- A message from the Creej's Corruption team. - 14 August 2026
Hey everyone! August marks 1 year since an important conversation between the Creej's Corruption team. 1 year ago was when we decided would be completely trashing our project and restarting from scratch, one last time. As you guys may know already, ever since I started developing this game my ambitions and plans for the final product kept growing, from the prototypes, to the alphas, to the demo, to the scrapped project, each time we've restarted our project it's grown significantly, with our current project size being over 500 Gigabytes in size. Technically, this game is an indie game, there is a team of under 5 people working on it and only 1 developer, but the scope of this project is far past indie. This game is doing something I've personally never seen done in the gaming industry before; that being such a huge game with such a small budget and team. It feels surreal. But what's eve…
- 2 Years of Creej's Corruption Concept Demo!!!!!! - 13 April 2026
It actually shocks me to say this, but as of today, April 12th, 2026 Creej's Corruption Concept Demo is officially 2 years old!!!!!!! I genuinely cannot believe it's been 2 entire years since we first launched the demo to the public, it feels like its been 6 months at most. At the time of making that demo I actually believed it would be indicative of the final game... I was not expecting this game to reach anywhere near the scale it is at now. I have no clue how that happened... but I am glad it did. Creej's Corruption Demo is 2 years old, and this is still only the beginning. Thank you guys so much for an amazing 2 years, I cannot wait to show you what we've been cooking up once its ready!
- MERRY "CREEJMAS"!!!! - 25 December 2025
Hello everyone, Merry Creejmas! Today, I would like to present to you guys what we have been working on in the past month. Originally for December, the plan was to add the inventory and combat systems to the game, along with some other stuff. Halfway through the month we decided we weren't really a fan of the visuals and decided to overhaul them... again. Here's a teaser showcasing the new WIP combat system and new visuals! Small list of things we have done this month-Overhauled the graphics (Again)Finished the inventory systemFinished health systemAdded the combat systemCompletely reworked how combat worksAdded enemy AIGave enemies hit reactions based on the body part that gets damagedAdded a system for enemies to spawn in and out with smart behaviorFinished a bunch of new soundtracks (one is in the video)Worked a lot on the mapAdded new weapons
- Important Announcement - 18 April 2025
Creej's Corruption's development has been going fairly well and faster than ever, Creej's Corruption is and has always been an extremely ambitious project from when I first announced it all the way up until now. We have been putting ALL of our effort into the development of this project and do not intend to stop anytime soon, however after reviewing the state of the game and our development schedule, it is unfortunately impossible for us to complete the game before the end of 2025 unless most of the game gets scrapped. Like I said earlier, this project is ambitious and always has been, therefore I refuse to cut out important parts of the game that make Creej's Corruption worth playing. When I started learning Unreal Engine I made a promise to myself, to fully complete this game no matter how long it took, why release an unfinished product after developing for 3+ years? I hope everybody…
- GIANT UPDATE ON CREEJ'S CORRUPTION! - 30 March 2025
Hello Everybody! I would like to let you know that this games development has been going extremely well and a big portion of the final game is done! For those who played the concept demo, I would like to say the final game will not be anything like the concept demo. The concept demo was.. well a concept attempting to create an AI enemy that could learn from your movement and actions over time. We have received TONS of positive feedback since then, and also lots of negative feedback. A while ago, it was announced the concept demo would be taken off steam. The reason for this is simply because the concept demo does not show what is actually in the final game enough to be considered a demo and we felt it was too similar to certain other games when in reality what we are attempting for the final game is something truly unique. See, this isn't just a stealth horror game, its more about explo…
- Creej's Corruption Demo- The final update release MONDAY - 21 September 2024
Watch the trailer here!
- 1.2.1 Hotfix - 5 July 2024
Fixed being able to click on Kenny multiple times Fixed being able to break windows when already are Getting a call from Kenny no longer stops the player Kenny now holds a walkie talkie when he is using it
- 1.2 MAJOR UPDATE | OUR BIGGEST UPDATE YET! - 28 June 2024
Welcome back to Forenious Jeremy, here are the new additions! - Kenny has a new look - Kenny can now collect Crecoins - Kenny can now distract Creej - Creej can now chase away Kenny - Creej can harm Kenny just like the player - Creej and Kenny can achknowledge eachother - All of Kenny's dialogue has been remade - Revamped Kenny's voice in cutscenes - Triple the amount of dialogue options - Medkit item added to shop and buyable from Kenny! - Kenny will walk to the side if you block him - You can make Kenny return home - Creej no longer gets stuck in stealth mode - Remixed Main Menu music - Kenny can now talk to you and guide you through the game - Updated the graphics of the intro - You can now use corrupted music on any difficulty - Changed the updates menu to show patch notes - Added a slider for Shadow Distance - Added Resolution settings - Windows now repair when caught instead of a…
- 1.1.4 Major Update! - 23 May 2024
1.1.4 - Dynamic Weather Added! - UltraWide Monitor support! - Improved Crouching height and speed - Crouching is smoother - Creej is smarter after getting hit by a Crecoin - Crecoins no longer have a square below them - Key spawning overall has been improved - Removed the useless minimap boosting GPU performance - Updated Fire Illumination to 0.11 (small Lighting improvement) - Improved Creej's view distance - Optimized the Extreme Preset - Upgraded lots of the hud
- Major Bugs Patch 1.1.3 - 19 May 2024
- Fixed Shape Locks not saving - Fixed Keys falling through the map when dropped - Fixed Keys not spawning randomly
- 1.1.2.1 Hotfix - 17 May 2024
- Fixed Key positions being off-centered - Key models are higher quality with better materials - Fixed Creej getting stuck when throwing a Crecoin near the player house - Fixed Creej losing you when your standing still behind a drawer - Fixed Keys random spawning. This will be added back soon after they are fixed - Fixed Tutorial Flashlight being wooden - Fixed some drawer placement - Fixed intense camera shake when picking Crecoins - Fixed Creej's voice not lowering when lowering volume - Improved the look of dreamworld portals
- MAJOR UPDATE 1.1 OUT NOW! - 6 May 2024
ADDITIONS Ability to throw Crecoins to either distract or stun enemies Reworked and Remade all of the current cutscenes You can now travel through 'Dreamworld Portals' to escape Creej in his house Creej has revamped voice acting Creej has a new 30+ Voice clips during gameplay Creej has voice clips in idle mode Major environmental changes and improvements Breakable windows with Crecoin throwing You actually lose Crecoins when buying shop items Shop Upgrades save More visual hints on how to complete puzzles Extreme extra amount of attention to detail to almost all locations New ways to distract Creej Improved Crouching Movement Crouching is faster Fall damage is quicker Easier parkour New Grass New Foliage Higher Quality models Reduced pop-in on lights Improved shadowing on lights Added extra hints for puzzles A brighter player house Creej starts chasing you faster Creej hears you from fa…
- DEMO 1.0.9.5! - 15 April 2024
Creej's Corruption Demo 1.0.9.5 | AI 1.2 PATCH NOTES GAME 1.0.9.5 You no longer see the players hands when holding items Player has improved animations and shadows New running and jumping animation Easier to grab things Crecoins are easier to grab from drawers Kenny's radio now plays unreleased songs from CC Optimized a lot more models Improved some lowpoly models New lamp light Added more employees of the month Fixed Tree speedrun strat Improved menu Improved table models Improved some decals Player crouch speed is much faster improving stealth Player can lean farther Leaning is less finicky Leaning can now be done with thumb mouse buttons AI 1.2 Creej no longer catches you on your own property Catch animation is smoother and doesnt get off-centered as much Creej can now sometimes ambush you when he knows your in a room with 1 exit Creej no longer moonwalks before kneeling down Creej n…
- CREEJ'S CORRUPTION: DEMO | RELEASING MARCH 8th - 29 February 2024
Hello Everybody, today, we are launching the Creej's Corruption Demo to our Patreons. This Demo will include the full first chapter of the game, being about 15% of the final game. We are expecting 1-2 hours of gameplay from start to finish for the demo. The full game will include 5 chapters, around 10-20 hours of main story, with a HUGE open world map to explore where everyone is against you! Your goal is to find your missing friend. Enjoy breaking into everyone's houses in the process. The demo will feature 1 main game AI, Jonathon Creej, who's main goal is to prevent you from finding that friend. Explore the street, find keys, tools, outsmart Creej, whatever you can to find your friend, but I feel like he will be the one outsmarting you, because this game is using AI that learns from the player to base your enemies movements, run into his garage 5 times, he will run through his house…
- FINAL RELEASE DATE TRAILER | ON STEAM NOW - 4 February 2024
WATCH HERE
- FINAL RELEASE DATE TRAILER Coming Soon - 31 January 2024
WATCH HERE
- Creej's Corruption Alpha 3.0 Shutdown - 15 December 2023
Hello everyone , Today, I announce the shutdown of Creej's Corruption Alpha 3.0. It has been a great journey. I cannot describe the amount of hype, happiness, and passion I had for the CC Alpha. We went from making minecraft maps as a Hello Neighbor fangame. I remember working on the tech demo and the prototype in July of 2022. I remember the pre alpha, that I made just to learn Unreal Engine, I released this, and you can play it on the Black Fire Studios game jolt page to see how far we have really come. I remember 1.6. The first version to make it to Steam. I had some people playing it Giving me lots of feedback, and so I took that and made Alpha 2.0, which started to expand on the 'Open World' aspect of the final game. This is when people started getting interested, We had some updates to 2.0 to fix some bugs and improve the quality of life. Then 3.0 Came around, which was a HUGE suc…
- 0.0.2 Demo Test - 25 October 2023
Hello once again Playtesters. I bring you patch 0.0.2 of the Creej's Corruption: Demo. Fixed AI Losing you too quickly Fixed AI standing still causing you to have to reset Various improvements to the player and ai movement system Creej doesnt get stuck on the door near the garage anymore Creej kicks down and opens doors quicker Catch animation VERY improved Fixed Foliage vanishing when exploring the out of bounds map Fixed some footsteps not playing Changed the difficulty settings to not break hunt mode at Easy and corrupted mode Changed speed of AI on all difficulties Extended Creejs Perception Extended Creejs Hearing Radius Creej Responds to noise quicker Creej doesnt enter hunt mode as fast Creej chases you longer Creejs Idle mode functions better Creejs hunt mode doesnt last forever Various Player Collision improvements Fixed more poorly Placed Decor Version 0.0.2 of the Creej's Cor…
- Demo Test 1- Day one patch - 24 October 2023
Hello Demo Playtesters! The Day 1 Patch is about to arrive. Here are the patch notes! Fixed Door Positioning in Player house Fixed Door Positioning in Creejs house Fixed floating or poor positioning on decor Fixed the dining table causing Creej to catch you from across the map Fixed the Catch animation sometimes being off-centered Fixed Creej lower responsivity than normal Fixed event tick lagging the game Improved optimization SO MUCH that I went from 50fps to 120fps Added a 'Reset game' option so if a game breaking bug occurs, you dont have to restart in the dev menu Added 'Tick Optimization' in the dev menu, this changes how many times the game's code updates per second. Putting this at high levels will drasticly lower AI responsivity, however will reduce any cpu bottlenecks on lower end hardware. Fixed pressing V causing the players capsule to go 'everywhere' changed the Auto graphi…
- DEMO PLAYTESTING LIVE - 24 October 2023
Closed playtest for CC demo has been released, for a few people Second playtest will be in like a month, however Ill be updating this because its broken