SPSTEAMPULSELIVE ANALYTICS
Ex Vitro

Ex Vitro Steam metadata

Evolver Dynamics | Jan 31, 2024 | game

Released

0players observed · 5 October 2026 - 10:53:17 UTC

ActionAdventureIndieFree To PlaySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak11
  • Units sold (VGI)4,590
  • Revenue (VGI)No data available
  • Review score94% positive

Ex Vitro metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak11
  • Units sold (VGI)4,590
  • Revenue (VGI)No data available
  • Review score94% positive
  • Total reviews146
  • Release dateJan 31, 2024
  • DeveloperEvolver Dynamics
  • PublisherEvolver Dynamics

Genres: Action, Adventure, Indie, Free To Play

Company pages: Developer: Evolver DynamicsPublisher: Evolver Dynamics

Top Steam chartsTop 100 gamesGame directorySteam Store page

Ex Vitro Steam metadata

Ex Vitro metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2425580/metadata
Steam Storehttps://store.steampowered.com/app/2425580/
Steam Communityhttps://steamcommunity.com/app/2425580
PCGamingWiki search
IGDB searchSearch IGDB for Ex Vitro

Reviews, pricing, and metadata

Review summary

Very Positive

94% positive, 137 positive, 9 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Steam Cloud, Family Sharing

Achievements

19

Platform releases
  • Steam 1 February 2024

Latest Steam announcements

  • Update on Next Game - 18 July 2025

    So we’re still plugging away at the prototype for our next game, and I guess this will be a kind of developer update/blog/thing to let you know where we currently stand! The past few months I’ve been getting the basics of the engine set-up: all of the typical platformer abilities like running, jumping, dashing, shooting, etc., as well as other systems like teleporters, gates and switches, journals, and a save system. None of it is particularly glamorous, but I think it already has some better (and smoother) functions than Ex Vitro! At the moment, I’m working on enemy AI, which is going to be a little more complex than Ex Vitro’s, with stuff like herbivores and carnivores and much more reactive ecosystems. As you can imagine, it’s a bit of a step up from enemies that just walk back and forth along platforms! One of the current main goals is to have the environment change in different way…

  • The Future - 10 May 2025

    I have some amazing news! I was recently awarded a grant to begin development on my next game! It funds the creation of a prototype, which is currently underway! Unlike the development of Ex Vitro and Mycocosm, I want the development of this next game to be far more open and transparent, and I want to get as much feedback as early as I can. So over the next few months, I’ll be dropping concept art, blog posts, and other tidbits about the game as it takes shape. And once the prototype is in a playable state, I’ll start inviting players to try it out! My plan for the new game is to double down on the parts of Ex Vitro that people seemed to like, and fix/improve the stuff that people didn’t. Also, I have a few gameplay hooks in mind that I hope will make the game stand out in the Metroidvania crowd... I’m positive that one of the main reasons I even got the grant was because of the positiv…

  • Patch 1.03 Now Available - 17 February 2025

    Added Features: An XMP generator machine has been added in the room before the final portal In areas of high XMP radiation, the map screen is distorted in addition to the mini-map Added global volume control in the Main Menu options screen Added a magnifier option to the map screen Added an Easter Egg to celebrate the launch of my new game, Mycocosm! (with a new, hidden achievement) Hint: To unlock it, after reaching 100% item collection, find a room with a large fungal overgrowth… Bug Fixes: Fixed issue with antlion/barnacle claws trapping player if the enemy is killed while closed Fixed level geometry in upper part of vertical jungle room with melon spitters Small bouncing slimes should no longer be destroyed if hitting player

  • Update on Version 1.03 - 6 December 2024

    Sorry for the lack of news on the next patch! As you can imagine, getting the new studio up and running is keeping me very, very busy! Anyway, I’m aiming to get 1.03 finished early in the new year, and there should be fixes to a few of the bigger issues still outstanding from the last version. I’m also cooking up plans for a fun little easter egg as well, related to a smaller side project I just uploaded to Steam over here. END CROSS PROMOTIONAL SEGMENT NOW But more related to Ex Vitro and its future, I’ve been busy with applying for grants and looking into funding to help get a certain unannounced project up and running. I’m not going to make any promises right now about the status of that particular project, but anyone who liked Ex Vitro might be curious about it… Alex

  • Future of Ex Vitro Developer - 25 July 2024

    Hey Everyone, It’s long been a dream of mine to start a game studio, and thanks to the positivity, kindness, and encouragement I received since the release of Ex Vitro, I decided to go ahead and do it! The company is called Evolver Dynamics, and I hope it lets me bring better games to you faster. I set up a company page on Steam right here. I thought I would use this update to explain what my philosophy is behind the new company and what I hope to achieve with it. Ever since I was a kid, dating all the way back to the NES era, I’ve been dreaming of making games. I’ve always played lots of different genres, but obviously the Metroidvania genre - and Super Metroid in particular - was the genre that really stuck with me. To this day, I'm still not sure if there's game quite like Super Metroid: the atmosphere, the mystery, the freedom, and the fact that the world felt alive. I truly felt li…

  • 1.02 Hotfix 1 - 19 May 2024

    Added option for keyboard movement with the arrow keys and jump with the right control key Replaced boss music Adjusted walls in top of the Jungle Melon Rise room to prevent players getting stuck Added new graphics for ghost-type enemies

  • Patch 1.02 Now Available - 23 March 2024

    New Features: Added distinct particle effects to any obstacle or enemy that requires a specific color beam to open or damage Crouch toggle button added to control scheme now (Press ‘C’ if using keyboard and mouse, or click the left joystick if using a gamepad) Sprinting toggle button added to control scheme now (Press ‘R’ if using keyboard and mouse, or click the right joystick if using a gamepad) Added three save slots Added legend for map screen Hard mode now increases all bosses’ health by 20-25% Bug Fixes: Fixed floating block in Bunker gate puzzle room Fixed bug where pressing jump will glitch character animation during arrival at ending sequences Fixed bug where pressing up and down at the same time with auto-crouch toggled causes the character’s upper body to get displaced from lower body Reduced volume of certain sound effects

  • Plans for Patch 1.02 - 10 March 2024

    Hey everyone! I'm currently plugging away at Patch 1.02, which will contain some quality of life improvements that people have requested, as well as some graphical tweaks and bug fixes! The main features I'm working on include: Distinct particle effects for color-based barriers and enemies to improve accessibility for colorblind players In-game toggles for switching between crouching modes and auto-sprinting Multiple save slots Map legend And of course, fixing a bunch of bugs. I'm hoping to get this out within a week or two!

  • 1.01 Hotfix 3 - 3 March 2024

    1.01 Hotfix 3 Bug Fixes: Fixed issue with checkpoint resetting back to starting room after collecting Pulse Beam but before reaching first save station Fixed beam charging sounds not resetting on player leaving room Fixed sound glitch with space jump on entering portal Features: Increased range that charging attracts shield and XMP pick-ups by 40%

  • Version 1.01 Hotfix 2 - 17 February 2024

    Bug Fixes: Moved Hardened Shields item higher above floor Fixed crash due to bouncing fireballs from Orbital Drone Boss phase 2 Fixed respawning XMP Replicator due to misnamed variable Tweaked the appearance of some of the sprites in the Final Boss intro sequence Miscellaneous Changes: Added stronger damage flash effects to most major bosses when they get hit Increased health of the Tesla Drone Boss by 20% Increased health of the Plant Melon Boss and his Melon Minions by 40% Decreased damage caused by Charged XMP against Grass Shark Mother Boss by 22%

  • 1.01 Hotfix 1 - 13 February 2024

    Quick update to fix a bug with Datalogs. - Fixed bug related to Datalogs causing crash due to missing variable name

  • Version 1.01 Now Live - 13 February 2024

    Welcome to the first update to Ex Vitro on Steam! There is a significant change related to saving/loading that may affect saves from v1.0 being used in v1.01, with more details at the bottom of this update list. New Features: Crouching Control Update - there is now an option to switch between the 'classic' crouch toggle control and a new, 'hold button' crouching mode Hard Mode - added a new difficulty mode that doubles the damage from enemies and obstacles and halves the amount of shields restored from pick-ups (includes a new achievement when you complete the game on this mode!) Bug Fixes: Fixed crash caused by Super Turret enemies if they are killed during charging of attack Replaced sound effect on Super Turret during charging Fixed sound-duplicating bug on robot enemies that shoot multiple lightning attacks Main menu and teleporter crosshairs can now be moved with the D-pad on a gam…

  • First Update Plans - 6 February 2024

    Thanks to everyone who's played Ex Vitro and given me feedback about what they liked and disliked! I'm blown away by the positivity from everyone, and I'm amazed that I've had so many downloads for my little Metroidvania! I'm currently getting ready for the first update, and here's what I've got planned for new features and bug fixes: New Features: Crouching Control Update - there will be an option to switch between the 'classic' crouch toggle control and a new, 'hold button' crouching mode Hard Mode - adding a new difficulty mode that doubles the damage from enemies and obstacles and reduces the amount of shields restored from pick-ups (includes a new achievement when you complete the game on this mode!) Bug Fixes: Fixed crash caused by Super Turret enemies if killed during charging of attack Replaced sound effect on Super Turret during charging Fixed sound-duplicating bug on enemies t…

Patch notes and updates

S.noRelease datePatch nameGID number
119 May 20241.02 Hotfix 15747233970429844721
23 March 20241.01 Hotfix 35688680204382667738
317 February 2024Version 1.01 Hotfix 28033928544500012630
413 February 20241.01 Hotfix 15589599109283488818
513 February 2024Version 1.01 Now Live5589599109281452428

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2425580
Live current players0
SteamPulse tracked peak11
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD—
Current price USDFree
Release dateJan 31, 2024
DeveloperEvolver Dynamics
PublisherEvolver Dynamics
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent94%
Positive reviews137
Negative reviews9
Total reviews146
Steam recommendationsNot available
Achievements19
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2425580/

Short description

EX VITRO is a dark sci-fi 2D platformer where you delve into the ruins of a military research facility and discover the horrors within. Whether machine, creature, or something else entirely, you’ll face the violent legacy of the last survivors of humanity.

About this game

FEATURES: A retro love letter to the Metroid series, with a few quality of life adjustments, such as teleporters, rechargeable ammo, item collection tracking by area, and more Discover journal entries hidden throughout the facility, explaining the grim fate of humanity and its war against the galaxy Uncover the nature of the main character and their role in the conflict Collect and upgrade powerful weapons Traverse 8 different biomes, each with their own inhabitants, secrets, and traps Fight multiple massive boss enemies Unlock 2 endings based on item completion Original music tracks by Sam Bionn STORY: By the end of the twenty-second century, Earth was a dry, arid husk. Billions of humans were crowded into overpopulated shelters, rife with disease and death. Just as their ancestors did so long ago, humanity looked to the stars for salvation. Using incredible technologies designed out of desperation, billions of people forged journeys into the darkness, establishing vast networks of interstellar colonies. The discovery of countless forms of alien life was met with indifference - an indifference that quickly turned to contempt. A powerful human military, honed by centuries of warfare, overpowered and conquered isolated alien worlds, claiming them as new territory for the massive human diaspora. Humanity had avoided extinction and resettled itself, but had made a galaxy of enemies in the process. Survivors of countless fallen alien worlds banded together, and launched a suicidal campaign of revenge against the upstart race. All of humanity’s military and technological advances crumbled under the fury of an enraged galaxy, and soon, only a few million people remained, hidden in isolated pockets across the stars. Once again faced with extinction, humanity turned to the tool that had brought them to the stars: innovation. But now, surviving military leaders were uninterested in saving lives or defending worlds. Their focus was far more singular - the eradication of everything. Terrible, reality-warping weapons were created by bending the very laws of nature. Captured alien species were spliced together and twisted into genetic abominations. Artificial intel…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus16Violência Temas sensíveis Medo
steam germany16Horror Alkohol / Tabak Schimpfwörte
igrs18Horor Kekerasan Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: Free
  • Highest observed: Free

Ex Vitro's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Ex Vitro's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Ex Vitro at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-10-05FreeFreeNo discountSteam Store

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Adventure

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Indie

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Free To Play

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War Thunder56,0245 October 2026 - 11:22:12 UTC125,317781,076Gaijin Entertainment
VRChat38,8055 October 2026 - 12:08:36 UTC74,217269,026VRChat Inc.

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