 - New map challenge, interface effects, Mechanics! - 18 October 2024
Hey Pingheros! Let's go for the DevNews #6! Game Many elements of the interface have been revamped to dazzle you! ⭐ Progress Winner of game Podium A new challenge map is now available to unlock! Will you be able to beat the WR? 🏆 A brand new rare-quality skin is coming to your wardrobe: Aztec Jewerly 👑 If you ever felt isolated from other Pingheros, the Ice Meteor is here to change that! The scoring system will be revamped, and now will track your gains and losses live in-game more intuitively! 💯 Event We’ll be at Paris Games Week 2024! 🐧 Come visit us on October 23rd and 27th at our booth to play Los Pingheros, take on challenges, and maybe... face off against our developers! 😈
- DevBlog #5: Character and Skins Texturing Workflow - 11 October 2024
Introduction Hola Pingheros! 👋 I’m Kathia and today we're going to talk a little bit about our snow fighters 🐧 and their sense of fashion🩲🎀. During the project, one of my responsibility was to set up a texture workflow for characters and skins. This colorful, explosive game requires a ton of variation to satisfy every player's needs 😉. Problematic Working with multiple color choices and adaptable color Skins can become overwhelming very quickly. That’s why we planned a workflow that’ll provide more scalability for the future of the game. Creating a material for each color and each skin is too exhaustive and expensive, but we've found a way to optimize it! We needed to be able to create a wide palette of colors quickly and easily (for now there are only 10 available Characters Colors but who knows? Maybe a Rainbow Penguin with 5 variations could be needed! 🌈). Team mode is also req…
- Los Pingheros Update - 0.3.13 - 10 October 2024
Hotfix 0.3.13 Thank you for the early feedbacks that allowed to fix some important stuff for your experience. See you on ice ! New The game is now playable offline. Changes Falcon & Cold entrance skills now do not follow players at the very end of the respawn animation, giving time to the targetted player to dodge. Falcon skill creates ice where the player spawn, avoiding exploits where the targetes player goes above water to suicide the respawning player. Some interactable are not grabable anymore (coins, jalapenos, masks, mittens) as it does not make sense. Fixes Reactivate score display during games Challenge record are properly sent with your local player 1, leading to proper naming in level selection. Reactivate some visual effects & sounds on hit Reactivate/adjust visual effect & sounds when spawning Soft lock when all players had Falcon/ColdEntrance skills and died at the same ti…
- Demo out NOW! - 7 October 2024
The first public demo of Los Pingheros is now available! What's New in the Demo: Progression System📈: For the first time, players will be able to experience a progression system that allows them to unlock new items and content as they advance through the game. Snowball School🏫: A completely revamped tutorial called Snowball School introduces players to the game’s mechanics through timed challenges, which can be completed either solo or in multiplayer mode. These challenges will test your skills and introduce you to the unique moves of the game in fun. With these updates, you'll be able to explore: 👘New cosmetics 🏆New challenges 🗺️New maps 🌟New visual effects Join our Discord and share your feedback with the development team. See you soon in the Mexican arena! 🐧🌶️
- DevNews #5 - New tutorial, challenges, and objectives! - 23 September 2024
Hey Pingheros! Let's go for the DevNews #5! Menu The tutorial is over! Instead, you'll have the chance to join the Snowball School! There, you'll learn everything a true Pingheros needs to know before stepping into the arena! New objectives will be added, with a variety of rewards up for grabs (skins, colors, arenas, etc.). New relevant information will appear during loading screens. Game The Snowball School will include several levels where you can invite other players to discover the basic mechanics of the game. You can also let off some steam and train alone or with others on the terrifying Pinghero dummies! Interface bubbles to track Pingheros off-camera will be added to make the game easier to read. Bot Our dear PinghoBots are continuing to evolve to become the best partners for your training! They’ll now figure out how to get to the player or how to escape the Megalodon.
- DevNews #4 - New progression system, rewards, and night maps are coming! - 6 September 2024
Hey Pingheros! Let's go for the DevNews #4! Menu Goals will be coming to Los Pingheros with specific objectives that will allow you to unlock new content in the game. New interface for rewards will be introduced Game We are working on night lighting, so you’ll soon be able to experience snowball fights under the moonlight! Bandolon Fishing Point Boya Bye Bye
- DevBlog #4: Streamlining Game Development with GitLab CI/CD - 4 September 2024
Hey Pingheros! In today’s game development, production time optimization is key. In any software development company, the time spent by developers on compiling code, packaging assets, testing applications, and deploying a release can rapidly become a nightmare. I have personally worked on projects where the entire pipeline, from the moment a line of code is changed to the moment the application is tested internally, takes up to 3 hours. This is a nightmare. On multiple levels, it is a huge problem for the company that encounters this issue: Production: It is quite evident, LOST MONEY = LOST HOURS x MAN HOURS COST x NUMBER OF DEVELOPERS x DAYS OF DEVELOPMENT. Morale: Probably the worst part of waiting is not the waiting itself, but the constant focus switching that it generates. The longer a developer waits, the more they will look for other subjects to handle in the meantime, causing co…
- Join Steam Playtest now! - 28 August 2024
Greeting Pingheros! Our new Playtest is available now! Click “Request Access” under “Join Los Pingheros Playtest” to install the game and get ready to play. Players who request access will be invited to participate via an email from Steam with download instructions. Don't forget to check your email (and spam folder) to access the Playtest! https://store.steampowered.com/app/2418600/Los_Pingheros/ After the recent feedback from the last playtest, we've fixed the issues that were most reported to us to ensure a better experience! (Boya Bye Bye won’t be your map nemesis anymore!) Change buoys' hitbox and push force. Allow the game to restart after Carnival in custom games. Fix: Weird shooting behavior that could happen when the piñata was present. Fix: Tutorial texts and visibility on items you need to interact with. Fix: Unusual spawn point in the Boya Bye Bye. Join our Discord and share…
- DevNews #3 - New legendary skin, new VFX, and bots are getting smarter! - 23 August 2024
Hey Pingheros! Let's go for the DevNews #3! Game A brand new legendary skin will join the Los Pingheros collection. A legendary outfit that will adapt to the color of your Pinghero, perfect for celebrating the Día de Muertos in style! 💀 New features are in the works, and fire will be part of the action. 🔥 We've refined our re/spawn effects for a more polished experience. 🐧 Then the meteorite pineapple will stand out much more. 🍍 Our dear Pinghero Bots are leveling up and will pay attention to the game's deadly events. 🤖
- Join the Adventure! 🐧 - 21 August 2024
Hey Pingheros! Welcome to our Steam page! A special ‘Hallo’ If you’ve just discovered us through the Future Games Show at Gamescom. We are extremely excited to unveil Los Pingheros! A project we’re passionate about and have been working on for quite some time! It’s not just another game, it’s a game that we hope will bring you a lot of joy and laughter as you go head to head with other players and friends over chaotic modes! Los Pingheros is a game for everyone, be it a competitive gamer or one just looking to have some laughs with their friends, we feel Los Pingheros will capture your attention and give you hours of excitement and fun! Be it our chaotic game modes, thrilling fights and cute penguins 🐧, Los Pingheros has something for everyone! We’re excited to welcome you to the game during our next playtest! Thanks for joining the Hectiq Studios community, we can’t wait to create som…
- Thanks for playing! 🐧 - 13 August 2024
Hey Pingheros! 🐧 Thanks for playing! It’s been amazing to see you playing and enjoying Los Pingheros! This playtest has now ended but don’t panic! We have a new test coming with new content and improvements. For everyone that did play, we would really appreciate if you take 5 mins to answer this short survey here ▶️ LINK ◀️ For all things Los Pingheros, follow us on Twitter (X), and join us on Discord. Have a great week everyone and thanks again for your support throughout! 🐧
- DevBlog #3: VFX Creation, and the use of symbols - 9 August 2024
Hola fellow Pingheros! Today, I want to share our thought process behind creating visual effects (VFX) for our game, and how we integrate Mesoamerican iconography into our designs. In this post, I'll be focusing on area of effect rings for our bombs. Our goal is to make the area of effect visible before the bomb explodes more engaging, communicative, and visually interesting. It may look OK now, but I find that the great challenge in VFX is finding how to make something that works even greater. References The first step is to gather references. I start by examining games with intriguing VFX styles and select the ones that inspire me the most. I focus primarily on how they render their circles and how these circles behave. Key aspects I consider are their value, shape, color, and the contrast between these elements. Mesoamerican symbolism Next, I explore Mesoamerican symbols, selecting t…
- Join Steam Playtest now! - 8 August 2024
Greeting Pingheros! Our second Playtest is available now! Click “Request Access” under “Join Los Pingheros Playtest” to install the game and get ready to play. Players who request access will be invited to participate via an email from Steam with download instructions. Don't forget to check your email (and spam folder) to access the Playtest! https://store.steampowered.com/app/2418600/Los_Pingheros/ We're adding Bots to Los Pingheros! They will help players to practice and grow in skill before going online. You can now add up to seven bots to your custom games in Los Pingheros. if you want to know more about the new feaures introduced in this playtest, you can check out our DevNews on Steam! We invite you to dive into these updates, especially the new bot feature, and let us know how they’re impacting your gameplay. Join our Discord and share your feedback with the development team. We…
- DevNews #2 - New map, new mechanics, and a legendary skin! - 2 August 2024
Hey Pingheros! Let's go for the DevNews #2! Menu The main menu will get some visual tweaks in certain sections to make it easier to read. The bot system will be integrated into the game and will have options for inclusion in your matches. Game A brand new map is coming: Boya Bye Bye 🐧 This map introduces a new environmental mechanic: buoys. Be careful not to jump on them, you might be in for a surprise! We've reworked some effects like... The bomb The shark A brand new legendary skin will join the highly coveted Los Pingheros collection. This legendary outfit will adapt to the color of your Pinghero for even more style! Bot Our Pinghebots have taken their first steps! They're learning the basics just like any new player. Event The Pingheros are also packing their bags and heading to the Gamescom and Futur Game Show!